gitlab-ci: Add a shader-db run using v3d on drm-shim.
This provides significant compiler coverage during CI at a fairly low
cost in CPU time (~17s per thread for 4 threads on
gst-gitlab-htz-runner3).
I'm leaving wget in the docker image, as once this is in master I'm
planning on having an automatic shader-db comparison between master
and the branch included in the artifacts. I also haven't done
freedreno yet, because it has some races when run in multithreaded
mode that I'm still tracking down.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index a8a16f6..792bbfb 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -14,7 +14,7 @@
# repository's registry will be used there as well.
variables:
UPSTREAM_REPO: mesa/mesa
- DEBIAN_TAG: "2019-07-11"
+ DEBIAN_TAG: "2019-07-23"
DEBIAN_VERSION: stretch-slim
DEBIAN_IMAGE: "$CI_REGISTRY_IMAGE/debian/$DEBIAN_VERSION:$DEBIAN_TAG"
@@ -66,6 +66,7 @@
- _build/meson-logs/*.txt
# scons:
- _build/*/config.log
+ - shader-db
variables:
CCACHE_COMPILERCHECK: "content"
# Use ccache transparently, and print stats before/after
@@ -166,6 +167,7 @@
DRI_DRIVERS: "i915,i965,r100,r200,swrast,nouveau"
GALLIUM_ST: >
-D dri3=true
+ -D tools=drm-shim
-D gallium-extra-hud=true
-D gallium-vdpau=true
-D gallium-xvmc=true
@@ -178,6 +180,7 @@
LLVM_VERSION: "7"
EXTRA_OPTION: >
-D tools=all
+ MESON_SHADERDB: "true"
meson-clover:
extends: .meson-build