commit | 660cd3de4acf5ae8ccef2bc5d367de98d9ac0e27 | [log] [tgz] |
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author | Nicolai Hähnle <nicolai.haehnle@amd.com> | Fri Jul 01 16:18:34 2016 +0200 |
committer | Nicolai Hähnle <nicolai.haehnle@amd.com> | Wed Jul 06 10:43:52 2016 +0200 |
tree | adb8e50959bcec4d5839ebb7183b53105eff8690 | |
parent | 7000dfd5c36dcfcc493e149e5aa5b4124d814d8a [diff] |
winsys/amdgpu: avoid flushed depth when possible If a depth/stencil texture has no mipmaps, we can always get a layout that is compatible with DB and TC. Reviewed-by: Marek Olšák <marek.olsak@amd.com>