commit | 00620782c92100d77c660f9783504c6d80fa1d58 | [log] [tgz] |
---|---|---|
author | Timothy Arceri <timothy.arceri@collabora.com> | Thu Oct 27 12:22:36 2016 +1100 |
committer | Timothy Arceri <timothy.arceri@collabora.com> | Fri Nov 11 20:39:09 2016 +1100 |
tree | 058796f2713353df6bee4e77958786ea5f938587 | |
parent | e86fc2c2856d8fde27fe061703f3c1e0abd585a5 [diff] |
i965: use nir_shader_gather_info() over do_set_program_inouts() This takes us one step closer to being able to drop the GLSL IR optimisation passes during linking in favour of the NIR passes. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>