| /* |
| * Copyright © 2016 Red Hat |
| * |
| * based on anv driver: |
| * Copyright © 2016 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "radv_meta.h" |
| #include "nir/nir_builder.h" |
| |
| enum blit2d_dst_type { |
| /* We can bind this destination as a "normal" render target and render |
| * to it just like you would anywhere else. |
| */ |
| BLIT2D_DST_TYPE_NORMAL, |
| |
| /* The destination has a 3-channel RGB format. Since we can't render to |
| * non-power-of-two textures, we have to bind it as a red texture and |
| * select the correct component for the given red pixel in the shader. |
| */ |
| BLIT2D_DST_TYPE_RGB, |
| |
| BLIT2D_NUM_DST_TYPES, |
| }; |
| |
| |
| enum blit2d_src_type { |
| BLIT2D_SRC_TYPE_IMAGE, |
| BLIT2D_SRC_TYPE_BUFFER, |
| BLIT2D_NUM_SRC_TYPES, |
| }; |
| |
| static void |
| create_iview(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *surf, |
| VkImageUsageFlags usage, |
| struct radv_image_view *iview, VkFormat depth_format) |
| { |
| VkFormat format; |
| |
| if (depth_format) |
| format = depth_format; |
| else |
| format = surf->format; |
| |
| radv_image_view_init(iview, cmd_buffer->device, |
| &(VkImageViewCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, |
| .image = radv_image_to_handle(surf->image), |
| .viewType = VK_IMAGE_VIEW_TYPE_2D, |
| .format = format, |
| .subresourceRange = { |
| .aspectMask = surf->aspect_mask, |
| .baseMipLevel = surf->level, |
| .levelCount = 1, |
| .baseArrayLayer = surf->layer, |
| .layerCount = 1 |
| }, |
| }, cmd_buffer, usage); |
| } |
| |
| static void |
| create_bview(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_buffer *src, |
| struct radv_buffer_view *bview, VkFormat depth_format) |
| { |
| VkFormat format; |
| |
| if (depth_format) |
| format = depth_format; |
| else |
| format = src->format; |
| radv_buffer_view_init(bview, cmd_buffer->device, |
| &(VkBufferViewCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO, |
| .flags = 0, |
| .buffer = radv_buffer_to_handle(src->buffer), |
| .format = format, |
| .offset = src->offset, |
| .range = VK_WHOLE_SIZE, |
| }, cmd_buffer); |
| |
| } |
| |
| struct blit2d_src_temps { |
| struct radv_image_view iview; |
| |
| VkDescriptorSet set; |
| struct radv_buffer_view bview; |
| }; |
| |
| static void |
| blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *src_img, |
| struct radv_meta_blit2d_buffer *src_buf, |
| struct radv_meta_blit2d_rect *rect, |
| struct blit2d_src_temps *tmp, |
| enum blit2d_src_type src_type, VkFormat depth_format) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| VkDevice vk_device = radv_device_to_handle(cmd_buffer->device); |
| |
| if (src_type == BLIT2D_SRC_TYPE_BUFFER) { |
| create_bview(cmd_buffer, src_buf, &tmp->bview, depth_format); |
| |
| radv_temp_descriptor_set_create(cmd_buffer->device, cmd_buffer, |
| device->meta_state.blit2d.ds_layouts[src_type], |
| &tmp->set); |
| |
| radv_UpdateDescriptorSets(vk_device, |
| 1, /* writeCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstSet = tmp->set, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, |
| .pTexelBufferView = (VkBufferView[]) { radv_buffer_view_to_handle(&tmp->bview) } |
| } |
| }, 0, NULL); |
| |
| radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer), |
| device->meta_state.blit2d.p_layouts[src_type], |
| VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4, |
| &src_buf->pitch); |
| } else { |
| create_iview(cmd_buffer, src_img, VK_IMAGE_USAGE_SAMPLED_BIT, &tmp->iview, |
| depth_format); |
| |
| radv_temp_descriptor_set_create(cmd_buffer->device, cmd_buffer, |
| device->meta_state.blit2d.ds_layouts[src_type], |
| &tmp->set); |
| |
| radv_UpdateDescriptorSets(vk_device, |
| 1, /* writeCount */ |
| (VkWriteDescriptorSet[]) { |
| { |
| .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, |
| .dstSet = tmp->set, |
| .dstBinding = 0, |
| .dstArrayElement = 0, |
| .descriptorCount = 1, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .pImageInfo = (VkDescriptorImageInfo[]) { |
| { |
| .sampler = NULL, |
| .imageView = radv_image_view_to_handle(&tmp->iview), |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| } |
| } |
| }, 0, NULL); |
| |
| } |
| |
| radv_CmdBindDescriptorSets(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| device->meta_state.blit2d.p_layouts[src_type], 0, 1, |
| &tmp->set, 0, NULL); |
| } |
| |
| static void |
| blit2d_unbind_src(struct radv_cmd_buffer *cmd_buffer, |
| struct blit2d_src_temps *tmp, |
| enum blit2d_src_type src_type) |
| { |
| radv_temp_descriptor_set_destroy(cmd_buffer->device, tmp->set); |
| } |
| |
| struct blit2d_dst_temps { |
| VkImage image; |
| struct radv_image_view iview; |
| VkFramebuffer fb; |
| }; |
| |
| static void |
| blit2d_bind_dst(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *dst, |
| uint32_t width, |
| uint32_t height, |
| VkFormat depth_format, |
| struct blit2d_dst_temps *tmp) |
| { |
| VkImageUsageFlagBits bits; |
| |
| if (dst->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) |
| bits = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| else |
| bits = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; |
| |
| create_iview(cmd_buffer, dst, bits, |
| &tmp->iview, depth_format); |
| |
| radv_CreateFramebuffer(radv_device_to_handle(cmd_buffer->device), |
| &(VkFramebufferCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = (VkImageView[]) { |
| radv_image_view_to_handle(&tmp->iview), |
| }, |
| .width = width, |
| .height = height, |
| .layers = 1 |
| }, &cmd_buffer->pool->alloc, &tmp->fb); |
| } |
| |
| static void |
| blit2d_unbind_dst(struct radv_cmd_buffer *cmd_buffer, |
| struct blit2d_dst_temps *tmp) |
| { |
| VkDevice vk_device = radv_device_to_handle(cmd_buffer->device); |
| radv_DestroyFramebuffer(vk_device, tmp->fb, &cmd_buffer->pool->alloc); |
| } |
| |
| static void |
| bind_pipeline(struct radv_cmd_buffer *cmd_buffer, |
| enum blit2d_src_type src_type, unsigned fs_key) |
| { |
| VkPipeline pipeline = |
| cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key]; |
| |
| if (cmd_buffer->state.pipeline != radv_pipeline_from_handle(pipeline)) { |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); |
| } |
| } |
| |
| static void |
| bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer, |
| enum blit2d_src_type src_type) |
| { |
| VkPipeline pipeline = |
| cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type]; |
| |
| if (cmd_buffer->state.pipeline != radv_pipeline_from_handle(pipeline)) { |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); |
| } |
| } |
| |
| static void |
| bind_stencil_pipeline(struct radv_cmd_buffer *cmd_buffer, |
| enum blit2d_src_type src_type) |
| { |
| VkPipeline pipeline = |
| cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type]; |
| |
| if (cmd_buffer->state.pipeline != radv_pipeline_from_handle(pipeline)) { |
| radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer), |
| VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); |
| } |
| } |
| |
| static void |
| radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *src_img, |
| struct radv_meta_blit2d_buffer *src_buf, |
| struct radv_meta_blit2d_surf *dst, |
| unsigned num_rects, |
| struct radv_meta_blit2d_rect *rects, enum blit2d_src_type src_type) |
| { |
| struct radv_device *device = cmd_buffer->device; |
| |
| for (unsigned r = 0; r < num_rects; ++r) { |
| VkFormat depth_format = 0; |
| if (dst->aspect_mask != VK_IMAGE_ASPECT_COLOR_BIT) |
| depth_format = dst->image->vk_format; |
| struct blit2d_src_temps src_temps; |
| blit2d_bind_src(cmd_buffer, src_img, src_buf, &rects[r], &src_temps, src_type, depth_format); |
| |
| uint32_t offset = 0; |
| struct blit2d_dst_temps dst_temps; |
| blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width, |
| rects[r].dst_y + rects[r].height, depth_format, &dst_temps); |
| |
| struct blit_vb_data { |
| float pos[2]; |
| float tex_coord[2]; |
| } vb_data[3]; |
| |
| unsigned vb_size = 3 * sizeof(*vb_data); |
| |
| vb_data[0] = (struct blit_vb_data) { |
| .pos = { |
| rects[r].dst_x, |
| rects[r].dst_y, |
| }, |
| .tex_coord = { |
| rects[r].src_x, |
| rects[r].src_y, |
| }, |
| }; |
| |
| vb_data[1] = (struct blit_vb_data) { |
| .pos = { |
| rects[r].dst_x, |
| rects[r].dst_y + rects[r].height, |
| }, |
| .tex_coord = { |
| rects[r].src_x, |
| rects[r].src_y + rects[r].height, |
| }, |
| }; |
| |
| vb_data[2] = (struct blit_vb_data) { |
| .pos = { |
| rects[r].dst_x + rects[r].width, |
| rects[r].dst_y, |
| }, |
| .tex_coord = { |
| rects[r].src_x + rects[r].width, |
| rects[r].src_y, |
| }, |
| }; |
| |
| |
| radv_cmd_buffer_upload_data(cmd_buffer, vb_size, 16, vb_data, &offset); |
| |
| struct radv_buffer vertex_buffer = { |
| .device = device, |
| .size = vb_size, |
| .bo = cmd_buffer->upload.upload_bo, |
| .offset = offset, |
| }; |
| |
| radv_CmdBindVertexBuffers(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, |
| (VkBuffer[]) { |
| radv_buffer_to_handle(&vertex_buffer), |
| }, |
| (VkDeviceSize[]) { |
| 0, |
| }); |
| |
| |
| if (dst->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) { |
| unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format); |
| |
| RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer), |
| &(VkRenderPassBeginInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = device->meta_state.blit2d.render_passes[fs_key], |
| .framebuffer = dst_temps.fb, |
| .renderArea = { |
| .offset = { rects[r].dst_x, rects[r].dst_y, }, |
| .extent = { rects[r].width, rects[r].height }, |
| }, |
| .clearValueCount = 0, |
| .pClearValues = NULL, |
| }, VK_SUBPASS_CONTENTS_INLINE); |
| |
| |
| bind_pipeline(cmd_buffer, src_type, fs_key); |
| } else if (dst->aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) { |
| RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer), |
| &(VkRenderPassBeginInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = device->meta_state.blit2d.depth_only_rp, |
| .framebuffer = dst_temps.fb, |
| .renderArea = { |
| .offset = { rects[r].dst_x, rects[r].dst_y, }, |
| .extent = { rects[r].width, rects[r].height }, |
| }, |
| .clearValueCount = 0, |
| .pClearValues = NULL, |
| }, VK_SUBPASS_CONTENTS_INLINE); |
| |
| |
| bind_depth_pipeline(cmd_buffer, src_type); |
| |
| } else if (dst->aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) { |
| RADV_CALL(CmdBeginRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer), |
| &(VkRenderPassBeginInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = device->meta_state.blit2d.stencil_only_rp, |
| .framebuffer = dst_temps.fb, |
| .renderArea = { |
| .offset = { rects[r].dst_x, rects[r].dst_y, }, |
| .extent = { rects[r].width, rects[r].height }, |
| }, |
| .clearValueCount = 0, |
| .pClearValues = NULL, |
| }, VK_SUBPASS_CONTENTS_INLINE); |
| |
| |
| bind_stencil_pipeline(cmd_buffer, src_type); |
| } |
| |
| RADV_CALL(CmdDraw)(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0); |
| RADV_CALL(CmdEndRenderPass)(radv_cmd_buffer_to_handle(cmd_buffer)); |
| |
| /* At the point where we emit the draw call, all data from the |
| * descriptor sets, etc. has been used. We are free to delete it. |
| */ |
| blit2d_unbind_src(cmd_buffer, &src_temps, src_type); |
| blit2d_unbind_dst(cmd_buffer, &dst_temps); |
| } |
| } |
| |
| void |
| radv_meta_blit2d(struct radv_cmd_buffer *cmd_buffer, |
| struct radv_meta_blit2d_surf *src_img, |
| struct radv_meta_blit2d_buffer *src_buf, |
| struct radv_meta_blit2d_surf *dst, |
| unsigned num_rects, |
| struct radv_meta_blit2d_rect *rects) |
| { |
| enum blit2d_src_type src_type = src_buf ? BLIT2D_SRC_TYPE_BUFFER : |
| BLIT2D_SRC_TYPE_IMAGE; |
| radv_meta_blit2d_normal_dst(cmd_buffer, src_img, src_buf, dst, |
| num_rects, rects, src_type); |
| } |
| |
| static nir_shader * |
| build_nir_vertex_shader(void) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); |
| nir_builder b; |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, "meta_blit_vs"); |
| |
| nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in, |
| vec4, "a_pos"); |
| pos_in->data.location = VERT_ATTRIB_GENERIC0; |
| nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, |
| vec4, "gl_Position"); |
| pos_out->data.location = VARYING_SLOT_POS; |
| nir_copy_var(&b, pos_out, pos_in); |
| |
| nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, |
| vec2, "a_tex_pos"); |
| tex_pos_in->data.location = VERT_ATTRIB_GENERIC1; |
| nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out, |
| vec2, "v_tex_pos"); |
| tex_pos_out->data.location = VARYING_SLOT_VAR0; |
| tex_pos_out->data.interpolation = INTERP_MODE_SMOOTH; |
| nir_copy_var(&b, tex_pos_out, tex_pos_in); |
| |
| return b.shader; |
| } |
| |
| typedef nir_ssa_def* (*texel_fetch_build_func)(struct nir_builder *, |
| struct radv_device *, |
| nir_ssa_def *); |
| |
| static nir_ssa_def * |
| build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device, |
| nir_ssa_def *tex_pos) |
| { |
| const struct glsl_type *sampler_type = |
| glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_UINT); |
| nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform, |
| sampler_type, "s_tex"); |
| sampler->data.descriptor_set = 0; |
| sampler->data.binding = 0; |
| |
| nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); |
| tex->sampler_dim = GLSL_SAMPLER_DIM_2D; |
| tex->op = nir_texop_txf; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(tex_pos); |
| tex->src[1].src_type = nir_tex_src_lod; |
| tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0)); |
| tex->dest_type = nir_type_uint; |
| tex->is_array = false; |
| tex->coord_components = 2; |
| tex->texture = nir_deref_var_create(tex, sampler); |
| tex->sampler = NULL; |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); |
| nir_builder_instr_insert(b, &tex->instr); |
| |
| return &tex->dest.ssa; |
| } |
| |
| |
| static nir_ssa_def * |
| build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device, |
| nir_ssa_def *tex_pos) |
| { |
| const struct glsl_type *sampler_type = |
| glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false, GLSL_TYPE_UINT); |
| nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform, |
| sampler_type, "s_tex"); |
| sampler->data.descriptor_set = 0; |
| sampler->data.binding = 0; |
| |
| nir_intrinsic_instr *width = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant); |
| width->src[0] = nir_src_for_ssa(nir_imm_int(b, 0)); |
| width->num_components = 1; |
| nir_ssa_dest_init(&width->instr, &width->dest, 1, 32, "width"); |
| nir_builder_instr_insert(b, &width->instr); |
| |
| nir_ssa_def *pos_x = nir_channel(b, tex_pos, 0); |
| nir_ssa_def *pos_y = nir_channel(b, tex_pos, 1); |
| pos_y = nir_imul(b, pos_y, &width->dest.ssa); |
| pos_x = nir_iadd(b, pos_x, pos_y); |
| //pos_x = nir_iadd(b, pos_x, nir_imm_int(b, 100000)); |
| |
| nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); |
| tex->sampler_dim = GLSL_SAMPLER_DIM_BUF; |
| tex->op = nir_texop_txf; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(pos_x); |
| tex->dest_type = nir_type_uint; |
| tex->is_array = false; |
| tex->coord_components = 1; |
| tex->texture = nir_deref_var_create(tex, sampler); |
| tex->sampler = NULL; |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex"); |
| nir_builder_instr_insert(b, &tex->instr); |
| |
| return &tex->dest.ssa; |
| } |
| |
| static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| .vertexBindingDescriptionCount = 1, |
| .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) { |
| { |
| .binding = 0, |
| .stride = 4 * sizeof(float), |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX |
| }, |
| }, |
| .vertexAttributeDescriptionCount = 2, |
| .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) { |
| { |
| /* Position */ |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = 0 |
| }, |
| { |
| /* Texture Coordinate */ |
| .location = 1, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = 8 |
| }, |
| }, |
| }; |
| |
| static nir_shader * |
| build_nir_copy_fragment_shader(struct radv_device *device, |
| texel_fetch_build_func txf_func, const char* name) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); |
| nir_builder b; |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, name); |
| |
| nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, |
| vec2, "v_tex_pos"); |
| tex_pos_in->data.location = VARYING_SLOT_VAR0; |
| |
| nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out, |
| vec4, "f_color"); |
| color_out->data.location = FRAG_RESULT_DATA0; |
| |
| nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); |
| unsigned swiz[4] = { 0, 1 }; |
| nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false); |
| |
| nir_ssa_def *color = txf_func(&b, device, tex_pos); |
| nir_store_var(&b, color_out, color, 0xf); |
| |
| return b.shader; |
| } |
| |
| static nir_shader * |
| build_nir_copy_fragment_shader_depth(struct radv_device *device, |
| texel_fetch_build_func txf_func, const char* name) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); |
| nir_builder b; |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, name); |
| |
| nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, |
| vec2, "v_tex_pos"); |
| tex_pos_in->data.location = VARYING_SLOT_VAR0; |
| |
| nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out, |
| vec4, "f_color"); |
| color_out->data.location = FRAG_RESULT_DEPTH; |
| |
| nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); |
| unsigned swiz[4] = { 0, 1 }; |
| nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false); |
| |
| nir_ssa_def *color = txf_func(&b, device, tex_pos); |
| nir_store_var(&b, color_out, color, 0x1); |
| |
| return b.shader; |
| } |
| |
| static nir_shader * |
| build_nir_copy_fragment_shader_stencil(struct radv_device *device, |
| texel_fetch_build_func txf_func, const char* name) |
| { |
| const struct glsl_type *vec4 = glsl_vec4_type(); |
| const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); |
| nir_builder b; |
| |
| nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); |
| b.shader->info.name = ralloc_strdup(b.shader, name); |
| |
| nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in, |
| vec2, "v_tex_pos"); |
| tex_pos_in->data.location = VARYING_SLOT_VAR0; |
| |
| nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out, |
| vec4, "f_color"); |
| color_out->data.location = FRAG_RESULT_STENCIL; |
| |
| nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in)); |
| unsigned swiz[4] = { 0, 1 }; |
| nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false); |
| |
| nir_ssa_def *color = txf_func(&b, device, tex_pos); |
| nir_store_var(&b, color_out, color, 0x1); |
| |
| return b.shader; |
| } |
| |
| void |
| radv_device_finish_meta_blit2d_state(struct radv_device *device) |
| { |
| for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) { |
| if (device->meta_state.blit2d.render_passes[j]) { |
| radv_DestroyRenderPass(radv_device_to_handle(device), |
| device->meta_state.blit2d.render_passes[j], |
| &device->meta_state.alloc); |
| } |
| } |
| |
| radv_DestroyRenderPass(radv_device_to_handle(device), |
| device->meta_state.blit2d.depth_only_rp, |
| &device->meta_state.alloc); |
| radv_DestroyRenderPass(radv_device_to_handle(device), |
| device->meta_state.blit2d.stencil_only_rp, |
| &device->meta_state.alloc); |
| |
| for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) { |
| if (device->meta_state.blit2d.p_layouts[src]) { |
| radv_DestroyPipelineLayout(radv_device_to_handle(device), |
| device->meta_state.blit2d.p_layouts[src], |
| &device->meta_state.alloc); |
| } |
| |
| if (device->meta_state.blit2d.ds_layouts[src]) { |
| radv_DestroyDescriptorSetLayout(radv_device_to_handle(device), |
| device->meta_state.blit2d.ds_layouts[src], |
| &device->meta_state.alloc); |
| } |
| |
| for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) { |
| if (device->meta_state.blit2d.pipelines[src][j]) { |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| device->meta_state.blit2d.pipelines[src][j], |
| &device->meta_state.alloc); |
| } |
| } |
| |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| device->meta_state.blit2d.depth_only_pipeline[src], |
| &device->meta_state.alloc); |
| radv_DestroyPipeline(radv_device_to_handle(device), |
| device->meta_state.blit2d.stencil_only_pipeline[src], |
| &device->meta_state.alloc); |
| } |
| } |
| |
| static VkResult |
| blit2d_init_color_pipeline(struct radv_device *device, |
| enum blit2d_src_type src_type, |
| VkFormat format) |
| { |
| VkResult result; |
| unsigned fs_key = radv_format_meta_fs_key(format); |
| const char *name; |
| |
| texel_fetch_build_func src_func; |
| switch(src_type) { |
| case BLIT2D_SRC_TYPE_IMAGE: |
| src_func = build_nir_texel_fetch; |
| name = "meta_blit2d_image_fs"; |
| break; |
| case BLIT2D_SRC_TYPE_BUFFER: |
| src_func = build_nir_buffer_fetch; |
| name = "meta_blit2d_buffer_fs"; |
| break; |
| default: |
| unreachable("unknown blit src type\n"); |
| break; |
| } |
| |
| const VkPipelineVertexInputStateCreateInfo *vi_create_info; |
| struct radv_shader_module fs = { .nir = NULL }; |
| |
| |
| fs.nir = build_nir_copy_fragment_shader(device, src_func, name); |
| vi_create_info = &normal_vi_create_info; |
| |
| struct radv_shader_module vs = { |
| .nir = build_nir_vertex_shader(), |
| }; |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = radv_shader_module_to_handle(&vs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = radv_shader_module_to_handle(&fs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, |
| }; |
| |
| if (!device->meta_state.blit2d.render_passes[fs_key]) { |
| result = radv_CreateRenderPass(radv_device_to_handle(device), |
| &(VkRenderPassCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &(VkAttachmentDescription) { |
| .format = format, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .subpassCount = 1, |
| .pSubpasses = &(VkSubpassDescription) { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .inputAttachmentCount = 0, |
| .colorAttachmentCount = 1, |
| .pColorAttachments = &(VkAttachmentReference) { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .pResolveAttachments = NULL, |
| .pDepthStencilAttachment = &(VkAttachmentReference) { |
| .attachment = VK_ATTACHMENT_UNUSED, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .preserveAttachmentCount = 1, |
| .pPreserveAttachments = (uint32_t[]) { 0 }, |
| }, |
| .dependencyCount = 0, |
| }, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key]); |
| } |
| |
| const VkGraphicsPipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = ARRAY_SIZE(pipeline_shader_stages), |
| .pStages = pipeline_shader_stages, |
| .pVertexInputState = vi_create_info, |
| .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, |
| .primitiveRestartEnable = false, |
| }, |
| .pViewportState = &(VkPipelineViewportStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 0, |
| .scissorCount = 0, |
| }, |
| .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .rasterizerDiscardEnable = false, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_NONE, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE |
| }, |
| .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = 1, |
| .sampleShadingEnable = false, |
| .pSampleMask = (VkSampleMask[]) { UINT32_MAX }, |
| }, |
| .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = (VkPipelineColorBlendAttachmentState []) { |
| { .colorWriteMask = |
| VK_COLOR_COMPONENT_A_BIT | |
| VK_COLOR_COMPONENT_R_BIT | |
| VK_COLOR_COMPONENT_G_BIT | |
| VK_COLOR_COMPONENT_B_BIT }, |
| } |
| }, |
| .pDynamicState = &(VkPipelineDynamicStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 7, |
| .pDynamicStates = (VkDynamicState[]) { |
| VK_DYNAMIC_STATE_LINE_WIDTH, |
| VK_DYNAMIC_STATE_DEPTH_BIAS, |
| VK_DYNAMIC_STATE_BLEND_CONSTANTS, |
| VK_DYNAMIC_STATE_DEPTH_BOUNDS, |
| VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, |
| VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, |
| VK_DYNAMIC_STATE_STENCIL_REFERENCE, |
| }, |
| }, |
| .flags = 0, |
| .layout = device->meta_state.blit2d.p_layouts[src_type], |
| .renderPass = device->meta_state.blit2d.render_passes[fs_key], |
| .subpass = 0, |
| }; |
| |
| const struct radv_graphics_pipeline_create_info radv_pipeline_info = { |
| .use_rectlist = true |
| }; |
| |
| result = radv_graphics_pipeline_create(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| &vk_pipeline_info, &radv_pipeline_info, |
| &device->meta_state.alloc, |
| &device->meta_state.blit2d.pipelines[src_type][fs_key]); |
| |
| |
| ralloc_free(vs.nir); |
| ralloc_free(fs.nir); |
| |
| return result; |
| } |
| |
| static VkResult |
| blit2d_init_depth_only_pipeline(struct radv_device *device, |
| enum blit2d_src_type src_type) |
| { |
| VkResult result; |
| const char *name; |
| |
| texel_fetch_build_func src_func; |
| switch(src_type) { |
| case BLIT2D_SRC_TYPE_IMAGE: |
| src_func = build_nir_texel_fetch; |
| name = "meta_blit2d_depth_image_fs"; |
| break; |
| case BLIT2D_SRC_TYPE_BUFFER: |
| src_func = build_nir_buffer_fetch; |
| name = "meta_blit2d_depth_buffer_fs"; |
| break; |
| default: |
| unreachable("unknown blit src type\n"); |
| break; |
| } |
| |
| const VkPipelineVertexInputStateCreateInfo *vi_create_info; |
| struct radv_shader_module fs = { .nir = NULL }; |
| |
| fs.nir = build_nir_copy_fragment_shader_depth(device, src_func, name); |
| vi_create_info = &normal_vi_create_info; |
| |
| struct radv_shader_module vs = { |
| .nir = build_nir_vertex_shader(), |
| }; |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = radv_shader_module_to_handle(&vs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = radv_shader_module_to_handle(&fs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, |
| }; |
| |
| if (!device->meta_state.blit2d.depth_only_rp) { |
| result = radv_CreateRenderPass(radv_device_to_handle(device), |
| &(VkRenderPassCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &(VkAttachmentDescription) { |
| .format = 0, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .subpassCount = 1, |
| .pSubpasses = &(VkSubpassDescription) { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .inputAttachmentCount = 0, |
| .colorAttachmentCount = 0, |
| .pColorAttachments = NULL, |
| .pResolveAttachments = NULL, |
| .pDepthStencilAttachment = &(VkAttachmentReference) { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .preserveAttachmentCount = 1, |
| .pPreserveAttachments = (uint32_t[]) { 0 }, |
| }, |
| .dependencyCount = 0, |
| }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp); |
| } |
| |
| const VkGraphicsPipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = ARRAY_SIZE(pipeline_shader_stages), |
| .pStages = pipeline_shader_stages, |
| .pVertexInputState = vi_create_info, |
| .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, |
| .primitiveRestartEnable = false, |
| }, |
| .pViewportState = &(VkPipelineViewportStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 0, |
| .scissorCount = 0, |
| }, |
| .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .rasterizerDiscardEnable = false, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_NONE, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE |
| }, |
| .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = 1, |
| .sampleShadingEnable = false, |
| .pSampleMask = (VkSampleMask[]) { UINT32_MAX }, |
| }, |
| .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = 0, |
| .pAttachments = NULL, |
| }, |
| .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, |
| .depthTestEnable = true, |
| .depthWriteEnable = true, |
| .depthCompareOp = VK_COMPARE_OP_ALWAYS, |
| }, |
| .pDynamicState = &(VkPipelineDynamicStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 7, |
| .pDynamicStates = (VkDynamicState[]) { |
| VK_DYNAMIC_STATE_LINE_WIDTH, |
| VK_DYNAMIC_STATE_DEPTH_BIAS, |
| VK_DYNAMIC_STATE_BLEND_CONSTANTS, |
| VK_DYNAMIC_STATE_DEPTH_BOUNDS, |
| VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, |
| VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, |
| VK_DYNAMIC_STATE_STENCIL_REFERENCE, |
| }, |
| }, |
| .flags = 0, |
| .layout = device->meta_state.blit2d.p_layouts[src_type], |
| .renderPass = device->meta_state.blit2d.depth_only_rp, |
| .subpass = 0, |
| }; |
| |
| const struct radv_graphics_pipeline_create_info radv_pipeline_info = { |
| .use_rectlist = true |
| }; |
| |
| result = radv_graphics_pipeline_create(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| &vk_pipeline_info, &radv_pipeline_info, |
| &device->meta_state.alloc, |
| &device->meta_state.blit2d.depth_only_pipeline[src_type]); |
| |
| |
| ralloc_free(vs.nir); |
| ralloc_free(fs.nir); |
| |
| return result; |
| } |
| |
| static VkResult |
| blit2d_init_stencil_only_pipeline(struct radv_device *device, |
| enum blit2d_src_type src_type) |
| { |
| VkResult result; |
| const char *name; |
| |
| texel_fetch_build_func src_func; |
| switch(src_type) { |
| case BLIT2D_SRC_TYPE_IMAGE: |
| src_func = build_nir_texel_fetch; |
| name = "meta_blit2d_stencil_image_fs"; |
| break; |
| case BLIT2D_SRC_TYPE_BUFFER: |
| src_func = build_nir_buffer_fetch; |
| name = "meta_blit2d_stencil_buffer_fs"; |
| break; |
| default: |
| unreachable("unknown blit src type\n"); |
| break; |
| } |
| |
| const VkPipelineVertexInputStateCreateInfo *vi_create_info; |
| struct radv_shader_module fs = { .nir = NULL }; |
| |
| fs.nir = build_nir_copy_fragment_shader_stencil(device, src_func, name); |
| vi_create_info = &normal_vi_create_info; |
| |
| struct radv_shader_module vs = { |
| .nir = build_nir_vertex_shader(), |
| }; |
| |
| VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = radv_shader_module_to_handle(&vs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = radv_shader_module_to_handle(&fs), |
| .pName = "main", |
| .pSpecializationInfo = NULL |
| }, |
| }; |
| |
| if (!device->meta_state.blit2d.stencil_only_rp) { |
| result = radv_CreateRenderPass(radv_device_to_handle(device), |
| &(VkRenderPassCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &(VkAttachmentDescription) { |
| .format = 0, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .subpassCount = 1, |
| .pSubpasses = &(VkSubpassDescription) { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .inputAttachmentCount = 0, |
| .colorAttachmentCount = 0, |
| .pColorAttachments = NULL, |
| .pResolveAttachments = NULL, |
| .pDepthStencilAttachment = &(VkAttachmentReference) { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| .preserveAttachmentCount = 1, |
| .pPreserveAttachments = (uint32_t[]) { 0 }, |
| }, |
| .dependencyCount = 0, |
| }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp); |
| } |
| |
| const VkGraphicsPipelineCreateInfo vk_pipeline_info = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = ARRAY_SIZE(pipeline_shader_stages), |
| .pStages = pipeline_shader_stages, |
| .pVertexInputState = vi_create_info, |
| .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, |
| .primitiveRestartEnable = false, |
| }, |
| .pViewportState = &(VkPipelineViewportStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 0, |
| .scissorCount = 0, |
| }, |
| .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .rasterizerDiscardEnable = false, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_NONE, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE |
| }, |
| .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = 1, |
| .sampleShadingEnable = false, |
| .pSampleMask = (VkSampleMask[]) { UINT32_MAX }, |
| }, |
| .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = 0, |
| .pAttachments = NULL, |
| }, |
| .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, |
| .depthTestEnable = false, |
| .depthWriteEnable = false, |
| .stencilTestEnable = true, |
| .front = { |
| .failOp = VK_STENCIL_OP_REPLACE, |
| .passOp = VK_STENCIL_OP_REPLACE, |
| .depthFailOp = VK_STENCIL_OP_REPLACE, |
| .compareOp = VK_COMPARE_OP_ALWAYS, |
| .compareMask = 0xff, |
| .writeMask = 0xff, |
| .reference = 0 |
| }, |
| .back = { |
| .failOp = VK_STENCIL_OP_REPLACE, |
| .passOp = VK_STENCIL_OP_REPLACE, |
| .depthFailOp = VK_STENCIL_OP_REPLACE, |
| .compareOp = VK_COMPARE_OP_ALWAYS, |
| .compareMask = 0xff, |
| .writeMask = 0xff, |
| .reference = 0 |
| }, |
| .depthCompareOp = VK_COMPARE_OP_ALWAYS, |
| }, |
| .pDynamicState = &(VkPipelineDynamicStateCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 4, |
| .pDynamicStates = (VkDynamicState[]) { |
| VK_DYNAMIC_STATE_LINE_WIDTH, |
| VK_DYNAMIC_STATE_DEPTH_BIAS, |
| VK_DYNAMIC_STATE_BLEND_CONSTANTS, |
| VK_DYNAMIC_STATE_DEPTH_BOUNDS, |
| }, |
| }, |
| .flags = 0, |
| .layout = device->meta_state.blit2d.p_layouts[src_type], |
| .renderPass = device->meta_state.blit2d.stencil_only_rp, |
| .subpass = 0, |
| }; |
| |
| const struct radv_graphics_pipeline_create_info radv_pipeline_info = { |
| .use_rectlist = true |
| }; |
| |
| result = radv_graphics_pipeline_create(radv_device_to_handle(device), |
| radv_pipeline_cache_to_handle(&device->meta_state.cache), |
| &vk_pipeline_info, &radv_pipeline_info, |
| &device->meta_state.alloc, |
| &device->meta_state.blit2d.stencil_only_pipeline[src_type]); |
| |
| |
| ralloc_free(vs.nir); |
| ralloc_free(fs.nir); |
| |
| return result; |
| } |
| |
| static VkFormat pipeline_formats[] = { |
| VK_FORMAT_R8G8B8A8_UNORM, |
| VK_FORMAT_R8G8B8A8_UINT, |
| VK_FORMAT_R8G8B8A8_SINT, |
| VK_FORMAT_R16G16B16A16_UNORM, |
| VK_FORMAT_R16G16B16A16_SNORM, |
| VK_FORMAT_R16G16B16A16_UINT, |
| VK_FORMAT_R16G16B16A16_SINT, |
| VK_FORMAT_R32_SFLOAT, |
| VK_FORMAT_R32G32_SFLOAT, |
| VK_FORMAT_R32G32B32A32_SFLOAT |
| }; |
| |
| VkResult |
| radv_device_init_meta_blit2d_state(struct radv_device *device) |
| { |
| VkResult result; |
| |
| zero(device->meta_state.blit2d); |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &(VkDescriptorSetLayoutCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = 1, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE]); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &(VkPipelineLayoutCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE], |
| }, |
| &device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_IMAGE]); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device), |
| &(VkDescriptorSetLayoutCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = 1, |
| .pBindings = (VkDescriptorSetLayoutBinding[]) { |
| { |
| .binding = 0, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .pImmutableSamplers = NULL |
| }, |
| } |
| }, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_BUFFER]); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| const VkPushConstantRange push_constant_range = {VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4}; |
| result = radv_CreatePipelineLayout(radv_device_to_handle(device), |
| &(VkPipelineLayoutCreateInfo) { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_BUFFER], |
| .pushConstantRangeCount = 1, |
| .pPushConstantRanges = &push_constant_range, |
| }, |
| &device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_BUFFER]); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) { |
| for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) { |
| result = blit2d_init_color_pipeline(device, src, pipeline_formats[j]); |
| if (result != VK_SUCCESS) |
| goto fail; |
| } |
| |
| result = blit2d_init_depth_only_pipeline(device, src); |
| if (result != VK_SUCCESS) |
| goto fail; |
| |
| result = blit2d_init_stencil_only_pipeline(device, src); |
| if (result != VK_SUCCESS) |
| goto fail; |
| } |
| |
| return VK_SUCCESS; |
| |
| fail: |
| radv_device_finish_meta_blit2d_state(device); |
| return result; |
| } |