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3<TITLE>Mesa News</TITLE>
4
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Brian Paul36da0452005-01-20 03:55:10 +00006
7<BODY>
Brian Paul0b27ace2003-03-08 17:38:57 +00008
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Pauld4596582005-07-20 18:07:11 +000014<h2>July 20, 2005</h2>
15<p>
16Mesa 6.3 has been released.
17This is a development release with new features, changes and bug fixes.
18</p>
19<pre>
20 New:
21 - GL_EXT_framebuffer_object extension
22 - GL_ARB_draw_buffers extension
23 - GL_ARB_pixel_buffer_object extension
24 - GL_OES_read_format extension (Ian Romanick)
25 - DirectFB driver (Claudio Ciccani)
26 - x86_64 vertex transformation code (Mikko T.)
27 Changes:
28 - added -stereo option for glxgears demo (Jacek Rosik)
29 - updated the PBuffer demo code in xdemos/ directory
30 - glDeleteTextures/Programs/Buffers() now makes the object ID
31 available for immediate re-use
32 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
33 - lots of internal changes for GL_EXT_framebuffer_object
34 Bug fixes:
35 - some functions didn't support PBO functionality
36 - glGetTexImage didn't convert color index images to RGBA as required
37 - fragment program texcoords were sometimes wrong for points and lines
38 - fixed problem with negative dot product in arbfplight, fplight demos
39 - fixed bug in perspective correction of antialiased, textured lines
40 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
41 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
42 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
43 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
44 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
45 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
46 - glXChooseFBConfig() crashed if attribList pointer was NULL
47 - program state.light[n].spot.direction.w was wrong value (bug 3083)
48 - fragment program fog option required glEnable(GL_FOG) - wrong.
49 - glColorTable() could produce a Mesa implementation error (bug 3135)
50 - RasterPos could get corrupted by color index rendering path
51 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
52 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
53 - fixed a few Darwin compilation problems
54</pre>
55
56
Brian Paula8158592004-12-09 23:21:36 +000057<h2>December 9, 2004</h2>
58<p>
59Mesa 6.2.1 has been released.
60This is a stable release which just fixes bugs since the 6.2 release.
61</p>
62<pre>
63 Bug fixes:
64 - don't apply regular fog or color sum when using a fragment program
65 - glProgramEnvParameter4fARB always generated an error on
66 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
67 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
68 - fixed width/height mix-up in glSeparableFilter2D()
69 - fixed regression in glCopyPixels + convolution
70 - glReadPixels from a clipped front color buffer didn't always work
71 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
72 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +000073 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +000074 Changes:
75 - fixed a bunch of compiler warnings found with gcc 3.4
76 - bug reports should to go bugzilla.freedesktop.org
77</pre>
78<p>
79The MD5 checksums are:
80</p>
81<pre>
8280008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
83f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
84dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
852c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
863cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
8775b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
88</pre>
89
90
Brian Paul7e73b1a2004-10-02 15:26:25 +000091<h2>October 2, 2004</h2>
92<p>
93Mesa 6.2 has been released.
94This is a stable release which just fixes bugs since the 6.1 release.
95</p>
96<pre>
97 New:
98 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
99 - updated Doxygen support (Jose Fonseca)
100 Changes:
101 - some GGI driver updates (Christoph Egger, bug 1025977)
102 Bug fixes:
103 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
104 - fixed a few compilation issues on IRIX
105 - fixed a matrix classification bug (reported by Wes Bethel)
106 - we weren't reseting the vertex/fragment program error state
107 before parsing (Dave Reveman)
108 - adjust texcoords for sampling texture rectangles (Dave Reveman)
109 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
110 - repeated calls to glDeleteTexture(t) could lead to a crash
111 - fixed potential ref count bugs in VBOs and vertex/fragment programs
112 - spriteblast demo didn't handle window size changes correctly
113 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
114 - fixed color index mode glDrawPixels bug (Karl Schultz)
115</pre>
Brian Paula8158592004-12-09 23:21:36 +0000116<p>
117The MD5 checksums are:
118</p>
119<pre>
1209e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
1213d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
1226cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
1233e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
1249d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
125856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
126</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000127
128
Brian Paul740cbb12004-08-18 22:41:09 +0000129<h2>August 18, 2004</h2>
130<p>
131Mesa 6.1 has been released.
132This is a new development release (version 6.2 will be a stabilization
133release).
134</p>
135<pre>
136 New:
137 - Revamped Makefile system
138 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
139 - internal driver interface changes related to texture object
140 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
141 - option to walk triangle edges with double-precision floats
142 (Justin Novosad of Discreet) (see config.h file)
143 - support for AUX buffers in software GLX driver
144 - updated glext.h to version 24 and glxext.h to version 6
145 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
146 - updated BeOS support (Philippe Houdoin)
147 Changes:
148 - fragment fog interpolation is perspective corrected now
149 - new glTexImage code, much cleaner, may be a bit faster
150 Bug fixes:
151 - glArrayElement in display lists didn't handle generic vertex attribs
152 - glFogCoord didn't always work properly
153 - ARB_fragment_program fog options didn't work
154 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
155 - ARB frag prog TEX and TEXP instructions now use LOD=0
156 - glTexEnviv in display lists didn't work
157 - glRasterPos didn't do texgen or apply texture matrix
158 - GL_DOUBLE-valued vertex arrays were broken in some cases
159 - fixed texture rectangle edge/border sampling bugs
160 - sampling an incomplete texture in a fragment program would segfault
161 - glTexImage was missing a few error checks
162 - fixed some minor glGetTexParameter glitches
163 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
164 - fragment program writes to RC/HC register were broken
165 - fixed a few glitches in GL_HP_occlusion_test extension
166 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
167 - vertex program state references were broken
168 - fixed triangle color interpolation bug on AIX (Shane Blackett)
169 - fixed a number of minor memory leaks (bug #1002030)
170</pre>
171The MD5 checksums are:
172</p>
173<pre>
174c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
1755de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
176483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
1778c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
17889bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
179161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
180</pre>
181
182
183
Brian Paul2501fa12004-04-02 23:37:02 +0000184<h2>April 2, 2004</h2>
185
186<p>
187Mesa 6.0.1 has been released.
188This release basically just fixes bugs since the 6.0. release.
189</p>
190<pre>
191 New:
192 - upgraded glext.h to version 22
193 - new build targets (Dan Schikore)
194 - new linux-x86-opteron build target (Heath Feather)
195 Bug fixes:
196 - glBindProgramARB didn't update all necessary state
197 - fixed build problems on OpenBSD
198 - omit CVS directories from tarballs
199 - glGetTexImage(GL_COLOR_INDEX) was broken
200 - fixed an infinite loop in t&l module
201 - silenced some valgrind warnings about using unitialized memory
202 - fixed some compilation/link glitches on IRIX (Mike Stephens)
203 - glBindProgram wasn't getting compiled into display lists
204 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
205 - two-sided lighting and vertex program didn't work (bug 887330)
206 - stores to program parameter registers in vertex state programs
207 didn't work.
208 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
209 - glXCreateWindow() wasn't fully implemented (bug 890894)
210 - generic vertex attribute arrays didn't work in display lists
211 - vertex buffer objects' default usage and access fields were wrong
212 - glDrawArrays with start!=0 was broken
213 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
214 - linux-osmesa16-static config didn't work
215 - fixed a few color index rendering problems (bug 910687)
216 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
217 - OSMesa RGB and BGR modes were broken
218 - glProgramStringARB mistakenly required a null-terminated string
219 - fragment program XPD instruction was incorrect
220 - glGetMaterial() didn't work reliably
221</pre>
222The MD5 checksums are:
223</p>
224<pre>
225011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
226b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
227bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
228b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
229dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
230eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
231</pre>
232
233
234
Brian Paul546214f2004-01-15 15:47:57 +0000235<h2>January 16, 2004</h2>
236
237<p>
238Mesa 6.0 has been released. This is a stabilization of the 5.1 release
239and primarily just incorporates bug fixes.
240</p>
241<pre>
242 New:
243 - full OpenGL 1.5 support
244 - updated GL/glext.h file to version 21
245 Changes:
246 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
247 Bug fixes:
248 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
249 clamping issue
250 - updated suno5-gcc configs
251 - glColor3 functions sometimes resulted in undefined alpha values
252 - fixed FP divide by zero error seen on VMS with xlockmore, others
253 - fixed vertex/fragment program debug problem (bug 873011)
254 - building on AIX with gcc works now
255 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
256 - glDrawRangeElements tried to modify potentially read-only storage
257 - updated files for building on Windows
258</pre>
259
260
261
Brian Paul1fdfd542003-12-31 20:47:37 +0000262<h2>December 28, 2003</h2>
263
264<p>
265The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
266target="_parent">
267freedesktop.org</a> because of problems with SourceForge's anonymous
268CVS service.
269</p>
270
271<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
272</p>
273
Brian Paulede655c2003-12-17 23:54:23 +0000274
275<h2>December 17, 2003</h2>
276
277<p>
278Mesa 5.1 has been released. This is a new development release.
279Mesa 6.0 will be the next stable release and will support all
280OpenGL 1.5 features.
281</p>
282<pre>
283 New features:
284 - reorganized directory tree
285 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
286 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
287 - GL_SGI_texture_color_table extension (Eric Plante)
288 - GL_NV_fragment_program extension
289 - GL_NV_light_max_exponent extension
290 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
291 - GL_ARB_occlusion_query extension
292 - GL_ARB_point_sprite extension
293 - GL_ARB_texture_non_power_of_two extension
294 - GL_IBM_multimode_draw_arrays extension
295 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
296 - GL_ARB_vertex_buffer_object extension
297 - new X86 feature detection code (Petr Sebor)
298 - less memory used for display lists and vertex buffers
299 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
300 - new version (18) of glext.h header
301 - new spriteblast.c demo of GL_ARB_point_sprite
302 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
303 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
304 Bug fixes:
305 - really enable OpenGL 1.4 features in DOS driver.
306 - fixed issues in glDrawPixels and glCopyPixels for very wide images
307 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
308 - fixed some texgen bugs reported by Daniel Borca
309 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
310 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
311 - fixed RGBA blend enable bug (Ville Syrjala)
312 - glAccum is supposed to be a no-op in selection/feedback mode
313 - fixed texgen bug #597589 (John Popplewell)
314 Changes:
315 - dropped API trace feature (src/Trace/)
316 - documentation overhaul. merged with website content. more html.
317 - glxgears.c demo updated to use GLX swap rate extensions
318 - glTexImage1/2/3D now allows width/height/depth = 0
319 - disable SPARC asm code on Linux (bug 852204)
320</pre>
321
Brian Paul9ccc8412003-12-18 00:32:05 +0000322The MD5 checksums are:
323</p>
324<pre>
32578f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
32667b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
3276dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
328e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
329066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
330d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
331</pre>
332
Brian Paulede655c2003-12-17 23:54:23 +0000333
Brian Paul6eb25472003-11-12 15:32:57 +0000334<H2>November 12, 2003</H2>
335
336<p>
337New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
338number of automake/libtool problems.
339</p>
340<p>
341The new MD5 checksums are:
342</p>
343<pre>
344a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
3457b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
34679c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
347952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
348b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
349a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
350</pre>
351
352
353
Brian Paulade4de92003-09-05 13:39:39 +0000354<h2>September 5, 2003</h2>
355
356<p>
357Mesa 5.0.2 has been released. This is a stable, bug-fix release.
358</p>
359<pre>
360 Bug fixes:
361 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
362 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
363 - GL_CURRENT_MATRIX_NV query was wrong
364 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
365 - GL_LIST_MODE query wasn't correct
366 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
367 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
368 - blended, wide lines didn't always work correctly (bug 711595)
369 - glVertexAttrib4svNV w component was always 1
370 - fixed bug in GL_IBM_rasterpos_clip (missing return)
371 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
372 - a few Solaris compilation fixes
373 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
374 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
375 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
376 - glFog() didn't clamp fog colors
377 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
378 gl[Get]TexParameteri[v] functions
379 - fixed invalid memory references in glTexGen functions (bug 781602)
380 - integer-valued color arrays weren't handled correctly
381 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
382 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
383 Changes:
384 - build GLUT with -fexceptions so C++ apps propogate exceptions
385</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000386
387
388
Brian Paul1b252a42003-08-06 19:16:48 +0000389<h2>June 2003</h2>
390
391<p>
392Mesa's directory tree has been overhauled.
393Things are better organized now with some thought toward future needs.
394</p>
395<p>
396In CVS, the latest Mesa 5.1 development code is now rooted under the
397<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
398holds the Mesa 5.0.x code which will be abandoned at some point.
399</p>
400
401
402
Brian Paul7f223f22003-03-30 16:17:54 +0000403<h2>March 30, 2003</h2>
404
405<p>
406Mesa 5.0.1 has been released. This is a stable, bug-fix release.
407</p>
408<pre>
409 New:
410 - DOS driver updates from Daniel Borca
411 - updated GL/gl_mangle.h file (Bill Hoffman)
412 Bug fixes:
413 - auto mipmap generation for cube maps was broken (bug 641363)
414 - writing/clearing software alpha channels was unreliable
415 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
416 - fixed some bad assertions found with shadowtex demo
417 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
418 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
419 - fixed potential segfault in texture object validation (bug 659012)
420 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
421 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
422 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
423 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
424 - fixed compilation problem on Solaris7/x86 (bug 536406)
425 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
426 - fixed NeXT build problem (FABSF macro)
427 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
428 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
429 - AA line and triangle Z values are now rounded, not truncated
430 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
431 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
432 - fixed a minor GL_COLOR_MATERIAL bug
433 - NV vertex program EXP instruction was broken
434 - glColorMask misbehaved with X window / pixmap rendering
435 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
436 - attempt to fix GGI compilation problem when MesaDemos not present
437 - NV vertex program ARL-relative fetches didn't work
438 Changes:
439 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
440 - updated winpos and pointblast demos to use ARB extensions
441 - disable SPARC normal transformation code (bug 673938)
442 - GLU fixes for OS/2 (Evgeny Kotsuba)
443</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000444<p>
445MD5 checksums follow:
446</p>
447<pre>
448b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
449513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
450eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
45149d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
45237190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
453becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
454</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000455
456
457
Brian Paul0b27ace2003-03-08 17:38:57 +0000458<h2>March 7, 2003</h2>
459<p>
460Website and documentation overhaul.
461</p>
462<p>
463The website content and Mesa documentation (from the doc/ directory) have
464been merged together.
465All the documentation files have been entered into the CVS repository.
466Many of the old plain-text files have been converted to html and modernized.
467</p>
468
469
470<h2>November 13, 2002</h2>
471<p>Mesa 5.0 has been released. This is a stable release which
472implements the OpenGL 1.4 specification.
473</p><pre>New:
474 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
475 - removed some overlooked debugging code
476 - glxinfo updated to support GLX_ARB_multisample
477 - GLUT now support GLX_ARB_multisample
478 - updated DOS driver (Daniel Borca)
479Bug fixes:
480 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
481 - fixed potential bug in _mesa_align_malloc/calloc()
482 - fixed missing triangle bug when running vertex programs
483 - fixed a few HPUX compilation problems
484 - FX (Glide) driver didn't compile
485 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
486 - a few EXT functions, like glGenTexturesEXT, were no-ops
487 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
488 glMultiDrawArrays and glMultiDrawElements were missing
489 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
490 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
491 - fixed one-bit error in point/line fragment Z calculation
492 - fixed potential segfault in fakeglx code
493 - fixed color overflow problem in DOT3 texture env mode
494</pre>
495
496
497<h2>October 29, 2002</h2>
498<p>Mesa 4.1 has been released. This is a new development release.
499For a stable release, get 4.0.4.
500</p><pre>New:
501 - GL_NV_vertex_program extension
502 - GL_NV_vertex_program1_1 extension
503 - GL_ARB_window_pos extension
504 - GL_ARB_depth_texture extension
505 - GL_ARB_shadow extension
506 - GL_ARB_shadow_ambient extension
507 - GL_EXT_shadow_funcs extension
508 - GL_ARB_point_parameters extension
509 - GL_ARB_texture_env_crossbar
510 - GL_NV_point_sprite extension
511 - GL_NV_texture_rectangle extension
512 - GL_EXT_multi_draw_arrays extension
513 - GL_EXT_stencil_two_side extension
514 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
515 - GL_ATI_texture_mirror_once extension (Ian Romanick)
516 - massive overhaul/simplification of software rasterizer module,
517 many contributions from Klaus Niederkrueger
518 - faster software texturing in some cases (i.e. trilinear filtering)
519 - new OSMesaGetProcAddress() function
520 - more blend modes implemented with MMX code (Jose Fonseca)
521 - added glutGetProcAddress() to GLUT
522 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
523 - pbinfo and pbdemo PBuffer programs
524 - glxinfo -v prints transprent pixel info (Gerd Sussner)
525Bug fixes:
526 - better mipmap LOD computation (prevents excessive blurriness)
527 - OSMesaMakeCurrent() didn't recognize buffer size changes
528 - assorted conformance fixes for 16-bit/channel rendering
529 - texcombine alpha subtraction mode was broken
530 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
531 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
532 - fixed divide by zero error in NURBS tessellator (Jon Perry)
533 - fixed GL_LINEAR fog bug by adding clamping
534 - fixed FP exceptions found using Alpha CPU
535 - 3dfx/glide driver render-to-window feature was broken
536 - added missing GLX_TRANSPARENT_RGB token to glx.h
537 - fixed error checking related to paletted textures
538 - fixed reference count error in glDeleteTextures (Randy Fayan)
539Changes:
540 - New spec file and Python code to generate some GL dispatch files
541 - Glide driver defaults to "no" with autoconf/automake
542 - floating point color channels now clamped to [0,inf)
543 - updated demos/stex3d with new options
544</pre>
545
546
547<h2>October 4, 2002</h2>
548<p>
549The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
550</p>
551
552<h2>October 3, 2002</h2>
553<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
554</p><pre> New:
555 - GL_NV_texture_rectangle extension
556 - updated glext.h header (version 17)
557 - updated DOS driver (Daniel Borca)
558 - updated BeOS R5 driver (Philippe Houdoin)
559 - added GL_IBM_texture_mirror_repeat
560 - glxinfo now takes -l option to print interesting OpenGL limits info
561 - GL_MESA_ycbcr_texture extension
562 - GL_APPLE_client_storage extension (for some DRI drivers only)
563 - GL_MESA_pack_invert extension
564 Bug fixes:
565 - fixed GL_LINEAR fog bug by adding clamping
566 - fixed FP exceptions found using Alpha CPU
567 - 3dfx MESA_GLX_FX=window (render to window) didn't work
568 - fixed memory leak in wglCreateContest (Karl Schultz)
569 - define GLAPIENTRY and GLAPI if undefined in glu.h
570 - wglGetProcAddress didn't handle all API functions
571 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
572 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
573 - error checking in compressed tex image functions had some glitches
574 - fixed AIX compile problem in src/config.c
575 - glGetTexImage was using pixel unpacking instead of packing params
576 - auto-mipmap generation for cube maps was incorrect
577 Changes:
578 - max texture units reduced to six to accomodate texture rectangles
579 - removed unfinished GL_MESA_sprite_point extension code
580</pre>
581
582<h2>June 25, 2002</h2>
583<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
584</p><pre> New:
585 - updated GL/glext.h file (version 15)
586 - corrected MMX blend code (Jose Fonseca)
587 - support for software-based alpha planes in Windows driver
588 - updated GGI driver (Filip Spacek)
589 Bug fixes:
590 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
591 - OSMesaMakeCurrent() didn't recognize buffer size changes
592 - assorted conformance fixes for 16-bit/channel rendering
593 - texcombine alpha subtraction mode was broken
594 - fixed lighting bug with non-uniform scaling and display lists
595 - fixed bug when deleting shared display lists
596 - disabled SPARC cliptest assembly code (Mesa bug 544665)
597 - fixed a couple Solaris compilation/link problems
598 - blending clipped glDrawPixels didn't always work
599 - glGetTexImage() didn't accept packed pixel types
600 - glPixelMapu[is]v() could explode given too large of pixelmap
601 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
602 - glXCopyContext() could lead to segfaults
603 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
604 Changes:
605 - lots of C++ (g++) code clean-ups
606 - lots of T&amp;L updates for the Radeon DRI driver
607 Known bugs:
608 - mipmap LOD computation (fixed for Mesa 4.1)
609</pre>
610
611<h2>April 2, 2002</h2>
612<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
613</p><pre> New:
614 - New DOS (DJGPP) driver written by Daniel Borca
615 - New driver interface functions for TCL drivers (such as Radeon DRI)
616 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
617 if using deep color channels
618 - latest GL/glext.h and GL/glxext.h headers from SGI
619 Bug fixes:
620 - GL_BLEND with non-black texture env color wasn't always correct
621 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
622 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
623 - glReadPixels was sometimes mistakenly clipped by the scissor box
624 - glDraw/ReadPixels didn't catch all the errors that they should have
625 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
626 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
627 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
628 - glColorMask as sometimes effecting glXSwapBuffers()
629 - fixed a potential bug in XMesaGarbageCollect()
630 - N threads rendering into one window didn't work reliably
631 - glCopyPixels didn't work for deep color channels
632 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
633 - glPopAttrib() didn't correctly restore user clip planes
634 - user clip planes failed for some perspective projections (Chromium)
635</pre>
636
637<h2>December 17, 2001</h2>
638<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
639</p><pre> New:
640 - better sub-pixel sample positions for AA triangles (Ray Tice)
641 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
642 Bug fixes:
643 - added missing break statements in glGet*() for multisample cases
644 - fixed uninitialized hash table mutex bug (display lists / texobjs)
645 - fixed bad teximage error check conditional (bug 476846)
646 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
647 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
648 - silence some compiler warnings (gcc 2.96)
649 - enable the #define GL_VERSION_1_3 in GL/gl.h
650 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
651 - fixed glu.h typedef problem found with MSDev 6.0
652 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
653 - added missing 'const' to glXGetContextIDEXT() in glxext.h
654 - fixed a few glXGetProcAddress() errors (texture compression, etc)
655 - fixed start index bug in compiled vertex arrays (Keith)
656 - fixed compilation problems in src/SPARC/glapi_sparc.S
657 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
658 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
659 - provoking vertex of flat-shaded, color-index triangles was wrong
660 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
661 - glTexParameter didn't flush the vertex buffer (Ray Tice)
662 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
663 - fixed bug in normal length caching (ParaView lighting bug)
664</pre>
665
666<h2>October 22, 2001</h2>
667<p>Mesa 4.0 has been released. This is a stable release.
668</p><pre> New:
669 - Mesa 4.0 implements the OpenGL 1.3 specification
670 - GL_IBM_rasterpos_clip extension
671 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
672 - GL_ARB_texture_mirrored_repeat extension
673 - WindML UGL driver (Stephane Raimbault)
674 - added OSMESA_MAX_WIDTH/HEIGHT queries
675 - attempted compiliation fixes for Solaris 5, 7 and 8
676 - updated glext.h and glxext.h files
677 - updated Windows driver (Karl Schultz)
678 Bug fixes:
679 - added some missing GLX 1.3 tokens to include/GL/glx.h
680 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
681 - glCopyPixels with scale and bias was broken
682 - glRasterPos with lighting could segfault
683 - glDeleteTextures could leave a dangling pointer
684 - Proxy textures for cube maps didn't work
685 - fixed a number of 16-bit color channel bugs
686 - fixed a few minor memory leaks
687 - GLX context sharing was broken in 3.5
688 - fixed state-update bugs in glPopClientAttrib()
689 - fixed glDrawRangeElements() bug
690 - fixed a glPush/PopAttrib() bug related to texture binding
691 - flat-shaded, textured lines were broken
692 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
693 - lighting didn't always produce the correct alpha value
694 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
695</pre>
696
697
698<h2>June 21, 2001</h2>
699<p>Mesa 3.5 has been released. This is a new development release.
700</p><pre> New:
701 - internals of Mesa divided into modular pieces (Keith Whitwell)
702 - 100% OpenGL 1.2 conformance (passes all conformance tests)
703 - new AA line algorithm
704 - GL_EXT_convolution extension
705 - GL_ARB_imaging subset
706 - OSMesaCreateContextExt() function
707 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
708 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
709 - GL_EXT_fog_coord extension (Keith Whitwell)
710 - GL_EXT_secondary_color extension (Keith Whitwell)
711 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
712 - GL_SGIX_depth_texture extension
713 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
714 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
715 - GL_ARB_texture_env_combine extension
716 - GL_ARB_texture_env_dot3 extension
717 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
718 - OSMesaCreateContextExt() function
719 - libOSMesa.so library, contains the OSMesa driver interface
720 - GL/glxext.h header file for GLX extensions
721 - somewhat faster software texturing, fogging, depth testing
722 - all color-index conformance tests now pass (only 8bpp tested)
723 - SPARC assembly language TCL optimizations (David Miller)
724 - GL_SGIS_generate_mipmap extension
725 Bug Fixes:
726 - fbiRev and tmuRev were unitialized when using Glide3
727 - fixed a few color index mode conformance failures; all pass now
728 - now appling antialiasing coverage to alpha after texturing
729 - colors weren't getting clamped to [0,1] before color table lookup
730 - fixed RISC alignment errors caused by COPY_4UBV macro
731 - drawing wide, flat-shaded lines could cause a segfault
732 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
733 Changes:
734 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
735 - new libOSMesa.so library, contains the OSMesa driver interface
736</pre>
737
738
739<h2>May 17, 2001</h2>
740<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
741Here's what's new:</p>
742<pre> Bug fixes:
743 - deleting the currently bound texture could cause bad problems
744 - using fog could result in random vertex alpha values
745 - AA triangle rendering could touch pixels outside right window bound
746 - fixed byteswapping problem in clear_32bit_ximage() function
747 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
748 - fixed memory leak in glXUseXFont()
749 - fragment sampling in AA triangle function was off by 1/2 pixel
750 - Windows: reading pixels from framebuffer didn't always work
751 - glConvolutionFilter2D could segfault or cause FP exception
752 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
753 - GL_NAND logicop didn't work right in RGBA mode
754 - fixed a memory corruption bug in vertex buffer reset code
755 - clearing the softwara alpha buffer with scissoring was broken
756 - fixed a few color index mode fog bugs
757 - fixed some bad assertions in color index mode
758 - fixed FX line 'stipple' bug #420091
759 Changes:
760 - optimized writing mono-colored pixel spans to X pixmaps
761 - increased max viewport size to 2048 x 2048
762</pre>
763
764
765<h2>April 29, 2001</h2>
766<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000767<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000768
769
770<h2>February 14, 2001</h2>
771<p>Mesa 3.4.1 has been released. Here's what's new:</p>
772<pre> New:
773 - fixed some Linux build problems
774 - fixed some Windows build problems
775 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
776 Bug fixes:
777 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
778 - various state-update code changes needed for DRI bugs
779 - disabled pixel transfer ops in glColorTable commands, not needed
780 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
781 - updated sources and fixed compile problems in widgets-mesa/
782 - GLX_PBUFFER enum value was wrong in glx.h
783 - fixed a glColorMaterial lighting bug
784 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
785 - glXCopySubBufferMESA() Y position was off by one
786 - Error checking of glTexSubImage3D() was broken (bug 128775)
787 - glPopAttrib() didn't restore all derived Mesa state correctly
788 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
789 conformance problems at 16bpp.
790 - clearing depth buffer with scissoring was broken, would segfault
791 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
792 - fixed a line clipping bug (reported by Craig McDaniel)
793 - fixed RGB color over/underflow bug for very tiny triangles
794 Known problems:
795 - NURBS or evaluator surfaces inside display lists don't always work
796</pre>
797<p>
798</p><h2>November 3, 2000</h2>
799<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
800<pre> New:
801 - optimized glDrawPixels for glPixelZoom(1,-1)
802 Bug Fixes:
803 - widgets-mesa/src/*.c files were missing from 3.3 distro
804 - include/GL/mesa_wgl.h file was missing from 3.3 distro
805 - fixed some Win32 compile problems
806 - texture object priorities weren't getting initialized to 1.0
807 - glAreTexturesResident return value was wrong when using hardware
808 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
809 - glReadPixels with GLushort packed types was broken
810 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
811 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
812 - fixed some typos/bugs in the VB code
813 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
814 - optimized glDrawPixels paths weren't being used
815 - per-fragment fog calculation didn't work without a Z buffer
816 - improved blending accuracy, fixes Glean blendFunc test failures
817 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
818 - glXGetProcAddressARB() didn't always return the right address
819 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
820 - texture matrix changes weren't always detected (GLUT projtex demo)
821 - fixed random color problem in vertex fog code
822 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
823 Changes:
824 - finished internal support for compressed textures for DRI
825</pre>
826<p>
827</p><h2>April 24, 2000</h2>
828<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
829<pre> Bug fixes:
830 - fixed memcpy bugs in span.c
831 - fixed missing glEnd problem in demos/tessdemo.c
832 - fixed bug when clearing 24bpp Ximages
833 - fixed clipping problem found in Unreal Tournament
834 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
835 - fixed Loki's 3dfx RGB vs BGR bug
836 - fixed Loki's 3dfx smooth/flat shading bug in SoF
837 Changes:
838 - updated docs/README file
839 - use bcopy() optimizations on FreeBSD
840 - re-enabled the optimized persp_textured_triangle() function
841</pre>
842<p>
843</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +0000844<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000845<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
846just bug fixes.</p>
847<p>Here's what's changed:
848
849</p><ul>
850 Bug fixes:
851 <ul>
852 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
853 - added missing glHintPGI() function<br>
854 - fixed a polygon culling bug<br>
855 - fixed bugs in gluPartialDisk()<br>
856 - Z values in selection mode were wrong<br>
857 - added missing tokens:
858 <ul>
859 GL_SMOOTH_POINT_SIZE_RANGE<br>
860 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
861 GL_SMOOTH_LINE_WIDTH_RANGE<br>
862 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
863 GL_ALIASED_POINT_SIZE_RANGE<br>
864 GL_ALIASED_LINE_WIDTH_RANGE
865 </ul>
866 - fixed glCopyPixels when copying from back to front buffer<br>
867 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
868 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
869 - glDeleteTextures() didn't decrement reference count correctly<br>
870 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
871 - Actual depth of transformation matrix stacks was off by one<br>
872 - 24bpp visuals didn't address pixels correctly<br>
873 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
874 - 101691 - Polygon clipping and GL_LINE<br>
875 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
876 - 101808 - Non-glVertexArrays tristrip bug<br>
877 - 101971 - find_last_3f on Dec OSF (worked around)<br>
878 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
879 - 102893 - orientations of modelview cause segfault
880 </ul>
881 New:
882 <ul>
883 - updated SVGA Linux driver<br>
884 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
885 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
886 - changed -O2 to -O3 for a number of gcc configs
887 </ul>
888 Changes:
889 <ul>
890 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
891 </ul>
892</ul>
893
894<p>Please report any problems with this release ASAP. Bugs should be filed on the
895Mesa3D website at sourceforge.<br>
896After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
897<p>-- Brian</p>
898<p>
899</p><h2>December 17, 1999</h2>
900<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
901can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
902<p>
903</p><h2>December 14, 1999</h2>
904<p>Mesa 3.1 is released!</p>
905<p>
906</p><h2>September 21, 1999</h2>
907<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
908and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
909that seem to be... yes, I've just received confirmation from the beta center, they
910are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
911Keith Whitwell for preparing these for us during Brian's absence.</p>
912<p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000913</p><h2>August 30, 1999</h2>
914<p>I'm pleased to announce that I've accepted a position with Precision Insight,
915Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
916<p>I've been working on Mesa in my spare time for over five years. With Precision
917Insight I now have the opportunity to devote my full attention to advancing Mesa
918and OpenGL on Linux.</p>
919<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
920my work will continue to be open sourced and available to any other programmers who
921may want to contribute to it, or use it for other projects or platforms</p>
922<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
923<p>
924</p><h2>August 23, 1999</h2>
925<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
926Note that this is a new archive, so you will need to re-checkout the archive. That
927means don't <i>cvs update</i> from a previous download.</p>
928<p>
929</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +0000930<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +0000931BOF meeting is now available.</p>
932<p>-Brian</p>
933<p>
934</p><h2>August 14, 1999</h2>
935<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
936systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
937patient.</p>
938<p>-Brian</p>
939<p>
940</p><h2>June 7, 1999</h2>
941<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
942<p>
943</p><h2>June 2, 1999</h2>
944<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
945xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
946based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
947<p>
948</p><h2>May 24, 1999</h2>
949<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
950If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +0000951optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +0000952<p>
953</p><h2>May 13, 1999</h2>
954<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +0000955has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000956<p>
957</p><h2>May 13, 1999</h2>
958<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
959US$10,000 to the Mesa project to support its continuing development.
960Mesa is a free implementation of the OpenGL 3D graphics library and id's
961newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
962
963The donation will go to Keith Whitwell, who has been optimizing Mesa to
964improve performance on 3d hardware. Thanks to Keith's work, many
965applications using Mesa 3.1 will see a dramatic performance increase
966over Mesa 3.0. The donation will allow Keith to continue working on
967Mesa full time for some time to come.
968
969For more information about Mesa see www.mesa3d.org. For more
970information about id Software, Inc. see www.idsoftware.com.
971
972--------------------------------
973
974This donation from John/id is very generous. Keith and I are very
975grateful.
976
977</pre>
978<p>
979</p><h2>May 1, 1999</h2>
980<p>John Carmack made an interesting .plan update yesterday:
981
982</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +0000983 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
984 should be helpful to the various Linux 3D teams. <br>
985 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +0000986</ul>
987
988<p>
989</p><h2>April 7, 1999</h2>
990<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
991<p>
992</p><h2>March 18, 1999</h2>
993<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
994For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
995<p>
996</p><h2>February 16, 1999</h2>
997<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
998source code</a>.</p>
999<p>
1000</p><h2>January 22, 1999</h2>
1001<p>www.mesa3d.org established</p>
1002
1003
1004</p>
1005
1006
1007<hr>
Brian Pauld4596582005-07-20 18:07:11 +00001008$Id: news.html,v 3.21 2005/07/20 18:07:11 brianp Exp $
Brian Paul0b27ace2003-03-08 17:38:57 +00001009</body>
Brian Paul30aea492005-07-01 01:04:31 +00001010</html>