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3<TITLE>Mesa News</TITLE>
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7<BODY>
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paul27587f42009-07-17 09:40:45 -060014<h2>July 17, 2009</h2>
15<p>
16<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
17This is a new features release. People especially concerned about
18stability may want to wait for the follow-on 7.5.1 bug-fix release.
19</p>
20
21
Brian Paul2a41df82009-06-26 16:46:21 -060022<h2>June 23, 2009</h2>
23<p>
24<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
25This is a stable release that fixes a regression in the i915/i965 drivers
26that slipped into the 7.4.3 release.
27</p>
28
29
30<h2>June 19, 2009</h2>
31<p>
32<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
33This is a stable release fixing bugs since the 7.4.2 release.
34</p>
35
36
Brian Paul65b9cd72009-05-15 08:02:40 -060037<h2>May 15, 2009</h2>
Brian Paule4e7ecc2009-04-30 17:17:31 -060038<p>
Brian Paul65b9cd72009-05-15 08:02:40 -060039<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
40This is a stable release fixing bugs since the 7.4.1 release.
Brian Paule4e7ecc2009-04-30 17:17:31 -060041</p>
42
43
Brian Paula405cc72009-04-30 17:13:22 -060044<h2>April 18, 2009</h2>
45<p>
46<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
47This is a stable release fixing bugs since the 7.4 release.
48</p>
49
50
51<h2>March 27, 2009</h2>
52<p>
53<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
54This is a stable release fixing bugs since the 7.3 release.
55</p>
56
57
Brian Paulfaa6d8a2009-01-22 09:59:04 -070058<h2>January 22, 2009</h2>
Brian Paul1ed9b1e2009-01-08 16:14:19 -070059<p>
60<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
61This is a new development release.
Brian Paulfaa6d8a2009-01-22 09:59:04 -070062Mesa 7.4 will follow and will have bug fixes relative to 7.3.
Brian Paul1ed9b1e2009-01-08 16:14:19 -070063</p>
64
65
66<h2>September 20, 2008</h2>
67<p>
68<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
69This is a stable, bug-fix release.
70</p>
71
72
Brian Paul17e9bbd2008-08-26 15:58:42 -060073<h2>August 26, 2008</h2>
74<p>
75<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
76This is a new development release.
77It should be relatively stable, but those especially concerned about
78stability should wait for the 7.2 release or use Mesa 7.0.4 (the
79previous stable release).
80</p>
81
82
Brian Paulb7ff70e2008-08-16 11:09:49 -060083<h2>August 16, 2008</h2>
84<p>
85<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
86This is a bug-fix release.
87</p>
88
89
Brianfad79332008-04-04 19:25:26 -060090<h2>April 4, 2008</h2>
91<p>
92<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
93This is a bug-fix release.
94</p>
95
96
Brianb87c1ab2008-01-24 09:15:31 -070097<h2>January 24, 2008</h2>
98
99<p>
100Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
101</p>
102
103
104
105<h2>November 13, 2007</h2>
106
107<p>
108Gallium3D is the codename for the new Mesa device driver architecture
109which is currently under development.
Brian Paul8c6e81f2009-07-17 09:40:28 -0600110A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
Brianb87c1ab2008-01-24 09:15:31 -0700111target="_parent"> summary</a> of the architecture can be found on the
112Tungsten Graphics website.
113</p>
114<p>
115Gallium3D development is taking place on the <em>gallium-0.1</em> branch
116of the git repository.
117Currently, there's only a software-only driver and an Intel i915/945 driver
118but other drivers will be coming...
119</p>
120
121
122<h2>November 10, 2007</h2>
123<p>
124<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
125This is a bug-fix release.
126</p>
127
128
129<h2>August 3, 2007</h2>
130<p>
131<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
132This is a bug-fix release.
133</p>
134
135
Brian02dd2222007-06-28 16:44:24 -0600136<h2>June 22, 2007</h2>
Briand741b102007-04-27 17:05:29 -0600137<p>
138<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
139This is a stable release featuring OpenGL 2.1 support.
140</p>
141
142
Brian74edc662007-04-27 08:00:37 -0600143<h2>April 27, 2007</h2>
Briane3caa5f2007-04-18 09:07:56 -0600144<p>
145<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
146This is a development release which will lead up to the Mesa 7.0 release
147(which will advertise OpenGL 2.1 API support).
148</p>
149
150
Brian4d864b02007-04-04 09:33:12 -0600151<h2>March 26, 2007</h2>
152<p>
153The new Shading Language compiler branch has been merged into the git
154master branch. This is a step toward hardware support for the OpenGL
1552.0 Shading Language and will be included in the next Mesa release.
156In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
157</a> has been updated with a new test that does over 130 tests of the
158shading language and built-in functions.
159</p>
160
161<h2>April 2007</h2>
162<p>
163Thomas Hellstr&ouml;m of
164<a href="http://www.tungstengraphics.com" target="_parent">
165Tungsten Graphics</a> has written a whitepaper describing the new
166<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
167system</a>.
168</p>
169
Briand43ccf62006-12-05 16:14:39 -0700170<h2>December 5, 2006</h2>
171<p>
172Mesa is now using git as its source code management system.
173The previous CVS repository should no longer be used.
174See the <a href="repository.html">repository page</a> for more information.
175</p>
176
Brian Paulf10acf82006-12-02 18:18:41 +0000177<h2>December 2, 2006</h2>
178<p>
179<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
180This is a new development release.
181</p>
182
Brian Paul0321dac2006-09-16 04:13:20 +0000183<h2>September 15, 2006</h2>
Brian Paule2859ea2006-08-31 15:16:10 +0000184<p>
Brian Paul60955d72006-09-21 22:51:16 +0000185<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
186This is a new development release.
Brian Paule2859ea2006-08-31 15:16:10 +0000187</p>
Brian Paule2859ea2006-08-31 15:16:10 +0000188
Brian Paule3f41ce2006-03-31 23:10:21 +0000189<h2>March 31, 2006</h2>
190<p>
Brian Paul60955d72006-09-21 22:51:16 +0000191<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
192This is a new development release.
Brian Paule3f41ce2006-03-31 23:10:21 +0000193</p>
Brian Paule3f41ce2006-03-31 23:10:21 +0000194
195
Brian Paulea970da2006-02-03 17:21:54 +0000196<h2>February 2, 2006</h2>
197<p>
Brian Paul60955d72006-09-21 22:51:16 +0000198<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
199This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +0000200</p>
Brian Paulea970da2006-02-03 17:21:54 +0000201
202
203<h2>November 29, 2005</h2>
204<p>
Brian Paul60955d72006-09-21 22:51:16 +0000205<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
206This is stable, bug-fix release.
Brian Paulea970da2006-02-03 17:21:54 +0000207</p>
Brian Paulea970da2006-02-03 17:21:54 +0000208
209
210
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000211<h2>October 24, 2005</h2>
212<p>
Brian Paul60955d72006-09-21 22:51:16 +0000213<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
214This is stable, bug-fix release.
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000215</p>
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000216
217
Brian Paulb7c727e2005-08-19 16:57:50 +0000218<h2>August 19, 2005</h2>
219<p>
220Mesa 6.3.2 has been released.
221Note: there was no public release of version 6.3.1.
222</p>
Brian Paule2859ea2006-08-31 15:16:10 +0000223<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
Brian Paulb7c727e2005-08-19 16:57:50 +0000224<p>
225The MD5 checksums are:
226</p>
227<pre>
Brian Paulf350e222005-08-19 23:42:29 +000022898192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
2290df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
230ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
2319d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
23296708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
233c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +0000234</pre>
235
236
Brian Pauld4596582005-07-20 18:07:11 +0000237<h2>July 20, 2005</h2>
238<p>
239Mesa 6.3 has been released.
240This is a development release with new features, changes and bug fixes.
241</p>
242<pre>
243 New:
244 - GL_EXT_framebuffer_object extension
245 - GL_ARB_draw_buffers extension
246 - GL_ARB_pixel_buffer_object extension
247 - GL_OES_read_format extension (Ian Romanick)
248 - DirectFB driver (Claudio Ciccani)
249 - x86_64 vertex transformation code (Mikko T.)
250 Changes:
251 - added -stereo option for glxgears demo (Jacek Rosik)
252 - updated the PBuffer demo code in xdemos/ directory
253 - glDeleteTextures/Programs/Buffers() now makes the object ID
254 available for immediate re-use
255 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
256 - lots of internal changes for GL_EXT_framebuffer_object
257 Bug fixes:
258 - some functions didn't support PBO functionality
259 - glGetTexImage didn't convert color index images to RGBA as required
260 - fragment program texcoords were sometimes wrong for points and lines
261 - fixed problem with negative dot product in arbfplight, fplight demos
262 - fixed bug in perspective correction of antialiased, textured lines
263 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
264 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
265 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
266 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
267 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
268 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
269 - glXChooseFBConfig() crashed if attribList pointer was NULL
270 - program state.light[n].spot.direction.w was wrong value (bug 3083)
271 - fragment program fog option required glEnable(GL_FOG) - wrong.
272 - glColorTable() could produce a Mesa implementation error (bug 3135)
273 - RasterPos could get corrupted by color index rendering path
274 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
275 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
276 - fixed a few Darwin compilation problems
277</pre>
Brian Paul22766792005-07-20 18:20:45 +0000278<p>
279The MD5 checksums are:
280</p>
281<pre>
2820236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
28360e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
284ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
28525ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
2869248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
2878537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
288</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000289
290
Brian Paula8158592004-12-09 23:21:36 +0000291<h2>December 9, 2004</h2>
292<p>
293Mesa 6.2.1 has been released.
294This is a stable release which just fixes bugs since the 6.2 release.
295</p>
296<pre>
297 Bug fixes:
298 - don't apply regular fog or color sum when using a fragment program
299 - glProgramEnvParameter4fARB always generated an error on
300 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
301 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
302 - fixed width/height mix-up in glSeparableFilter2D()
303 - fixed regression in glCopyPixels + convolution
304 - glReadPixels from a clipped front color buffer didn't always work
305 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
306 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000307 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000308 Changes:
309 - fixed a bunch of compiler warnings found with gcc 3.4
310 - bug reports should to go bugzilla.freedesktop.org
311</pre>
312<p>
313The MD5 checksums are:
314</p>
315<pre>
31680008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
317f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
318dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
3192c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
3203cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
32175b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
322</pre>
323
324
Brian Paul7e73b1a2004-10-02 15:26:25 +0000325<h2>October 2, 2004</h2>
326<p>
327Mesa 6.2 has been released.
328This is a stable release which just fixes bugs since the 6.1 release.
329</p>
330<pre>
331 New:
332 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
333 - updated Doxygen support (Jose Fonseca)
334 Changes:
335 - some GGI driver updates (Christoph Egger, bug 1025977)
336 Bug fixes:
337 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
338 - fixed a few compilation issues on IRIX
339 - fixed a matrix classification bug (reported by Wes Bethel)
340 - we weren't reseting the vertex/fragment program error state
341 before parsing (Dave Reveman)
342 - adjust texcoords for sampling texture rectangles (Dave Reveman)
343 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
344 - repeated calls to glDeleteTexture(t) could lead to a crash
345 - fixed potential ref count bugs in VBOs and vertex/fragment programs
346 - spriteblast demo didn't handle window size changes correctly
347 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
348 - fixed color index mode glDrawPixels bug (Karl Schultz)
349</pre>
Brian Paula8158592004-12-09 23:21:36 +0000350<p>
351The MD5 checksums are:
352</p>
353<pre>
3549e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
3553d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
3566cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
3573e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
3589d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
359856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
360</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000361
362
Brian Paul740cbb12004-08-18 22:41:09 +0000363<h2>August 18, 2004</h2>
364<p>
365Mesa 6.1 has been released.
366This is a new development release (version 6.2 will be a stabilization
367release).
368</p>
369<pre>
370 New:
371 - Revamped Makefile system
372 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
373 - internal driver interface changes related to texture object
374 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
375 - option to walk triangle edges with double-precision floats
376 (Justin Novosad of Discreet) (see config.h file)
377 - support for AUX buffers in software GLX driver
378 - updated glext.h to version 24 and glxext.h to version 6
379 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
380 - updated BeOS support (Philippe Houdoin)
381 Changes:
382 - fragment fog interpolation is perspective corrected now
383 - new glTexImage code, much cleaner, may be a bit faster
384 Bug fixes:
385 - glArrayElement in display lists didn't handle generic vertex attribs
386 - glFogCoord didn't always work properly
387 - ARB_fragment_program fog options didn't work
388 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
389 - ARB frag prog TEX and TEXP instructions now use LOD=0
390 - glTexEnviv in display lists didn't work
391 - glRasterPos didn't do texgen or apply texture matrix
392 - GL_DOUBLE-valued vertex arrays were broken in some cases
393 - fixed texture rectangle edge/border sampling bugs
394 - sampling an incomplete texture in a fragment program would segfault
395 - glTexImage was missing a few error checks
396 - fixed some minor glGetTexParameter glitches
397 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
398 - fragment program writes to RC/HC register were broken
399 - fixed a few glitches in GL_HP_occlusion_test extension
400 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
401 - vertex program state references were broken
402 - fixed triangle color interpolation bug on AIX (Shane Blackett)
403 - fixed a number of minor memory leaks (bug #1002030)
404</pre>
405The MD5 checksums are:
406</p>
407<pre>
408c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
4095de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
410483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
4118c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
41289bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
413161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
414</pre>
415
416
417
Brian Paul2501fa12004-04-02 23:37:02 +0000418<h2>April 2, 2004</h2>
419
420<p>
421Mesa 6.0.1 has been released.
422This release basically just fixes bugs since the 6.0. release.
423</p>
424<pre>
425 New:
426 - upgraded glext.h to version 22
427 - new build targets (Dan Schikore)
428 - new linux-x86-opteron build target (Heath Feather)
429 Bug fixes:
430 - glBindProgramARB didn't update all necessary state
431 - fixed build problems on OpenBSD
432 - omit CVS directories from tarballs
433 - glGetTexImage(GL_COLOR_INDEX) was broken
434 - fixed an infinite loop in t&l module
435 - silenced some valgrind warnings about using unitialized memory
436 - fixed some compilation/link glitches on IRIX (Mike Stephens)
437 - glBindProgram wasn't getting compiled into display lists
438 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
439 - two-sided lighting and vertex program didn't work (bug 887330)
440 - stores to program parameter registers in vertex state programs
441 didn't work.
442 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
443 - glXCreateWindow() wasn't fully implemented (bug 890894)
444 - generic vertex attribute arrays didn't work in display lists
445 - vertex buffer objects' default usage and access fields were wrong
446 - glDrawArrays with start!=0 was broken
447 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
448 - linux-osmesa16-static config didn't work
449 - fixed a few color index rendering problems (bug 910687)
450 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
451 - OSMesa RGB and BGR modes were broken
452 - glProgramStringARB mistakenly required a null-terminated string
453 - fragment program XPD instruction was incorrect
454 - glGetMaterial() didn't work reliably
455</pre>
456The MD5 checksums are:
457</p>
458<pre>
459011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
460b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
461bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
462b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
463dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
464eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
465</pre>
466
467
468
Brian Paul546214f2004-01-15 15:47:57 +0000469<h2>January 16, 2004</h2>
470
471<p>
472Mesa 6.0 has been released. This is a stabilization of the 5.1 release
473and primarily just incorporates bug fixes.
474</p>
475<pre>
476 New:
477 - full OpenGL 1.5 support
478 - updated GL/glext.h file to version 21
479 Changes:
480 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
481 Bug fixes:
482 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
483 clamping issue
484 - updated suno5-gcc configs
485 - glColor3 functions sometimes resulted in undefined alpha values
486 - fixed FP divide by zero error seen on VMS with xlockmore, others
487 - fixed vertex/fragment program debug problem (bug 873011)
488 - building on AIX with gcc works now
489 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
490 - glDrawRangeElements tried to modify potentially read-only storage
491 - updated files for building on Windows
492</pre>
493
494
495
Brian Paul1fdfd542003-12-31 20:47:37 +0000496<h2>December 28, 2003</h2>
497
498<p>
499The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
500target="_parent">
501freedesktop.org</a> because of problems with SourceForge's anonymous
502CVS service.
503</p>
504
505<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
506</p>
507
Brian Paulede655c2003-12-17 23:54:23 +0000508
509<h2>December 17, 2003</h2>
510
511<p>
512Mesa 5.1 has been released. This is a new development release.
513Mesa 6.0 will be the next stable release and will support all
514OpenGL 1.5 features.
515</p>
516<pre>
517 New features:
518 - reorganized directory tree
519 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
520 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
521 - GL_SGI_texture_color_table extension (Eric Plante)
522 - GL_NV_fragment_program extension
523 - GL_NV_light_max_exponent extension
524 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
525 - GL_ARB_occlusion_query extension
526 - GL_ARB_point_sprite extension
527 - GL_ARB_texture_non_power_of_two extension
528 - GL_IBM_multimode_draw_arrays extension
529 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
530 - GL_ARB_vertex_buffer_object extension
531 - new X86 feature detection code (Petr Sebor)
532 - less memory used for display lists and vertex buffers
533 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
534 - new version (18) of glext.h header
535 - new spriteblast.c demo of GL_ARB_point_sprite
536 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
537 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
538 Bug fixes:
539 - really enable OpenGL 1.4 features in DOS driver.
540 - fixed issues in glDrawPixels and glCopyPixels for very wide images
541 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
542 - fixed some texgen bugs reported by Daniel Borca
543 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
544 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
545 - fixed RGBA blend enable bug (Ville Syrjala)
546 - glAccum is supposed to be a no-op in selection/feedback mode
547 - fixed texgen bug #597589 (John Popplewell)
548 Changes:
549 - dropped API trace feature (src/Trace/)
550 - documentation overhaul. merged with website content. more html.
551 - glxgears.c demo updated to use GLX swap rate extensions
552 - glTexImage1/2/3D now allows width/height/depth = 0
553 - disable SPARC asm code on Linux (bug 852204)
554</pre>
555
Brian Paul9ccc8412003-12-18 00:32:05 +0000556The MD5 checksums are:
557</p>
558<pre>
55978f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
56067b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
5616dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
562e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
563066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
564d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
565</pre>
566
Brian Paulede655c2003-12-17 23:54:23 +0000567
Brian Paul6eb25472003-11-12 15:32:57 +0000568<H2>November 12, 2003</H2>
569
570<p>
571New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
572number of automake/libtool problems.
573</p>
574<p>
575The new MD5 checksums are:
576</p>
577<pre>
578a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
5797b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
58079c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
581952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
582b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
583a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
584</pre>
585
586
587
Brian Paulade4de92003-09-05 13:39:39 +0000588<h2>September 5, 2003</h2>
589
590<p>
591Mesa 5.0.2 has been released. This is a stable, bug-fix release.
592</p>
593<pre>
594 Bug fixes:
595 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
596 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
597 - GL_CURRENT_MATRIX_NV query was wrong
598 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
599 - GL_LIST_MODE query wasn't correct
600 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
601 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
602 - blended, wide lines didn't always work correctly (bug 711595)
603 - glVertexAttrib4svNV w component was always 1
604 - fixed bug in GL_IBM_rasterpos_clip (missing return)
605 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
606 - a few Solaris compilation fixes
607 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
608 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
609 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
610 - glFog() didn't clamp fog colors
611 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
612 gl[Get]TexParameteri[v] functions
613 - fixed invalid memory references in glTexGen functions (bug 781602)
614 - integer-valued color arrays weren't handled correctly
615 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
616 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
617 Changes:
618 - build GLUT with -fexceptions so C++ apps propogate exceptions
619</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000620
621
622
Brian Paul1b252a42003-08-06 19:16:48 +0000623<h2>June 2003</h2>
624
625<p>
626Mesa's directory tree has been overhauled.
627Things are better organized now with some thought toward future needs.
628</p>
629<p>
630In CVS, the latest Mesa 5.1 development code is now rooted under the
631<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
632holds the Mesa 5.0.x code which will be abandoned at some point.
633</p>
634
635
636
Brian Paul7f223f22003-03-30 16:17:54 +0000637<h2>March 30, 2003</h2>
638
639<p>
640Mesa 5.0.1 has been released. This is a stable, bug-fix release.
641</p>
642<pre>
643 New:
644 - DOS driver updates from Daniel Borca
645 - updated GL/gl_mangle.h file (Bill Hoffman)
646 Bug fixes:
647 - auto mipmap generation for cube maps was broken (bug 641363)
648 - writing/clearing software alpha channels was unreliable
649 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
650 - fixed some bad assertions found with shadowtex demo
651 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
652 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
653 - fixed potential segfault in texture object validation (bug 659012)
654 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
655 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
656 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
657 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
658 - fixed compilation problem on Solaris7/x86 (bug 536406)
659 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
660 - fixed NeXT build problem (FABSF macro)
661 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
662 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
663 - AA line and triangle Z values are now rounded, not truncated
664 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
665 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
666 - fixed a minor GL_COLOR_MATERIAL bug
667 - NV vertex program EXP instruction was broken
668 - glColorMask misbehaved with X window / pixmap rendering
669 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
670 - attempt to fix GGI compilation problem when MesaDemos not present
671 - NV vertex program ARL-relative fetches didn't work
672 Changes:
673 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
674 - updated winpos and pointblast demos to use ARB extensions
675 - disable SPARC normal transformation code (bug 673938)
676 - GLU fixes for OS/2 (Evgeny Kotsuba)
677</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000678<p>
679MD5 checksums follow:
680</p>
681<pre>
682b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
683513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
684eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
68549d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
68637190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
687becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
688</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000689
690
691
Brian Paul0b27ace2003-03-08 17:38:57 +0000692<h2>March 7, 2003</h2>
693<p>
694Website and documentation overhaul.
695</p>
696<p>
697The website content and Mesa documentation (from the doc/ directory) have
698been merged together.
699All the documentation files have been entered into the CVS repository.
700Many of the old plain-text files have been converted to html and modernized.
701</p>
702
703
704<h2>November 13, 2002</h2>
705<p>Mesa 5.0 has been released. This is a stable release which
706implements the OpenGL 1.4 specification.
707</p><pre>New:
708 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
709 - removed some overlooked debugging code
710 - glxinfo updated to support GLX_ARB_multisample
711 - GLUT now support GLX_ARB_multisample
712 - updated DOS driver (Daniel Borca)
713Bug fixes:
714 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
715 - fixed potential bug in _mesa_align_malloc/calloc()
716 - fixed missing triangle bug when running vertex programs
717 - fixed a few HPUX compilation problems
718 - FX (Glide) driver didn't compile
719 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
720 - a few EXT functions, like glGenTexturesEXT, were no-ops
721 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
722 glMultiDrawArrays and glMultiDrawElements were missing
723 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
724 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
725 - fixed one-bit error in point/line fragment Z calculation
726 - fixed potential segfault in fakeglx code
727 - fixed color overflow problem in DOT3 texture env mode
728</pre>
729
730
731<h2>October 29, 2002</h2>
732<p>Mesa 4.1 has been released. This is a new development release.
733For a stable release, get 4.0.4.
734</p><pre>New:
735 - GL_NV_vertex_program extension
736 - GL_NV_vertex_program1_1 extension
737 - GL_ARB_window_pos extension
738 - GL_ARB_depth_texture extension
739 - GL_ARB_shadow extension
740 - GL_ARB_shadow_ambient extension
741 - GL_EXT_shadow_funcs extension
742 - GL_ARB_point_parameters extension
743 - GL_ARB_texture_env_crossbar
744 - GL_NV_point_sprite extension
745 - GL_NV_texture_rectangle extension
746 - GL_EXT_multi_draw_arrays extension
747 - GL_EXT_stencil_two_side extension
748 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
749 - GL_ATI_texture_mirror_once extension (Ian Romanick)
750 - massive overhaul/simplification of software rasterizer module,
751 many contributions from Klaus Niederkrueger
752 - faster software texturing in some cases (i.e. trilinear filtering)
753 - new OSMesaGetProcAddress() function
754 - more blend modes implemented with MMX code (Jose Fonseca)
755 - added glutGetProcAddress() to GLUT
756 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
757 - pbinfo and pbdemo PBuffer programs
758 - glxinfo -v prints transprent pixel info (Gerd Sussner)
759Bug fixes:
760 - better mipmap LOD computation (prevents excessive blurriness)
761 - OSMesaMakeCurrent() didn't recognize buffer size changes
762 - assorted conformance fixes for 16-bit/channel rendering
763 - texcombine alpha subtraction mode was broken
764 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
765 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
766 - fixed divide by zero error in NURBS tessellator (Jon Perry)
767 - fixed GL_LINEAR fog bug by adding clamping
768 - fixed FP exceptions found using Alpha CPU
769 - 3dfx/glide driver render-to-window feature was broken
770 - added missing GLX_TRANSPARENT_RGB token to glx.h
771 - fixed error checking related to paletted textures
772 - fixed reference count error in glDeleteTextures (Randy Fayan)
773Changes:
774 - New spec file and Python code to generate some GL dispatch files
775 - Glide driver defaults to "no" with autoconf/automake
776 - floating point color channels now clamped to [0,inf)
777 - updated demos/stex3d with new options
778</pre>
779
780
781<h2>October 4, 2002</h2>
782<p>
783The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
784</p>
785
786<h2>October 3, 2002</h2>
787<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
788</p><pre> New:
789 - GL_NV_texture_rectangle extension
790 - updated glext.h header (version 17)
791 - updated DOS driver (Daniel Borca)
792 - updated BeOS R5 driver (Philippe Houdoin)
793 - added GL_IBM_texture_mirror_repeat
794 - glxinfo now takes -l option to print interesting OpenGL limits info
795 - GL_MESA_ycbcr_texture extension
796 - GL_APPLE_client_storage extension (for some DRI drivers only)
797 - GL_MESA_pack_invert extension
798 Bug fixes:
799 - fixed GL_LINEAR fog bug by adding clamping
800 - fixed FP exceptions found using Alpha CPU
801 - 3dfx MESA_GLX_FX=window (render to window) didn't work
802 - fixed memory leak in wglCreateContest (Karl Schultz)
803 - define GLAPIENTRY and GLAPI if undefined in glu.h
804 - wglGetProcAddress didn't handle all API functions
805 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
806 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
807 - error checking in compressed tex image functions had some glitches
808 - fixed AIX compile problem in src/config.c
809 - glGetTexImage was using pixel unpacking instead of packing params
810 - auto-mipmap generation for cube maps was incorrect
811 Changes:
812 - max texture units reduced to six to accomodate texture rectangles
813 - removed unfinished GL_MESA_sprite_point extension code
814</pre>
815
816<h2>June 25, 2002</h2>
817<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
818</p><pre> New:
819 - updated GL/glext.h file (version 15)
820 - corrected MMX blend code (Jose Fonseca)
821 - support for software-based alpha planes in Windows driver
822 - updated GGI driver (Filip Spacek)
823 Bug fixes:
824 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
825 - OSMesaMakeCurrent() didn't recognize buffer size changes
826 - assorted conformance fixes for 16-bit/channel rendering
827 - texcombine alpha subtraction mode was broken
828 - fixed lighting bug with non-uniform scaling and display lists
829 - fixed bug when deleting shared display lists
830 - disabled SPARC cliptest assembly code (Mesa bug 544665)
831 - fixed a couple Solaris compilation/link problems
832 - blending clipped glDrawPixels didn't always work
833 - glGetTexImage() didn't accept packed pixel types
834 - glPixelMapu[is]v() could explode given too large of pixelmap
835 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
836 - glXCopyContext() could lead to segfaults
837 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
838 Changes:
839 - lots of C++ (g++) code clean-ups
840 - lots of T&amp;L updates for the Radeon DRI driver
841 Known bugs:
842 - mipmap LOD computation (fixed for Mesa 4.1)
843</pre>
844
845<h2>April 2, 2002</h2>
846<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
847</p><pre> New:
848 - New DOS (DJGPP) driver written by Daniel Borca
849 - New driver interface functions for TCL drivers (such as Radeon DRI)
850 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
851 if using deep color channels
852 - latest GL/glext.h and GL/glxext.h headers from SGI
853 Bug fixes:
854 - GL_BLEND with non-black texture env color wasn't always correct
855 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
856 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
857 - glReadPixels was sometimes mistakenly clipped by the scissor box
858 - glDraw/ReadPixels didn't catch all the errors that they should have
859 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
860 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
861 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
862 - glColorMask as sometimes effecting glXSwapBuffers()
863 - fixed a potential bug in XMesaGarbageCollect()
864 - N threads rendering into one window didn't work reliably
865 - glCopyPixels didn't work for deep color channels
866 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
867 - glPopAttrib() didn't correctly restore user clip planes
868 - user clip planes failed for some perspective projections (Chromium)
869</pre>
870
871<h2>December 17, 2001</h2>
872<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
873</p><pre> New:
874 - better sub-pixel sample positions for AA triangles (Ray Tice)
875 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
876 Bug fixes:
877 - added missing break statements in glGet*() for multisample cases
878 - fixed uninitialized hash table mutex bug (display lists / texobjs)
879 - fixed bad teximage error check conditional (bug 476846)
880 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
881 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
882 - silence some compiler warnings (gcc 2.96)
883 - enable the #define GL_VERSION_1_3 in GL/gl.h
884 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
885 - fixed glu.h typedef problem found with MSDev 6.0
886 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
887 - added missing 'const' to glXGetContextIDEXT() in glxext.h
888 - fixed a few glXGetProcAddress() errors (texture compression, etc)
889 - fixed start index bug in compiled vertex arrays (Keith)
890 - fixed compilation problems in src/SPARC/glapi_sparc.S
891 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
892 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
893 - provoking vertex of flat-shaded, color-index triangles was wrong
894 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
895 - glTexParameter didn't flush the vertex buffer (Ray Tice)
896 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
897 - fixed bug in normal length caching (ParaView lighting bug)
898</pre>
899
900<h2>October 22, 2001</h2>
901<p>Mesa 4.0 has been released. This is a stable release.
902</p><pre> New:
903 - Mesa 4.0 implements the OpenGL 1.3 specification
904 - GL_IBM_rasterpos_clip extension
905 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
906 - GL_ARB_texture_mirrored_repeat extension
907 - WindML UGL driver (Stephane Raimbault)
908 - added OSMESA_MAX_WIDTH/HEIGHT queries
909 - attempted compiliation fixes for Solaris 5, 7 and 8
910 - updated glext.h and glxext.h files
911 - updated Windows driver (Karl Schultz)
912 Bug fixes:
913 - added some missing GLX 1.3 tokens to include/GL/glx.h
914 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
915 - glCopyPixels with scale and bias was broken
916 - glRasterPos with lighting could segfault
917 - glDeleteTextures could leave a dangling pointer
918 - Proxy textures for cube maps didn't work
919 - fixed a number of 16-bit color channel bugs
920 - fixed a few minor memory leaks
921 - GLX context sharing was broken in 3.5
922 - fixed state-update bugs in glPopClientAttrib()
923 - fixed glDrawRangeElements() bug
924 - fixed a glPush/PopAttrib() bug related to texture binding
925 - flat-shaded, textured lines were broken
926 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
927 - lighting didn't always produce the correct alpha value
928 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
929</pre>
930
931
932<h2>June 21, 2001</h2>
933<p>Mesa 3.5 has been released. This is a new development release.
934</p><pre> New:
935 - internals of Mesa divided into modular pieces (Keith Whitwell)
936 - 100% OpenGL 1.2 conformance (passes all conformance tests)
937 - new AA line algorithm
938 - GL_EXT_convolution extension
939 - GL_ARB_imaging subset
940 - OSMesaCreateContextExt() function
941 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
942 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
943 - GL_EXT_fog_coord extension (Keith Whitwell)
944 - GL_EXT_secondary_color extension (Keith Whitwell)
945 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
946 - GL_SGIX_depth_texture extension
947 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
948 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
949 - GL_ARB_texture_env_combine extension
950 - GL_ARB_texture_env_dot3 extension
951 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
952 - OSMesaCreateContextExt() function
953 - libOSMesa.so library, contains the OSMesa driver interface
954 - GL/glxext.h header file for GLX extensions
955 - somewhat faster software texturing, fogging, depth testing
956 - all color-index conformance tests now pass (only 8bpp tested)
957 - SPARC assembly language TCL optimizations (David Miller)
958 - GL_SGIS_generate_mipmap extension
959 Bug Fixes:
960 - fbiRev and tmuRev were unitialized when using Glide3
961 - fixed a few color index mode conformance failures; all pass now
962 - now appling antialiasing coverage to alpha after texturing
963 - colors weren't getting clamped to [0,1] before color table lookup
964 - fixed RISC alignment errors caused by COPY_4UBV macro
965 - drawing wide, flat-shaded lines could cause a segfault
966 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
967 Changes:
968 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
969 - new libOSMesa.so library, contains the OSMesa driver interface
970</pre>
971
972
973<h2>May 17, 2001</h2>
974<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
975Here's what's new:</p>
976<pre> Bug fixes:
977 - deleting the currently bound texture could cause bad problems
978 - using fog could result in random vertex alpha values
979 - AA triangle rendering could touch pixels outside right window bound
980 - fixed byteswapping problem in clear_32bit_ximage() function
981 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
982 - fixed memory leak in glXUseXFont()
983 - fragment sampling in AA triangle function was off by 1/2 pixel
984 - Windows: reading pixels from framebuffer didn't always work
985 - glConvolutionFilter2D could segfault or cause FP exception
986 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
987 - GL_NAND logicop didn't work right in RGBA mode
988 - fixed a memory corruption bug in vertex buffer reset code
989 - clearing the softwara alpha buffer with scissoring was broken
990 - fixed a few color index mode fog bugs
991 - fixed some bad assertions in color index mode
992 - fixed FX line 'stipple' bug #420091
993 Changes:
994 - optimized writing mono-colored pixel spans to X pixmaps
995 - increased max viewport size to 2048 x 2048
996</pre>
997
998
999<h2>April 29, 2001</h2>
1000<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +00001001<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001002
1003
1004<h2>February 14, 2001</h2>
1005<p>Mesa 3.4.1 has been released. Here's what's new:</p>
1006<pre> New:
1007 - fixed some Linux build problems
1008 - fixed some Windows build problems
1009 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1010 Bug fixes:
1011 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1012 - various state-update code changes needed for DRI bugs
1013 - disabled pixel transfer ops in glColorTable commands, not needed
1014 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1015 - updated sources and fixed compile problems in widgets-mesa/
1016 - GLX_PBUFFER enum value was wrong in glx.h
1017 - fixed a glColorMaterial lighting bug
1018 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1019 - glXCopySubBufferMESA() Y position was off by one
1020 - Error checking of glTexSubImage3D() was broken (bug 128775)
1021 - glPopAttrib() didn't restore all derived Mesa state correctly
1022 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1023 conformance problems at 16bpp.
1024 - clearing depth buffer with scissoring was broken, would segfault
1025 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1026 - fixed a line clipping bug (reported by Craig McDaniel)
1027 - fixed RGB color over/underflow bug for very tiny triangles
1028 Known problems:
1029 - NURBS or evaluator surfaces inside display lists don't always work
1030</pre>
1031<p>
1032</p><h2>November 3, 2000</h2>
1033<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1034<pre> New:
1035 - optimized glDrawPixels for glPixelZoom(1,-1)
1036 Bug Fixes:
1037 - widgets-mesa/src/*.c files were missing from 3.3 distro
1038 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1039 - fixed some Win32 compile problems
1040 - texture object priorities weren't getting initialized to 1.0
1041 - glAreTexturesResident return value was wrong when using hardware
1042 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1043 - glReadPixels with GLushort packed types was broken
1044 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1045 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1046 - fixed some typos/bugs in the VB code
1047 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1048 - optimized glDrawPixels paths weren't being used
1049 - per-fragment fog calculation didn't work without a Z buffer
1050 - improved blending accuracy, fixes Glean blendFunc test failures
1051 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1052 - glXGetProcAddressARB() didn't always return the right address
1053 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1054 - texture matrix changes weren't always detected (GLUT projtex demo)
1055 - fixed random color problem in vertex fog code
1056 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1057 Changes:
1058 - finished internal support for compressed textures for DRI
1059</pre>
1060<p>
1061</p><h2>April 24, 2000</h2>
1062<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1063<pre> Bug fixes:
1064 - fixed memcpy bugs in span.c
1065 - fixed missing glEnd problem in demos/tessdemo.c
1066 - fixed bug when clearing 24bpp Ximages
1067 - fixed clipping problem found in Unreal Tournament
1068 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1069 - fixed Loki's 3dfx RGB vs BGR bug
1070 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1071 Changes:
1072 - updated docs/README file
1073 - use bcopy() optimizations on FreeBSD
1074 - re-enabled the optimized persp_textured_triangle() function
1075</pre>
1076<p>
1077</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001078<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001079<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1080just bug fixes.</p>
1081<p>Here's what's changed:
1082
1083</p><ul>
1084 Bug fixes:
1085 <ul>
1086 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1087 - added missing glHintPGI() function<br>
1088 - fixed a polygon culling bug<br>
1089 - fixed bugs in gluPartialDisk()<br>
1090 - Z values in selection mode were wrong<br>
1091 - added missing tokens:
1092 <ul>
1093 GL_SMOOTH_POINT_SIZE_RANGE<br>
1094 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1095 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1096 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1097 GL_ALIASED_POINT_SIZE_RANGE<br>
1098 GL_ALIASED_LINE_WIDTH_RANGE
1099 </ul>
1100 - fixed glCopyPixels when copying from back to front buffer<br>
1101 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1102 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1103 - glDeleteTextures() didn't decrement reference count correctly<br>
1104 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1105 - Actual depth of transformation matrix stacks was off by one<br>
1106 - 24bpp visuals didn't address pixels correctly<br>
1107 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1108 - 101691 - Polygon clipping and GL_LINE<br>
1109 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1110 - 101808 - Non-glVertexArrays tristrip bug<br>
1111 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1112 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1113 - 102893 - orientations of modelview cause segfault
1114 </ul>
1115 New:
1116 <ul>
1117 - updated SVGA Linux driver<br>
1118 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1119 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1120 - changed -O2 to -O3 for a number of gcc configs
1121 </ul>
1122 Changes:
1123 <ul>
1124 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1125 </ul>
1126</ul>
1127
1128<p>Please report any problems with this release ASAP. Bugs should be filed on the
1129Mesa3D website at sourceforge.<br>
1130After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1131<p>-- Brian</p>
1132<p>
1133</p><h2>December 17, 1999</h2>
1134<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1135can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1136<p>
1137</p><h2>December 14, 1999</h2>
1138<p>Mesa 3.1 is released!</p>
1139<p>
1140</p><h2>September 21, 1999</h2>
1141<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1142and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1143that seem to be... yes, I've just received confirmation from the beta center, they
1144are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1145Keith Whitwell for preparing these for us during Brian's absence.</p>
1146<p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001147</p><h2>August 30, 1999</h2>
1148<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1149Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1150<p>I've been working on Mesa in my spare time for over five years. With Precision
1151Insight I now have the opportunity to devote my full attention to advancing Mesa
1152and OpenGL on Linux.</p>
1153<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1154my work will continue to be open sourced and available to any other programmers who
1155may want to contribute to it, or use it for other projects or platforms</p>
1156<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1157<p>
1158</p><h2>August 23, 1999</h2>
1159<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1160Note that this is a new archive, so you will need to re-checkout the archive. That
1161means don't <i>cvs update</i> from a previous download.</p>
1162<p>
1163</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001164<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +00001165BOF meeting is now available.</p>
1166<p>-Brian</p>
1167<p>
1168</p><h2>August 14, 1999</h2>
1169<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1170systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1171patient.</p>
1172<p>-Brian</p>
1173<p>
1174</p><h2>June 7, 1999</h2>
1175<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1176<p>
1177</p><h2>June 2, 1999</h2>
1178<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1179xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1180based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1181<p>
1182</p><h2>May 24, 1999</h2>
1183<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1184If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001185optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001186<p>
1187</p><h2>May 13, 1999</h2>
1188<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001189has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001190<p>
1191</p><h2>May 13, 1999</h2>
1192<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1193US$10,000 to the Mesa project to support its continuing development.
1194Mesa is a free implementation of the OpenGL 3D graphics library and id's
1195newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1196
1197The donation will go to Keith Whitwell, who has been optimizing Mesa to
1198improve performance on 3d hardware. Thanks to Keith's work, many
1199applications using Mesa 3.1 will see a dramatic performance increase
1200over Mesa 3.0. The donation will allow Keith to continue working on
1201Mesa full time for some time to come.
1202
1203For more information about Mesa see www.mesa3d.org. For more
1204information about id Software, Inc. see www.idsoftware.com.
1205
1206--------------------------------
1207
1208This donation from John/id is very generous. Keith and I are very
1209grateful.
1210
1211</pre>
1212<p>
1213</p><h2>May 1, 1999</h2>
1214<p>John Carmack made an interesting .plan update yesterday:
1215
1216</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001217 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1218 should be helpful to the various Linux 3D teams. <br>
1219 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001220</ul>
1221
1222<p>
1223</p><h2>April 7, 1999</h2>
1224<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1225<p>
1226</p><h2>March 18, 1999</h2>
1227<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1228For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1229<p>
1230</p><h2>February 16, 1999</h2>
1231<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1232source code</a>.</p>
1233<p>
1234</p><h2>January 22, 1999</h2>
1235<p>www.mesa3d.org established</p>
1236
1237
1238</p>
1239
1240
1241<hr>
Brian Paul0b27ace2003-03-08 17:38:57 +00001242</body>
Brian Paul30aea492005-07-01 01:04:31 +00001243</html>