commit | eb639349e289a6b8be06a54f5e9e0ce18c71d511 | [log] [tgz] |
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author | Kenneth Graunke <kenneth@whitecape.org> | Sun Feb 27 01:17:29 2011 -0800 |
committer | Kenneth Graunke <kenneth@whitecape.org> | Mon Feb 28 10:35:40 2011 -0800 |
tree | 4dba5f0f10c7c077b372b33aa82b5baacd1837b2 | |
parent | c33e091d17b90df61f7b3873a2f124c4f26adf06 [diff] |
glsl: Use reralloc instead of plain realloc. Plugs a memory leak when compiling shaders with user defined structures. NOTE: This is a candidate for the 7.9 and 7.10 branches.