commit | d59e4b8ce6497097954028df2469fc7b404a106b | [log] [tgz] |
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author | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | Wed Oct 14 10:40:14 2020 -0400 |
committer | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | Fri Oct 16 09:15:30 2020 -0400 |
tree | 13bad1c71fb1476a8e3595e8d514bd084de62acd | |
parent | 9915c540b269943907874a666911a9efb2ea4303 [diff] |
zink: round out handling for streamout buffer stride setting during draw this adds cases for tess and geometry shaders in the xfb path for grabbing stride off the shader Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7139>