Add missing 'else's to fix extension processing
The missing else-statements caused all of the extensions execpt
GL_ARB_texture_rectangle to be unsupported.
This causes the following tests to pass:
glslparsertest/glsl2/draw_buffers-04.frag
diff --git a/glsl_parser_extras.cpp b/glsl_parser_extras.cpp
index f7ee891..1f74cbb 100644
--- a/glsl_parser_extras.cpp
+++ b/glsl_parser_extras.cpp
@@ -129,7 +129,7 @@
? "enable" : "require");
return false;
}
- } if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
+ } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
/* This extension is only supported in fragment shaders.
*/
if (state->target != fragment_shader) {
@@ -138,7 +138,7 @@
state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
}
- } if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
+ } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
} else {