mesa: Add vertex.attrib 0-15 to arb_input_attrib_string.
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index e92837f..308cce2 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -99,7 +99,23 @@
"vertex.texcoord[4]",
"vertex.texcoord[5]",
"vertex.texcoord[6]",
- "vertex.texcoord[7]"
+ "vertex.texcoord[7]",
+ "vertex.attrib[0]",
+ "vertex.attrib[1]",
+ "vertex.attrib[2]",
+ "vertex.attrib[3]",
+ "vertex.attrib[4]",
+ "vertex.attrib[5]",
+ "vertex.attrib[6]",
+ "vertex.attrib[7]",
+ "vertex.attrib[8]",
+ "vertex.attrib[9]",
+ "vertex.attrib[10]",
+ "vertex.attrib[11]",
+ "vertex.attrib[12]",
+ "vertex.attrib[13]",
+ "vertex.attrib[14]",
+ "vertex.attrib[15]"
};
const char *fragAttribs[] = {
"fragment.position",