disable yesterday's _mesa_add_named_constant() change for now
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index e903fd0..e882442 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -440,12 +440,14 @@
const char *name, const GLfloat values[4],
GLuint size)
{
+#if 0 /* disable this for now -- we need to save the name! */
GLuint pos, swizzle;
ASSERT(size == 4); /* XXX future feature */
/* check if we already have this constant */
if (_mesa_lookup_parameter_constant(paramList, values, 4, &pos, &swizzle)) {
return pos;
}
+#endif
return add_parameter(paramList, name, values, PROGRAM_CONSTANT);
}