mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization.

We may emit these instructions from GLSL instead of DP3/RCP/MUL.

Also, implement SSG (set sign) instruction in the interpreter.
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 16701e4..3bcd082 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -188,6 +188,8 @@
    OPCODE_NOISE2,    /*                                      X   */
    OPCODE_NOISE3,    /*                                      X   */
    OPCODE_NOISE4,    /*                                      X   */
+   OPCODE_NRM3,      /*                                          */
+   OPCODE_NRM4,      /*                                          */
    OPCODE_PK2H,      /*                            X             */
    OPCODE_PK2US,     /*                            X             */
    OPCODE_PK4B,      /*                            X             */