radeonsi: Fix cube texture coordinates.

8 more piglits.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index d5d56c4..a452d4b 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -813,6 +813,13 @@
 		emit_data->args[1] = lp_build_emit_fetch(bld_base, emit_data->inst,
 							 0, LP_CHAN_ALL);
 
+	if ((inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
+	     inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE) &&
+	    inst->Instruction.Opcode != TGSI_OPCODE_TXQ) {
+		radeon_llvm_emit_prepare_cube_coords(bld_base, &emit_data->args[1],
+						     inst->Texture.Texture);
+	}
+
 	/* Resource */
 	ptr = use_sgpr(bld_base->base.gallivm, SGPR_CONST_PTR_V8I32, SI_SGPR_RESOURCE);
 	offset = lp_build_const_int32(bld_base->base.gallivm,