zink: fall back to util_blitter for scaled resolves

Vulkan can't scale while resolving using vkCmdResolveImage. For this we
need to use util_blitter.

The reason this wasn't a problem in the past, was that glBlitFramebuffer
always set pipe_blit_info::render_condition_enable, and we always used
that to bail out to util_blitter. When the latter changed, this broke.

Fixes: 19906022e22 ("zink: more accurately track supported blits")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7745>
(cherry picked from commit c0286fc09b72bd8e7e43bdccb30a89b023d79452)
diff --git a/.pick_status.json b/.pick_status.json
index 1ac2cb4..fdcb77f 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -526,7 +526,7 @@
         "description": "zink: fall back to util_blitter for scaled resolves",
         "nominated": true,
         "nomination_type": 1,
-        "resolution": 0,
+        "resolution": 1,
         "master_sha": null,
         "because_sha": "19906022e22cb37493861b6976c9623618b5b769"
     },