commit | dd9574d7a585bd470f2fe28f73e6d31430293dc9 | [log] [tgz] |
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author | Brian Paul <brianp@vmware.com> | Sat Oct 01 08:27:46 2011 -0600 |
committer | Brian Paul <brianp@vmware.com> | Sat Oct 01 08:29:34 2011 -0600 |
tree | f353729572ad17f9586187ad7d9a66f8a64abdd1 | |
parent | 9520f483b8f1e45fa474674b415554988de5d8d3 [diff] |
mesa: number of combiner terms to pop depends on GL_NV_texture_env_combine4 If GL_NV_texture_env_combine4 is not supported, setting the fourth combiner term would generate a GL error. Of course, I noticed this right after committing the previous patch to use a loop in the first place. <sigh> Note that GL_EXT_texture_env_combine is always supported so the first three combiner terms are always accepted.