expose _mesa_condcode_string(), fix some printing
diff --git a/src/mesa/shader/prog_print.h b/src/mesa/shader/prog_print.h
index 9c7607f..36c47e0 100644
--- a/src/mesa/shader/prog_print.h
+++ b/src/mesa/shader/prog_print.h
@@ -38,6 +38,9 @@
 
 
 extern const char *
+_mesa_condcode_string(GLuint condcode);
+
+extern const char *
 _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended);
 
 extern void