glsl: add warning-test
It executes compiler-glsl on all the available shaders, and it checks
that the outcome is the expected.
Bash code based on the already existing optimization-test
v2: rebasing: use --version option
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
diff --git a/src/compiler/Makefile.glsl.am b/src/compiler/Makefile.glsl.am
index 23c2a6b..4e90f16 100644
--- a/src/compiler/Makefile.glsl.am
+++ b/src/compiler/Makefile.glsl.am
@@ -35,7 +35,8 @@
glsl/tests/general-ir-test \
glsl/tests/optimization-test \
glsl/tests/sampler-types-test \
- glsl/tests/uniform-initializer-test
+ glsl/tests/uniform-initializer-test \
+ glsl/tests/warnings-test
TESTS_ENVIRONMENT= \
export PYTHON2=$(PYTHON2); \