commit | eac822eac1d0d682aa199cb039e9df4c53ec5e1e | [log] [tgz] |
---|---|---|
author | James Zhu <James.Zhu@amd.com> | Fri Feb 15 15:33:43 2019 -0500 |
committer | Leo Liu <leo.liu@amd.com> | Thu Feb 21 13:11:53 2019 -0500 |
tree | ba8579510ddd6bfb4bdf49736725fece766eec11 | |
parent | 20c370c6b16282424f3a2fc3166132c1ed82863a [diff] |
gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646 Problem 1,4: they are caused by imcomplete blend comute shader implementation. So Reverts rgba back to frament shader. Fixes: 9364d66cb7f7 (Add video compositor compute shader render) Signed-off-by: James Zhu <James.Zhu@amd.com> Reviewed-by: Leo Liu <leo.liu@amd.com> Tested-by: Bruno Milreu <bmilreu@gmail.com>