Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index 4da28e9..04c9fdd 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -604,8 +604,8 @@
/**
* The location which has been assigned for this varying. This is
* expressed in multiples of a float, with the first generic varying
- * (i.e. the one referred to by VARYING_SLOT_VAR0 or FRAG_ATTRIB_VAR0)
- * represented by the value 0.
+ * (i.e. the one referred to by VARYING_SLOT_VAR0) represented by the
+ * value 0.
*/
unsigned generic_location;
} *matches;
@@ -842,9 +842,9 @@
if (shaderType == GL_FRAGMENT_SHADER &&
var->mode == ir_var_shader_in) {
switch (var->location) {
- case FRAG_ATTRIB_WPOS:
- case FRAG_ATTRIB_FACE:
- case FRAG_ATTRIB_PNTC:
+ case VARYING_SLOT_POS:
+ case VARYING_SLOT_FACE:
+ case VARYING_SLOT_PNTC:
return false;
default:
return true;
@@ -958,9 +958,8 @@
unsigned num_tfeedback_decls,
tfeedback_decl *tfeedback_decls)
{
- /* FINISHME: Set dynamically when geometry shader support is added. */
const unsigned producer_base = VARYING_SLOT_VAR0;
- const unsigned consumer_base = FRAG_ATTRIB_VAR0;
+ const unsigned consumer_base = VARYING_SLOT_VAR0;
varying_matches matches(ctx->Const.DisableVaryingPacking);
hash_table *tfeedback_candidates
= hash_table_ctor(0, hash_table_string_hash, hash_table_string_compare);