| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef S_RENDERBUFFER_H |
| #define S_RENDERBUFFER_H |
| |
| #include "main/glheader.h" |
| |
| |
| struct gl_context; |
| struct gl_framebuffer; |
| struct gl_renderbuffer; |
| |
| |
| extern struct gl_renderbuffer * |
| _swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); |
| |
| extern void |
| _swrast_map_soft_renderbuffer(struct gl_context *ctx, |
| struct gl_renderbuffer *rb, |
| GLuint x, GLuint y, GLuint w, GLuint h, |
| GLbitfield mode, |
| GLubyte **out_map, |
| GLint *out_stride); |
| |
| extern void |
| _swrast_unmap_soft_renderbuffer(struct gl_context *ctx, |
| struct gl_renderbuffer *rb); |
| |
| extern void |
| _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb); |
| |
| |
| extern void |
| _swrast_add_soft_renderbuffers(struct gl_framebuffer *fb, |
| GLboolean color, |
| GLboolean depth, |
| GLboolean stencil, |
| GLboolean accum, |
| GLboolean alpha, |
| GLboolean aux); |
| |
| |
| #endif /* S_RENDERBUFFER_H */ |