radv: sort the shader capabilities alphabetically
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 898195a..a967709 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -226,11 +226,13 @@
.descriptor_array_dynamic_indexing = true,
.device_group = true,
.draw_parameters = true,
+ .float16 = true,
.float64 = true,
.gcn_shader = true,
.geometry_streams = true,
.image_read_without_format = true,
.image_write_without_format = true,
+ .int8 = true,
.int16 = true,
.int64 = true,
.multiview = true,
@@ -238,6 +240,7 @@
.runtime_descriptor_array = true,
.shader_viewport_index_layer = true,
.stencil_export = true,
+ .storage_8bit = true,
.storage_16bit = true,
.storage_image_ms = true,
.subgroup_arithmetic = true,
@@ -250,9 +253,6 @@
.transform_feedback = true,
.trinary_minmax = true,
.variable_pointers = true,
- .storage_8bit = true,
- .int8 = true,
- .float16 = true,
},
.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),