commit | 4816f6f8d88f4f9004416b8cebccdddbe24ca95b | [log] [tgz] |
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author | Jason Ekstrand <jason@jlekstrand.net> | Fri Jul 24 10:46:20 2020 -0500 |
committer | Jason Ekstrand <jason@jlekstrand.net> | Tue Aug 04 03:05:34 2020 +0000 |
tree | cc157e3f196af711e37cc15fb603a2fdd5ebdccd | |
parent | 140a5492e0493d516b76ea7740c92516c91bf874 [diff] |
spirv: Do more complex unwrapping in get_nir_type The OpenGL flavor of SPIR-V allows for samplers inside structs. This means that our simple array-of-array handling isn't sufficient and we need something substantially more complex for generating NIR types. Fixes: 14a12b771d0 "spirv: Rework our handling of images and samplers" Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6065>