commit | f38bb109694f2879036c54c97c1c69ea2fecd6c8 | [log] [tgz] |
---|---|---|
author | Brian Paul <brian.paul@tungstengraphics.com> | Fri Jun 20 15:58:19 2008 -0600 |
committer | Brian Paul <brian.paul@tungstengraphics.com> | Fri Jun 20 15:58:19 2008 -0600 |
tree | 6864232178c87b7abca0cffd4dd8b329adeda84d | |
parent | 78791d1065c93694a105d4c2cdaee7678a69213a [diff] |
gallium: fix some surface usage bugs When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().