C_SOURCES := \ | |
sp_clear.c \ | |
sp_clear.h \ | |
sp_context.c \ | |
sp_context.h \ | |
sp_draw_arrays.c \ | |
sp_fence.c \ | |
sp_fence.h \ | |
sp_flush.c \ | |
sp_flush.h \ | |
sp_fs_exec.c \ | |
sp_fs.h \ | |
sp_image.c \ | |
sp_limits.h \ | |
sp_prim_vbuf.c \ | |
sp_prim_vbuf.h \ | |
sp_public.h \ | |
sp_quad_blend.c \ | |
sp_quad_depth_test.c \ | |
sp_quad_depth_test_tmp.h \ | |
sp_quad_fs.c \ | |
sp_quad.h \ | |
sp_quad_pipe.c \ | |
sp_quad_pipe.h \ | |
sp_quad_stipple.c \ | |
sp_query.c \ | |
sp_query.h \ | |
sp_screen.c \ | |
sp_screen.h \ | |
sp_setup.c \ | |
sp_setup.h \ | |
sp_state_blend.c \ | |
sp_state_clip.c \ | |
sp_state_derived.c \ | |
sp_state_image.c \ | |
sp_state.h \ | |
sp_state_rasterizer.c \ | |
sp_state_sampler.c \ | |
sp_state_shader.c \ | |
sp_state_so.c \ | |
sp_state_surface.c \ | |
sp_state_vertex.c \ | |
sp_surface.c \ | |
sp_surface.h \ | |
sp_tex_sample.c \ | |
sp_tex_sample.h \ | |
sp_tex_tile_cache.c \ | |
sp_tex_tile_cache.h \ | |
sp_texture.c \ | |
sp_texture.h \ | |
sp_tile_cache.c \ | |
sp_tile_cache.h |