| /* |
| * Copyright 2010 Christoph Bumiller |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "pipe/p_defines.h" |
| |
| #include "tgsi/tgsi_ureg.h" |
| |
| #include "nvc0/nvc0_context.h" |
| |
| #include "codegen/nv50_ir_driver.h" |
| #include "nvc0/nve4_compute.h" |
| |
| /* NOTE: Using a[0x270] in FP may cause an error even if we're using less than |
| * 124 scalar varying values. |
| */ |
| static uint32_t |
| nvc0_shader_input_address(unsigned sn, unsigned si) |
| { |
| switch (sn) { |
| case TGSI_SEMANTIC_TESSOUTER: return 0x000 + si * 0x4; |
| case TGSI_SEMANTIC_TESSINNER: return 0x010 + si * 0x4; |
| case TGSI_SEMANTIC_PATCH: return 0x020 + si * 0x10; |
| case TGSI_SEMANTIC_PRIMID: return 0x060; |
| case TGSI_SEMANTIC_LAYER: return 0x064; |
| case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068; |
| case TGSI_SEMANTIC_PSIZE: return 0x06c; |
| case TGSI_SEMANTIC_POSITION: return 0x070; |
| case TGSI_SEMANTIC_GENERIC: return 0x080 + si * 0x10; |
| case TGSI_SEMANTIC_FOG: return 0x2e8; |
| case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10; |
| case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10; |
| case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10; |
| case TGSI_SEMANTIC_CLIPVERTEX: return 0x270; |
| case TGSI_SEMANTIC_PCOORD: return 0x2e0; |
| case TGSI_SEMANTIC_TESSCOORD: return 0x2f0; |
| case TGSI_SEMANTIC_INSTANCEID: return 0x2f8; |
| case TGSI_SEMANTIC_VERTEXID: return 0x2fc; |
| case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10; |
| default: |
| assert(!"invalid TGSI input semantic"); |
| return ~0; |
| } |
| } |
| |
| static uint32_t |
| nvc0_shader_output_address(unsigned sn, unsigned si) |
| { |
| switch (sn) { |
| case TGSI_SEMANTIC_TESSOUTER: return 0x000 + si * 0x4; |
| case TGSI_SEMANTIC_TESSINNER: return 0x010 + si * 0x4; |
| case TGSI_SEMANTIC_PATCH: return 0x020 + si * 0x10; |
| case TGSI_SEMANTIC_PRIMID: return 0x060; |
| case TGSI_SEMANTIC_LAYER: return 0x064; |
| case TGSI_SEMANTIC_VIEWPORT_INDEX:return 0x068; |
| case TGSI_SEMANTIC_PSIZE: return 0x06c; |
| case TGSI_SEMANTIC_POSITION: return 0x070; |
| case TGSI_SEMANTIC_GENERIC: return 0x080 + si * 0x10; |
| case TGSI_SEMANTIC_FOG: return 0x2e8; |
| case TGSI_SEMANTIC_COLOR: return 0x280 + si * 0x10; |
| case TGSI_SEMANTIC_BCOLOR: return 0x2a0 + si * 0x10; |
| case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10; |
| case TGSI_SEMANTIC_CLIPVERTEX: return 0x270; |
| case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10; |
| /* case TGSI_SEMANTIC_VIEWPORT_MASK: return 0x3a0; */ |
| case TGSI_SEMANTIC_EDGEFLAG: return ~0; |
| default: |
| assert(!"invalid TGSI output semantic"); |
| return ~0; |
| } |
| } |
| |
| static int |
| nvc0_vp_assign_input_slots(struct nv50_ir_prog_info *info) |
| { |
| unsigned i, c, n; |
| |
| for (n = 0, i = 0; i < info->numInputs; ++i) { |
| switch (info->in[i].sn) { |
| case TGSI_SEMANTIC_INSTANCEID: /* for SM4 only, in TGSI they're SVs */ |
| case TGSI_SEMANTIC_VERTEXID: |
| info->in[i].mask = 0x1; |
| info->in[i].slot[0] = |
| nvc0_shader_input_address(info->in[i].sn, 0) / 4; |
| continue; |
| default: |
| break; |
| } |
| for (c = 0; c < 4; ++c) |
| info->in[i].slot[c] = (0x80 + n * 0x10 + c * 0x4) / 4; |
| ++n; |
| } |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_sp_assign_input_slots(struct nv50_ir_prog_info *info) |
| { |
| unsigned offset; |
| unsigned i, c; |
| |
| for (i = 0; i < info->numInputs; ++i) { |
| offset = nvc0_shader_input_address(info->in[i].sn, info->in[i].si); |
| |
| for (c = 0; c < 4; ++c) |
| info->in[i].slot[c] = (offset + c * 0x4) / 4; |
| } |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_fp_assign_output_slots(struct nv50_ir_prog_info *info) |
| { |
| unsigned count = info->prop.fp.numColourResults * 4; |
| unsigned i, c; |
| |
| for (i = 0; i < info->numOutputs; ++i) |
| if (info->out[i].sn == TGSI_SEMANTIC_COLOR) |
| for (c = 0; c < 4; ++c) |
| info->out[i].slot[c] = info->out[i].si * 4 + c; |
| |
| if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS) |
| info->out[info->io.sampleMask].slot[0] = count++; |
| else |
| if (info->target >= 0xe0) |
| count++; /* on Kepler, depth is always last colour reg + 2 */ |
| |
| if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS) |
| info->out[info->io.fragDepth].slot[2] = count; |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_sp_assign_output_slots(struct nv50_ir_prog_info *info) |
| { |
| unsigned offset; |
| unsigned i, c; |
| |
| for (i = 0; i < info->numOutputs; ++i) { |
| offset = nvc0_shader_output_address(info->out[i].sn, info->out[i].si); |
| |
| for (c = 0; c < 4; ++c) |
| info->out[i].slot[c] = (offset + c * 0x4) / 4; |
| } |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_program_assign_varying_slots(struct nv50_ir_prog_info *info) |
| { |
| int ret; |
| |
| if (info->type == PIPE_SHADER_VERTEX) |
| ret = nvc0_vp_assign_input_slots(info); |
| else |
| ret = nvc0_sp_assign_input_slots(info); |
| if (ret) |
| return ret; |
| |
| if (info->type == PIPE_SHADER_FRAGMENT) |
| ret = nvc0_fp_assign_output_slots(info); |
| else |
| ret = nvc0_sp_assign_output_slots(info); |
| return ret; |
| } |
| |
| static inline void |
| nvc0_vtgp_hdr_update_oread(struct nvc0_program *vp, uint8_t slot) |
| { |
| uint8_t min = (vp->hdr[4] >> 12) & 0xff; |
| uint8_t max = (vp->hdr[4] >> 24); |
| |
| min = MIN2(min, slot); |
| max = MAX2(max, slot); |
| |
| vp->hdr[4] = (max << 24) | (min << 12); |
| } |
| |
| /* Common part of header generation for VP, TCP, TEP and GP. */ |
| static int |
| nvc0_vtgp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info) |
| { |
| unsigned i, c, a; |
| |
| for (i = 0; i < info->numInputs; ++i) { |
| if (info->in[i].patch) |
| continue; |
| for (c = 0; c < 4; ++c) { |
| a = info->in[i].slot[c]; |
| if (info->in[i].mask & (1 << c)) |
| vp->hdr[5 + a / 32] |= 1 << (a % 32); |
| } |
| } |
| |
| for (i = 0; i < info->numOutputs; ++i) { |
| if (info->out[i].patch) |
| continue; |
| for (c = 0; c < 4; ++c) { |
| if (!(info->out[i].mask & (1 << c))) |
| continue; |
| assert(info->out[i].slot[c] >= 0x40 / 4); |
| a = info->out[i].slot[c] - 0x40 / 4; |
| vp->hdr[13 + a / 32] |= 1 << (a % 32); |
| if (info->out[i].oread) |
| nvc0_vtgp_hdr_update_oread(vp, info->out[i].slot[c]); |
| } |
| } |
| |
| for (i = 0; i < info->numSysVals; ++i) { |
| switch (info->sv[i].sn) { |
| case TGSI_SEMANTIC_PRIMID: |
| vp->hdr[5] |= 1 << 24; |
| break; |
| case TGSI_SEMANTIC_INSTANCEID: |
| vp->hdr[10] |= 1 << 30; |
| break; |
| case TGSI_SEMANTIC_VERTEXID: |
| vp->hdr[10] |= 1 << 31; |
| break; |
| case TGSI_SEMANTIC_TESSCOORD: |
| /* We don't have the mask, nor the slots populated. While this could |
| * be achieved, the vast majority of the time if either of the coords |
| * are read, then both will be read. |
| */ |
| nvc0_vtgp_hdr_update_oread(vp, 0x2f0 / 4); |
| nvc0_vtgp_hdr_update_oread(vp, 0x2f4 / 4); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| vp->vp.clip_enable = (1 << info->io.clipDistances) - 1; |
| vp->vp.cull_enable = |
| ((1 << info->io.cullDistances) - 1) << info->io.clipDistances; |
| for (i = 0; i < info->io.cullDistances; ++i) |
| vp->vp.clip_mode |= 1 << ((info->io.clipDistances + i) * 4); |
| |
| if (info->io.genUserClip < 0) |
| vp->vp.num_ucps = PIPE_MAX_CLIP_PLANES + 1; /* prevent rebuilding */ |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_vp_gen_header(struct nvc0_program *vp, struct nv50_ir_prog_info *info) |
| { |
| vp->hdr[0] = 0x20061 | (1 << 10); |
| vp->hdr[4] = 0xff000; |
| |
| return nvc0_vtgp_gen_header(vp, info); |
| } |
| |
| static void |
| nvc0_tp_get_tess_mode(struct nvc0_program *tp, struct nv50_ir_prog_info *info) |
| { |
| if (info->prop.tp.outputPrim == PIPE_PRIM_MAX) { |
| tp->tp.tess_mode = ~0; |
| return; |
| } |
| switch (info->prop.tp.domain) { |
| case PIPE_PRIM_LINES: |
| tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_ISOLINES; |
| break; |
| case PIPE_PRIM_TRIANGLES: |
| tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_TRIANGLES; |
| break; |
| case PIPE_PRIM_QUADS: |
| tp->tp.tess_mode = NVC0_3D_TESS_MODE_PRIM_QUADS; |
| break; |
| default: |
| tp->tp.tess_mode = ~0; |
| return; |
| } |
| |
| /* It seems like lines want the "CW" bit to indicate they're connected, and |
| * spit out errors in dmesg when the "CONNECTED" bit is set. |
| */ |
| if (info->prop.tp.outputPrim != PIPE_PRIM_POINTS) { |
| if (info->prop.tp.domain == PIPE_PRIM_LINES) |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CW; |
| else |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CONNECTED; |
| } |
| |
| /* Winding only matters for triangles/quads, not lines. */ |
| if (info->prop.tp.domain != PIPE_PRIM_LINES && |
| info->prop.tp.outputPrim != PIPE_PRIM_POINTS && |
| info->prop.tp.winding > 0) |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_CW; |
| |
| switch (info->prop.tp.partitioning) { |
| case PIPE_TESS_SPACING_EQUAL: |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_EQUAL; |
| break; |
| case PIPE_TESS_SPACING_FRACTIONAL_ODD: |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD; |
| break; |
| case PIPE_TESS_SPACING_FRACTIONAL_EVEN: |
| tp->tp.tess_mode |= NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN; |
| break; |
| default: |
| assert(!"invalid tessellator partitioning"); |
| break; |
| } |
| } |
| |
| static int |
| nvc0_tcp_gen_header(struct nvc0_program *tcp, struct nv50_ir_prog_info *info) |
| { |
| unsigned opcs = 6; /* output patch constants (at least the TessFactors) */ |
| |
| tcp->tp.input_patch_size = info->prop.tp.inputPatchSize; |
| |
| if (info->numPatchConstants) |
| opcs = 8 + info->numPatchConstants * 4; |
| |
| tcp->hdr[0] = 0x20061 | (2 << 10); |
| |
| tcp->hdr[1] = opcs << 24; |
| tcp->hdr[2] = info->prop.tp.outputPatchSize << 24; |
| |
| tcp->hdr[4] = 0xff000; /* initial min/max parallel output read address */ |
| |
| nvc0_vtgp_gen_header(tcp, info); |
| |
| nvc0_tp_get_tess_mode(tcp, info); |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_tep_gen_header(struct nvc0_program *tep, struct nv50_ir_prog_info *info) |
| { |
| tep->tp.input_patch_size = ~0; |
| |
| tep->hdr[0] = 0x20061 | (3 << 10); |
| tep->hdr[4] = 0xff000; |
| |
| nvc0_vtgp_gen_header(tep, info); |
| |
| nvc0_tp_get_tess_mode(tep, info); |
| |
| tep->hdr[18] |= 0x3 << 12; /* ? */ |
| |
| return 0; |
| } |
| |
| static int |
| nvc0_gp_gen_header(struct nvc0_program *gp, struct nv50_ir_prog_info *info) |
| { |
| gp->hdr[0] = 0x20061 | (4 << 10); |
| |
| gp->hdr[2] = MIN2(info->prop.gp.instanceCount, 32) << 24; |
| |
| switch (info->prop.gp.outputPrim) { |
| case PIPE_PRIM_POINTS: |
| gp->hdr[3] = 0x01000000; |
| gp->hdr[0] |= 0xf0000000; |
| break; |
| case PIPE_PRIM_LINE_STRIP: |
| gp->hdr[3] = 0x06000000; |
| gp->hdr[0] |= 0x10000000; |
| break; |
| case PIPE_PRIM_TRIANGLE_STRIP: |
| gp->hdr[3] = 0x07000000; |
| gp->hdr[0] |= 0x10000000; |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| |
| gp->hdr[4] = MIN2(info->prop.gp.maxVertices, 1024); |
| |
| return nvc0_vtgp_gen_header(gp, info); |
| } |
| |
| #define NVC0_INTERP_FLAT (1 << 0) |
| #define NVC0_INTERP_PERSPECTIVE (2 << 0) |
| #define NVC0_INTERP_LINEAR (3 << 0) |
| #define NVC0_INTERP_CENTROID (1 << 2) |
| |
| static uint8_t |
| nvc0_hdr_interp_mode(const struct nv50_ir_varying *var) |
| { |
| if (var->linear) |
| return NVC0_INTERP_LINEAR; |
| if (var->flat) |
| return NVC0_INTERP_FLAT; |
| return NVC0_INTERP_PERSPECTIVE; |
| } |
| |
| static int |
| nvc0_fp_gen_header(struct nvc0_program *fp, struct nv50_ir_prog_info *info) |
| { |
| unsigned i, c, a, m; |
| |
| /* just 00062 on Kepler */ |
| fp->hdr[0] = 0x20062 | (5 << 10); |
| fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */ |
| |
| if (info->prop.fp.usesDiscard) |
| fp->hdr[0] |= 0x8000; |
| if (info->prop.fp.numColourResults > 1) |
| fp->hdr[0] |= 0x4000; |
| if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS) |
| fp->hdr[19] |= 0x1; |
| if (info->prop.fp.writesDepth) { |
| fp->hdr[19] |= 0x2; |
| fp->flags[0] = 0x11; /* deactivate ZCULL */ |
| } |
| |
| for (i = 0; i < info->numInputs; ++i) { |
| m = nvc0_hdr_interp_mode(&info->in[i]); |
| if (info->in[i].sn == TGSI_SEMANTIC_COLOR) { |
| fp->fp.colors |= 1 << info->in[i].si; |
| if (info->in[i].sc) |
| fp->fp.color_interp[info->in[i].si] = m | (info->in[i].mask << 4); |
| } |
| for (c = 0; c < 4; ++c) { |
| if (!(info->in[i].mask & (1 << c))) |
| continue; |
| a = info->in[i].slot[c]; |
| if (info->in[i].slot[0] >= (0x060 / 4) && |
| info->in[i].slot[0] <= (0x07c / 4)) { |
| fp->hdr[5] |= 1 << (24 + (a - 0x060 / 4)); |
| } else |
| if (info->in[i].slot[0] >= (0x2c0 / 4) && |
| info->in[i].slot[0] <= (0x2fc / 4)) { |
| fp->hdr[14] |= (1 << (a - 0x280 / 4)) & 0x07ff0000; |
| } else { |
| if (info->in[i].slot[c] < (0x040 / 4) || |
| info->in[i].slot[c] > (0x380 / 4)) |
| continue; |
| a *= 2; |
| if (info->in[i].slot[0] >= (0x300 / 4)) |
| a -= 32; |
| fp->hdr[4 + a / 32] |= m << (a % 32); |
| } |
| } |
| } |
| |
| for (i = 0; i < info->numOutputs; ++i) { |
| if (info->out[i].sn == TGSI_SEMANTIC_COLOR) |
| fp->hdr[18] |= 0xf << info->out[i].slot[0]; |
| } |
| |
| /* There are no "regular" attachments, but the shader still needs to be |
| * executed. It seems like it wants to think that it has some color |
| * outputs in order to actually run. |
| */ |
| if (info->prop.fp.numColourResults == 0 && !info->prop.fp.writesDepth) |
| fp->hdr[18] |= 0xf; |
| |
| fp->fp.early_z = info->prop.fp.earlyFragTests; |
| fp->fp.sample_mask_in = info->prop.fp.usesSampleMaskIn; |
| |
| return 0; |
| } |
| |
| static struct nvc0_transform_feedback_state * |
| nvc0_program_create_tfb_state(const struct nv50_ir_prog_info *info, |
| const struct pipe_stream_output_info *pso) |
| { |
| struct nvc0_transform_feedback_state *tfb; |
| unsigned b, i, c; |
| |
| tfb = MALLOC_STRUCT(nvc0_transform_feedback_state); |
| if (!tfb) |
| return NULL; |
| for (b = 0; b < 4; ++b) { |
| tfb->stride[b] = pso->stride[b] * 4; |
| tfb->varying_count[b] = 0; |
| } |
| memset(tfb->varying_index, 0xff, sizeof(tfb->varying_index)); /* = skip */ |
| |
| for (i = 0; i < pso->num_outputs; ++i) { |
| unsigned s = pso->output[i].start_component; |
| unsigned p = pso->output[i].dst_offset; |
| b = pso->output[i].output_buffer; |
| |
| for (c = 0; c < pso->output[i].num_components; ++c) |
| tfb->varying_index[b][p++] = |
| info->out[pso->output[i].register_index].slot[s + c]; |
| |
| tfb->varying_count[b] = MAX2(tfb->varying_count[b], p); |
| tfb->stream[b] = pso->output[i].stream; |
| } |
| for (b = 0; b < 4; ++b) // zero unused indices (looks nicer) |
| for (c = tfb->varying_count[b]; c & 3; ++c) |
| tfb->varying_index[b][c] = 0; |
| |
| return tfb; |
| } |
| |
| #ifdef DEBUG |
| static void |
| nvc0_program_dump(struct nvc0_program *prog) |
| { |
| unsigned pos; |
| |
| if (prog->type != PIPE_SHADER_COMPUTE) { |
| for (pos = 0; pos < ARRAY_SIZE(prog->hdr); ++pos) |
| debug_printf("HDR[%02"PRIxPTR"] = 0x%08x\n", |
| pos * sizeof(prog->hdr[0]), prog->hdr[pos]); |
| } |
| debug_printf("shader binary code (0x%x bytes):", prog->code_size); |
| for (pos = 0; pos < prog->code_size / 4; ++pos) { |
| if ((pos % 8) == 0) |
| debug_printf("\n"); |
| debug_printf("%08x ", prog->code[pos]); |
| } |
| debug_printf("\n"); |
| } |
| #endif |
| |
| bool |
| nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset, |
| struct pipe_debug_callback *debug) |
| { |
| struct nv50_ir_prog_info *info; |
| int ret; |
| |
| info = CALLOC_STRUCT(nv50_ir_prog_info); |
| if (!info) |
| return false; |
| |
| info->type = prog->type; |
| info->target = chipset; |
| info->bin.sourceRep = NV50_PROGRAM_IR_TGSI; |
| info->bin.source = (void *)prog->pipe.tokens; |
| |
| info->io.genUserClip = prog->vp.num_ucps; |
| info->io.auxCBSlot = 15; |
| info->io.ucpBase = NVC0_CB_AUX_UCP_INFO; |
| info->io.drawInfoBase = NVC0_CB_AUX_DRAW_INFO; |
| |
| if (prog->type == PIPE_SHADER_COMPUTE) { |
| if (chipset >= NVISA_GK104_CHIPSET) { |
| info->io.auxCBSlot = 7; |
| info->io.texBindBase = NVC0_CB_AUX_TEX_INFO(0); |
| info->prop.cp.gridInfoBase = NVC0_CB_AUX_GRID_INFO; |
| info->io.uboInfoBase = NVC0_CB_AUX_UBO_INFO(0); |
| } |
| info->io.msInfoCBSlot = 0; |
| info->io.msInfoBase = NVC0_CB_AUX_MS_INFO; |
| info->io.bufInfoBase = NVC0_CB_AUX_BUF_INFO(0); |
| info->io.suInfoBase = NVC0_CB_AUX_SU_INFO(0); |
| } else { |
| if (chipset >= NVISA_GK104_CHIPSET) { |
| info->io.texBindBase = NVC0_CB_AUX_TEX_INFO(0); |
| } |
| info->io.sampleInfoBase = NVC0_CB_AUX_SAMPLE_INFO; |
| info->io.bufInfoBase = NVC0_CB_AUX_BUF_INFO(0); |
| info->io.suInfoBase = NVC0_CB_AUX_SU_INFO(0); |
| info->io.msInfoCBSlot = 15; |
| info->io.msInfoBase = 0; /* TODO */ |
| } |
| |
| info->assignSlots = nvc0_program_assign_varying_slots; |
| |
| #ifdef DEBUG |
| info->optLevel = debug_get_num_option("NV50_PROG_OPTIMIZE", 3); |
| info->dbgFlags = debug_get_num_option("NV50_PROG_DEBUG", 0); |
| #else |
| info->optLevel = 3; |
| #endif |
| |
| ret = nv50_ir_generate_code(info); |
| if (ret) { |
| NOUVEAU_ERR("shader translation failed: %i\n", ret); |
| goto out; |
| } |
| if (prog->type != PIPE_SHADER_COMPUTE) |
| FREE(info->bin.syms); |
| |
| prog->code = info->bin.code; |
| prog->code_size = info->bin.codeSize; |
| prog->immd_data = info->immd.buf; |
| prog->immd_size = info->immd.bufSize; |
| prog->relocs = info->bin.relocData; |
| prog->fixups = info->bin.fixupData; |
| prog->num_gprs = MAX2(4, (info->bin.maxGPR + 1)); |
| prog->num_barriers = info->numBarriers; |
| |
| prog->vp.need_vertex_id = info->io.vertexId < PIPE_MAX_SHADER_INPUTS; |
| prog->vp.need_draw_parameters = info->prop.vp.usesDrawParameters; |
| |
| if (info->io.edgeFlagOut < PIPE_MAX_ATTRIBS) |
| info->out[info->io.edgeFlagOut].mask = 0; /* for headergen */ |
| prog->vp.edgeflag = info->io.edgeFlagIn; |
| |
| switch (prog->type) { |
| case PIPE_SHADER_VERTEX: |
| ret = nvc0_vp_gen_header(prog, info); |
| break; |
| case PIPE_SHADER_TESS_CTRL: |
| ret = nvc0_tcp_gen_header(prog, info); |
| break; |
| case PIPE_SHADER_TESS_EVAL: |
| ret = nvc0_tep_gen_header(prog, info); |
| break; |
| case PIPE_SHADER_GEOMETRY: |
| ret = nvc0_gp_gen_header(prog, info); |
| break; |
| case PIPE_SHADER_FRAGMENT: |
| ret = nvc0_fp_gen_header(prog, info); |
| break; |
| case PIPE_SHADER_COMPUTE: |
| prog->cp.syms = info->bin.syms; |
| prog->cp.num_syms = info->bin.numSyms; |
| break; |
| default: |
| ret = -1; |
| NOUVEAU_ERR("unknown program type: %u\n", prog->type); |
| break; |
| } |
| if (ret) |
| goto out; |
| |
| if (info->bin.tlsSpace) { |
| assert(info->bin.tlsSpace < (1 << 24)); |
| prog->hdr[0] |= 1 << 26; |
| prog->hdr[1] |= align(info->bin.tlsSpace, 0x10); /* l[] size */ |
| prog->need_tls = true; |
| } |
| /* TODO: factor 2 only needed where joinat/precont is used, |
| * and we only have to count non-uniform branches |
| */ |
| /* |
| if ((info->maxCFDepth * 2) > 16) { |
| prog->hdr[2] |= (((info->maxCFDepth * 2) + 47) / 48) * 0x200; |
| prog->need_tls = true; |
| } |
| */ |
| if (info->io.globalAccess) |
| prog->hdr[0] |= 1 << 26; |
| if (info->io.globalAccess & 0x2) |
| prog->hdr[0] |= 1 << 16; |
| if (info->io.fp64) |
| prog->hdr[0] |= 1 << 27; |
| |
| if (prog->pipe.stream_output.num_outputs) |
| prog->tfb = nvc0_program_create_tfb_state(info, |
| &prog->pipe.stream_output); |
| |
| pipe_debug_message(debug, SHADER_INFO, |
| "type: %d, local: %d, gpr: %d, inst: %d, bytes: %d", |
| prog->type, info->bin.tlsSpace, prog->num_gprs, |
| info->bin.instructions, info->bin.codeSize); |
| |
| out: |
| FREE(info); |
| return !ret; |
| } |
| |
| bool |
| nvc0_program_upload_code(struct nvc0_context *nvc0, struct nvc0_program *prog) |
| { |
| struct nvc0_screen *screen = nvc0->screen; |
| const bool is_cp = prog->type == PIPE_SHADER_COMPUTE; |
| int ret; |
| uint32_t size = prog->code_size + (is_cp ? 0 : NVC0_SHADER_HEADER_SIZE); |
| uint32_t lib_pos = screen->lib_code->start; |
| uint32_t code_pos; |
| |
| /* c[] bindings need to be aligned to 0x100, but we could use relocations |
| * to save space. */ |
| if (prog->immd_size) { |
| prog->immd_base = size; |
| size = align(size, 0x40); |
| size += prog->immd_size + 0xc0; /* add 0xc0 for align 0x40 -> 0x100 */ |
| } |
| /* On Fermi, SP_START_ID must be aligned to 0x40. |
| * On Kepler, the first instruction must be aligned to 0x80 because |
| * latency information is expected only at certain positions. |
| */ |
| if (screen->base.class_3d >= NVE4_3D_CLASS) |
| size = size + (is_cp ? 0x40 : 0x70); |
| size = align(size, 0x40); |
| |
| ret = nouveau_heap_alloc(screen->text_heap, size, prog, &prog->mem); |
| if (ret) { |
| struct nouveau_heap *heap = screen->text_heap; |
| /* Note that the code library, which is allocated before anything else, |
| * does not have a priv pointer. We can stop once we hit it. |
| */ |
| while (heap->next && heap->next->priv) { |
| struct nvc0_program *evict = heap->next->priv; |
| nouveau_heap_free(&evict->mem); |
| } |
| debug_printf("WARNING: out of code space, evicting all shaders.\n"); |
| ret = nouveau_heap_alloc(heap, size, prog, &prog->mem); |
| if (ret) { |
| NOUVEAU_ERR("shader too large (0x%x) to fit in code space ?\n", size); |
| return false; |
| } |
| IMMED_NVC0(nvc0->base.pushbuf, NVC0_3D(SERIALIZE), 0); |
| } |
| prog->code_base = prog->mem->start; |
| prog->immd_base = align(prog->mem->start + prog->immd_base, 0x100); |
| assert((prog->immd_size == 0) || (prog->immd_base + prog->immd_size <= |
| prog->mem->start + prog->mem->size)); |
| |
| if (!is_cp) { |
| if (screen->base.class_3d >= NVE4_3D_CLASS) { |
| switch (prog->mem->start & 0xff) { |
| case 0x40: prog->code_base += 0x70; break; |
| case 0x80: prog->code_base += 0x30; break; |
| case 0xc0: prog->code_base += 0x70; break; |
| default: |
| prog->code_base += 0x30; |
| assert((prog->mem->start & 0xff) == 0x00); |
| break; |
| } |
| } |
| code_pos = prog->code_base + NVC0_SHADER_HEADER_SIZE; |
| } else { |
| if (screen->base.class_3d >= NVE4_3D_CLASS) { |
| if (prog->mem->start & 0x40) |
| prog->code_base += 0x40; |
| assert((prog->code_base & 0x7f) == 0x00); |
| } |
| code_pos = prog->code_base; |
| } |
| |
| if (prog->relocs) |
| nv50_ir_relocate_code(prog->relocs, prog->code, code_pos, lib_pos, 0); |
| if (prog->fixups) { |
| nv50_ir_apply_fixups(prog->fixups, prog->code, |
| prog->fp.force_persample_interp, |
| prog->fp.flatshade); |
| for (int i = 0; i < 2; i++) { |
| unsigned mask = prog->fp.color_interp[i] >> 4; |
| unsigned interp = prog->fp.color_interp[i] & 3; |
| if (!mask) |
| continue; |
| prog->hdr[14] &= ~(0xff << (8 * i)); |
| if (prog->fp.flatshade) |
| interp = NVC0_INTERP_FLAT; |
| for (int c = 0; c < 4; c++) |
| if (mask & (1 << c)) |
| prog->hdr[14] |= interp << (2 * (4 * i + c)); |
| } |
| } |
| |
| #ifdef DEBUG |
| if (debug_get_bool_option("NV50_PROG_DEBUG", false)) |
| nvc0_program_dump(prog); |
| #endif |
| |
| if (!is_cp) |
| nvc0->base.push_data(&nvc0->base, screen->text, prog->code_base, |
| NV_VRAM_DOMAIN(&screen->base), NVC0_SHADER_HEADER_SIZE, prog->hdr); |
| nvc0->base.push_data(&nvc0->base, screen->text, code_pos, |
| NV_VRAM_DOMAIN(&screen->base), prog->code_size, prog->code); |
| if (prog->immd_size) |
| nvc0->base.push_data(&nvc0->base, |
| screen->text, prog->immd_base, NV_VRAM_DOMAIN(&screen->base), |
| prog->immd_size, prog->immd_data); |
| |
| BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1); |
| PUSH_DATA (nvc0->base.pushbuf, 0x1011); |
| |
| return true; |
| } |
| |
| /* Upload code for builtin functions like integer division emulation. */ |
| void |
| nvc0_program_library_upload(struct nvc0_context *nvc0) |
| { |
| struct nvc0_screen *screen = nvc0->screen; |
| int ret; |
| uint32_t size; |
| const uint32_t *code; |
| |
| if (screen->lib_code) |
| return; |
| |
| nv50_ir_get_target_library(screen->base.device->chipset, &code, &size); |
| if (!size) |
| return; |
| |
| ret = nouveau_heap_alloc(screen->text_heap, align(size, 0x100), NULL, |
| &screen->lib_code); |
| if (ret) |
| return; |
| |
| nvc0->base.push_data(&nvc0->base, |
| screen->text, screen->lib_code->start, NV_VRAM_DOMAIN(&screen->base), |
| size, code); |
| /* no need for a memory barrier, will be emitted with first program */ |
| } |
| |
| void |
| nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog) |
| { |
| const struct pipe_shader_state pipe = prog->pipe; |
| const ubyte type = prog->type; |
| |
| if (prog->mem) |
| nouveau_heap_free(&prog->mem); |
| FREE(prog->code); /* may be 0 for hardcoded shaders */ |
| FREE(prog->immd_data); |
| FREE(prog->relocs); |
| FREE(prog->fixups); |
| if (prog->type == PIPE_SHADER_COMPUTE && prog->cp.syms) |
| FREE(prog->cp.syms); |
| if (prog->tfb) { |
| if (nvc0->state.tfb == prog->tfb) |
| nvc0->state.tfb = NULL; |
| FREE(prog->tfb); |
| } |
| |
| memset(prog, 0, sizeof(*prog)); |
| |
| prog->pipe = pipe; |
| prog->type = type; |
| } |
| |
| uint32_t |
| nvc0_program_symbol_offset(const struct nvc0_program *prog, uint32_t label) |
| { |
| const struct nv50_ir_prog_symbol *syms = |
| (const struct nv50_ir_prog_symbol *)prog->cp.syms; |
| unsigned base = 0; |
| unsigned i; |
| if (prog->type != PIPE_SHADER_COMPUTE) |
| base = NVC0_SHADER_HEADER_SIZE; |
| for (i = 0; i < prog->cp.num_syms; ++i) |
| if (syms[i].label == label) |
| return prog->code_base + base + syms[i].offset; |
| return prog->code_base; /* no symbols or symbol not found */ |
| } |
| |
| void |
| nvc0_program_init_tcp_empty(struct nvc0_context *nvc0) |
| { |
| struct ureg_program *ureg; |
| |
| ureg = ureg_create(PIPE_SHADER_TESS_CTRL); |
| if (!ureg) |
| return; |
| |
| ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT, 1); |
| ureg_END(ureg); |
| |
| nvc0->tcp_empty = ureg_create_shader_and_destroy(ureg, &nvc0->base.pipe); |
| } |