commit | ecc4800383fb67cd274154469d933c6050782208 | [log] [tgz] |
---|---|---|
author | Francisco Jerez <currojerez@riseup.net> | Fri Jul 01 13:54:05 2016 -0700 |
committer | Francisco Jerez <currojerez@riseup.net> | Thu Aug 25 18:36:08 2016 -0700 |
tree | f86765b0cc7c06f68b1a6faa77d34a9332a3afd1 | |
parent | 786108e7b27e4728353d69ff60aa046987859d8e [diff] |
i965: Implement glBlendBarrier. This is a no-op if the platform supports coherent framebuffer fetch, -- If it doesn't we just need to flush the render cache and invalidate the texture cache in order for previous rendering to be visible to framebuffer fetch. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>