| Mesa 10.6.2 Release Notes / July 11, 2015 |
| ========================================= |
| |
| Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 |
| release. |
| |
| Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
| used. Some drivers don't support all the features required in OpenGL |
| 3.3. OpenGL 3.3 is **only** available if requested at context creation |
| because compatibility contexts are not supported. |
| |
| SHA256 checksums |
| ---------------- |
| |
| :: |
| |
| 9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz |
| 05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz |
| |
| New features |
| ------------ |
| |
| None |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - `Bug 73528 <https://bugs.freedesktop.org/show_bug.cgi?id=73528>`__ - |
| Deferred lighting in Second Life causes system hiccups and screen |
| flickering |
| - `Bug 80500 <https://bugs.freedesktop.org/show_bug.cgi?id=80500>`__ - |
| Flickering shadows in unreleased title trace |
| - `Bug 82186 <https://bugs.freedesktop.org/show_bug.cgi?id=82186>`__ - |
| [r600g] BARTS GPU lockup with minecraft shaders |
| - `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ - |
| Allow constant-index-expression sampler array indexing with GLSL-ES < |
| 300 |
| - `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ - |
| radeonsi bo/va conflict on RADEON_GEM_VA |
| (rscreen->ws->buffer_from_handle returns NULL) |
| - `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ - |
| Kernel hang, TearFree On, Mate desktop environment |
| - `Bug 91022 <https://bugs.freedesktop.org/show_bug.cgi?id=91022>`__ - |
| [g45 g965 bisected] assertions generated from textureGrad cube |
| samplers fix |
| - `Bug 91047 <https://bugs.freedesktop.org/show_bug.cgi?id=91047>`__ - |
| [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin |
| - `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ - |
| The Bard's Tale (2005, native) has rendering issues |
| - `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ - |
| Nimbus (running in wine) has rendering issues, objects are |
| semi-transparent |
| - `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ - |
| Civilization V (in Wine) has rendering issues: text missing, menu bar |
| corrupted |
| - `Bug 91173 <https://bugs.freedesktop.org/show_bug.cgi?id=91173>`__ - |
| Oddworld: Stranger's Wrath HD: disfigured models in wrong colors |
| - `Bug 91226 <https://bugs.freedesktop.org/show_bug.cgi?id=91226>`__ - |
| Crash in glLinkProgram (NEW) |
| - `Bug 91231 <https://bugs.freedesktop.org/show_bug.cgi?id=91231>`__ - |
| [NV92] Psychonauts (native) segfaults on start when DRI3 enabled |
| |
| Changes |
| ------- |
| |
| Chris Wilson (1): |
| |
| - loader: Look for any version of currently linked libudev.so |
| |
| Emil Velikov (2): |
| |
| - docs: Add sha256 checksums for the 10.6.1 release |
| - Update version to 10.6.2 |
| |
| Ilia Mirkin (8): |
| |
| - nv50/ir: propagate modifier to right arg when const-folding mad |
| - nv50/ir: fix emission of address reg in 3rd source |
| - nv50/ir: copy joinAt when splitting both before and after |
| - mesa: reset the source packing when creating temp transfer image |
| - nv50/ir: don't emit src2 in immediate form |
| - mesa/prog: relative offsets into constbufs are not constant |
| - nv50/ir: UCMP arguments are float, so make sure modifiers are applied |
| - nvc0: turn sample counts off during blit |
| |
| Kenneth Graunke (5): |
| |
| - i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). |
| - i965: Reserve more batch space to accomodate Gen6 perfmonitors. |
| - i965/vs: Fix matNxM vertex attributes where M != 4. |
| - Revert "glsl: clone inputs and outputs during linking" |
| - Revert "i965: Delete linked GLSL IR when using NIR." |
| |
| Marek Olšák (3): |
| |
| - r600g: disable single-sample fast color clear due to hangs |
| - radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips |
| - st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces |
| |
| Mario Kleiner (2): |
| |
| - nouveau: Use dup fd as key in drm-winsys hash table to fix |
| ZaphodHeads. |
| - winsys/radeon: Use dup fd as key in drm-winsys hash table to fix |
| ZaphodHeads. |
| |
| Matt Turner (2): |
| |
| - i965/fs: Don't mess up stride for uniform integer multiplication. |
| - Revert SHA1 additions. |
| |
| Michel Dänzer (1): |
| |
| - winsys/radeon: Unmap GPU VM address range when destroying BO |
| |
| Mike Stroyan (2): |
| |
| - meta: Only change and restore viewport 0 in mesa meta mode |
| - i965: allocate at least 1 BLEND_STATE element |
| |
| Neil Roberts (4): |
| |
| - i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA |
| - glsl: Add missing check for whether an expression is an add operation |
| - glsl: Make sure not to dereference NULL |
| - i965: Don't try to print the GLSL IR if it has been freed |
| |
| Tapani Pälli (8): |
| |
| - glsl: clone inputs and outputs during linking |
| - i965: Delete linked GLSL IR when using NIR. |
| - glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 |
| - mesa/glsl: new compiler option EmitNoIndirectSampler |
| - i965: use EmitNoIndirectSampler for gen < 7 |
| - i915: use EmitNoIndirectSampler |
| - mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 |
| - glsl: validate sampler array indexing for 'constant-index-expression' |