| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 2011 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef TEXSTORAGE_H |
| #define TEXSTORAGE_H |
| |
| /** |
| * \name Internal functions |
| */ |
| /*@{*/ |
| |
| extern void |
| _mesa_texture_storage(struct gl_context *ctx, GLuint dims, |
| struct gl_texture_object *texObj, |
| GLenum target, GLsizei levels, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, bool dsa); |
| |
| /** |
| * Texture width, height and depth check shared with the |
| * multisample variants of TexStorage functions. |
| * |
| * From OpenGL 4.5 Core spec, page 260 (section 8.19) |
| * |
| * "An INVALID_VALUE error is generated if width, height, depth |
| * or levels are less than 1, for commands with the corresponding |
| * parameters." |
| * |
| * (referring to TextureStorage* commands, these also match values |
| * specified for OpenGL ES 3.1.) |
| */ |
| static inline bool |
| _mesa_valid_tex_storage_dim(GLsizei width, GLsizei height, GLsizei depth) |
| { |
| if (width < 1 || height < 1 || depth < 1) |
| return false; |
| return true; |
| } |
| |
| /*@}*/ |
| |
| /** |
| * \name API functions |
| */ |
| /*@{*/ |
| |
| extern void GLAPIENTRY |
| _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, |
| GLsizei width); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, |
| GLsizei width, GLsizei height); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, |
| GLsizei width, GLsizei height, GLsizei depth); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, |
| GLsizei width); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, |
| GLsizei width, GLsizei height); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, |
| GLsizei width, GLsizei height, GLsizei depth); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, |
| GLenum internalformat, |
| GLsizei width); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, GLsizei height, GLsizei depth); |
| |
| extern GLboolean |
| _mesa_is_legal_tex_storage_format(const struct gl_context *ctx, |
| GLenum internalformat); |
| |
| extern GLboolean |
| _mesa_AllocTextureStorage_sw(struct gl_context *ctx, |
| struct gl_texture_object *texObj, |
| GLsizei levels, GLsizei width, |
| GLsizei height, GLsizei depth); |
| |
| #endif /* TEXSTORAGE_H */ |