glsl2: Check that nodes in a valid tree aren't error-type.
We're good at propagating error types around, but finding when the
first one was triggered can be painful if we aren't paying attention.
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 8a56795..c05edf2 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -37,7 +37,7 @@
#include "ir.h"
#include "ir_hierarchical_visitor.h"
#include "hash_table.h"
-
+#include "glsl_types.h"
class ir_validate : public ir_hierarchical_visitor {
public:
@@ -179,6 +179,7 @@
printf("Instruction node with unset type\n");
ir->print(); printf("\n");
}
+ assert(ir->type != glsl_type::error_type);
}
void