blob: 0b3e23aafd660a7e630fcb4bd67e7c06f4b9b209 [file] [log] [blame]
Brian Paul10d7f542002-06-17 23:38:14 +00001/* $Id: context.c,v 1.171 2002/06/17 23:38:14 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000052#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
Brian Paul9a33a112002-06-13 04:28:29 +000081static void
82free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
83
Brian Paul86b84272001-12-14 02:50:01 +000084
Brian Paulb1394fa2000-09-26 20:53:53 +000085/**********************************************************************/
86/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
87/**********************************************************************/
88
Brian Paul9a33a112002-06-13 04:28:29 +000089/* Called by window system/device driver (via gc->exports.destroyCurrent())
90 * when the rendering context is to be destroyed.
91 */
92GLboolean
93_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000094{
95 if (gc) {
96 _mesa_free_context_data(gc);
97 (*gc->imports.free)(gc, gc);
98 }
99 return GL_TRUE;
100}
101
Brian Paul9a33a112002-06-13 04:28:29 +0000102/* Called by window system/device driver (via gc->exports.loseCurrent())
103 * when the rendering context is made non-current.
104 */
105GLboolean
106_mesa_loseCurrent(__GLcontext *gc)
107{
108 /* XXX unbind context from thread */
109 return GL_TRUE;
110}
111
112/* Called by window system/device driver (via gc->exports.makeCurrent())
113 * when the rendering context is made current.
114 */
115GLboolean
116_mesa_makeCurrent(__GLcontext *gc)
117{
118 /* XXX bind context to thread */
119 return GL_TRUE;
120}
121
122/* Called by window system/device driver - yadda, yadda, yadda.
123 * See above comments.
124 */
125GLboolean
126_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
127{
128 if (gc && gcShare && gc->Shared && gcShare->Shared) {
129 gc->Shared->RefCount--;
130 if (gc->Shared->RefCount == 0) {
131 free_shared_state(gc, gc->Shared);
132 }
133 gc->Shared = gcShare->Shared;
134 gc->Shared->RefCount++;
135 return GL_TRUE;
136 }
137 else {
138 return GL_FALSE;
139 }
140}
141
142GLboolean
143_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
144{
145 if (dst && src) {
146 _mesa_copy_context( src, dst, mask );
147 return GL_TRUE;
148 }
149 else {
150 return GL_FALSE;
151 }
152}
153
154GLboolean
155_mesa_forceCurrent(__GLcontext *gc)
156{
157 return GL_TRUE;
158}
159
160GLboolean
161_mesa_notifyResize(__GLcontext *gc)
162{
163 GLint x, y;
164 GLuint width, height;
165 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
166 if (!d || !d->getDrawableSize)
167 return GL_FALSE;
168 d->getDrawableSize( d, &x, &y, &width, &height );
169 /* update viewport, resize software buffers, etc. */
170 return GL_TRUE;
171}
172
173void
174_mesa_notifyDestroy(__GLcontext *gc)
175{
176}
177
178/* Called by window system just before swapping buffers.
179 * We have to finish any pending rendering.
180 */
181void
182_mesa_notifySwapBuffers(__GLcontext *gc)
183{
184 FLUSH_VERTICES( gc, 0 );
185}
186
187struct __GLdispatchStateRec *
188_mesa_dispatchExec(__GLcontext *gc)
189{
190 return NULL;
191}
192
193void
194_mesa_beginDispatchOverride(__GLcontext *gc)
195{
196}
197
198void
199_mesa_endDispatchOverride(__GLcontext *gc)
200{
201}
202
203/* Setup the exports. The window system will call these functions
204 * when it needs Mesa to do something.
205 * NOTE: Device drivers should override these functions! For example,
206 * the Xlib driver should plug in the XMesa*-style functions into this
207 * structure. The XMesa-style functions should then call the _mesa_*
208 * version of these functions. This is an approximation to OO design
209 * (inheritance and virtual functions).
210 */
211static void
212_mesa_init_default_exports(__GLexports *exports)
213{
214 exports->destroyContext = _mesa_destroyContext;
215 exports->loseCurrent = _mesa_loseCurrent;
216 exports->makeCurrent = _mesa_makeCurrent;
217 exports->shareContext = _mesa_shareContext;
218 exports->copyContext = _mesa_copyContext;
219 exports->forceCurrent = _mesa_forceCurrent;
220 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000221 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000222 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
223 exports->dispatchExec = _mesa_dispatchExec;
224 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
225 exports->endDispatchOverride = _mesa_endDispatchOverride;
226}
227
228
Brian Paulb1394fa2000-09-26 20:53:53 +0000229
230/* exported OpenGL SI interface */
231__GLcontext *
232__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
233{
234 GLcontext *ctx;
235
Brian Paul4753d602002-06-15 02:38:15 +0000236 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000237 if (ctx == NULL) {
238 return NULL;
239 }
Brian Paul9a33a112002-06-13 04:28:29 +0000240 ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
Brian Paulb1394fa2000-09-26 20:53:53 +0000241 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000242 _mesa_init_default_exports(&(ctx->exports));
Brian Paulb1394fa2000-09-26 20:53:53 +0000243
244 _mesa_initialize_visual(&ctx->Visual,
245 modes->rgbMode,
246 modes->doubleBufferMode,
247 modes->stereoMode,
248 modes->redBits,
249 modes->greenBits,
250 modes->blueBits,
251 modes->alphaBits,
252 modes->indexBits,
253 modes->depthBits,
254 modes->stencilBits,
255 modes->accumRedBits,
256 modes->accumGreenBits,
257 modes->accumBlueBits,
258 modes->accumAlphaBits,
259 0);
260
Brian Paul9a33a112002-06-13 04:28:29 +0000261 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000262
263 return ctx;
264}
265
266
267/* exported OpenGL SI interface */
268void
269__glCoreNopDispatch(void)
270{
271#if 0
272 /* SI */
273 __gl_dispatch = __glNopDispatchState;
274#else
275 /* Mesa */
276 _glapi_set_dispatch(NULL);
277#endif
278}
279
280
jtgafb833d1999-08-19 00:55:39 +0000281/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000282/***** GL Visual allocation/destruction *****/
283/**********************************************************************/
284
285
286/*
287 * Allocate a new GLvisual object.
288 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000289 * dbFlag - double buffering?
290 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000291 * depthBits - requested bits per depth buffer value
292 * Any value in [0, 32] is acceptable but the actual
293 * depth type will be GLushort or GLuint as needed.
294 * stencilBits - requested minimum bits per stencil buffer value
295 * accumBits - requested minimum bits per accum buffer component
296 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
297 * red/green/blue/alphaBits - number of bits per color component
298 * in frame buffer for RGB(A) mode.
299 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000300 * Return: pointer to new GLvisual or NULL if requested parameters can't
301 * be met.
302 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000303GLvisual *
304_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000305 GLboolean dbFlag,
306 GLboolean stereoFlag,
307 GLint redBits,
308 GLint greenBits,
309 GLint blueBits,
310 GLint alphaBits,
311 GLint indexBits,
312 GLint depthBits,
313 GLint stencilBits,
314 GLint accumRedBits,
315 GLint accumGreenBits,
316 GLint accumBlueBits,
317 GLint accumAlphaBits,
318 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
321 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000322 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000323 redBits, greenBits, blueBits, alphaBits,
324 indexBits, depthBits, stencilBits,
325 accumRedBits, accumGreenBits,
326 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000327 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000328 FREE(vis);
329 return NULL;
330 }
331 }
332 return vis;
333}
334
335
336/*
337 * Initialize the fields of the given GLvisual.
338 * Input: see _mesa_create_visual() above.
339 * Return: GL_TRUE = success
340 * GL_FALSE = failure.
341 */
342GLboolean
343_mesa_initialize_visual( GLvisual *vis,
344 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000345 GLboolean dbFlag,
346 GLboolean stereoFlag,
347 GLint redBits,
348 GLint greenBits,
349 GLint blueBits,
350 GLint alphaBits,
351 GLint indexBits,
352 GLint depthBits,
353 GLint stencilBits,
354 GLint accumRedBits,
355 GLint accumGreenBits,
356 GLint accumBlueBits,
357 GLint accumAlphaBits,
358 GLint numSamples )
359{
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 (void) numSamples;
361
Brian Paul178a1c52000-04-22 01:05:00 +0000362 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000363
Brian Pauled30dfa2000-03-03 17:47:39 +0000364 /* This is to catch bad values from device drivers not updated for
365 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
366 * bad value now (a 1-bit depth buffer!?!).
367 */
368 assert(depthBits == 0 || depthBits > 1);
369
370 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000371 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000372 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000373 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000374 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000375 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000376 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000377 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000378 }
379 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000380 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000381 }
382 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000383 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000384 }
385 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000386 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000387 }
388
Brian Paulb6bcae52001-01-23 23:39:36 +0000389 vis->rgbMode = rgbFlag;
390 vis->doubleBufferMode = dbFlag;
391 vis->stereoMode = stereoFlag;
392 vis->redBits = redBits;
393 vis->greenBits = greenBits;
394 vis->blueBits = blueBits;
395 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000396
Brian Paulb6bcae52001-01-23 23:39:36 +0000397 vis->indexBits = indexBits;
398 vis->depthBits = depthBits;
399 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
400 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
401 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
402 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
403 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000404
Brian Paul178a1c52000-04-22 01:05:00 +0000405 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000406}
407
408
Brian Paulb371e0d2000-03-31 01:05:51 +0000409void
410_mesa_destroy_visual( GLvisual *vis )
411{
412 FREE(vis);
413}
414
415
Brian Paul4d053dd2000-01-14 04:45:47 +0000416/**********************************************************************/
417/***** GL Framebuffer allocation/destruction *****/
418/**********************************************************************/
419
420
421/*
422 * Create a new framebuffer. A GLframebuffer is a struct which
423 * encapsulates the depth, stencil and accum buffers and related
424 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000425 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000426 * softwareDepth - create/use a software depth buffer?
427 * softwareStencil - create/use a software stencil buffer?
428 * softwareAccum - create/use a software accum buffer?
429 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000430 * Return: pointer to new GLframebuffer struct or NULL if error.
431 */
Brian Paul178a1c52000-04-22 01:05:00 +0000432GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000433_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000434 GLboolean softwareDepth,
435 GLboolean softwareStencil,
436 GLboolean softwareAccum,
437 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000438{
Brian Paul178a1c52000-04-22 01:05:00 +0000439 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
440 assert(visual);
441 if (buffer) {
442 _mesa_initialize_framebuffer(buffer, visual,
443 softwareDepth, softwareStencil,
444 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000445 }
Brian Paul178a1c52000-04-22 01:05:00 +0000446 return buffer;
447}
448
449
450/*
451 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000452 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000453 */
454void
455_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000456 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000457 GLboolean softwareDepth,
458 GLboolean softwareStencil,
459 GLboolean softwareAccum,
460 GLboolean softwareAlpha )
461{
462 assert(buffer);
463 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000464
Brian Paul85d81602002-06-17 23:36:31 +0000465 BZERO(buffer, sizeof(GLframebuffer));
466
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 /* sanity checks */
468 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000469 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 }
471 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000472 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000473 }
474 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000475 assert(visual->rgbMode);
476 assert(visual->accumRedBits > 0);
477 assert(visual->accumGreenBits > 0);
478 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000479 }
480 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000481 assert(visual->rgbMode);
482 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000483 }
484
Brian Paul75978bd2001-04-27 21:17:20 +0000485 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000486 buffer->UseSoftwareDepthBuffer = softwareDepth;
487 buffer->UseSoftwareStencilBuffer = softwareStencil;
488 buffer->UseSoftwareAccumBuffer = softwareAccum;
489 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000490}
491
492
Brian Paul4d053dd2000-01-14 04:45:47 +0000493/*
494 * Free a framebuffer struct and its buffers.
495 */
Brian Paul178a1c52000-04-22 01:05:00 +0000496void
Brian Paulb1394fa2000-09-26 20:53:53 +0000497_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000498{
499 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000500 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000501 FREE(buffer);
502 }
503}
504
505
Brian Paul75978bd2001-04-27 21:17:20 +0000506/*
507 * Free the data hanging off of <buffer>, but not <buffer> itself.
508 */
509void
510_mesa_free_framebuffer_data( GLframebuffer *buffer )
511{
512 if (!buffer)
513 return;
514
515 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->DepthBuffer = NULL;
518 }
519 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->Accum = NULL;
522 }
523 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->Stencil = NULL;
526 }
527 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000528 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000529 buffer->FrontLeftAlpha = NULL;
530 }
531 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000532 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000533 buffer->BackLeftAlpha = NULL;
534 }
535 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000536 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000537 buffer->FrontRightAlpha = NULL;
538 }
539 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000540 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000541 buffer->BackRightAlpha = NULL;
542 }
543}
544
545
Brian Paul4d053dd2000-01-14 04:45:47 +0000546
547/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000548/***** Context allocation, initialization, destroying *****/
549/**********************************************************************/
550
551
Brian Paul9560f052000-01-31 23:11:39 +0000552_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
553
554
jtgafb833d1999-08-19 00:55:39 +0000555/*
556 * This function just calls all the various one-time-init functions in Mesa.
557 */
Brian Paul178a1c52000-04-22 01:05:00 +0000558static void
Brian Paul4753d602002-06-15 02:38:15 +0000559one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000560{
561 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000562 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000563 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000564 /* do some implementation tests */
565 assert( sizeof(GLbyte) == 1 );
566 assert( sizeof(GLshort) >= 2 );
567 assert( sizeof(GLint) >= 4 );
568 assert( sizeof(GLubyte) == 1 );
569 assert( sizeof(GLushort) >= 2 );
570 assert( sizeof(GLuint) >= 4 );
571
Brian Paul08836342001-03-03 20:33:27 +0000572 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000573
Keith Whitwell23caf202000-11-16 21:05:34 +0000574 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000575 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000576
davem69775355a2001-06-05 23:54:00 +0000577#ifdef USE_SPARC_ASM
578 _mesa_init_sparc_glapi_relocs();
579#endif
Brian Paul4753d602002-06-15 02:38:15 +0000580 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000581 _glapi_noop_enable_warnings(GL_TRUE);
582 }
583 else {
584 _glapi_noop_enable_warnings(GL_FALSE);
585 }
586
jtgafb833d1999-08-19 00:55:39 +0000587#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4753d602002-06-15 02:38:15 +0000588 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000589#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000590
591 alreadyCalled = GL_TRUE;
592 }
Brian Paul9560f052000-01-31 23:11:39 +0000593 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000594}
595
596
Brian Paul86b84272001-12-14 02:50:01 +0000597static void
598init_matrix_stack( struct matrix_stack *stack,
599 GLuint maxDepth, GLuint dirtyFlag )
600{
601 GLuint i;
602
603 stack->Depth = 0;
604 stack->MaxDepth = maxDepth;
605 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000606 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000607 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000608 for (i = 0; i < maxDepth; i++) {
609 _math_matrix_ctr(&stack->Stack[i]);
610 _math_matrix_alloc_inv(&stack->Stack[i]);
611 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000612 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000613}
614
615
616static void
617free_matrix_stack( struct matrix_stack *stack )
618{
619 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000620 for (i = 0; i < stack->MaxDepth; i++) {
621 _math_matrix_dtr(&stack->Stack[i]);
622 }
Brian Paulc4afba32002-02-05 23:21:45 +0000623 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000624 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000625}
626
Brian Paul4d053dd2000-01-14 04:45:47 +0000627
jtgafb833d1999-08-19 00:55:39 +0000628/*
629 * Allocate and initialize a shared context state structure.
630 */
Brian Paul178a1c52000-04-22 01:05:00 +0000631static struct gl_shared_state *
632alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000633{
jtgafb833d1999-08-19 00:55:39 +0000634 struct gl_shared_state *ss;
635 GLboolean outOfMemory;
636
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000637 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000638 if (!ss)
639 return NULL;
640
Brian Paule4b684c2000-09-12 21:07:40 +0000641 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000642
Brian Paule4b684c2000-09-12 21:07:40 +0000643 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000644 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000645 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000646
647 /* Default Texture objects */
648 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000649
Brian Paul8afe7de2002-06-15 03:03:06 +0000650 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000651 if (!ss->Default1D) {
652 outOfMemory = GL_TRUE;
653 }
jtgafb833d1999-08-19 00:55:39 +0000654
Brian Paul8afe7de2002-06-15 03:03:06 +0000655 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000656 if (!ss->Default2D) {
657 outOfMemory = GL_TRUE;
658 }
Brian Paula8523782000-11-19 23:10:25 +0000659
Brian Paul8afe7de2002-06-15 03:03:06 +0000660 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000661 if (!ss->Default3D) {
662 outOfMemory = GL_TRUE;
663 }
Brian Paula8523782000-11-19 23:10:25 +0000664
Brian Paul8afe7de2002-06-15 03:03:06 +0000665 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
666 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000667 if (!ss->DefaultCubeMap) {
668 outOfMemory = GL_TRUE;
669 }
Brian Paul413d6a22000-05-26 14:44:59 +0000670
Brian Paul8afe7de2002-06-15 03:03:06 +0000671 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
672 GL_TEXTURE_RECTANGLE_NV);
673 if (!ss->DefaultRect) {
674 outOfMemory = GL_TRUE;
675 }
676
Brian Paul30f51ae2001-12-18 04:06:44 +0000677 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
678 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000679 /* Ran out of memory at some point. Free everything and return NULL */
680 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000681 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000682 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000683 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000684 if (ss->VertexPrograms)
685 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000686 if (ss->Default1D)
687 _mesa_free_texture_object(ss, ss->Default1D);
688 if (ss->Default2D)
689 _mesa_free_texture_object(ss, ss->Default2D);
690 if (ss->Default3D)
691 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000692 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000693 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000694 if (ss->DefaultRect)
695 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000696 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000697 return NULL;
698 }
699 else {
700 return ss;
701 }
702}
703
704
705/*
706 * Deallocate a shared state context and all children structures.
707 */
Brian Paul178a1c52000-04-22 01:05:00 +0000708static void
709free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000710{
711 /* Free display lists */
712 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000713 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000714 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000715 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000716 }
717 else {
718 break;
719 }
720 }
Brian Paulbb797902000-01-24 16:19:54 +0000721 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000722
723 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000724 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000725 if (ctx->Driver.DeleteTexture)
726 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
727 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000728 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000729 }
Brian Paulbb797902000-01-24 16:19:54 +0000730 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000731
Brian Paul30f51ae2001-12-18 04:06:44 +0000732 /* Free vertex programs */
733 while (1) {
734 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
735 if (prog) {
736 _mesa_delete_program(ctx, prog);
737 }
738 else {
739 break;
740 }
741 }
742 _mesa_DeleteHashTable(ss->VertexPrograms);
743
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000744 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000745}
746
747
748
jtgafb833d1999-08-19 00:55:39 +0000749/*
750 * Initialize the nth light. Note that the defaults for light 0 are
751 * different than the other lights.
752 */
Brian Paul178a1c52000-04-22 01:05:00 +0000753static void
754init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000755{
756 make_empty_list( l );
757
758 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
759 if (n==0) {
760 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
761 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
762 }
763 else {
764 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
765 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
766 }
767 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
768 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
769 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000770 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000771 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000772 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000773 l->ConstantAttenuation = 1.0;
774 l->LinearAttenuation = 0.0;
775 l->QuadraticAttenuation = 0.0;
776 l->Enabled = GL_FALSE;
777}
778
779
780
Brian Paul178a1c52000-04-22 01:05:00 +0000781static void
782init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000783{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000784 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000785 lm->LocalViewer = GL_FALSE;
786 lm->TwoSide = GL_FALSE;
787 lm->ColorControl = GL_SINGLE_COLOR;
788}
789
790
Brian Paul178a1c52000-04-22 01:05:00 +0000791static void
792init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000793{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000794 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
795 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
796 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
797 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000798 m->Shininess = 0.0;
799 m->AmbientIndex = 0;
800 m->DiffuseIndex = 1;
801 m->SpecularIndex = 1;
802}
803
804
805
Brian Paul178a1c52000-04-22 01:05:00 +0000806static void
807init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000808{
809 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
810
811 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000812 texUnit->CombineModeRGB = GL_MODULATE;
813 texUnit->CombineModeA = GL_MODULATE;
814 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
815 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
816 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
817 texUnit->CombineSourceA[0] = GL_TEXTURE;
818 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
819 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
820 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
821 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
822 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
823 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
824 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
825 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
826 texUnit->CombineScaleShiftRGB = 0;
827 texUnit->CombineScaleShiftA = 0;
828
jtgafb833d1999-08-19 00:55:39 +0000829 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
830 texUnit->TexGenEnabled = 0;
831 texUnit->GenModeS = GL_EYE_LINEAR;
832 texUnit->GenModeT = GL_EYE_LINEAR;
833 texUnit->GenModeR = GL_EYE_LINEAR;
834 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000835 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
836 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
837 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
838 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000839
jtgafb833d1999-08-19 00:55:39 +0000840 /* Yes, these plane coefficients are correct! */
841 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
842 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
843 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
844 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
845 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
847 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
848 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
849
Brian Paula8523782000-11-19 23:10:25 +0000850 texUnit->Current1D = ctx->Shared->Default1D;
851 texUnit->Current2D = ctx->Shared->Default2D;
852 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000853 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000854 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000855}
856
857
jtgafb833d1999-08-19 00:55:39 +0000858
Brian Paul4d053dd2000-01-14 04:45:47 +0000859
jtgafb833d1999-08-19 00:55:39 +0000860/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000861static void
862init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000863{
864 map->Order = 1;
865 map->u1 = 0.0;
866 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000867 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000868 if (map->Points) {
869 GLint i;
870 for (i=0;i<n;i++)
871 map->Points[i] = initial[i];
872 }
jtgafb833d1999-08-19 00:55:39 +0000873}
874
875
876/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000877static void
878init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000879{
880 map->Uorder = 1;
881 map->Vorder = 1;
882 map->u1 = 0.0;
883 map->u2 = 1.0;
884 map->v1 = 0.0;
885 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000886 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000887 if (map->Points) {
888 GLint i;
889 for (i=0;i<n;i++)
890 map->Points[i] = initial[i];
891 }
jtgafb833d1999-08-19 00:55:39 +0000892}
893
894
jtgafb833d1999-08-19 00:55:39 +0000895/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000896 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000897 */
Brian Paul178a1c52000-04-22 01:05:00 +0000898static void
899init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000900{
Brian Paul30f51ae2001-12-18 04:06:44 +0000901 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000902
Brian Paul4d053dd2000-01-14 04:45:47 +0000903 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000904
Brian Paulcd1cefa2001-06-13 14:56:14 +0000905 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
906 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
907
Brian Paul539cce52000-02-03 19:40:07 +0000908 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000909 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000910 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
911 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000912 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000913 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000914 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000915 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000916 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000917 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
918 ctx->Const.MinPointSize = MIN_POINT_SIZE;
919 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
920 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
921 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000922 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000923 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
924 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
925 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
926 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000927 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000928 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000929 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000930 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
931 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000932 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000933 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
934 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000935
Brian Paul30f51ae2001-12-18 04:06:44 +0000936 /* Initialize matrix stacks */
937 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
938 _NEW_MODELVIEW);
939 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
940 _NEW_PROJECTION);
941 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
942 _NEW_COLOR_MATRIX);
943 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
944 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
945 _NEW_TEXTURE_MATRIX);
946 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
947 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
948 _NEW_TRACK_MATRIX);
949 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000950
Brian Paul30f51ae2001-12-18 04:06:44 +0000951 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000952 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
953
Brian Paul4d053dd2000-01-14 04:45:47 +0000954 /* Accumulate buffer group */
955 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000956
Brian Paul4d053dd2000-01-14 04:45:47 +0000957 /* Color buffer group */
958 ctx->Color.IndexMask = 0xffffffff;
959 ctx->Color.ColorMask[0] = 0xff;
960 ctx->Color.ColorMask[1] = 0xff;
961 ctx->Color.ColorMask[2] = 0xff;
962 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000963 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000964 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000965 ctx->Color.DrawBuffer = GL_FRONT;
966 ctx->Color.AlphaEnabled = GL_FALSE;
967 ctx->Color.AlphaFunc = GL_ALWAYS;
968 ctx->Color.AlphaRef = 0;
969 ctx->Color.BlendEnabled = GL_FALSE;
970 ctx->Color.BlendSrcRGB = GL_ONE;
971 ctx->Color.BlendDstRGB = GL_ZERO;
972 ctx->Color.BlendSrcA = GL_ONE;
973 ctx->Color.BlendDstA = GL_ZERO;
974 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000975 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
976 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
977 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000978 ctx->Color.LogicOp = GL_COPY;
979 ctx->Color.DitherFlag = GL_TRUE;
980 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000981
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000983 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
984 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
985 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
986 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
987 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
988 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
989 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000990 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000991 ctx->Current.EdgeFlag = GL_TRUE;
992
Brian Paul4d053dd2000-01-14 04:45:47 +0000993 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
994 ctx->Current.RasterDistance = 0.0;
995 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
996 ctx->Current.RasterIndex = 1;
997 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000998 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000999 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001000
jtgafb833d1999-08-19 00:55:39 +00001001
Brian Paul4d053dd2000-01-14 04:45:47 +00001002 /* Depth buffer group */
1003 ctx->Depth.Test = GL_FALSE;
1004 ctx->Depth.Clear = 1.0;
1005 ctx->Depth.Func = GL_LESS;
1006 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001007 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001008
Brian Paul4d053dd2000-01-14 04:45:47 +00001009 /* Evaluators group */
1010 ctx->Eval.Map1Color4 = GL_FALSE;
1011 ctx->Eval.Map1Index = GL_FALSE;
1012 ctx->Eval.Map1Normal = GL_FALSE;
1013 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1014 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1015 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1016 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1017 ctx->Eval.Map1Vertex3 = GL_FALSE;
1018 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001019 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001020 ctx->Eval.Map2Color4 = GL_FALSE;
1021 ctx->Eval.Map2Index = GL_FALSE;
1022 ctx->Eval.Map2Normal = GL_FALSE;
1023 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1024 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1025 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1026 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1027 ctx->Eval.Map2Vertex3 = GL_FALSE;
1028 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001029 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001030 ctx->Eval.AutoNormal = GL_FALSE;
1031 ctx->Eval.MapGrid1un = 1;
1032 ctx->Eval.MapGrid1u1 = 0.0;
1033 ctx->Eval.MapGrid1u2 = 1.0;
1034 ctx->Eval.MapGrid2un = 1;
1035 ctx->Eval.MapGrid2vn = 1;
1036 ctx->Eval.MapGrid2u1 = 0.0;
1037 ctx->Eval.MapGrid2u2 = 1.0;
1038 ctx->Eval.MapGrid2v1 = 0.0;
1039 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001040
Brian Paul4d053dd2000-01-14 04:45:47 +00001041 /* Evaluator data */
1042 {
1043 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1044 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1045 static GLfloat index[1] = { 1.0 };
1046 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1047 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001048 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001049
Brian Paul4d053dd2000-01-14 04:45:47 +00001050 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1051 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1052 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1053 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1054 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1055 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1056 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1057 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1058 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001059 for (i = 0; i < 16; i++)
1060 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001061
Brian Paul4d053dd2000-01-14 04:45:47 +00001062 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1063 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1064 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1065 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1066 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1067 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1068 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1069 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1070 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001071 for (i = 0; i < 16; i++)
1072 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001073 }
jtgafb833d1999-08-19 00:55:39 +00001074
Brian Paul4d053dd2000-01-14 04:45:47 +00001075 /* Fog group */
1076 ctx->Fog.Enabled = GL_FALSE;
1077 ctx->Fog.Mode = GL_EXP;
1078 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1079 ctx->Fog.Index = 0.0;
1080 ctx->Fog.Density = 1.0;
1081 ctx->Fog.Start = 0.0;
1082 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001083 ctx->Fog.ColorSumEnabled = GL_FALSE;
1084 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001085
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 /* Hint group */
1087 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1088 ctx->Hint.PointSmooth = GL_DONT_CARE;
1089 ctx->Hint.LineSmooth = GL_DONT_CARE;
1090 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1091 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001092 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1093 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001094 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001095
Brian Paul0771d152000-04-07 00:19:41 +00001096 /* Histogram group */
1097 ctx->Histogram.Width = 0;
1098 ctx->Histogram.Format = GL_RGBA;
1099 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001100 ctx->Histogram.RedSize = 0;
1101 ctx->Histogram.GreenSize = 0;
1102 ctx->Histogram.BlueSize = 0;
1103 ctx->Histogram.AlphaSize = 0;
1104 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001105 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1106 ctx->Histogram.Count[i][0] = 0;
1107 ctx->Histogram.Count[i][1] = 0;
1108 ctx->Histogram.Count[i][2] = 0;
1109 ctx->Histogram.Count[i][3] = 0;
1110 }
1111
1112 /* Min/Max group */
1113 ctx->MinMax.Format = GL_RGBA;
1114 ctx->MinMax.Sink = GL_FALSE;
1115 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1116 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1117 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1118 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1119
Brian Paul4d053dd2000-01-14 04:45:47 +00001120 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001121 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001122
Brian Paul4d053dd2000-01-14 04:45:47 +00001123 /* Lighting group */
1124 for (i=0;i<MAX_LIGHTS;i++) {
1125 init_light( &ctx->Light.Light[i], i );
1126 }
1127 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001128
Brian Paul4d053dd2000-01-14 04:45:47 +00001129 init_lightmodel( &ctx->Light.Model );
1130 init_material( &ctx->Light.Material[0] );
1131 init_material( &ctx->Light.Material[1] );
1132 ctx->Light.ShadeModel = GL_SMOOTH;
1133 ctx->Light.Enabled = GL_FALSE;
1134 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1135 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001136 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1137 GL_FRONT_AND_BACK,
1138 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001139
Brian Paul4d053dd2000-01-14 04:45:47 +00001140 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001141
Brian Paul4d053dd2000-01-14 04:45:47 +00001142 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001143 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1144 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 for (i = 0 ; i < 10 ; i++) {
1146 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1147 s->shininess = -1;
1148 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001149 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001150 }
Brian Paul77d61af2000-06-28 04:20:21 +00001151
jtgafb833d1999-08-19 00:55:39 +00001152
Brian Paul4d053dd2000-01-14 04:45:47 +00001153 /* Line group */
1154 ctx->Line.SmoothFlag = GL_FALSE;
1155 ctx->Line.StippleFlag = GL_FALSE;
1156 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001157 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001158 ctx->Line.StipplePattern = 0xffff;
1159 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001160
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 /* Display List group */
1162 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001163
Brian Paul736fcbe2001-05-29 15:23:48 +00001164 /* Multisample */
1165 ctx->Multisample.Enabled = GL_FALSE;
1166 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1167 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1168 ctx->Multisample.SampleCoverage = GL_FALSE;
1169 ctx->Multisample.SampleCoverageValue = 1.0;
1170 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1171
Brian Paul4d053dd2000-01-14 04:45:47 +00001172 /* Pixel group */
1173 ctx->Pixel.RedBias = 0.0;
1174 ctx->Pixel.RedScale = 1.0;
1175 ctx->Pixel.GreenBias = 0.0;
1176 ctx->Pixel.GreenScale = 1.0;
1177 ctx->Pixel.BlueBias = 0.0;
1178 ctx->Pixel.BlueScale = 1.0;
1179 ctx->Pixel.AlphaBias = 0.0;
1180 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001181 ctx->Pixel.DepthBias = 0.0;
1182 ctx->Pixel.DepthScale = 1.0;
1183 ctx->Pixel.IndexOffset = 0;
1184 ctx->Pixel.IndexShift = 0;
1185 ctx->Pixel.ZoomX = 1.0;
1186 ctx->Pixel.ZoomY = 1.0;
1187 ctx->Pixel.MapColorFlag = GL_FALSE;
1188 ctx->Pixel.MapStencilFlag = GL_FALSE;
1189 ctx->Pixel.MapStoSsize = 1;
1190 ctx->Pixel.MapItoIsize = 1;
1191 ctx->Pixel.MapItoRsize = 1;
1192 ctx->Pixel.MapItoGsize = 1;
1193 ctx->Pixel.MapItoBsize = 1;
1194 ctx->Pixel.MapItoAsize = 1;
1195 ctx->Pixel.MapRtoRsize = 1;
1196 ctx->Pixel.MapGtoGsize = 1;
1197 ctx->Pixel.MapBtoBsize = 1;
1198 ctx->Pixel.MapAtoAsize = 1;
1199 ctx->Pixel.MapStoS[0] = 0;
1200 ctx->Pixel.MapItoI[0] = 0;
1201 ctx->Pixel.MapItoR[0] = 0.0;
1202 ctx->Pixel.MapItoG[0] = 0.0;
1203 ctx->Pixel.MapItoB[0] = 0.0;
1204 ctx->Pixel.MapItoA[0] = 0.0;
1205 ctx->Pixel.MapItoR8[0] = 0;
1206 ctx->Pixel.MapItoG8[0] = 0;
1207 ctx->Pixel.MapItoB8[0] = 0;
1208 ctx->Pixel.MapItoA8[0] = 0;
1209 ctx->Pixel.MapRtoR[0] = 0.0;
1210 ctx->Pixel.MapGtoG[0] = 0.0;
1211 ctx->Pixel.MapBtoB[0] = 0.0;
1212 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001213 ctx->Pixel.HistogramEnabled = GL_FALSE;
1214 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1215 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1216 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1217 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001218 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1219 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1220 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1221 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001222 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1223 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1224 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1225 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001226 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1227 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1228 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001229 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1230 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1231 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1232 for (i = 0; i < 3; i++) {
1233 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1234 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1235 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1236 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1237 }
Brian Paul67adba12000-12-09 20:35:54 +00001238 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1239 ctx->Convolution1D.Filter[i] = 0.0;
1240 ctx->Convolution2D.Filter[i] = 0.0;
1241 ctx->Separable2D.Filter[i] = 0.0;
1242 }
Brian Paul82b02f02000-05-07 20:37:40 +00001243 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1244 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001245
Brian Paul4d053dd2000-01-14 04:45:47 +00001246 /* Point group */
1247 ctx->Point.SmoothFlag = GL_FALSE;
1248 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001249 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001250 ctx->Point.Params[0] = 1.0;
1251 ctx->Point.Params[1] = 0.0;
1252 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001253 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001254 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001255 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001256 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001257 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1258 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1259 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1260 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1261 }
jtgafb833d1999-08-19 00:55:39 +00001262
Brian Paul4d053dd2000-01-14 04:45:47 +00001263 /* Polygon group */
1264 ctx->Polygon.CullFlag = GL_FALSE;
1265 ctx->Polygon.CullFaceMode = GL_BACK;
1266 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001267 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001268 ctx->Polygon.FrontMode = GL_FILL;
1269 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001270 ctx->Polygon.SmoothFlag = GL_FALSE;
1271 ctx->Polygon.StippleFlag = GL_FALSE;
1272 ctx->Polygon.OffsetFactor = 0.0F;
1273 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001274 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001275 ctx->Polygon.OffsetPoint = GL_FALSE;
1276 ctx->Polygon.OffsetLine = GL_FALSE;
1277 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001278
Brian Paul4d053dd2000-01-14 04:45:47 +00001279 /* Polygon Stipple group */
1280 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001281
Brian Paul4d053dd2000-01-14 04:45:47 +00001282 /* Scissor group */
1283 ctx->Scissor.Enabled = GL_FALSE;
1284 ctx->Scissor.X = 0;
1285 ctx->Scissor.Y = 0;
1286 ctx->Scissor.Width = 0;
1287 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001288
Brian Paul4d053dd2000-01-14 04:45:47 +00001289 /* Stencil group */
1290 ctx->Stencil.Enabled = GL_FALSE;
1291 ctx->Stencil.Function = GL_ALWAYS;
1292 ctx->Stencil.FailFunc = GL_KEEP;
1293 ctx->Stencil.ZPassFunc = GL_KEEP;
1294 ctx->Stencil.ZFailFunc = GL_KEEP;
1295 ctx->Stencil.Ref = 0;
1296 ctx->Stencil.ValueMask = STENCIL_MAX;
1297 ctx->Stencil.Clear = 0;
1298 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001299
Brian Paul4d053dd2000-01-14 04:45:47 +00001300 /* Texture group */
1301 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001302 ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
1303 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001304 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1305 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001306 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001307 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001308
Brian Paul4d053dd2000-01-14 04:45:47 +00001309 /* Transformation group */
1310 ctx->Transform.MatrixMode = GL_MODELVIEW;
1311 ctx->Transform.Normalize = GL_FALSE;
1312 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001313 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001314 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001315 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1316 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001317 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001318
Brian Paul4d053dd2000-01-14 04:45:47 +00001319 /* Viewport group */
1320 ctx->Viewport.X = 0;
1321 ctx->Viewport.Y = 0;
1322 ctx->Viewport.Width = 0;
1323 ctx->Viewport.Height = 0;
1324 ctx->Viewport.Near = 0.0;
1325 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001326 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001327
1328#define Sz 10
1329#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001330 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1331 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001332#undef Sz
1333#undef Tz
1334
Keith Whitwell14940c42000-11-05 18:40:57 +00001335 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1336 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001337
Brian Paul4d053dd2000-01-14 04:45:47 +00001338 /* Vertex arrays */
1339 ctx->Array.Vertex.Size = 4;
1340 ctx->Array.Vertex.Type = GL_FLOAT;
1341 ctx->Array.Vertex.Stride = 0;
1342 ctx->Array.Vertex.StrideB = 0;
1343 ctx->Array.Vertex.Ptr = NULL;
1344 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001345 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001346 ctx->Array.Normal.Type = GL_FLOAT;
1347 ctx->Array.Normal.Stride = 0;
1348 ctx->Array.Normal.StrideB = 0;
1349 ctx->Array.Normal.Ptr = NULL;
1350 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001351 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001352 ctx->Array.Color.Size = 4;
1353 ctx->Array.Color.Type = GL_FLOAT;
1354 ctx->Array.Color.Stride = 0;
1355 ctx->Array.Color.StrideB = 0;
1356 ctx->Array.Color.Ptr = NULL;
1357 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001358 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1359 ctx->Array.SecondaryColor.Size = 4;
1360 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1361 ctx->Array.SecondaryColor.Stride = 0;
1362 ctx->Array.SecondaryColor.StrideB = 0;
1363 ctx->Array.SecondaryColor.Ptr = NULL;
1364 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1365 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1366 ctx->Array.FogCoord.Size = 1;
1367 ctx->Array.FogCoord.Type = GL_FLOAT;
1368 ctx->Array.FogCoord.Stride = 0;
1369 ctx->Array.FogCoord.StrideB = 0;
1370 ctx->Array.FogCoord.Ptr = NULL;
1371 ctx->Array.FogCoord.Enabled = GL_FALSE;
1372 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001373 ctx->Array.Index.Type = GL_FLOAT;
1374 ctx->Array.Index.Stride = 0;
1375 ctx->Array.Index.StrideB = 0;
1376 ctx->Array.Index.Ptr = NULL;
1377 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001378 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001379 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1380 ctx->Array.TexCoord[i].Size = 4;
1381 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1382 ctx->Array.TexCoord[i].Stride = 0;
1383 ctx->Array.TexCoord[i].StrideB = 0;
1384 ctx->Array.TexCoord[i].Ptr = NULL;
1385 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001386 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001387 }
1388 ctx->Array.TexCoordInterleaveFactor = 1;
1389 ctx->Array.EdgeFlag.Stride = 0;
1390 ctx->Array.EdgeFlag.StrideB = 0;
1391 ctx->Array.EdgeFlag.Ptr = NULL;
1392 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001393 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001394 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1395
1396 /* Pixel transfer */
1397 ctx->Pack.Alignment = 4;
1398 ctx->Pack.RowLength = 0;
1399 ctx->Pack.ImageHeight = 0;
1400 ctx->Pack.SkipPixels = 0;
1401 ctx->Pack.SkipRows = 0;
1402 ctx->Pack.SkipImages = 0;
1403 ctx->Pack.SwapBytes = GL_FALSE;
1404 ctx->Pack.LsbFirst = GL_FALSE;
1405 ctx->Unpack.Alignment = 4;
1406 ctx->Unpack.RowLength = 0;
1407 ctx->Unpack.ImageHeight = 0;
1408 ctx->Unpack.SkipPixels = 0;
1409 ctx->Unpack.SkipRows = 0;
1410 ctx->Unpack.SkipImages = 0;
1411 ctx->Unpack.SwapBytes = GL_FALSE;
1412 ctx->Unpack.LsbFirst = GL_FALSE;
1413
1414 /* Feedback */
1415 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1416 ctx->Feedback.Buffer = NULL;
1417 ctx->Feedback.BufferSize = 0;
1418 ctx->Feedback.Count = 0;
1419
1420 /* Selection/picking */
1421 ctx->Select.Buffer = NULL;
1422 ctx->Select.BufferSize = 0;
1423 ctx->Select.BufferCount = 0;
1424 ctx->Select.Hits = 0;
1425 ctx->Select.NameStackDepth = 0;
1426
Brian Paul4d053dd2000-01-14 04:45:47 +00001427 /* Renderer and client attribute stacks */
1428 ctx->AttribStackDepth = 0;
1429 ctx->ClientAttribStackDepth = 0;
1430
Brian Paul13811372000-04-12 00:27:37 +00001431 /* Display list */
1432 ctx->CallDepth = 0;
1433 ctx->ExecuteFlag = GL_TRUE;
1434 ctx->CompileFlag = GL_FALSE;
1435 ctx->CurrentListPtr = NULL;
1436 ctx->CurrentBlock = NULL;
1437 ctx->CurrentListNum = 0;
1438 ctx->CurrentPos = 0;
1439
1440 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001441 _mesa_init_colortable(&ctx->ColorTable);
1442 _mesa_init_colortable(&ctx->ProxyColorTable);
1443 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1444 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1445 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1446 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001447
Brian Paul86b84272001-12-14 02:50:01 +00001448 /* GL_NV_vertex_program */
Brian Paul30f51ae2001-12-18 04:06:44 +00001449 ctx->VertexProgram.Current = NULL;
1450 ctx->VertexProgram.CurrentID = 0;
Brian Paul86b84272001-12-14 02:50:01 +00001451 ctx->VertexProgram.Enabled = GL_FALSE;
1452 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1453 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
1454 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1455 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1456 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1457 }
1458
Brian Paul4d053dd2000-01-14 04:45:47 +00001459 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001460 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001461 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001462 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001463
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001464 ctx->_NeedNormals = 0;
1465 ctx->_NeedEyeCoords = 0;
1466 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001467
Brian Paul4d053dd2000-01-14 04:45:47 +00001468 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1469
1470 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001471 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001472 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001473
1474 /* For debug/development only */
Brian Paul4753d602002-06-15 02:38:15 +00001475 ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001476 ctx->FirstTimeCurrent = GL_TRUE;
1477
1478 /* Dither disable */
Brian Paul4753d602002-06-15 02:38:15 +00001479 ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001480 if (ctx->NoDither) {
Brian Paul4753d602002-06-15 02:38:15 +00001481 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001482 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001483 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001484 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001485 }
1486}
1487
1488
1489
1490
jtgafb833d1999-08-19 00:55:39 +00001491/*
1492 * Allocate the proxy textures. If we run out of memory part way through
1493 * the allocations clean up and return GL_FALSE.
1494 * Return: GL_TRUE=success, GL_FALSE=failure
1495 */
Brian Paul178a1c52000-04-22 01:05:00 +00001496static GLboolean
1497alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001498{
1499 GLboolean out_of_memory;
1500 GLint i;
1501
Brian Paul8afe7de2002-06-15 03:03:06 +00001502 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001503 if (!ctx->Texture.Proxy1D) {
1504 return GL_FALSE;
1505 }
1506
Brian Paul8afe7de2002-06-15 03:03:06 +00001507 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001508 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001509 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001510 return GL_FALSE;
1511 }
1512
Brian Paul8afe7de2002-06-15 03:03:06 +00001513 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001514 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001515 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1516 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1517 return GL_FALSE;
1518 }
1519
Brian Paul8afe7de2002-06-15 03:03:06 +00001520 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1521 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001522 if (!ctx->Texture.ProxyCubeMap) {
1523 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1524 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1525 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001526 return GL_FALSE;
1527 }
1528
Brian Paul8afe7de2002-06-15 03:03:06 +00001529 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1530 GL_TEXTURE_RECTANGLE_NV);
1531 if (!ctx->Texture.ProxyRect) {
1532 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1533 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1534 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1535 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1536 return GL_FALSE;
1537 }
1538
jtgafb833d1999-08-19 00:55:39 +00001539 out_of_memory = GL_FALSE;
1540 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001541 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1542 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1543 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001544 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001545 if (!ctx->Texture.Proxy1D->Image[i]
1546 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001547 || !ctx->Texture.Proxy3D->Image[i]
1548 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001549 out_of_memory = GL_TRUE;
1550 }
1551 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001552 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1553 if (!ctx->Texture.ProxyRect->Image[0])
1554 out_of_memory = GL_TRUE;
1555
jtgafb833d1999-08-19 00:55:39 +00001556 if (out_of_memory) {
1557 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1558 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001559 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001560 }
1561 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001562 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001563 }
1564 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001565 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001566 }
Brian Paul172281d2001-07-26 20:02:10 +00001567 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1568 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1569 }
jtgafb833d1999-08-19 00:55:39 +00001570 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001571 if (ctx->Texture.ProxyRect->Image[0]) {
1572 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1573 }
Brian Paula8523782000-11-19 23:10:25 +00001574 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1575 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1576 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001577 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001578 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001579 return GL_FALSE;
1580 }
1581 else {
1582 return GL_TRUE;
1583 }
1584}
1585
1586
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001587static void add_debug_flags( const char *debug )
1588{
1589#ifdef MESA_DEBUG
1590 if (strstr(debug, "varray"))
1591 MESA_VERBOSE |= VERBOSE_VARRAY;
1592
1593 if (strstr(debug, "tex"))
1594 MESA_VERBOSE |= VERBOSE_TEXTURE;
1595
1596 if (strstr(debug, "imm"))
1597 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1598
1599 if (strstr(debug, "pipe"))
1600 MESA_VERBOSE |= VERBOSE_PIPELINE;
1601
1602 if (strstr(debug, "driver"))
1603 MESA_VERBOSE |= VERBOSE_DRIVER;
1604
1605 if (strstr(debug, "state"))
1606 MESA_VERBOSE |= VERBOSE_STATE;
1607
1608 if (strstr(debug, "api"))
1609 MESA_VERBOSE |= VERBOSE_API;
1610
1611 if (strstr(debug, "list"))
1612 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1613
1614 if (strstr(debug, "lighting"))
1615 MESA_VERBOSE |= VERBOSE_LIGHTING;
1616
1617 /* Debug flag:
1618 */
1619 if (strstr(debug, "flush"))
1620 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1621#endif
1622}
1623
1624
jtgafb833d1999-08-19 00:55:39 +00001625/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001626 * Initialize a GLcontext struct. This includes allocating all the
1627 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001628 */
Brian Paul178a1c52000-04-22 01:05:00 +00001629GLboolean
1630_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001631 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001632 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001633 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001634{
Brian Paul5fb84d22000-05-24 15:04:45 +00001635 GLuint dispatchSize;
1636
Brian Paul9a33a112002-06-13 04:28:29 +00001637 ASSERT(imports);
1638 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001639
Brian Paul4753d602002-06-15 02:38:15 +00001640 /* assing imports */
1641 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001642
Brian Paul9a33a112002-06-13 04:28:29 +00001643 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001644 _mesa_init_default_exports( &(ctx->exports) );
1645
1646 /* misc one-time initializations */
1647 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001648
1649#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001650 /**
1651 ** OpenGL SI stuff
1652 **/
1653 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001654 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001655 }
1656 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001657#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001658
Brian Paul9a33a112002-06-13 04:28:29 +00001659 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001660 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001661 ctx->DrawBuffer = NULL;
1662 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001663
jtgafb833d1999-08-19 00:55:39 +00001664 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001665 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001666 ctx->Shared = share_list->Shared;
1667 }
1668 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001669 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001670 ctx->Shared = alloc_shared_state();
1671 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001672 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001673 }
1674 }
Brian Paul9560f052000-01-31 23:11:39 +00001675 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001676 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001677 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001678
Brian Paul5a2f32b2001-04-25 18:21:05 +00001679 /* Effectively bind the default textures to all texture units */
1680 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1681 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1682 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1683 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001684 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001685
Brian Paul4d053dd2000-01-14 04:45:47 +00001686 init_attrib_groups( ctx );
1687
Brian Paulb6bcae52001-01-23 23:39:36 +00001688 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001689 ctx->Color.DrawBuffer = GL_BACK;
1690 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1691 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1692 ctx->Pixel.ReadBuffer = GL_BACK;
1693 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1694 }
1695 else {
1696 ctx->Color.DrawBuffer = GL_FRONT;
1697 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1698 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1699 ctx->Pixel.ReadBuffer = GL_FRONT;
1700 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1701 }
1702
jtgafb833d1999-08-19 00:55:39 +00001703 if (!alloc_proxy_textures(ctx)) {
1704 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001705 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001706 }
jtgafb833d1999-08-19 00:55:39 +00001707
Brian Paulf59afc92000-05-23 23:23:00 +00001708 /* register the most recent extension functions with libGL */
1709 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1710 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1711 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1712 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1713 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1714 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1715 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1716 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1717
Brian Paul5fb84d22000-05-24 15:04:45 +00001718 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1719 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1720 * Mesa we do this to accomodate different versions of libGL and various
1721 * DRI drivers.
1722 */
1723 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1724 sizeof(struct _glapi_table) / sizeof(void *));
1725
Brian Paulfbd8f211999-11-11 01:22:25 +00001726 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001727 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1728 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001729 if (!ctx->Exec || !ctx->Save) {
1730 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001731 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001732 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001733 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001734 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1735 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001736 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001737
Keith Whitwellad2ac212000-11-24 10:25:05 +00001738 ctx->ExecPrefersFloat = GL_FALSE;
1739 ctx->SavePrefersFloat = GL_FALSE;
1740
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001741 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001742 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001743 ctx->TnlModule.Current = NULL;
1744 ctx->TnlModule.SwapCount = 0;
1745
Brian Paulb6bcae52001-01-23 23:39:36 +00001746 /* Z buffer stuff */
1747 if (ctx->Visual.depthBits == 0) {
1748 /* Special case. Even if we don't have a depth buffer we need
1749 * good values for DepthMax for Z vertex transformation purposes
1750 * and for per-fragment fog computation.
1751 */
1752 ctx->DepthMax = 1 << 16;
1753 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1754 }
1755 else if (ctx->Visual.depthBits < 32) {
1756 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1757 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1758 }
1759 else {
1760 /* Special case since shift values greater than or equal to the
1761 * number of bits in the left hand expression's type are undefined.
1762 */
1763 ctx->DepthMax = 0xffffffff;
1764 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1765 }
Brian Paulbc920f02001-05-07 16:32:51 +00001766 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001767
1768
Brian Paul3b18a362000-09-26 15:27:20 +00001769#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001770 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001771#if 0
1772 /* Brian: do you want to have CreateContext fail here,
1773 or should we just trap in NewTrace (currently done)? */
1774 if (!(ctx->TraceCtx)) {
1775 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001776 FREE( ctx->Exec );
1777 FREE( ctx->Save );
1778 return GL_FALSE;
1779 }
1780#endif
1781 trInitContext(ctx->TraceCtx);
1782
1783 ctx->TraceDispatch = (struct _glapi_table *)
1784 CALLOC(dispatchSize * sizeof(void*));
1785#if 0
1786 if (!(ctx->TraceCtx)) {
1787 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001788 FREE( ctx->Exec );
1789 FREE( ctx->Save );
1790 FREE( ctx->TraceCtx );
1791 return GL_FALSE;
1792 }
1793#endif
1794 trInitDispatch(ctx->TraceDispatch);
1795#endif
1796
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001797
Brian Paul4753d602002-06-15 02:38:15 +00001798 if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
1799 add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001800
Brian Paul4753d602002-06-15 02:38:15 +00001801 if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
1802 add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001803
Brian Paul4d053dd2000-01-14 04:45:47 +00001804 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001805}
1806
jtgafb833d1999-08-19 00:55:39 +00001807
1808
1809/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001810 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001811 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001812 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001813 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001814 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001815 */
Brian Paul178a1c52000-04-22 01:05:00 +00001816GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001817_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001818 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001819 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001820{
Brian Paul4753d602002-06-15 02:38:15 +00001821 GLcontext *ctx;
1822
1823 ASSERT(visual);
1824 ASSERT(imports);
1825 ASSERT(imports->calloc);
1826
1827 ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
1828 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001829 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001830
Brian Paul9a33a112002-06-13 04:28:29 +00001831 ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
Brian Paul4753d602002-06-15 02:38:15 +00001832
Brian Paul9a33a112002-06-13 04:28:29 +00001833 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001834 return ctx;
1835 }
1836 else {
Brian Paul4753d602002-06-15 02:38:15 +00001837 imports->free(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001838 return NULL;
1839 }
1840}
1841
1842
1843
1844/*
1845 * Free the data associated with the given context.
1846 * But don't free() the GLcontext struct itself!
1847 */
Brian Paul178a1c52000-04-22 01:05:00 +00001848void
Brian Paulb1394fa2000-09-26 20:53:53 +00001849_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001850{
Brian Paul4d053dd2000-01-14 04:45:47 +00001851 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001852 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001853
1854 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001855 if (ctx == _mesa_get_current_context()) {
1856 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001857 }
1858
Brian Paul30f51ae2001-12-18 04:06:44 +00001859 /*
1860 * Free transformation matrix stacks
1861 */
1862 free_matrix_stack(&ctx->ModelviewMatrixStack);
1863 free_matrix_stack(&ctx->ProjectionMatrixStack);
1864 free_matrix_stack(&ctx->ColorMatrixStack);
1865 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1866 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1867 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1868 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1869 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001870 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1871
Brian Paul30f51ae2001-12-18 04:06:44 +00001872
1873 if (ctx->VertexProgram.Current) {
1874 ctx->VertexProgram.Current->RefCount--;
1875 if (ctx->VertexProgram.Current->RefCount <= 0)
1876 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001877 }
1878
Brian Paul30f51ae2001-12-18 04:06:44 +00001879 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001880 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001881 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001882 assert(ctx->Shared->RefCount >= 0);
1883 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1884 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001885 /* free shared state */
1886 free_shared_state( ctx, ctx->Shared );
1887 }
1888
Brian Paul30f51ae2001-12-18 04:06:44 +00001889 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001890 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001891 FREE( s );
1892 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001893 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001894
1895 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001896 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1897 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1898 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001899 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001900 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001901
1902 /* Free evaluator data */
1903 if (ctx->EvalMap.Map1Vertex3.Points)
1904 FREE( ctx->EvalMap.Map1Vertex3.Points );
1905 if (ctx->EvalMap.Map1Vertex4.Points)
1906 FREE( ctx->EvalMap.Map1Vertex4.Points );
1907 if (ctx->EvalMap.Map1Index.Points)
1908 FREE( ctx->EvalMap.Map1Index.Points );
1909 if (ctx->EvalMap.Map1Color4.Points)
1910 FREE( ctx->EvalMap.Map1Color4.Points );
1911 if (ctx->EvalMap.Map1Normal.Points)
1912 FREE( ctx->EvalMap.Map1Normal.Points );
1913 if (ctx->EvalMap.Map1Texture1.Points)
1914 FREE( ctx->EvalMap.Map1Texture1.Points );
1915 if (ctx->EvalMap.Map1Texture2.Points)
1916 FREE( ctx->EvalMap.Map1Texture2.Points );
1917 if (ctx->EvalMap.Map1Texture3.Points)
1918 FREE( ctx->EvalMap.Map1Texture3.Points );
1919 if (ctx->EvalMap.Map1Texture4.Points)
1920 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001921 for (i = 0; i < 16; i++)
1922 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001923
1924 if (ctx->EvalMap.Map2Vertex3.Points)
1925 FREE( ctx->EvalMap.Map2Vertex3.Points );
1926 if (ctx->EvalMap.Map2Vertex4.Points)
1927 FREE( ctx->EvalMap.Map2Vertex4.Points );
1928 if (ctx->EvalMap.Map2Index.Points)
1929 FREE( ctx->EvalMap.Map2Index.Points );
1930 if (ctx->EvalMap.Map2Color4.Points)
1931 FREE( ctx->EvalMap.Map2Color4.Points );
1932 if (ctx->EvalMap.Map2Normal.Points)
1933 FREE( ctx->EvalMap.Map2Normal.Points );
1934 if (ctx->EvalMap.Map2Texture1.Points)
1935 FREE( ctx->EvalMap.Map2Texture1.Points );
1936 if (ctx->EvalMap.Map2Texture2.Points)
1937 FREE( ctx->EvalMap.Map2Texture2.Points );
1938 if (ctx->EvalMap.Map2Texture3.Points)
1939 FREE( ctx->EvalMap.Map2Texture3.Points );
1940 if (ctx->EvalMap.Map2Texture4.Points)
1941 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001942 for (i = 0; i < 16; i++)
1943 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001944
Brian Paul4bdcfe52000-04-17 17:57:04 +00001945 _mesa_free_colortable_data( &ctx->ColorTable );
1946 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1947 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1948 _mesa_free_colortable_data( &ctx->Texture.Palette );
1949
Brian Paulfd284452001-07-19 15:54:34 +00001950 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1951
Brian Paul69755402001-02-26 23:58:12 +00001952 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001953
1954 FREE(ctx->Exec);
1955 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001956}
1957
1958
1959
1960/*
1961 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001962 */
Brian Paul178a1c52000-04-22 01:05:00 +00001963void
Brian Paulb1394fa2000-09-26 20:53:53 +00001964_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001965{
1966 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001967 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001968 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001969 }
1970}
1971
1972
1973
1974/*
jtgafb833d1999-08-19 00:55:39 +00001975 * Copy attribute groups from one context to another.
1976 * Input: src - source context
1977 * dst - destination context
1978 * mask - bitwise OR of GL_*_BIT flags
1979 */
Brian Paul178a1c52000-04-22 01:05:00 +00001980void
Brian Paulb1394fa2000-09-26 20:53:53 +00001981_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001982{
1983 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001984 /* OK to memcpy */
1985 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001986 }
1987 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001988 /* OK to memcpy */
1989 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001990 }
1991 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001992 /* OK to memcpy */
1993 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001994 }
1995 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001996 /* OK to memcpy */
1997 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00001998 }
1999 if (mask & GL_ENABLE_BIT) {
2000 /* no op */
2001 }
2002 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002003 /* OK to memcpy */
2004 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002005 }
2006 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002007 /* OK to memcpy */
2008 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002009 }
2010 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002011 /* OK to memcpy */
2012 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002013 }
2014 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002015 GLuint i;
2016 /* begin with memcpy */
2017 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2018 /* fixup linked lists to prevent pointer insanity */
2019 make_empty_list( &(dst->Light.EnabledList) );
2020 for (i = 0; i < MAX_LIGHTS; i++) {
2021 if (dst->Light.Light[i].Enabled) {
2022 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2023 }
2024 }
jtgafb833d1999-08-19 00:55:39 +00002025 }
2026 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002027 /* OK to memcpy */
2028 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002029 }
2030 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002031 /* OK to memcpy */
2032 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002033 }
2034 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002035 /* OK to memcpy */
2036 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002037 }
2038 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002039 /* OK to memcpy */
2040 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002041 }
2042 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002043 /* OK to memcpy */
2044 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002045 }
2046 if (mask & GL_POLYGON_STIPPLE_BIT) {
2047 /* Use loop instead of MEMCPY due to problem with Portland Group's
2048 * C compiler. Reported by John Stone.
2049 */
Brian Paul85d81602002-06-17 23:36:31 +00002050 GLuint i;
2051 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002052 dst->PolygonStipple[i] = src->PolygonStipple[i];
2053 }
2054 }
2055 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002056 /* OK to memcpy */
2057 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002058 }
2059 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002060 /* OK to memcpy */
2061 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002062 }
2063 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002064 /* Cannot memcpy because of pointers */
2065 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002066 }
2067 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002068 /* OK to memcpy */
2069 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002070 }
2071 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002072 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2073 dst->Viewport.X = src->Viewport.X;
2074 dst->Viewport.Y = src->Viewport.Y;
2075 dst->Viewport.Width = src->Viewport.Width;
2076 dst->Viewport.Height = src->Viewport.Height;
2077 dst->Viewport.Near = src->Viewport.Near;
2078 dst->Viewport.Far = src->Viewport.Far;
2079 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002080 }
Brian Paul85d81602002-06-17 23:36:31 +00002081
Keith Whitwella96308c2000-10-30 13:31:59 +00002082 /* XXX FIXME: Call callbacks?
2083 */
2084 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002085}
2086
2087
Brian Paul00037781999-12-17 14:52:35 +00002088
Keith Whitwell23caf202000-11-16 21:05:34 +00002089static void print_info( void )
2090{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002091 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002092 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002093 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002094 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002095 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002096 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002097 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002098 (char *) _mesa_GetString(GL_EXTENSIONS));
2099#if defined(THREADS)
2100 fprintf(stderr, "Mesa thread-safe: YES\n");
2101#else
2102 fprintf(stderr, "Mesa thread-safe: NO\n");
2103#endif
2104#if defined(USE_X86_ASM)
2105 fprintf(stderr, "Mesa x86-optimized: YES\n");
2106#else
2107 fprintf(stderr, "Mesa x86-optimized: NO\n");
2108#endif
davem69e4f84b42001-06-05 03:58:20 +00002109#if defined(USE_SPARC_ASM)
2110 fprintf(stderr, "Mesa sparc-optimized: YES\n");
2111#else
2112 fprintf(stderr, "Mesa sparc-optimized: NO\n");
2113#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002114}
2115
2116
Brian Paul00037781999-12-17 14:52:35 +00002117/*
Brian Paul9a33a112002-06-13 04:28:29 +00002118 * Set the current context, binding the given frame buffer to the context.
2119 */
2120void
2121_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2122{
2123 _mesa_make_current2( newCtx, buffer, buffer );
2124}
2125
2126
2127/*
Brian Paul00037781999-12-17 14:52:35 +00002128 * Bind the given context to the given draw-buffer and read-buffer
2129 * and make it the current context for this thread.
2130 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002131void
2132_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2133 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002134{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002135 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002136 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002137
Brian Paulbe3602d2001-02-28 00:27:48 +00002138 /* Check that the context's and framebuffer's visuals are compatible.
2139 * We could do a lot more checking here but this'll catch obvious
2140 * problems.
2141 */
2142 if (newCtx && drawBuffer && readBuffer) {
2143 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2144 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2145 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2146 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2147 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2148 return; /* incompatible */
2149 }
2150 }
2151
Brian Paul00037781999-12-17 14:52:35 +00002152 /* We call this function periodically (just here for now) in
2153 * order to detect when multithreading has begun.
2154 */
2155 _glapi_check_multithread();
2156
Brian Paulf9b97d92000-01-28 20:17:42 +00002157 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002158 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002159
2160
2161 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002162 _glapi_set_dispatch(NULL); /* none current */
2163 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002164 else {
2165 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002166
Keith Whitwell23caf202000-11-16 21:05:34 +00002167 if (drawBuffer && readBuffer) {
2168 /* TODO: check if newCtx and buffer's visual match??? */
2169 newCtx->DrawBuffer = drawBuffer;
2170 newCtx->ReadBuffer = readBuffer;
2171 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002172
2173 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2174 /* get initial window size */
2175 GLuint bufWidth, bufHeight;
2176
2177 /* ask device driver for size of output buffer */
2178 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2179
2180 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2181 return; /* size is as expected */
2182
2183 drawBuffer->Width = bufWidth;
2184 drawBuffer->Height = bufHeight;
2185
2186 newCtx->Driver.ResizeBuffers( drawBuffer );
2187 }
2188
2189 if (readBuffer != drawBuffer &&
2190 readBuffer->Width == 0 && readBuffer->Height == 0) {
2191 /* get initial window size */
2192 GLuint bufWidth, bufHeight;
2193
2194 /* ask device driver for size of output buffer */
2195 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2196
2197 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2198 return; /* size is as expected */
2199
2200 readBuffer->Width = bufWidth;
2201 readBuffer->Height = bufHeight;
2202
2203 newCtx->Driver.ResizeBuffers( readBuffer );
2204 }
Brian Paul00037781999-12-17 14:52:35 +00002205 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002206
Brian Paul8816c702002-06-16 01:10:41 +00002207 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002208 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002209 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2210
2211 /* We can use this to help debug user's problems. Tell them to set
2212 * the MESA_INFO env variable before running their app. Then the
2213 * first time each context is made current we'll print some useful
2214 * information.
2215 */
2216 if (newCtx->FirstTimeCurrent) {
Brian Paul4753d602002-06-15 02:38:15 +00002217 if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002218 print_info();
2219 }
2220 newCtx->FirstTimeCurrent = GL_FALSE;
2221 }
Brian Paul00037781999-12-17 14:52:35 +00002222 }
2223}
2224
2225
2226
2227/*
2228 * Return current context handle for the calling thread.
2229 * This isn't the fastest way to get the current context.
2230 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2231 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002232GLcontext *
2233_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002234{
Brian Paulf9b97d92000-01-28 20:17:42 +00002235 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002236}
2237
2238
2239
2240/*
Brian Paulfbd8f211999-11-11 01:22:25 +00002241 * This should be called by device drivers just before they do a
2242 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002243 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002244 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002245void
2246_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002247{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002248 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002249}
2250
2251
Brian Paul00037781999-12-17 14:52:35 +00002252
Brian Paulfbd8f211999-11-11 01:22:25 +00002253/*
2254 * Return pointer to this context's current API dispatch table.
2255 * It'll either be the immediate-mode execute dispatcher or the
2256 * display list compile dispatcher.
2257 */
2258struct _glapi_table *
2259_mesa_get_dispatch(GLcontext *ctx)
2260{
2261 return ctx->CurrentDispatch;
2262}
2263
2264
2265
jtgafb833d1999-08-19 00:55:39 +00002266/**********************************************************************/
2267/***** Miscellaneous functions *****/
2268/**********************************************************************/
2269
2270
2271/*
2272 * This function is called when the Mesa user has stumbled into a code
2273 * path which may not be implemented fully or correctly.
2274 */
Brian Paul08836342001-03-03 20:33:27 +00002275void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002276{
Brian Paul4753d602002-06-15 02:38:15 +00002277 if (ctx) {
2278 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s);
Brian Paulbb0830d2001-04-04 13:38:51 +00002279#ifdef XF86DRI
Brian Paul4753d602002-06-15 02:38:15 +00002280 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
Brian Paulbb0830d2001-04-04 13:38:51 +00002281#else
Brian Paul4753d602002-06-15 02:38:15 +00002282 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
Brian Paulbb0830d2001-04-04 13:38:51 +00002283#endif
Brian Paul4753d602002-06-15 02:38:15 +00002284 }
2285 else {
2286 /* what can we do if we don't have a context???? */
2287 fprintf( stderr, "Mesa implementation error: %s\n", s );
2288#ifdef XF86DRI
2289 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
2290#else
2291 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
2292#endif
2293 }
jtgafb833d1999-08-19 00:55:39 +00002294}
2295
2296
2297
2298/*
2299 * This is called to inform the user that he or she has tried to do
2300 * something illogical or if there's likely a bug in their program
2301 * (like enabled depth testing without a depth buffer).
2302 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002303void
2304_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002305{
Brian Paulb1394fa2000-09-26 20:53:53 +00002306 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00002307}
2308
2309
2310
Brian Paulfa9df402000-02-02 19:16:46 +00002311/*
jtgafb833d1999-08-19 00:55:39 +00002312 * This is Mesa's error handler. Normally, all that's done is the updating
2313 * of the current error value. If Mesa is compiled with -DDEBUG or if the
2314 * environment variable "MESA_DEBUG" is defined then a real error message
2315 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00002316 * Input: ctx - the GL context
2317 * error - the error value
2318 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00002319 */
Brian Paul7eb06032000-07-14 04:13:40 +00002320void
Brian Paul08836342001-03-03 20:33:27 +00002321_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00002322{
Brian Paul4753d602002-06-15 02:38:15 +00002323 const char *debugEnv;
jtgafb833d1999-08-19 00:55:39 +00002324 GLboolean debug;
2325
Brian Paul4753d602002-06-15 02:38:15 +00002326 if (ctx)
2327 debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG");
2328 else
2329 /* what can we do??? */
2330 debugEnv = "";
2331
jtgafb833d1999-08-19 00:55:39 +00002332#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002333 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002334 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002335 else
2336 debug = GL_TRUE;
2337#else
2338 if (debugEnv)
2339 debug = GL_TRUE;
2340 else
2341 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002342#endif
2343
2344 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002345 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002346 switch (error) {
2347 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002348 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002349 break;
2350 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002351 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002352 break;
2353 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002354 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002355 break;
2356 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002357 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002358 break;
2359 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002360 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002361 break;
2362 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002363 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002364 break;
2365 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002366 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002367 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002368 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002369 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002370 break;
jtgafb833d1999-08-19 00:55:39 +00002371 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002372 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002373 break;
2374 }
Brian Paul7eb06032000-07-14 04:13:40 +00002375 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002376 }
2377
Brian Paul18a285a2002-03-16 00:53:15 +00002378 if (!ctx)
2379 return;
2380
Brian Paul7eb06032000-07-14 04:13:40 +00002381 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002382 ctx->ErrorValue = error;
2383 }
2384
2385 /* Call device driver's error handler, if any. This is used on the Mac. */
2386 if (ctx->Driver.Error) {
2387 (*ctx->Driver.Error)( ctx );
2388 }
2389}
2390
2391
Brian Paul9a33a112002-06-13 04:28:29 +00002392/*
Brian Paul4753d602002-06-15 02:38:15 +00002393 * Call this to report debug information. Uses stderr.
Brian Paul9a33a112002-06-13 04:28:29 +00002394 */
Brian Paul9a33a112002-06-13 04:28:29 +00002395void
Brian Paul4753d602002-06-15 02:38:15 +00002396_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
Brian Paul9a33a112002-06-13 04:28:29 +00002397{
2398 va_list args;
2399 va_start( args, fmtString );
Brian Paul4753d602002-06-15 02:38:15 +00002400 (void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args );
Brian Paul9a33a112002-06-13 04:28:29 +00002401 va_end( args );
Brian Pauld09a1d82002-06-13 04:49:17 +00002402}
Brian Paul9a33a112002-06-13 04:28:29 +00002403
jtgafb833d1999-08-19 00:55:39 +00002404
Brian Paul4753d602002-06-15 02:38:15 +00002405/*
2406 * A wrapper for printf. Uses stdout.
2407 */
2408void
2409_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
2410{
2411 va_list args;
2412 va_start( args, fmtString );
2413 (void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args );
2414 va_end( args );
2415}
2416
2417
2418
Brian Paulfa9df402000-02-02 19:16:46 +00002419void
2420_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002421{
Brian Paulfa9df402000-02-02 19:16:46 +00002422 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002423 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002424 if (ctx->Driver.Finish) {
2425 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002426 }
2427}
2428
2429
2430
Brian Paulfa9df402000-02-02 19:16:46 +00002431void
2432_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002433{
Brian Paulfa9df402000-02-02 19:16:46 +00002434 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002435 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002436 if (ctx->Driver.Flush) {
2437 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002438 }
jtgafb833d1999-08-19 00:55:39 +00002439}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002440
2441
2442
Keith Whitwellcab974c2000-12-26 05:09:27 +00002443const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002444 "GL_POINTS",
2445 "GL_LINES",
2446 "GL_LINE_LOOP",
2447 "GL_LINE_STRIP",
2448 "GL_TRIANGLES",
2449 "GL_TRIANGLE_STRIP",
2450 "GL_TRIANGLE_FAN",
2451 "GL_QUADS",
2452 "GL_QUAD_STRIP",
2453 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002454 "outside begin/end",
2455 "inside unkown primitive",
2456 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002457};