radv: sort the shader capabilities alphabetically

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 898195a..a967709 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -226,11 +226,13 @@
 				.descriptor_array_dynamic_indexing = true,
 				.device_group = true,
 				.draw_parameters = true,
+				.float16 = true,
 				.float64 = true,
 				.gcn_shader = true,
 				.geometry_streams = true,
 				.image_read_without_format = true,
 				.image_write_without_format = true,
+				.int8 = true,
 				.int16 = true,
 				.int64 = true,
 				.multiview = true,
@@ -238,6 +240,7 @@
 				.runtime_descriptor_array = true,
 				.shader_viewport_index_layer = true,
 				.stencil_export = true,
+				.storage_8bit = true,
 				.storage_16bit = true,
 				.storage_image_ms = true,
 				.subgroup_arithmetic = true,
@@ -250,9 +253,6 @@
 				.transform_feedback = true,
 				.trinary_minmax = true,
 				.variable_pointers = true,
-				.storage_8bit = true,
-				.int8 = true,
-				.float16 = true,
 			},
 			.ubo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),
 			.ssbo_ptr_type = glsl_vector_type(GLSL_TYPE_UINT, 2),