Emil Velikov | f541530 | 2016-09-05 12:14:11 +0100 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Mesa Release Notes</title> |
| 6 | <link rel="stylesheet" type="text/css" href="../mesa.css"> |
| 7 | </head> |
| 8 | <body> |
| 9 | |
| 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="../contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
| 17 | <h1>Mesa 12.0.2 Release Notes / September 2, 2016</h1> |
| 18 | |
| 19 | <p> |
| 20 | Mesa 12.0.2 is a bug fix release which fixes bugs found since the 12.0.1 release. |
| 21 | </p> |
| 22 | <p> |
| 23 | Mesa 12.0.2 implements the OpenGL 4.3 API, but the version reported by |
| 24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| 25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| 26 | Some drivers don't support all the features required in OpenGL 4.3. OpenGL |
| 27 | 4.3 is <strong>only</strong> available if requested at context creation |
| 28 | because compatibility contexts are not supported. |
| 29 | </p> |
| 30 | |
| 31 | |
| 32 | <h2>SHA256 checksums</h2> |
| 33 | <pre> |
Emil Velikov | 2099d5d | 2016-09-05 16:03:06 +0100 | [diff] [blame] | 34 | a08565ab1273751ebe2ffa928cbf785056594c803077c9719d0763da780f2918 mesa-12.0.2.tar.gz |
| 35 | d957a5cc371dcd7ff2aa0d87492f263aece46f79352f4520039b58b1f32552cb mesa-12.0.2.tar.xz |
Emil Velikov | f541530 | 2016-09-05 12:14:11 +0100 | [diff] [blame] | 36 | </pre> |
| 37 | |
| 38 | |
| 39 | <h2>New features</h2> |
| 40 | <p>None</p> |
| 41 | |
| 42 | |
| 43 | <h2>Bug fixes</h2> |
| 44 | |
| 45 | <p>This list is likely incomplete.</p> |
| 46 | |
| 47 | <ul> |
| 48 | |
| 49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69622">Bug 69622</a> - eglTerminate then eglMakeCurrent crahes</li> |
| 50 | |
| 51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89599">Bug 89599</a> - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang</li> |
| 52 | |
| 53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91342">Bug 91342</a> - Very dark textures on some objects in indoors environments in Postal 2</li> |
| 54 | |
| 55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92306">Bug 92306</a> - GL Excess demo renders incorrectly on nv43</li> |
| 56 | |
| 57 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94148">Bug 94148</a> - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus</li> |
| 58 | |
| 59 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96274">Bug 96274</a> - [NVC0] Failure when compiling compute shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed</li> |
| 60 | |
| 61 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96358">Bug 96358</a> - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)</li> |
| 62 | |
| 63 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96381">Bug 96381</a> - Texture artifacts with immutable texture storage and mipmaps</li> |
| 64 | |
| 65 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96762">Bug 96762</a> - [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text) areas</li> |
| 66 | |
| 67 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96835">Bug 96835</a> - "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash</li> |
| 68 | |
| 69 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96850">Bug 96850</a> - Crucible tests fail for 32bit mesa</li> |
| 70 | |
| 71 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96908">Bug 96908</a> - [radeonsi] MSAA causes graphical artifacts</li> |
| 72 | |
| 73 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96911">Bug 96911</a> - webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1 Intel driver</li> |
| 74 | |
| 75 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96971">Bug 96971</a> - invariant qualifier is not valid for shader inputs</li> |
| 76 | |
| 77 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97039">Bug 97039</a> - The Talos Principle and Serious Sam 3 GPU faults</li> |
| 78 | |
| 79 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97207">Bug 97207</a> - [IVY BRIDGE] Fragment shader discard writing to depth</li> |
| 80 | |
| 81 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97214">Bug 97214</a> - X not running with error "Failed to make EGL context current"</li> |
| 82 | |
| 83 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97225">Bug 97225</a> - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault</li> |
| 84 | |
| 85 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97231">Bug 97231</a> - GL_DEPTH_CLAMP doesn't clamp to the far plane</li> |
| 86 | |
| 87 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97307">Bug 97307</a> - glsl/glcpp/tests/glcpp-test regression</li> |
| 88 | |
| 89 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97331">Bug 97331</a> - glDrawElementsBaseVertex doesn't work in display list on i915</li> |
| 90 | |
| 91 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97351">Bug 97351</a> - DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx in some cases</li> |
| 92 | |
| 93 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97426">Bug 97426</a> - glScissor gives vertically inverted result</li> |
| 94 | |
| 95 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97476">Bug 97476</a> - Shader binaries should not be stored in the PipelineCache</li> |
| 96 | |
| 97 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97567">Bug 97567</a> - [SNB, ILK] ctl, piglit regressions in mesa 12.0.2rc1</li> |
| 98 | |
| 99 | </ul> |
| 100 | |
| 101 | |
| 102 | <h2>Changes</h2> |
| 103 | |
| 104 | <p>Andreas Boll (1):</p> |
| 105 | <ul> |
| 106 | <li>configure.ac: Use ${datarootdir} for --with-vulkan-icddir help string too</li> |
| 107 | </ul> |
| 108 | |
| 109 | <p>Bernard Kilarski (1):</p> |
| 110 | <ul> |
| 111 | <li>glx: fix error code when there is no context bound</li> |
| 112 | </ul> |
| 113 | |
| 114 | <p>Brian Paul (4):</p> |
| 115 | <ul> |
| 116 | <li>svga: handle mismatched number of samplers, sampler views</li> |
| 117 | <li>mesa: use _mesa_clear_texture_image() in clear_texture_fields()</li> |
| 118 | <li>swrast: fix incorrectly positioned putImage() in swrast driver</li> |
| 119 | <li>mesa: fix format conversion bug in get_tex_rgba_uncompressed()</li> |
| 120 | </ul> |
| 121 | |
| 122 | <p>Chad Versace (2):</p> |
| 123 | <ul> |
| 124 | <li>i965: Fix miptree layout for EGLImage-based renderbuffers</li> |
| 125 | <li>i965: Respect miptree offsets in intel_readpixels_tiled_memcpy()</li> |
| 126 | </ul> |
| 127 | |
| 128 | <p>Christian König (1):</p> |
| 129 | <ul> |
| 130 | <li>st/mesa: fix reference counting bug in st_vdpau</li> |
| 131 | </ul> |
| 132 | |
| 133 | <p>Chuck Atkins (1):</p> |
| 134 | <ul> |
| 135 | <li>swr: Refactor checks for compiler feature flags</li> |
| 136 | </ul> |
| 137 | |
| 138 | <p>Daniel Scharrer (1):</p> |
| 139 | <ul> |
| 140 | <li>mesa: Fix fixed function spot lighting on newer hardware (again)</li> |
| 141 | </ul> |
| 142 | |
| 143 | <p>Dave Airlie (2):</p> |
| 144 | <ul> |
| 145 | <li>anv: fix writemask on blit fragment shader.</li> |
| 146 | <li>st/glsl_to_tgsi: fix st_src_reg_for_double constant.</li> |
| 147 | </ul> |
| 148 | |
| 149 | <p>Emil Velikov (15):</p> |
| 150 | <ul> |
| 151 | <li>docs: add sha256 checksums for 12.0.1</li> |
| 152 | <li>mesa: automake: list builddir before srcdir</li> |
| 153 | <li>mesa: scons: list builddir before srcdir</li> |
| 154 | <li>i965: store reference to the context within struct brw_fence (v2)</li> |
| 155 | <li>anv: remove internal 'validate' layer</li> |
| 156 | <li>anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility</li> |
| 157 | <li>anv: automake: build with -Bsymbolic</li> |
| 158 | <li>anv: do not export the Vulkan API</li> |
| 159 | <li>anv: remove dummy VK_DEBUG_MARKER_EXT entry points</li> |
| 160 | <li>isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility</li> |
| 161 | <li>cherry-ignore: temporary(?) drop "a4xx: make sure to actually clamp depth"</li> |
| 162 | <li>i915: Check return value of screen->image.loader->getBuffers</li> |
| 163 | <li>Revert "i965/miptree: Set logical_depth0 == 6 for cube maps"</li> |
| 164 | <li>glx/glvnd: list the strcmp arguments in correct order</li> |
| 165 | <li>Update version to 12.0.2</li> |
| 166 | </ul> |
| 167 | |
| 168 | <p>Eric Anholt (4):</p> |
| 169 | <ul> |
| 170 | <li>vc4: Close our screen's fd on screen close.</li> |
| 171 | <li>vc4: Disable early Z with computed depth.</li> |
| 172 | <li>vc4: Fix a leak of the src[] array of VPM reads in optimization.</li> |
| 173 | <li>vc4: Fix leak of the bo_handles table.</li> |
| 174 | </ul> |
| 175 | |
| 176 | <p>Francisco Jerez (3):</p> |
| 177 | <ul> |
| 178 | <li>i965: Emit SKL VF cache invalidation W/A from brw_emit_pipe_control_flush.</li> |
| 179 | <li>i965: Make room in the batch epilogue for three more pipe controls.</li> |
| 180 | <li>i965: Fix remaining flush vs invalidate race conditions in brw_emit_pipe_control_flush.</li> |
| 181 | </ul> |
| 182 | |
| 183 | <p>Haixia Shi (1):</p> |
| 184 | <ul> |
| 185 | <li>platform_android: prevent deadlock in droid_swap_buffers</li> |
| 186 | </ul> |
| 187 | |
| 188 | <p>Ian Romanick (5):</p> |
| 189 | <ul> |
| 190 | <li>mesa: Strip arrayness from interface block names in some IO validation</li> |
| 191 | <li>glsl: Pack integer and double varyings as flat even if interpolation mode is none</li> |
| 192 | <li>glcpp: Track the actual version instead of just the version_resolved flag</li> |
| 193 | <li>glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders</li> |
| 194 | <li>glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10</li> |
| 195 | </ul> |
| 196 | |
| 197 | <p>Ilia Mirkin (16):</p> |
| 198 | <ul> |
| 199 | <li>mesa: etc2 online compression is unsupported, don't attempt it</li> |
| 200 | <li>st/mesa: return appropriate mesa format for ETC texture formats</li> |
| 201 | <li>mesa: set _NEW_BUFFERS when updating texture bound to current buffers</li> |
| 202 | <li>nv50,nvc0: srgb rendering is only available for rgba/bgra</li> |
| 203 | <li>vbo: allow DrawElementsBaseVertex in display lists</li> |
| 204 | <li>gallium/util: add helper to compute zmin/zmax for a viewport state</li> |
| 205 | <li>nv50,nvc0: fix depth range when halfz is enabled</li> |
| 206 | <li>nv50/ir: fix bb positions after exit instructions</li> |
| 207 | <li>vbo: add basevertex when looking up elements for vbo splitting</li> |
| 208 | <li>a4xx: only disable depth clipping, not all clipping, when requested</li> |
| 209 | <li>nv50/ir: make sure cfg iterator always hits all blocks</li> |
| 210 | <li>main: add missing EXTRA_END in OES_sample_variables get check</li> |
| 211 | <li>nouveau: always enable at least one RC</li> |
| 212 | <li>nv30: only bail on color/depth bpp mismatch when surfaces are swizzled</li> |
| 213 | <li>a4xx: make sure to actually clamp depth as requested</li> |
| 214 | <li>gk110/ir: fix quadop dall emission</li> |
| 215 | </ul> |
| 216 | |
| 217 | <p>Jan Ziak (2):</p> |
| 218 | <ul> |
| 219 | <li>egl/x11: avoid using freed memory if dri2 init fails</li> |
| 220 | <li>loader: fix memory leak in loader_dri3_open</li> |
| 221 | </ul> |
| 222 | |
| 223 | <p>Jason Ekstrand (31):</p> |
| 224 | <ul> |
| 225 | <li>nir/spirv: Don't multiply the push constant block size by 4</li> |
| 226 | <li>anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge</li> |
| 227 | <li>glsl/types: Fix function type comparison function</li> |
| 228 | <li>glsl/types: Use _mesa_hash_data for hashing function types</li> |
| 229 | <li>genxml: Make gen6-7 blending look more like gen8</li> |
| 230 | <li>anv/pipeline: Unify blend state setup between gen7 and gen8</li> |
| 231 | <li>anv: Enable independentBlend on gen7</li> |
| 232 | <li>anv: Add an align_down_npot_u32 helper</li> |
| 233 | <li>anv: Handle VK_WHOLE_SIZE properly for buffer views</li> |
| 234 | <li>i965/miptree: Enforce that height == 1 for 1-D array textures</li> |
| 235 | <li>i965/miptree: Set logical_depth0 == 6 for cube maps</li> |
| 236 | <li>nir: Add a nir_deref_foreach_leaf helper</li> |
| 237 | <li>nir/inline: Constant-initialize local variables in the callee if needed</li> |
| 238 | <li>anv/pipeline: Set up point coord enables</li> |
| 239 | <li>i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations</li> |
| 240 | <li>i965/vec4: Make opt_vector_float reset at the top of each block</li> |
| 241 | <li>anv/blit2d: Add a format parameter to bind_dst and create_iview</li> |
| 242 | <li>anv/blit2d: Add support for RGB destinations</li> |
| 243 | <li>anv/clear: Make cmd_clear_image take an actual VkClearValue</li> |
| 244 | <li>anv/clear: Clear E5B9G9R9 images as R32_UINT</li> |
| 245 | <li>anv: Include the pipeline layout in the shader hash</li> |
| 246 | <li>isl: Allow multisampled array textures</li> |
| 247 | <li>anv/descriptor_set: memset anv_descriptor_set_layout</li> |
| 248 | <li>anv/pipeline: Fix bind maps for fragment output arrays</li> |
| 249 | <li>anv/allocator: Correctly set the number of buckets</li> |
| 250 | <li>anv/pipeline: Properly handle OOM during shader compilation</li> |
| 251 | <li>anv: Remove unused fields from anv_pipeline_bind_map</li> |
| 252 | <li>anv: Add pipeline_has_stage guards a few places</li> |
| 253 | <li>anv: Add a struct for storing a compiled shader</li> |
| 254 | <li>anv/pipeline: Add support for caching the push constant map</li> |
| 255 | <li>anv: Rework pipeline caching</li> |
| 256 | </ul> |
| 257 | |
| 258 | <p>José Fonseca (2):</p> |
| 259 | <ul> |
| 260 | <li>appveyor: Install pywin32 extensions.</li> |
| 261 | <li>appveyor: Force Visual Studio 2013 image.</li> |
| 262 | </ul> |
| 263 | |
| 264 | <p>Kenneth Graunke (21):</p> |
| 265 | <ul> |
| 266 | <li>genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.</li> |
| 267 | <li>genxml: Add APIMODE_D3D missing enum values and improve consistency.</li> |
| 268 | <li>anv: Fix near plane clipping on Gen7/7.5.</li> |
| 269 | <li>anv: Enable early culling on Gen7.</li> |
| 270 | <li>anv: Unify 3DSTATE_CLIP code across generations.</li> |
| 271 | <li>genxml: Rename "API Rendering Disable" to "Rendering Disable".</li> |
| 272 | <li>anv: Properly call gen75_emit_state_base_address on Haswell.</li> |
| 273 | <li>i965: Include VUE handles for GS with invocations > 1.</li> |
| 274 | <li>nir: Add a base const_index to shared atomic intrinsics.</li> |
| 275 | <li>i965: Fix shared atomic intrinsics to pay attention to base.</li> |
| 276 | <li>mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.</li> |
| 277 | <li>mesa: Don't call GenerateMipmap if Width or Height == 0.</li> |
| 278 | <li>glsl: Delete bogus ir_set_program_inouts assert.</li> |
| 279 | <li>glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].</li> |
| 280 | <li>glsl: Fix location bias for patch variables.</li> |
| 281 | <li>glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.</li> |
| 282 | <li>mesa: Fix uf10_to_f32() scale factor in the E == 0 and M != 0 case.</li> |
| 283 | <li>nir/builder: Add bany_inequal and bany helpers.</li> |
| 284 | <li>i965: Implement the WaPreventHSTessLevelsInterference workaround.</li> |
| 285 | <li>i965: Fix execution size of scalar TCS barrier setup code.</li> |
| 286 | <li>i965: Fix barrier count shift in scalar TCS backend.</li> |
| 287 | </ul> |
| 288 | |
| 289 | <p>Leo Liu (2):</p> |
| 290 | <ul> |
| 291 | <li>st/omx/enc: check uninitialized list from task release</li> |
| 292 | <li>vl/dri3: fix a memory leak from front buffer</li> |
| 293 | </ul> |
| 294 | |
| 295 | <p>Marek Olšák (7):</p> |
| 296 | <ul> |
| 297 | <li>glsl_to_tgsi: don't use the negate modifier in integer ops after bitcast</li> |
| 298 | <li>radeonsi: add a workaround for a compute VGPR-usage LLVM bug</li> |
| 299 | <li>winsys/amdgpu: disallow DCC with mipmaps</li> |
| 300 | <li>gallium/util: fix align64</li> |
| 301 | <li>radeonsi: only set dual source blending for MRT0</li> |
| 302 | <li>radeonsi: fix VM faults due NULL internal const buffers on CIK</li> |
| 303 | <li>radeonsi: disable SDMA texture copying on Carrizo</li> |
| 304 | </ul> |
| 305 | |
| 306 | <p>Matt Turner (4):</p> |
| 307 | <ul> |
| 308 | <li>mapi: Massage code to allow clang to compile.</li> |
| 309 | <li>i965/vec4: Ignore swizzle of VGRF for use by var_range_end().</li> |
| 310 | <li>mesa: Use AC_HEADER_MAJOR to include correct header for major().</li> |
| 311 | <li>nir: Walk blocks in source code order in lower_vars_to_ssa.</li> |
| 312 | </ul> |
| 313 | |
| 314 | <p>Michel Dänzer (1):</p> |
| 315 | <ul> |
| 316 | <li>glx: Don't use current context in __glXSendError</li> |
| 317 | </ul> |
| 318 | |
| 319 | <p>Miklós Máté (1):</p> |
| 320 | <ul> |
| 321 | <li>vbo: set draw_id</li> |
| 322 | </ul> |
| 323 | |
| 324 | <p>Nanley Chery (5):</p> |
| 325 | <ul> |
| 326 | <li>anv/descriptor_set: Fix binding partly undefined descriptor sets</li> |
| 327 | <li>isl: Fix assert on raw buffer surface state size</li> |
| 328 | <li>anv/device: Fix max buffer range limits</li> |
| 329 | <li>isl: Fix isl_tiling_is_any_y()</li> |
| 330 | <li>anv/gen7_pipeline: Set PixelShaderKillPixel for discards</li> |
| 331 | </ul> |
| 332 | |
| 333 | <p>Nicolai Hähnle (7):</p> |
| 334 | <ul> |
| 335 | <li>radeonsi: explicitly choose center locations for 1xAA on Polaris</li> |
| 336 | <li>radeonsi: fix Polaris MSAA regression</li> |
| 337 | <li>radeonsi: ensure sample locations are set for line and polygon smoothing</li> |
| 338 | <li>st_glsl_to_tgsi: only skip over slots of an input array that are present</li> |
| 339 | <li>glsl: fix optimization of discard nested multiple levels</li> |
| 340 | <li>radeonsi: flush TC L2 cache for indirect draw data</li> |
| 341 | <li>radeonsi: add si_set_rw_buffer to be used for internal descriptors</li> |
| 342 | </ul> |
| 343 | |
| 344 | <p>Nicolas Boichat (6):</p> |
| 345 | <ul> |
| 346 | <li>egl/dri2: dri2_make_current: Set EGL error if bindContext fails</li> |
| 347 | <li>egl/wayland: Set disp->DriverData to NULL on error</li> |
| 348 | <li>egl/surfaceless: Set disp->DriverData to NULL on error</li> |
| 349 | <li>egl/drm: Set disp->DriverData to NULL on error</li> |
| 350 | <li>egl/android: Set dpy->DriverData to NULL on error</li> |
| 351 | <li>egl/dri2: Add reference count for dri2_egl_display</li> |
| 352 | </ul> |
| 353 | |
| 354 | <p>Rob Herring (3):</p> |
| 355 | <ul> |
| 356 | <li>Android: add missing u_math.h include path for libmesa_isl</li> |
| 357 | <li>vc4: fix vc4_resource_from_handle() stride calculation</li> |
| 358 | <li>vc4: add hash table look-up for exported dmabufs</li> |
| 359 | </ul> |
| 360 | |
| 361 | <p>Samuel Pitoiset (7):</p> |
| 362 | <ul> |
| 363 | <li>nvc0/ir: fix images indirect access on Fermi</li> |
| 364 | <li>nvc0: fix the driver cb size when draw parameters are used</li> |
| 365 | <li>gm107/ir: add missing NEG modifier for IADD32I</li> |
| 366 | <li>gm107/ir: make use of ADD32I for all immediates</li> |
| 367 | <li>nvc0: upload sample locations on GM20x</li> |
| 368 | <li>nvc0: invalidate textures/samplers on GK104+</li> |
| 369 | <li>nv50/ir: always emit the NDV bit for OP_QUADOP</li> |
| 370 | </ul> |
| 371 | |
| 372 | <p>Stefan Dirsch (1):</p> |
| 373 | <ul> |
| 374 | <li>Avoid overflow in 'last' variable of FindGLXFunction(...)</li> |
| 375 | </ul> |
| 376 | |
| 377 | <p>Stencel, Joanna (1):</p> |
| 378 | <ul> |
| 379 | <li>egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.</li> |
| 380 | </ul> |
| 381 | |
| 382 | <p>Tim Rowley (2):</p> |
| 383 | <ul> |
| 384 | <li>Revert "gallium: Force blend color to 16-byte alignment"</li> |
| 385 | <li>swr: switch from overriding -march to selecting features</li> |
| 386 | </ul> |
| 387 | |
| 388 | <p>Tomasz Figa (8):</p> |
| 389 | <ul> |
| 390 | <li>gallium/dri: Add shared glapi to LIBADD on Android</li> |
| 391 | <li>egl/android: Remove unused variables</li> |
| 392 | <li>egl/android: Check return value of dri2_get_dri_config()</li> |
| 393 | <li>egl/android: Stop leaking DRI images</li> |
| 394 | <li>gallium/winsys/kms: Fix double refcount when importing from prime FD (v2)</li> |
| 395 | <li>gallium/winsys/kms: Fully initialize kms_sw_dt at prime import time (v2)</li> |
| 396 | <li>gallium/winsys/kms: Move display target handle lookup to separate function</li> |
| 397 | <li>gallium/winsys/kms: Look up the GEM handle after importing a prime FD</li> |
| 398 | </ul> |
| 399 | |
| 400 | |
| 401 | </div> |
| 402 | </body> |
| 403 | </html> |