commit | f485e5671c97468fc445da45a9ecc9d9c7dd8243 | [log] [tgz] |
---|---|---|
author | Christian Gmeiner <christian.gmeiner@gmail.com> | Fri Jun 15 12:29:58 2018 +0200 |
committer | Christian Gmeiner <christian.gmeiner@gmail.com> | Wed Jun 20 17:55:39 2018 +0200 |
tree | 60033a3d1612106c8589c27c2240664cb6c00ae2 | |
parent | 050d8a4b42d3c9d07abf60124ff3a39eb22e5b01 [diff] |
gallium: add scalar isa shader cap v1 -> v2: - nv30 is _NOT_ scalar as suggested by Ilia Mirkin. - Change from a screen cap to a shader cap as suggested by Eric Anholt. - radeonsi is scalar as suggested by Marek Olšák. - Change missing ones to be scalar. v2 -> v3: - r600 prefers vec4 as suggested by Marek Olšák. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>