| Mesa 8.0.3 Release Notes / May 18, 2012 |
| ======================================= |
| |
| Mesa 8.0.3 is a bug fix release which fixes bugs found since the 8.0.2 |
| release. |
| |
| Mesa 8.0.3 implements the OpenGL 3.0 API, but the version reported by |
| glGetString(GL_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 3.0. |
| |
| See the :doc:`Compiling/Installing page <../install>` for |
| prerequisites for DRI hardware acceleration. |
| |
| MD5 checksums |
| ------------- |
| |
| :: |
| |
| b7210a6d6e4584bd852ab29294ce717e MesaLib-8.0.3.tar.gz |
| cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 |
| 32773634a0f7e70a680505a81426eccf MesaLib-8.0.3.zip |
| |
| New features |
| ------------ |
| |
| None. |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - `Bug 28138 <https://bugs.freedesktop.org/show_bug.cgi?id=28138>`__ - |
| [G45] Regnum Online, sparkling in in-game rendering |
| - `Bug 30102 <https://bugs.freedesktop.org/show_bug.cgi?id=30102>`__ - |
| glean depthStencil test fails BadLength with indirect non-swrast |
| rendering |
| - `Bug 40361 <https://bugs.freedesktop.org/show_bug.cgi?id=40361>`__ - |
| Glitches on X3100 after upgrade to 7.11 |
| - `Bug 41152 <https://bugs.freedesktop.org/show_bug.cgi?id=41152>`__ - |
| [glsl] Shader backend in Regnum Online does not work |
| - `Bug 41216 <https://bugs.freedesktop.org/show_bug.cgi?id=41216>`__ - |
| [bisected pineview]oglc filtercubemin(basic.sizedRGBA) fails |
| - `Bug 41372 <https://bugs.freedesktop.org/show_bug.cgi?id=41372>`__ - |
| i830_state.c PBO crash |
| - `Bug 41495 <https://bugs.freedesktop.org/show_bug.cgi?id=41495>`__ - |
| i830: intel_get_vb_max / intel_batchbuffer_space mismatch. |
| - `Bug 44701 <https://bugs.freedesktop.org/show_bug.cgi?id=44701>`__ - |
| Regnum online textures flickering |
| - `Bug 44961 <https://bugs.freedesktop.org/show_bug.cgi?id=44961>`__ - |
| [bisected i965] oglc sRGB(Mipmap.1D_textures) regressed |
| - `Bug 44970 <https://bugs.freedesktop.org/show_bug.cgi?id=44970>`__ - |
| [i965]oglc max_values(negative.textureSize.textureCube) segfaults |
| - `Bug 45214 <https://bugs.freedesktop.org/show_bug.cgi?id=45214>`__ - |
| Textures disappearing or missing in RegnumOnline OpenGL game |
| - `Bug 45558 <https://bugs.freedesktop.org/show_bug.cgi?id=45558>`__ - |
| cannot render on a drawable of size equal the max framebuffer size |
| - `Bug 45921 <https://bugs.freedesktop.org/show_bug.cgi?id=45921>`__ - |
| [r300g, bisected] Multiple piglit regressions after glsl_to_tgsi |
| changes |
| - `Bug 46303 <https://bugs.freedesktop.org/show_bug.cgi?id=46303>`__ - |
| [SNB] segfault in intel_miptree_release() |
| - `Bug 46739 <https://bugs.freedesktop.org/show_bug.cgi?id=46739>`__ - |
| [snb-m-gt2+] compiz crashed with SIGSEGV in intel_miptree_release() |
| - `Bug 46834 <https://bugs.freedesktop.org/show_bug.cgi?id=46834>`__ - |
| small performance when playing flightgear (swrast fallback through |
| GTT mapping) |
| - `Bug 47126 <https://bugs.freedesktop.org/show_bug.cgi?id=47126>`__ - |
| tests/fbo/fbo-array.c:109: create_array_fbo: Assertion \`glGetError() |
| == 0' failed. |
| - `Bug 48218 <https://bugs.freedesktop.org/show_bug.cgi?id=48218>`__ - |
| brw_fs_schedule_instructions.cpp segfault due to accessing not |
| allocated last_mrf_write[16] |
| - `Bug 48545 <https://bugs.freedesktop.org/show_bug.cgi?id=48545>`__ - |
| LLVMpipe glReadPixels Firefox hits the slow path (WebGL rendering) |
| - `Bug 49124 <https://bugs.freedesktop.org/show_bug.cgi?id=49124>`__ - |
| swrast/s_texfetch.c:1156: set_fetch_functions: Assertion |
| \`texImage->FetchTexel' failed. |
| |
| Changes |
| ------- |
| |
| The full set of changes can be viewed by using the following GIT |
| command: |
| |
| :: |
| |
| git log mesa-8.0.2..mesa-8.0.3 |
| |
| Alban Browaeys (1): |
| |
| - dri/i915: Fix off-by-one in i830 clip region size. |
| |
| Alex Deucher (2): |
| |
| - r200: fix fog coordinate emit |
| - radeon: fix fog coordinate emit |
| |
| Alexander von Gluck (4): |
| |
| - llvmpipe: fix symbol conflict on Haiku |
| - svga: fix typedef conflicts on Haiku |
| - mesa: Don't use newlocale on Haiku |
| - glsl: Don't use newlocale on Haiku |
| |
| Anuj Phogat (4): |
| |
| - mesa: fix issues with texture border and array textures |
| - mesa: Fix valid texture target test in |
| \_mesa_GetTexLevelParameteriv() |
| - mesa: Fix the cause of piglit test fbo-array failure |
| - intel: Fix a case when mapping large texture fails |
| |
| Brian Paul (17): |
| |
| - mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy() |
| - mesa/gdi: remove wmesa_set_renderbuffer_funcs() function |
| - mesa/gdi: remove clear_color() function |
| - mesa: bump version to 8.0.2 in configs/default |
| - swrast: include s_fragprog.h to silence warnings |
| - mesa: remove LSB-first pixel packing check in glReadPixels |
| - mesa: fix error in \_mesa_format_matches_format_and_type() for RGB888 |
| - mesa: add BGR888 code in \_mesa_format_matches_format_and_type() |
| - vbo: fix node_attrsz[] usage in vbo_bind_vertex_list() |
| - mesa: add missing texture integer test in glTexSubImage() |
| - mesa: add missing return after \_mesa_error() in update_array() |
| - glsl: propagate MaxUnrollIterations to the optimizer's loop unroller |
| - st/mesa: set MaxUnrollIterations = 255 |
| - st/mesa: no-op glCopyPixels if source region is out of bounds |
| - mesa: do more teximage error checking for generic compressed formats |
| - mesa: fix/add error check in \_mesa_ColorMaterial() |
| - mesa: fix glMaterial / dlist bug |
| |
| Chad Versace (3): |
| |
| - glsl: Fix Android build |
| - main: Fix memory leak in \_mesa_make_extension_string() |
| - intel: Disable ARB_framebuffer_object in ES contexts |
| |
| Chris Wilson (1): |
| |
| - i830: Compute initial number of vertices from remaining batch space |
| |
| Dave Airlie (4): |
| |
| - mesa/format_unpack: add LUMINANCE 8/16 UINT/INT |
| - glx/drisw: avoid segfaults when we fail to get visual |
| - drisw: fix image stride calculation for 16-bit. |
| - intel: fix TFP at 16-bpp |
| |
| Dylan Noblesmith (7): |
| |
| - intel: fix null dereference processing HiZ buffer |
| - util: fix undefined behavior |
| - util: fix uninitialized table |
| - egl: fix uninitialized values |
| - st/vega: fix uninitialized values |
| - egl-static: fix printf warning |
| - i965: fix typo |
| |
| Eric Anholt (19): |
| |
| - i965/fs: Jump from discard statements to the end of the program when |
| done. |
| - intel: Fix rendering from textures after RenderTexture(). |
| - mesa: Fix handling of glCopyBufferSubData() for src == dst. |
| - i965/fs: Move GL_CLAMP handling to coordinate setup. |
| - i965/fs: Implement GL_CLAMP behavior on texture rectangles on gen6+. |
| - mesa: Fix push/pop of multisample coverage invert. |
| - mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib |
| as well. |
| - mesa: Fix display list handling for GL_ARB_draw_instanced. |
| - mesa: Fix display lists for draw_elements_base_vertex with |
| draw_instanced. |
| - mesa: Add missing error check for first < 0 in |
| glDrawArraysInstanced(). |
| - i915: Fix piglit fbo-nodepth-test on i830. |
| - intel: Return success when asked to allocate a 0-width/height |
| renderbuffer. |
| - mesa: Throw error on glGetActiveUniform inside Begin/End. |
| - i965/vs: Fix up swizzle for dereference_array of matrices. |
| - glsl: Fix indentation of switch code. |
| - glsl: Let the constructor figure out the types of switch-related |
| expressions. |
| - glsl: Reject non-scalar switch expressions. |
| - glsl: Fix assertion failure on handling switch on uint expressions. |
| - mesa: Check for framebuffer completeness before looking at the rb. |
| |
| Eugeni Dodonov (1): |
| |
| - intel: add PCI IDs for Ivy Bridge GT2 server variant |
| |
| Han Shen(沈涵) (1): |
| |
| - bin/mklib: remove '-m32' for arm linux |
| |
| Ian Romanick (1): |
| |
| - mesa: Bump version number to 8.0.3 |
| |
| Jakob Bornecrantz (1): |
| |
| - docs: Add 8.0.2 md5sums |
| |
| Jeremy Huddleston (7): |
| |
| - darwin: Eliminate a pthread mutex leak |
| - darwin: Fix an error message |
| - darwin: Make reported errors more user-friendly |
| - darwin: Use ASL for logging |
| - darwin: Unlock our mutex before destroying it |
| - darwin: Eliminate a possible race condition while destroying a |
| surface |
| - darwin: Address a build failure on Leopard and earlier OS versions |
| |
| Jon TURNEY (1): |
| |
| - Have \__glImageSize handle format GL_DEPTH_STENCIL_NV the same way as |
| the server does |
| |
| Jonas Maebe (2): |
| |
| - glapi: Correct size of allocated \_glapi_table struct |
| - apple: Fix a use after free |
| |
| Jordan Justen (1): |
| |
| - mesa: Add primitive restart support to glArrayElement |
| |
| Kenneth Graunke (12): |
| |
| - i965: Actually upload sampler state pointers for the VS unit on Gen6. |
| - i965/fs: Fix FB writes that tried to use the non-existent m16 |
| register. |
| - vbo: Remove pedantic warning about 'end' beind out of bounds. |
| - vbo: Ignore invalid element ranges which are outside VBO bounds. |
| - vbo: Rework checking of 'end' against \_MaxElement. |
| - vbo: Eliminate short-circuiting in invalid-start case. |
| - i965: Fix GPU hangs in the dummy fragment shader. |
| - i965: Make the dummy fragment shader work in SIMD16 mode. |
| - drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven. |
| - i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7. |
| - intel: Remove pointless software fallback for glBitmap on Gen6. |
| - glsl: Fix broken constant expression handling for <, <=, >, and >=. |
| |
| Kurt Roeckx (2): |
| |
| - i915: Compute maximum number of verts using the actual batchbuffer |
| size. |
| - i915: Fix i830 polygon stipple from PBOs. |
| |
| Marek Olšák (5): |
| |
| - r300g/swtcl: don't print an error when getting ClipVertex |
| - r300g/swtcl: don't enter u_vbuf_mgr |
| - r300g/swtcl: don't expose shader subroutine support |
| - r300g/swtcl: fix polygon offset |
| - r300g/swtcl: fix crash when back color is present in vertex shader |
| |
| Mathias Fröhlich (1): |
| |
| - glsl: Avoid excessive loop unrolling. |
| |
| Matt Turner (1): |
| |
| - Remove -ffast-math from default CFLAGS |
| |
| Paul Berry (1): |
| |
| - i915: Initialize swrast_texture_image structure fields. |
| |
| Roland Scheidegger (1): |
| |
| - mesa: check_index_bounds off-by-one fix |
| |
| Tom Stellard (2): |
| |
| - r300/compiler: Clear loop registers in vertex shaders w/o loops |
| - r300/compiler: Copy all instruction attributes during local transfoms |
| |
| Vinson Lee (5): |
| |
| - mesa: Fix memory leak in \_mesa_get_uniform_location. |
| - linker: Fix memory leak in count_uniform_size::visit_field. |
| - swrast: Fix memory leaks in blit_linear. |
| - ir_to_mesa: Fix uninitialized member in add_uniform_to_shader. |
| - mesa: Fix memory leak in generate_mipmap_compressed. |
| |
| Yuanhan Liu (2): |
| |
| - i915: set SPRITE_POINT_ENABLE bit correctly |
| - i965: fix wrong cube/3D texture layout |