use ctx->Driver.DeleteProgram() in a few more places
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index e9c35fc..76da855 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -79,7 +79,7 @@
/* to prevent a double-free in the next call */
shProg->VertexProgram->Base.Parameters = NULL;
}
- _mesa_delete_program(ctx, &shProg->VertexProgram->Base);
+ ctx->Driver.DeleteProgram(ctx, &shProg->VertexProgram->Base);
shProg->VertexProgram = NULL;
}
@@ -88,7 +88,7 @@
/* to prevent a double-free in the next call */
shProg->FragmentProgram->Base.Parameters = NULL;
}
- _mesa_delete_program(ctx, &shProg->FragmentProgram->Base);
+ ctx->Driver.DeleteProgram(ctx, &shProg->FragmentProgram->Base);
shProg->FragmentProgram = NULL;
}
@@ -246,7 +246,7 @@
_mesa_free(sh->InfoLog);
for (i = 0; i < sh->NumPrograms; i++) {
assert(sh->Programs[i]);
- _mesa_delete_program(ctx, sh->Programs[i]);
+ ctx->Driver.DeleteProgram(ctx, sh->Programs[i]);
}
if (sh->Programs)
_mesa_free(sh->Programs);