blob: 85a437947a0367cb36895aeaa4ef2286a64514ac [file] [log] [blame]
Brian Paul08836342001-03-03 20:33:27 +00001/* $Id: context.c,v 1.125 2001/03/03 20:33:27 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paulf9b97d92000-01-28 20:17:42 +000042#include "glapinoop.h"
Brian Paul9560f052000-01-31 23:11:39 +000043#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000045#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000048#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000051#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000052#include "teximage.h"
53#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000054#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000055#include "varray.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
jtgafb833d1999-08-19 00:55:39 +000069
Keith Whitwell23caf202000-11-16 21:05:34 +000070#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000071int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000072/* | VERBOSE_PIPELINE */
73/* | VERBOSE_IMMEDIATE */
74/* | VERBOSE_VARRAY */
75/* | VERBOSE_TEXTURE */
76/* | VERBOSE_API */
77/* | VERBOSE_DRIVER */
78/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000079/* | VERBOSE_DISPLAY_LIST */
80;
81#endif
82
83#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000084int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000085/* | DEBUG_ALWAYS_FLUSH */
86;
87#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000088
89/**********************************************************************/
90/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
91/**********************************************************************/
92
93static GLboolean
94_mesa_DestroyContext(__GLcontext *gc)
95{
96 if (gc) {
97 _mesa_free_context_data(gc);
98 (*gc->imports.free)(gc, gc);
99 }
100 return GL_TRUE;
101}
102
103
104/* exported OpenGL SI interface */
105__GLcontext *
106__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
107{
108 GLcontext *ctx;
109
110 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
111 if (ctx == NULL) {
112 return NULL;
113 }
114 ctx->imports = *imports;
115
116 _mesa_initialize_visual(&ctx->Visual,
117 modes->rgbMode,
118 modes->doubleBufferMode,
119 modes->stereoMode,
120 modes->redBits,
121 modes->greenBits,
122 modes->blueBits,
123 modes->alphaBits,
124 modes->indexBits,
125 modes->depthBits,
126 modes->stencilBits,
127 modes->accumRedBits,
128 modes->accumGreenBits,
129 modes->accumBlueBits,
130 modes->accumAlphaBits,
131 0);
132
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000133 /* KW: was imports->wscx */
134 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000135
136 ctx->exports.destroyContext = _mesa_DestroyContext;
137
138 return ctx;
139}
140
141
142/* exported OpenGL SI interface */
143void
144__glCoreNopDispatch(void)
145{
146#if 0
147 /* SI */
148 __gl_dispatch = __glNopDispatchState;
149#else
150 /* Mesa */
151 _glapi_set_dispatch(NULL);
152#endif
153}
154
155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
157/***** Context and Thread management *****/
158/**********************************************************************/
159
160
jtgafb833d1999-08-19 00:55:39 +0000161
jtgafb833d1999-08-19 00:55:39 +0000162/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000163/***** GL Visual allocation/destruction *****/
164/**********************************************************************/
165
166
167/*
168 * Allocate a new GLvisual object.
169 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000170 * dbFlag - double buffering?
171 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000172 * depthBits - requested bits per depth buffer value
173 * Any value in [0, 32] is acceptable but the actual
174 * depth type will be GLushort or GLuint as needed.
175 * stencilBits - requested minimum bits per stencil buffer value
176 * accumBits - requested minimum bits per accum buffer component
177 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
178 * red/green/blue/alphaBits - number of bits per color component
179 * in frame buffer for RGB(A) mode.
180 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000181 * Return: pointer to new GLvisual or NULL if requested parameters can't
182 * be met.
183 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000184GLvisual *
185_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000186 GLboolean dbFlag,
187 GLboolean stereoFlag,
188 GLint redBits,
189 GLint greenBits,
190 GLint blueBits,
191 GLint alphaBits,
192 GLint indexBits,
193 GLint depthBits,
194 GLint stencilBits,
195 GLint accumRedBits,
196 GLint accumGreenBits,
197 GLint accumBlueBits,
198 GLint accumAlphaBits,
199 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000200{
Brian Paul178a1c52000-04-22 01:05:00 +0000201 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
202 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000203 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000204 redBits, greenBits, blueBits, alphaBits,
205 indexBits, depthBits, stencilBits,
206 accumRedBits, accumGreenBits,
207 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000208 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000209 FREE(vis);
210 return NULL;
211 }
212 }
213 return vis;
214}
215
216
217/*
218 * Initialize the fields of the given GLvisual.
219 * Input: see _mesa_create_visual() above.
220 * Return: GL_TRUE = success
221 * GL_FALSE = failure.
222 */
223GLboolean
224_mesa_initialize_visual( GLvisual *vis,
225 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 GLboolean dbFlag,
227 GLboolean stereoFlag,
228 GLint redBits,
229 GLint greenBits,
230 GLint blueBits,
231 GLint alphaBits,
232 GLint indexBits,
233 GLint depthBits,
234 GLint stencilBits,
235 GLint accumRedBits,
236 GLint accumGreenBits,
237 GLint accumBlueBits,
238 GLint accumAlphaBits,
239 GLint numSamples )
240{
Brian Paulb6bcae52001-01-23 23:39:36 +0000241 (void) numSamples;
242
Brian Paul178a1c52000-04-22 01:05:00 +0000243 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000244
Brian Pauled30dfa2000-03-03 17:47:39 +0000245 /* This is to catch bad values from device drivers not updated for
246 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
247 * bad value now (a 1-bit depth buffer!?!).
248 */
249 assert(depthBits == 0 || depthBits > 1);
250
251 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000253 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000254 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000257 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000268 }
269
Brian Paulb6bcae52001-01-23 23:39:36 +0000270 vis->rgbMode = rgbFlag;
271 vis->doubleBufferMode = dbFlag;
272 vis->stereoMode = stereoFlag;
273 vis->redBits = redBits;
274 vis->greenBits = greenBits;
275 vis->blueBits = blueBits;
276 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Brian Paulb6bcae52001-01-23 23:39:36 +0000278 vis->indexBits = indexBits;
279 vis->depthBits = depthBits;
280 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000285
Brian Paul178a1c52000-04-22 01:05:00 +0000286 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287}
288
289
Brian Paulb371e0d2000-03-31 01:05:51 +0000290void
291_mesa_destroy_visual( GLvisual *vis )
292{
293 FREE(vis);
294}
295
296
Brian Paul4d053dd2000-01-14 04:45:47 +0000297/**********************************************************************/
298/***** GL Framebuffer allocation/destruction *****/
299/**********************************************************************/
300
301
302/*
303 * Create a new framebuffer. A GLframebuffer is a struct which
304 * encapsulates the depth, stencil and accum buffers and related
305 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000306 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000307 * softwareDepth - create/use a software depth buffer?
308 * softwareStencil - create/use a software stencil buffer?
309 * softwareAccum - create/use a software accum buffer?
310 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000311 * Return: pointer to new GLframebuffer struct or NULL if error.
312 */
Brian Paul178a1c52000-04-22 01:05:00 +0000313GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000314_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000315 GLboolean softwareDepth,
316 GLboolean softwareStencil,
317 GLboolean softwareAccum,
318 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
321 assert(visual);
322 if (buffer) {
323 _mesa_initialize_framebuffer(buffer, visual,
324 softwareDepth, softwareStencil,
325 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000326 }
Brian Paul178a1c52000-04-22 01:05:00 +0000327 return buffer;
328}
329
330
331/*
332 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000333 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000334 */
335void
336_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000337 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000338 GLboolean softwareDepth,
339 GLboolean softwareStencil,
340 GLboolean softwareAccum,
341 GLboolean softwareAlpha )
342{
343 assert(buffer);
344 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000345
346 /* sanity checks */
347 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000348 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000349 }
350 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000351 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->rgbMode);
355 assert(visual->accumRedBits > 0);
356 assert(visual->accumGreenBits > 0);
357 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000358 }
359 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 assert(visual->rgbMode);
361 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000362 }
363
Brian Paulbe3602d2001-02-28 00:27:48 +0000364 buffer->Visual = *visual; /* XXX copy instead? */
Brian Paul4d053dd2000-01-14 04:45:47 +0000365 buffer->UseSoftwareDepthBuffer = softwareDepth;
366 buffer->UseSoftwareStencilBuffer = softwareStencil;
367 buffer->UseSoftwareAccumBuffer = softwareAccum;
368 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000369}
370
371
Brian Paul4d053dd2000-01-14 04:45:47 +0000372/*
373 * Free a framebuffer struct and its buffers.
374 */
Brian Paul178a1c52000-04-22 01:05:00 +0000375void
Brian Paulb1394fa2000-09-26 20:53:53 +0000376_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000377{
378 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000379 if (buffer->DepthBuffer) {
380 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000381 }
382 if (buffer->Accum) {
383 FREE( buffer->Accum );
384 }
385 if (buffer->Stencil) {
386 FREE( buffer->Stencil );
387 }
388 if (buffer->FrontLeftAlpha) {
389 FREE( buffer->FrontLeftAlpha );
390 }
391 if (buffer->BackLeftAlpha) {
392 FREE( buffer->BackLeftAlpha );
393 }
394 if (buffer->FrontRightAlpha) {
395 FREE( buffer->FrontRightAlpha );
396 }
397 if (buffer->BackRightAlpha) {
398 FREE( buffer->BackRightAlpha );
399 }
400 FREE(buffer);
401 }
402}
403
404
405
406/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000407/***** Context allocation, initialization, destroying *****/
408/**********************************************************************/
409
410
Brian Paul9560f052000-01-31 23:11:39 +0000411_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
412
413
jtgafb833d1999-08-19 00:55:39 +0000414/*
415 * This function just calls all the various one-time-init functions in Mesa.
416 */
Brian Paul178a1c52000-04-22 01:05:00 +0000417static void
418one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000419{
420 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000421 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000422 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000423 /* do some implementation tests */
424 assert( sizeof(GLbyte) == 1 );
425 assert( sizeof(GLshort) >= 2 );
426 assert( sizeof(GLint) >= 4 );
427 assert( sizeof(GLubyte) == 1 );
428 assert( sizeof(GLushort) >= 2 );
429 assert( sizeof(GLuint) >= 4 );
430
Brian Paul08836342001-03-03 20:33:27 +0000431 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000432
Keith Whitwell23caf202000-11-16 21:05:34 +0000433 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000434 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000435
436 if (getenv("MESA_DEBUG")) {
437 _glapi_noop_enable_warnings(GL_TRUE);
438 }
439 else {
440 _glapi_noop_enable_warnings(GL_FALSE);
441 }
442
jtgafb833d1999-08-19 00:55:39 +0000443#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
444 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
445#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000446
447 alreadyCalled = GL_TRUE;
448 }
Brian Paul9560f052000-01-31 23:11:39 +0000449 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000450}
451
452
Brian Paul4d053dd2000-01-14 04:45:47 +0000453
jtgafb833d1999-08-19 00:55:39 +0000454/*
455 * Allocate and initialize a shared context state structure.
456 */
Brian Paul178a1c52000-04-22 01:05:00 +0000457static struct gl_shared_state *
458alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000459{
jtgafb833d1999-08-19 00:55:39 +0000460 struct gl_shared_state *ss;
461 GLboolean outOfMemory;
462
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000463 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000464 if (!ss)
465 return NULL;
466
Brian Paule4b684c2000-09-12 21:07:40 +0000467 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000468
Brian Paule4b684c2000-09-12 21:07:40 +0000469 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000470 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000471
472 /* Default Texture objects */
473 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000474
475 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
476 if (!ss->Default1D) {
477 outOfMemory = GL_TRUE;
478 }
479 else {
480 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000481 }
482
Brian Paula8523782000-11-19 23:10:25 +0000483 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
484 if (!ss->Default2D) {
485 outOfMemory = GL_TRUE;
486 }
487 else {
488 ss->Default2D->RefCount++;
489 }
490
491 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
492 if (!ss->Default3D) {
493 outOfMemory = GL_TRUE;
494 }
495 else {
496 ss->Default1D->RefCount++;
497 }
498
499 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000500 if (!ss->DefaultCubeMap) {
501 outOfMemory = GL_TRUE;
502 }
503 else {
504 ss->DefaultCubeMap->RefCount++;
505 }
506
jtgafb833d1999-08-19 00:55:39 +0000507 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
508 /* Ran out of memory at some point. Free everything and return NULL */
509 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000510 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000511 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000512 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000513 if (ss->Default1D)
514 _mesa_free_texture_object(ss, ss->Default1D);
515 if (ss->Default2D)
516 _mesa_free_texture_object(ss, ss->Default2D);
517 if (ss->Default3D)
518 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000519 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000520 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000521 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000522 return NULL;
523 }
524 else {
525 return ss;
526 }
527}
528
529
530/*
531 * Deallocate a shared state context and all children structures.
532 */
Brian Paul178a1c52000-04-22 01:05:00 +0000533static void
534free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000535{
536 /* Free display lists */
537 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000538 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000539 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000540 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000541 }
542 else {
543 break;
544 }
545 }
Brian Paulbb797902000-01-24 16:19:54 +0000546 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000547
548 /* Free texture objects */
549 while (ss->TexObjectList)
550 {
551 if (ctx->Driver.DeleteTexture)
552 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
553 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000554 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000555 }
Brian Paulbb797902000-01-24 16:19:54 +0000556 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000557
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000558 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000559}
560
561
562
jtgafb833d1999-08-19 00:55:39 +0000563/*
564 * Initialize the nth light. Note that the defaults for light 0 are
565 * different than the other lights.
566 */
Brian Paul178a1c52000-04-22 01:05:00 +0000567static void
568init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000569{
570 make_empty_list( l );
571
572 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
573 if (n==0) {
574 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
575 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
576 }
577 else {
578 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
579 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
580 }
581 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
582 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
583 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000584 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000585 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000586 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000587 l->ConstantAttenuation = 1.0;
588 l->LinearAttenuation = 0.0;
589 l->QuadraticAttenuation = 0.0;
590 l->Enabled = GL_FALSE;
591}
592
593
594
Brian Paul178a1c52000-04-22 01:05:00 +0000595static void
596init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000597{
598 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
599 lm->LocalViewer = GL_FALSE;
600 lm->TwoSide = GL_FALSE;
601 lm->ColorControl = GL_SINGLE_COLOR;
602}
603
604
Brian Paul178a1c52000-04-22 01:05:00 +0000605static void
606init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000607{
608 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
609 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
610 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
611 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
612 m->Shininess = 0.0;
613 m->AmbientIndex = 0;
614 m->DiffuseIndex = 1;
615 m->SpecularIndex = 1;
616}
617
618
619
Brian Paul178a1c52000-04-22 01:05:00 +0000620static void
621init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000622{
623 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
624
625 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000626 texUnit->CombineModeRGB = GL_MODULATE;
627 texUnit->CombineModeA = GL_MODULATE;
628 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
629 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
630 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
631 texUnit->CombineSourceA[0] = GL_TEXTURE;
632 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
633 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
634 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
635 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
636 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
637 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
638 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
639 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
640 texUnit->CombineScaleShiftRGB = 0;
641 texUnit->CombineScaleShiftA = 0;
642
jtgafb833d1999-08-19 00:55:39 +0000643 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
644 texUnit->TexGenEnabled = 0;
645 texUnit->GenModeS = GL_EYE_LINEAR;
646 texUnit->GenModeT = GL_EYE_LINEAR;
647 texUnit->GenModeR = GL_EYE_LINEAR;
648 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000649 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
650 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
651 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
652 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000653
jtgafb833d1999-08-19 00:55:39 +0000654 /* Yes, these plane coefficients are correct! */
655 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
656 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
657 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
658 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
659 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
660 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
661 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
662 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
663
Brian Paula8523782000-11-19 23:10:25 +0000664 texUnit->Current1D = ctx->Shared->Default1D;
665 texUnit->Current2D = ctx->Shared->Default2D;
666 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000667 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000668}
669
670
jtgafb833d1999-08-19 00:55:39 +0000671
Brian Paul4d053dd2000-01-14 04:45:47 +0000672
jtgafb833d1999-08-19 00:55:39 +0000673/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000674static void
675init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000676{
677 map->Order = 1;
678 map->u1 = 0.0;
679 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000680 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000681 if (map->Points) {
682 GLint i;
683 for (i=0;i<n;i++)
684 map->Points[i] = initial[i];
685 }
jtgafb833d1999-08-19 00:55:39 +0000686}
687
688
689/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000690static void
691init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000692{
693 map->Uorder = 1;
694 map->Vorder = 1;
695 map->u1 = 0.0;
696 map->u2 = 1.0;
697 map->v1 = 0.0;
698 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000699 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000700 if (map->Points) {
701 GLint i;
702 for (i=0;i<n;i++)
703 map->Points[i] = initial[i];
704 }
jtgafb833d1999-08-19 00:55:39 +0000705}
706
707
jtgafb833d1999-08-19 00:55:39 +0000708/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000709 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000710 */
Brian Paul178a1c52000-04-22 01:05:00 +0000711static void
712init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000713{
714 GLuint i, j;
715
Brian Paul4d053dd2000-01-14 04:45:47 +0000716 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000717
Brian Paul539cce52000-02-03 19:40:07 +0000718 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000719 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
720 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000721 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000722 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
723 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000724 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
725 ctx->Const.MinPointSize = MIN_POINT_SIZE;
726 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
727 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
728 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
729 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
730 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
731 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
732 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
733 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
734 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
735 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000736 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000737 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
738 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000739 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000740 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
741 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000742
Brian Paul4d053dd2000-01-14 04:45:47 +0000743 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000744 _math_matrix_ctr( &ctx->ModelView );
745 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000746
747 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000748 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000749 _math_matrix_ctr( &ctx->ModelViewStack[i] );
750 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000751 }
752
753 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000754 _math_matrix_ctr( &ctx->ProjectionMatrix );
755 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000756
757 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000758 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000759 _math_matrix_ctr( &ctx->ProjectionStack[i] );
760 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000761 }
762
Keith Whitwell23caf202000-11-16 21:05:34 +0000763 /* Derived ModelProject matrix */
764 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
765
Brian Paul4d053dd2000-01-14 04:45:47 +0000766 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000767 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000768 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000769 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000770 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000771 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000772 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000773 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000774 }
jtgafb833d1999-08-19 00:55:39 +0000775
Brian Paul250069d2000-04-08 18:57:45 +0000776 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000777 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000778 ctx->ColorStackDepth = 0;
779 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000780 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000781 }
782
Brian Paul4d053dd2000-01-14 04:45:47 +0000783 /* Accumulate buffer group */
784 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000785
Brian Paul4d053dd2000-01-14 04:45:47 +0000786 /* Color buffer group */
787 ctx->Color.IndexMask = 0xffffffff;
788 ctx->Color.ColorMask[0] = 0xff;
789 ctx->Color.ColorMask[1] = 0xff;
790 ctx->Color.ColorMask[2] = 0xff;
791 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000792 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000793 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 ctx->Color.DrawBuffer = GL_FRONT;
795 ctx->Color.AlphaEnabled = GL_FALSE;
796 ctx->Color.AlphaFunc = GL_ALWAYS;
797 ctx->Color.AlphaRef = 0;
798 ctx->Color.BlendEnabled = GL_FALSE;
799 ctx->Color.BlendSrcRGB = GL_ONE;
800 ctx->Color.BlendDstRGB = GL_ZERO;
801 ctx->Color.BlendSrcA = GL_ONE;
802 ctx->Color.BlendDstA = GL_ZERO;
803 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000804 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
805 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
806 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000807 ctx->Color.LogicOp = GL_COPY;
808 ctx->Color.DitherFlag = GL_TRUE;
809 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000810
Brian Paul4d053dd2000-01-14 04:45:47 +0000811 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000812 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000813 ctx->Current.Index = 1;
814 for (i=0; i<MAX_TEXTURE_UNITS; i++)
815 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
816 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
817 ctx->Current.RasterDistance = 0.0;
818 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
819 ctx->Current.RasterIndex = 1;
820 for (i=0; i<MAX_TEXTURE_UNITS; i++)
821 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
822 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
823 ctx->Current.RasterPosValid = GL_TRUE;
824 ctx->Current.EdgeFlag = GL_TRUE;
825 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000826
jtgafb833d1999-08-19 00:55:39 +0000827
Brian Paul4d053dd2000-01-14 04:45:47 +0000828 /* Depth buffer group */
829 ctx->Depth.Test = GL_FALSE;
830 ctx->Depth.Clear = 1.0;
831 ctx->Depth.Func = GL_LESS;
832 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000833 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000834
Brian Paul4d053dd2000-01-14 04:45:47 +0000835 /* Evaluators group */
836 ctx->Eval.Map1Color4 = GL_FALSE;
837 ctx->Eval.Map1Index = GL_FALSE;
838 ctx->Eval.Map1Normal = GL_FALSE;
839 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
840 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
841 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
842 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
843 ctx->Eval.Map1Vertex3 = GL_FALSE;
844 ctx->Eval.Map1Vertex4 = GL_FALSE;
845 ctx->Eval.Map2Color4 = GL_FALSE;
846 ctx->Eval.Map2Index = GL_FALSE;
847 ctx->Eval.Map2Normal = GL_FALSE;
848 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
849 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
850 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
851 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
852 ctx->Eval.Map2Vertex3 = GL_FALSE;
853 ctx->Eval.Map2Vertex4 = GL_FALSE;
854 ctx->Eval.AutoNormal = GL_FALSE;
855 ctx->Eval.MapGrid1un = 1;
856 ctx->Eval.MapGrid1u1 = 0.0;
857 ctx->Eval.MapGrid1u2 = 1.0;
858 ctx->Eval.MapGrid2un = 1;
859 ctx->Eval.MapGrid2vn = 1;
860 ctx->Eval.MapGrid2u1 = 0.0;
861 ctx->Eval.MapGrid2u2 = 1.0;
862 ctx->Eval.MapGrid2v1 = 0.0;
863 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000864
Brian Paul4d053dd2000-01-14 04:45:47 +0000865 /* Evaluator data */
866 {
867 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
868 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
869 static GLfloat index[1] = { 1.0 };
870 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
871 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000872
Brian Paul4d053dd2000-01-14 04:45:47 +0000873 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
874 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
875 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
876 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
877 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
878 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
879 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
880 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
881 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000882
Brian Paul4d053dd2000-01-14 04:45:47 +0000883 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
884 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
885 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
886 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
887 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
888 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
889 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
890 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
891 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
892 }
jtgafb833d1999-08-19 00:55:39 +0000893
Brian Paul4d053dd2000-01-14 04:45:47 +0000894 /* Fog group */
895 ctx->Fog.Enabled = GL_FALSE;
896 ctx->Fog.Mode = GL_EXP;
897 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
898 ctx->Fog.Index = 0.0;
899 ctx->Fog.Density = 1.0;
900 ctx->Fog.Start = 0.0;
901 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000902 ctx->Fog.ColorSumEnabled = GL_FALSE;
903 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000904
Brian Paul4d053dd2000-01-14 04:45:47 +0000905 /* Hint group */
906 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
907 ctx->Hint.PointSmooth = GL_DONT_CARE;
908 ctx->Hint.LineSmooth = GL_DONT_CARE;
909 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
910 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000911 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
912 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000913
Brian Paul0771d152000-04-07 00:19:41 +0000914 /* Histogram group */
915 ctx->Histogram.Width = 0;
916 ctx->Histogram.Format = GL_RGBA;
917 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000918 ctx->Histogram.RedSize = 0;
919 ctx->Histogram.GreenSize = 0;
920 ctx->Histogram.BlueSize = 0;
921 ctx->Histogram.AlphaSize = 0;
922 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000923 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
924 ctx->Histogram.Count[i][0] = 0;
925 ctx->Histogram.Count[i][1] = 0;
926 ctx->Histogram.Count[i][2] = 0;
927 ctx->Histogram.Count[i][3] = 0;
928 }
929
930 /* Min/Max group */
931 ctx->MinMax.Format = GL_RGBA;
932 ctx->MinMax.Sink = GL_FALSE;
933 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
934 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
935 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
936 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
937
Brian Paul4d053dd2000-01-14 04:45:47 +0000938 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000939 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000940
Brian Paul4d053dd2000-01-14 04:45:47 +0000941 /* Lighting group */
942 for (i=0;i<MAX_LIGHTS;i++) {
943 init_light( &ctx->Light.Light[i], i );
944 }
945 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000946
Brian Paul4d053dd2000-01-14 04:45:47 +0000947 init_lightmodel( &ctx->Light.Model );
948 init_material( &ctx->Light.Material[0] );
949 init_material( &ctx->Light.Material[1] );
950 ctx->Light.ShadeModel = GL_SMOOTH;
951 ctx->Light.Enabled = GL_FALSE;
952 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
953 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000954 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
955 GL_FRONT_AND_BACK,
956 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000957
Brian Paul4d053dd2000-01-14 04:45:47 +0000958 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000959
Brian Paul4d053dd2000-01-14 04:45:47 +0000960 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000961 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
962 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000963 for (i = 0 ; i < 10 ; i++) {
964 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
965 s->shininess = -1;
966 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000967 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000968 }
Brian Paul77d61af2000-06-28 04:20:21 +0000969
jtgafb833d1999-08-19 00:55:39 +0000970
Brian Paul4d053dd2000-01-14 04:45:47 +0000971 /* Line group */
972 ctx->Line.SmoothFlag = GL_FALSE;
973 ctx->Line.StippleFlag = GL_FALSE;
974 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +0000975 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000976 ctx->Line.StipplePattern = 0xffff;
977 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000978
Brian Paul4d053dd2000-01-14 04:45:47 +0000979 /* Display List group */
980 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000981
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 /* Pixel group */
983 ctx->Pixel.RedBias = 0.0;
984 ctx->Pixel.RedScale = 1.0;
985 ctx->Pixel.GreenBias = 0.0;
986 ctx->Pixel.GreenScale = 1.0;
987 ctx->Pixel.BlueBias = 0.0;
988 ctx->Pixel.BlueScale = 1.0;
989 ctx->Pixel.AlphaBias = 0.0;
990 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000991 ctx->Pixel.DepthBias = 0.0;
992 ctx->Pixel.DepthScale = 1.0;
993 ctx->Pixel.IndexOffset = 0;
994 ctx->Pixel.IndexShift = 0;
995 ctx->Pixel.ZoomX = 1.0;
996 ctx->Pixel.ZoomY = 1.0;
997 ctx->Pixel.MapColorFlag = GL_FALSE;
998 ctx->Pixel.MapStencilFlag = GL_FALSE;
999 ctx->Pixel.MapStoSsize = 1;
1000 ctx->Pixel.MapItoIsize = 1;
1001 ctx->Pixel.MapItoRsize = 1;
1002 ctx->Pixel.MapItoGsize = 1;
1003 ctx->Pixel.MapItoBsize = 1;
1004 ctx->Pixel.MapItoAsize = 1;
1005 ctx->Pixel.MapRtoRsize = 1;
1006 ctx->Pixel.MapGtoGsize = 1;
1007 ctx->Pixel.MapBtoBsize = 1;
1008 ctx->Pixel.MapAtoAsize = 1;
1009 ctx->Pixel.MapStoS[0] = 0;
1010 ctx->Pixel.MapItoI[0] = 0;
1011 ctx->Pixel.MapItoR[0] = 0.0;
1012 ctx->Pixel.MapItoG[0] = 0.0;
1013 ctx->Pixel.MapItoB[0] = 0.0;
1014 ctx->Pixel.MapItoA[0] = 0.0;
1015 ctx->Pixel.MapItoR8[0] = 0;
1016 ctx->Pixel.MapItoG8[0] = 0;
1017 ctx->Pixel.MapItoB8[0] = 0;
1018 ctx->Pixel.MapItoA8[0] = 0;
1019 ctx->Pixel.MapRtoR[0] = 0.0;
1020 ctx->Pixel.MapGtoG[0] = 0.0;
1021 ctx->Pixel.MapBtoB[0] = 0.0;
1022 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001023 ctx->Pixel.HistogramEnabled = GL_FALSE;
1024 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1025 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1026 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1027 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001028 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1029 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1030 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1031 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001032 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1033 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1034 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1035 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001036 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1037 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1038 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001039 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1040 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1041 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1042 for (i = 0; i < 3; i++) {
1043 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1044 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1045 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1046 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1047 }
Brian Paul67adba12000-12-09 20:35:54 +00001048 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1049 ctx->Convolution1D.Filter[i] = 0.0;
1050 ctx->Convolution2D.Filter[i] = 0.0;
1051 ctx->Separable2D.Filter[i] = 0.0;
1052 }
Brian Paul82b02f02000-05-07 20:37:40 +00001053 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1054 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001055
Brian Paul4d053dd2000-01-14 04:45:47 +00001056 /* Point group */
1057 ctx->Point.SmoothFlag = GL_FALSE;
1058 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001059 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001060 ctx->Point.Params[0] = 1.0;
1061 ctx->Point.Params[1] = 0.0;
1062 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001063 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001064 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001065 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001066 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001067 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001068
Brian Paul4d053dd2000-01-14 04:45:47 +00001069 /* Polygon group */
1070 ctx->Polygon.CullFlag = GL_FALSE;
1071 ctx->Polygon.CullFaceMode = GL_BACK;
1072 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001073 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001074 ctx->Polygon.FrontMode = GL_FILL;
1075 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001076 ctx->Polygon.SmoothFlag = GL_FALSE;
1077 ctx->Polygon.StippleFlag = GL_FALSE;
1078 ctx->Polygon.OffsetFactor = 0.0F;
1079 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001080 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001081 ctx->Polygon.OffsetPoint = GL_FALSE;
1082 ctx->Polygon.OffsetLine = GL_FALSE;
1083 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001084
Brian Paul4d053dd2000-01-14 04:45:47 +00001085 /* Polygon Stipple group */
1086 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001087
Brian Paul4d053dd2000-01-14 04:45:47 +00001088 /* Scissor group */
1089 ctx->Scissor.Enabled = GL_FALSE;
1090 ctx->Scissor.X = 0;
1091 ctx->Scissor.Y = 0;
1092 ctx->Scissor.Width = 0;
1093 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001094
Brian Paul4d053dd2000-01-14 04:45:47 +00001095 /* Stencil group */
1096 ctx->Stencil.Enabled = GL_FALSE;
1097 ctx->Stencil.Function = GL_ALWAYS;
1098 ctx->Stencil.FailFunc = GL_KEEP;
1099 ctx->Stencil.ZPassFunc = GL_KEEP;
1100 ctx->Stencil.ZFailFunc = GL_KEEP;
1101 ctx->Stencil.Ref = 0;
1102 ctx->Stencil.ValueMask = STENCIL_MAX;
1103 ctx->Stencil.Clear = 0;
1104 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001105
Brian Paul4d053dd2000-01-14 04:45:47 +00001106 /* Texture group */
1107 ctx->Texture.CurrentUnit = 0; /* multitexture */
1108 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001109 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001110 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1111 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001112 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001113 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001114
Brian Paul4d053dd2000-01-14 04:45:47 +00001115 /* Transformation group */
1116 ctx->Transform.MatrixMode = GL_MODELVIEW;
1117 ctx->Transform.Normalize = GL_FALSE;
1118 ctx->Transform.RescaleNormals = GL_FALSE;
1119 for (i=0;i<MAX_CLIP_PLANES;i++) {
1120 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1121 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1122 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001123 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001124
Brian Paul4d053dd2000-01-14 04:45:47 +00001125 /* Viewport group */
1126 ctx->Viewport.X = 0;
1127 ctx->Viewport.Y = 0;
1128 ctx->Viewport.Width = 0;
1129 ctx->Viewport.Height = 0;
1130 ctx->Viewport.Near = 0.0;
1131 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001132 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001133
1134#define Sz 10
1135#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001136 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1137 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001138#undef Sz
1139#undef Tz
1140
Keith Whitwell14940c42000-11-05 18:40:57 +00001141 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1142 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001143
Brian Paul4d053dd2000-01-14 04:45:47 +00001144 /* Vertex arrays */
1145 ctx->Array.Vertex.Size = 4;
1146 ctx->Array.Vertex.Type = GL_FLOAT;
1147 ctx->Array.Vertex.Stride = 0;
1148 ctx->Array.Vertex.StrideB = 0;
1149 ctx->Array.Vertex.Ptr = NULL;
1150 ctx->Array.Vertex.Enabled = GL_FALSE;
1151 ctx->Array.Normal.Type = GL_FLOAT;
1152 ctx->Array.Normal.Stride = 0;
1153 ctx->Array.Normal.StrideB = 0;
1154 ctx->Array.Normal.Ptr = NULL;
1155 ctx->Array.Normal.Enabled = GL_FALSE;
1156 ctx->Array.Color.Size = 4;
1157 ctx->Array.Color.Type = GL_FLOAT;
1158 ctx->Array.Color.Stride = 0;
1159 ctx->Array.Color.StrideB = 0;
1160 ctx->Array.Color.Ptr = NULL;
1161 ctx->Array.Color.Enabled = GL_FALSE;
1162 ctx->Array.Index.Type = GL_FLOAT;
1163 ctx->Array.Index.Stride = 0;
1164 ctx->Array.Index.StrideB = 0;
1165 ctx->Array.Index.Ptr = NULL;
1166 ctx->Array.Index.Enabled = GL_FALSE;
1167 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1168 ctx->Array.TexCoord[i].Size = 4;
1169 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1170 ctx->Array.TexCoord[i].Stride = 0;
1171 ctx->Array.TexCoord[i].StrideB = 0;
1172 ctx->Array.TexCoord[i].Ptr = NULL;
1173 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1174 }
1175 ctx->Array.TexCoordInterleaveFactor = 1;
1176 ctx->Array.EdgeFlag.Stride = 0;
1177 ctx->Array.EdgeFlag.StrideB = 0;
1178 ctx->Array.EdgeFlag.Ptr = NULL;
1179 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1180 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1181
1182 /* Pixel transfer */
1183 ctx->Pack.Alignment = 4;
1184 ctx->Pack.RowLength = 0;
1185 ctx->Pack.ImageHeight = 0;
1186 ctx->Pack.SkipPixels = 0;
1187 ctx->Pack.SkipRows = 0;
1188 ctx->Pack.SkipImages = 0;
1189 ctx->Pack.SwapBytes = GL_FALSE;
1190 ctx->Pack.LsbFirst = GL_FALSE;
1191 ctx->Unpack.Alignment = 4;
1192 ctx->Unpack.RowLength = 0;
1193 ctx->Unpack.ImageHeight = 0;
1194 ctx->Unpack.SkipPixels = 0;
1195 ctx->Unpack.SkipRows = 0;
1196 ctx->Unpack.SkipImages = 0;
1197 ctx->Unpack.SwapBytes = GL_FALSE;
1198 ctx->Unpack.LsbFirst = GL_FALSE;
1199
1200 /* Feedback */
1201 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1202 ctx->Feedback.Buffer = NULL;
1203 ctx->Feedback.BufferSize = 0;
1204 ctx->Feedback.Count = 0;
1205
1206 /* Selection/picking */
1207 ctx->Select.Buffer = NULL;
1208 ctx->Select.BufferSize = 0;
1209 ctx->Select.BufferCount = 0;
1210 ctx->Select.Hits = 0;
1211 ctx->Select.NameStackDepth = 0;
1212
Brian Paul4d053dd2000-01-14 04:45:47 +00001213 /* Renderer and client attribute stacks */
1214 ctx->AttribStackDepth = 0;
1215 ctx->ClientAttribStackDepth = 0;
1216
Brian Paul13811372000-04-12 00:27:37 +00001217 /* Display list */
1218 ctx->CallDepth = 0;
1219 ctx->ExecuteFlag = GL_TRUE;
1220 ctx->CompileFlag = GL_FALSE;
1221 ctx->CurrentListPtr = NULL;
1222 ctx->CurrentBlock = NULL;
1223 ctx->CurrentListNum = 0;
1224 ctx->CurrentPos = 0;
1225
1226 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001227 _mesa_init_colortable(&ctx->ColorTable);
1228 _mesa_init_colortable(&ctx->ProxyColorTable);
1229 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1230 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1231 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1232 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001233
Brian Paul4d053dd2000-01-14 04:45:47 +00001234 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001235 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001236 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001237 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001238
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001239 ctx->_NeedNormals = 0;
1240 ctx->_NeedEyeCoords = 0;
1241 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001242
Brian Paul4d053dd2000-01-14 04:45:47 +00001243 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1244
1245 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001246 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001247 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001248
1249 /* For debug/development only */
1250 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1251 ctx->FirstTimeCurrent = GL_TRUE;
1252
1253 /* Dither disable */
1254 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1255 if (ctx->NoDither) {
1256 if (getenv("MESA_DEBUG")) {
1257 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001258 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001259 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001260 }
1261}
1262
1263
1264
1265
jtgafb833d1999-08-19 00:55:39 +00001266/*
1267 * Allocate the proxy textures. If we run out of memory part way through
1268 * the allocations clean up and return GL_FALSE.
1269 * Return: GL_TRUE=success, GL_FALSE=failure
1270 */
Brian Paul178a1c52000-04-22 01:05:00 +00001271static GLboolean
1272alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001273{
1274 GLboolean out_of_memory;
1275 GLint i;
1276
Brian Paula8523782000-11-19 23:10:25 +00001277 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001278 if (!ctx->Texture.Proxy1D) {
1279 return GL_FALSE;
1280 }
1281
Brian Paula8523782000-11-19 23:10:25 +00001282 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001283 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001284 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001285 return GL_FALSE;
1286 }
1287
Brian Paula8523782000-11-19 23:10:25 +00001288 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001289 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001290 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1291 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1292 return GL_FALSE;
1293 }
1294
1295 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1296 if (!ctx->Texture.ProxyCubeMap) {
1297 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1298 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1299 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001300 return GL_FALSE;
1301 }
1302
1303 out_of_memory = GL_FALSE;
1304 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001305 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1306 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1307 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001308 if (!ctx->Texture.Proxy1D->Image[i]
1309 || !ctx->Texture.Proxy2D->Image[i]
1310 || !ctx->Texture.Proxy3D->Image[i]) {
1311 out_of_memory = GL_TRUE;
1312 }
1313 }
1314 if (out_of_memory) {
1315 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1316 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001317 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001318 }
1319 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001320 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001321 }
1322 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001323 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001324 }
1325 }
Brian Paula8523782000-11-19 23:10:25 +00001326 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1327 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1328 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001329 return GL_FALSE;
1330 }
1331 else {
1332 return GL_TRUE;
1333 }
1334}
1335
1336
jtgafb833d1999-08-19 00:55:39 +00001337/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001338 * Initialize a GLcontext struct. This includes allocating all the
1339 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001340 */
Brian Paul178a1c52000-04-22 01:05:00 +00001341GLboolean
1342_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001343 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001344 GLcontext *share_list,
1345 void *driver_ctx,
1346 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001347{
Brian Paul5fb84d22000-05-24 15:04:45 +00001348 GLuint dispatchSize;
1349
jtgafb833d1999-08-19 00:55:39 +00001350 (void) direct; /* not used */
1351
jtgafb833d1999-08-19 00:55:39 +00001352 /* misc one-time initializations */
1353 one_time_init();
1354
Brian Paulb1394fa2000-09-26 20:53:53 +00001355 /**
1356 ** OpenGL SI stuff
1357 **/
1358 if (!ctx->imports.malloc) {
1359 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1360 }
1361 /* exports are setup by the device driver */
1362
jtgafb833d1999-08-19 00:55:39 +00001363 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001364 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001365 ctx->DrawBuffer = NULL;
1366 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001367
jtgafb833d1999-08-19 00:55:39 +00001368 if (share_list) {
1369 /* share the group of display lists of another context */
1370 ctx->Shared = share_list->Shared;
1371 }
1372 else {
1373 /* allocate new group of display lists */
1374 ctx->Shared = alloc_shared_state();
1375 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001376 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001377 }
1378 }
Brian Paul9560f052000-01-31 23:11:39 +00001379 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001380 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001381 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001382
Brian Paul4d053dd2000-01-14 04:45:47 +00001383 init_attrib_groups( ctx );
1384
Brian Paulb6bcae52001-01-23 23:39:36 +00001385 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001386 ctx->Color.DrawBuffer = GL_BACK;
1387 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1388 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1389 ctx->Pixel.ReadBuffer = GL_BACK;
1390 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1391 }
1392 else {
1393 ctx->Color.DrawBuffer = GL_FRONT;
1394 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1395 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1396 ctx->Pixel.ReadBuffer = GL_FRONT;
1397 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1398 }
1399
jtgafb833d1999-08-19 00:55:39 +00001400 if (!alloc_proxy_textures(ctx)) {
1401 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001402 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001403 }
jtgafb833d1999-08-19 00:55:39 +00001404
Brian Paulf59afc92000-05-23 23:23:00 +00001405 /* register the most recent extension functions with libGL */
1406 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1407 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1408 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1409 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1410 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1411 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1412 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1413 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1414
Brian Paul5fb84d22000-05-24 15:04:45 +00001415 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1416 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1417 * Mesa we do this to accomodate different versions of libGL and various
1418 * DRI drivers.
1419 */
1420 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1421 sizeof(struct _glapi_table) / sizeof(void *));
1422
Brian Paulfbd8f211999-11-11 01:22:25 +00001423 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001424 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1425 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001426 if (!ctx->Exec || !ctx->Save) {
1427 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001428 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001429 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001430 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001431 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1432 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001433 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001434
Keith Whitwellad2ac212000-11-24 10:25:05 +00001435 ctx->ExecPrefersFloat = GL_FALSE;
1436 ctx->SavePrefersFloat = GL_FALSE;
1437
Brian Paulb6bcae52001-01-23 23:39:36 +00001438 /* Z buffer stuff */
1439 if (ctx->Visual.depthBits == 0) {
1440 /* Special case. Even if we don't have a depth buffer we need
1441 * good values for DepthMax for Z vertex transformation purposes
1442 * and for per-fragment fog computation.
1443 */
1444 ctx->DepthMax = 1 << 16;
1445 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1446 }
1447 else if (ctx->Visual.depthBits < 32) {
1448 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1449 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1450 }
1451 else {
1452 /* Special case since shift values greater than or equal to the
1453 * number of bits in the left hand expression's type are undefined.
1454 */
1455 ctx->DepthMax = 0xffffffff;
1456 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1457 }
1458 ctx->MRD = 2.0; /* XXX temporary value */
1459
1460
Brian Paul3b18a362000-09-26 15:27:20 +00001461#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001462 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1463#if 0
1464 /* Brian: do you want to have CreateContext fail here,
1465 or should we just trap in NewTrace (currently done)? */
1466 if (!(ctx->TraceCtx)) {
1467 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001468 FREE( ctx->Exec );
1469 FREE( ctx->Save );
1470 return GL_FALSE;
1471 }
1472#endif
1473 trInitContext(ctx->TraceCtx);
1474
1475 ctx->TraceDispatch = (struct _glapi_table *)
1476 CALLOC(dispatchSize * sizeof(void*));
1477#if 0
1478 if (!(ctx->TraceCtx)) {
1479 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001480 FREE( ctx->Exec );
1481 FREE( ctx->Save );
1482 FREE( ctx->TraceCtx );
1483 return GL_FALSE;
1484 }
1485#endif
1486 trInitDispatch(ctx->TraceDispatch);
1487#endif
1488
Brian Paul4d053dd2000-01-14 04:45:47 +00001489 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001490}
1491
jtgafb833d1999-08-19 00:55:39 +00001492
1493
1494/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001495 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001496 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001497 * sharelist - another context to share display lists with or NULL
1498 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001499 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001500 */
Brian Paul178a1c52000-04-22 01:05:00 +00001501GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001502_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001503 GLcontext *share_list,
1504 void *driver_ctx,
1505 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001506{
1507 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1508 if (!ctx) {
1509 return NULL;
1510 }
1511
Brian Paul178a1c52000-04-22 01:05:00 +00001512 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001513 return ctx;
1514 }
1515 else {
1516 FREE(ctx);
1517 return NULL;
1518 }
1519}
1520
1521
1522
1523/*
1524 * Free the data associated with the given context.
1525 * But don't free() the GLcontext struct itself!
1526 */
Brian Paul178a1c52000-04-22 01:05:00 +00001527void
Brian Paulb1394fa2000-09-26 20:53:53 +00001528_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001529{
Brian Paul4d053dd2000-01-14 04:45:47 +00001530 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001531 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001532
1533 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001534 if (ctx == _mesa_get_current_context()) {
1535 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001536 }
1537
Keith Whitwell23caf202000-11-16 21:05:34 +00001538 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001539 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001540 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001541 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001542 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001543 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001544 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001545 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001546 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001547 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001548 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001549 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001550 }
1551 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001552
Brian Paul9560f052000-01-31 23:11:39 +00001553 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001554 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001555 assert(ctx->Shared->RefCount >= 0);
1556 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1557 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001558 /* free shared state */
1559 free_shared_state( ctx, ctx->Shared );
1560 }
1561
Keith Whitwell14940c42000-11-05 18:40:57 +00001562 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001563 FREE( s );
1564 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001565 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001566
1567 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001568 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1569 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1570 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001571
1572 /* Free evaluator data */
1573 if (ctx->EvalMap.Map1Vertex3.Points)
1574 FREE( ctx->EvalMap.Map1Vertex3.Points );
1575 if (ctx->EvalMap.Map1Vertex4.Points)
1576 FREE( ctx->EvalMap.Map1Vertex4.Points );
1577 if (ctx->EvalMap.Map1Index.Points)
1578 FREE( ctx->EvalMap.Map1Index.Points );
1579 if (ctx->EvalMap.Map1Color4.Points)
1580 FREE( ctx->EvalMap.Map1Color4.Points );
1581 if (ctx->EvalMap.Map1Normal.Points)
1582 FREE( ctx->EvalMap.Map1Normal.Points );
1583 if (ctx->EvalMap.Map1Texture1.Points)
1584 FREE( ctx->EvalMap.Map1Texture1.Points );
1585 if (ctx->EvalMap.Map1Texture2.Points)
1586 FREE( ctx->EvalMap.Map1Texture2.Points );
1587 if (ctx->EvalMap.Map1Texture3.Points)
1588 FREE( ctx->EvalMap.Map1Texture3.Points );
1589 if (ctx->EvalMap.Map1Texture4.Points)
1590 FREE( ctx->EvalMap.Map1Texture4.Points );
1591
1592 if (ctx->EvalMap.Map2Vertex3.Points)
1593 FREE( ctx->EvalMap.Map2Vertex3.Points );
1594 if (ctx->EvalMap.Map2Vertex4.Points)
1595 FREE( ctx->EvalMap.Map2Vertex4.Points );
1596 if (ctx->EvalMap.Map2Index.Points)
1597 FREE( ctx->EvalMap.Map2Index.Points );
1598 if (ctx->EvalMap.Map2Color4.Points)
1599 FREE( ctx->EvalMap.Map2Color4.Points );
1600 if (ctx->EvalMap.Map2Normal.Points)
1601 FREE( ctx->EvalMap.Map2Normal.Points );
1602 if (ctx->EvalMap.Map2Texture1.Points)
1603 FREE( ctx->EvalMap.Map2Texture1.Points );
1604 if (ctx->EvalMap.Map2Texture2.Points)
1605 FREE( ctx->EvalMap.Map2Texture2.Points );
1606 if (ctx->EvalMap.Map2Texture3.Points)
1607 FREE( ctx->EvalMap.Map2Texture3.Points );
1608 if (ctx->EvalMap.Map2Texture4.Points)
1609 FREE( ctx->EvalMap.Map2Texture4.Points );
1610
Brian Paul4bdcfe52000-04-17 17:57:04 +00001611 _mesa_free_colortable_data( &ctx->ColorTable );
1612 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1613 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1614 _mesa_free_colortable_data( &ctx->Texture.Palette );
1615
Brian Paul69755402001-02-26 23:58:12 +00001616 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001617
1618 FREE(ctx->Exec);
1619 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001620}
1621
1622
1623
1624/*
1625 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001626 */
Brian Paul178a1c52000-04-22 01:05:00 +00001627void
Brian Paulb1394fa2000-09-26 20:53:53 +00001628_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001629{
1630 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001631 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001632 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001633 }
1634}
1635
1636
1637
1638/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001639 * Called by the driver after both the context and driver are fully
1640 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001641 */
Brian Paul178a1c52000-04-22 01:05:00 +00001642void
Brian Paulb1394fa2000-09-26 20:53:53 +00001643_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001644{
Brian Paul08836342001-03-03 20:33:27 +00001645 _mesa_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001646}
1647
1648
1649
1650/*
1651 * Copy attribute groups from one context to another.
1652 * Input: src - source context
1653 * dst - destination context
1654 * mask - bitwise OR of GL_*_BIT flags
1655 */
Brian Paul178a1c52000-04-22 01:05:00 +00001656void
Brian Paulb1394fa2000-09-26 20:53:53 +00001657_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001658{
1659 if (mask & GL_ACCUM_BUFFER_BIT) {
1660 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1661 }
1662 if (mask & GL_COLOR_BUFFER_BIT) {
1663 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1664 }
1665 if (mask & GL_CURRENT_BIT) {
1666 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1667 }
1668 if (mask & GL_DEPTH_BUFFER_BIT) {
1669 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1670 }
1671 if (mask & GL_ENABLE_BIT) {
1672 /* no op */
1673 }
1674 if (mask & GL_EVAL_BIT) {
1675 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1676 }
1677 if (mask & GL_FOG_BIT) {
1678 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1679 }
1680 if (mask & GL_HINT_BIT) {
1681 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1682 }
1683 if (mask & GL_LIGHTING_BIT) {
1684 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001685 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001686 }
1687 if (mask & GL_LINE_BIT) {
1688 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1689 }
1690 if (mask & GL_LIST_BIT) {
1691 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1692 }
1693 if (mask & GL_PIXEL_MODE_BIT) {
1694 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1695 }
1696 if (mask & GL_POINT_BIT) {
1697 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1698 }
1699 if (mask & GL_POLYGON_BIT) {
1700 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1701 }
1702 if (mask & GL_POLYGON_STIPPLE_BIT) {
1703 /* Use loop instead of MEMCPY due to problem with Portland Group's
1704 * C compiler. Reported by John Stone.
1705 */
1706 int i;
1707 for (i=0;i<32;i++) {
1708 dst->PolygonStipple[i] = src->PolygonStipple[i];
1709 }
1710 }
1711 if (mask & GL_SCISSOR_BIT) {
1712 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1713 }
1714 if (mask & GL_STENCIL_BUFFER_BIT) {
1715 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1716 }
1717 if (mask & GL_TEXTURE_BIT) {
1718 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1719 }
1720 if (mask & GL_TRANSFORM_BIT) {
1721 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1722 }
1723 if (mask & GL_VIEWPORT_BIT) {
1724 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1725 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001726 /* XXX FIXME: Call callbacks?
1727 */
1728 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001729}
1730
1731
jtgafb833d1999-08-19 00:55:39 +00001732/*
Brian Paul00037781999-12-17 14:52:35 +00001733 * Set the current context, binding the given frame buffer to the context.
1734 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001735void
1736_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001737{
Brian Paulb1394fa2000-09-26 20:53:53 +00001738 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001739}
1740
1741
Keith Whitwell23caf202000-11-16 21:05:34 +00001742static void print_info( void )
1743{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001744 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001745 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001746 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001747 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001748 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001749 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001750 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001751 (char *) _mesa_GetString(GL_EXTENSIONS));
1752#if defined(THREADS)
1753 fprintf(stderr, "Mesa thread-safe: YES\n");
1754#else
1755 fprintf(stderr, "Mesa thread-safe: NO\n");
1756#endif
1757#if defined(USE_X86_ASM)
1758 fprintf(stderr, "Mesa x86-optimized: YES\n");
1759#else
1760 fprintf(stderr, "Mesa x86-optimized: NO\n");
1761#endif
1762}
1763
1764
Brian Paul00037781999-12-17 14:52:35 +00001765/*
1766 * Bind the given context to the given draw-buffer and read-buffer
1767 * and make it the current context for this thread.
1768 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001769void
1770_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1771 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001772{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001773 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001774 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001775
Brian Paulbe3602d2001-02-28 00:27:48 +00001776 /* Check that the context's and framebuffer's visuals are compatible.
1777 * We could do a lot more checking here but this'll catch obvious
1778 * problems.
1779 */
1780 if (newCtx && drawBuffer && readBuffer) {
1781 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1782 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1783 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1784 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1785 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1786 return; /* incompatible */
1787 }
1788 }
1789
Brian Paul00037781999-12-17 14:52:35 +00001790 /* We call this function periodically (just here for now) in
1791 * order to detect when multithreading has begun.
1792 */
1793 _glapi_check_multithread();
1794
Brian Paulf9b97d92000-01-28 20:17:42 +00001795 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001796 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001797
1798
1799 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001800 _glapi_set_dispatch(NULL); /* none current */
1801 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001802 else {
1803 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001804
Keith Whitwell23caf202000-11-16 21:05:34 +00001805 if (drawBuffer && readBuffer) {
1806 /* TODO: check if newCtx and buffer's visual match??? */
1807 newCtx->DrawBuffer = drawBuffer;
1808 newCtx->ReadBuffer = readBuffer;
1809 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001810 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001811 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001812
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001813 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001814 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1815
1816 /* We can use this to help debug user's problems. Tell them to set
1817 * the MESA_INFO env variable before running their app. Then the
1818 * first time each context is made current we'll print some useful
1819 * information.
1820 */
1821 if (newCtx->FirstTimeCurrent) {
1822 if (getenv("MESA_INFO")) {
1823 print_info();
1824 }
1825 newCtx->FirstTimeCurrent = GL_FALSE;
1826 }
Brian Paul00037781999-12-17 14:52:35 +00001827 }
1828}
1829
1830
1831
1832/*
1833 * Return current context handle for the calling thread.
1834 * This isn't the fastest way to get the current context.
1835 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1836 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001837GLcontext *
1838_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001839{
Brian Paulf9b97d92000-01-28 20:17:42 +00001840 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001841}
1842
1843
1844
1845/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001846 * This should be called by device drivers just before they do a
1847 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001848 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001849void
1850_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001851{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001852 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001853}
1854
1855
Brian Paul00037781999-12-17 14:52:35 +00001856
Brian Paulfbd8f211999-11-11 01:22:25 +00001857/*
1858 * Return pointer to this context's current API dispatch table.
1859 * It'll either be the immediate-mode execute dispatcher or the
1860 * display list compile dispatcher.
1861 */
1862struct _glapi_table *
1863_mesa_get_dispatch(GLcontext *ctx)
1864{
1865 return ctx->CurrentDispatch;
1866}
1867
1868
1869
jtgafb833d1999-08-19 00:55:39 +00001870/**********************************************************************/
1871/***** Miscellaneous functions *****/
1872/**********************************************************************/
1873
1874
1875/*
1876 * This function is called when the Mesa user has stumbled into a code
1877 * path which may not be implemented fully or correctly.
1878 */
Brian Paul08836342001-03-03 20:33:27 +00001879void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001880{
1881 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paul413d6a22000-05-26 14:44:59 +00001882 fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
jtgafb833d1999-08-19 00:55:39 +00001883 (void) ctx;
1884}
1885
1886
1887
1888/*
1889 * This is called to inform the user that he or she has tried to do
1890 * something illogical or if there's likely a bug in their program
1891 * (like enabled depth testing without a depth buffer).
1892 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001893void
1894_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001895{
Brian Paulb1394fa2000-09-26 20:53:53 +00001896 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001897}
1898
1899
1900
Brian Paulfa9df402000-02-02 19:16:46 +00001901/*
1902 * Compile an error into current display list.
1903 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001904void
1905_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001906{
1907 if (ctx->CompileFlag)
Brian Paul08836342001-03-03 20:33:27 +00001908 _mesa_save_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001909
1910 if (ctx->ExecuteFlag)
Brian Paul08836342001-03-03 20:33:27 +00001911 _mesa_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001912}
1913
1914
Brian Paulfa9df402000-02-02 19:16:46 +00001915
jtgafb833d1999-08-19 00:55:39 +00001916/*
1917 * This is Mesa's error handler. Normally, all that's done is the updating
1918 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1919 * environment variable "MESA_DEBUG" is defined then a real error message
1920 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001921 * Input: ctx - the GL context
1922 * error - the error value
1923 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001924 */
Brian Paul7eb06032000-07-14 04:13:40 +00001925void
Brian Paul08836342001-03-03 20:33:27 +00001926_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001927{
Brian Paul7eb06032000-07-14 04:13:40 +00001928 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001929 GLboolean debug;
1930
1931#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001932 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001933 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001934 else
1935 debug = GL_TRUE;
1936#else
1937 if (debugEnv)
1938 debug = GL_TRUE;
1939 else
1940 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001941#endif
1942
1943 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001944 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001945 switch (error) {
1946 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001947 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001948 break;
1949 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001950 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001951 break;
1952 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001953 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001954 break;
1955 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001956 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001957 break;
1958 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001959 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001960 break;
1961 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001962 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001963 break;
1964 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001965 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001966 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001967 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001968 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001969 break;
jtgafb833d1999-08-19 00:55:39 +00001970 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001971 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001972 break;
1973 }
Brian Paul7eb06032000-07-14 04:13:40 +00001974 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001975 }
1976
Brian Paul7eb06032000-07-14 04:13:40 +00001977 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001978 ctx->ErrorValue = error;
1979 }
1980
1981 /* Call device driver's error handler, if any. This is used on the Mac. */
1982 if (ctx->Driver.Error) {
1983 (*ctx->Driver.Error)( ctx );
1984 }
1985}
1986
1987
1988
Brian Paulfa9df402000-02-02 19:16:46 +00001989void
1990_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00001991{
Brian Paulfa9df402000-02-02 19:16:46 +00001992 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001993 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001994 if (ctx->Driver.Finish) {
1995 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001996 }
1997}
1998
1999
2000
Brian Paulfa9df402000-02-02 19:16:46 +00002001void
2002_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002003{
Brian Paulfa9df402000-02-02 19:16:46 +00002004 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002005 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002006 if (ctx->Driver.Flush) {
2007 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002008 }
jtgafb833d1999-08-19 00:55:39 +00002009}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002010
2011
2012
Keith Whitwellcab974c2000-12-26 05:09:27 +00002013const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002014 "GL_POINTS",
2015 "GL_LINES",
2016 "GL_LINE_LOOP",
2017 "GL_LINE_STRIP",
2018 "GL_TRIANGLES",
2019 "GL_TRIANGLE_STRIP",
2020 "GL_TRIANGLE_FAN",
2021 "GL_QUADS",
2022 "GL_QUAD_STRIP",
2023 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002024 "outside begin/end",
2025 "inside unkown primitive",
2026 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002027};
2028
Brian Paul1c56fdc2000-09-17 21:56:07 +00002029
2030GLenum gl_reduce_prim[GL_POLYGON+1] = {
2031 GL_POINTS,
2032 GL_LINES,
2033 GL_LINES,
2034 GL_LINES,
2035 GL_TRIANGLES,
2036 GL_TRIANGLES,
2037 GL_TRIANGLES,
2038 GL_TRIANGLES,
2039 GL_TRIANGLES,
2040 GL_TRIANGLES,
Gareth Hughesfc2427e2000-10-23 00:16:28 +00002041};