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Corbin Simpsonc686e172009-12-20 15:00:40 -08001TGSI
2====
3
Michal Krolb6659682010-01-04 12:52:43 +01004TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language
Corbin Simpsonc686e172009-12-20 15:00:40 -08005for describing shaders. Since Gallium is inherently shaderful, shaders are
6an important part of the API. TGSI is the only intermediate representation
7used by all drivers.
Keith Whitwella62aaa72009-12-21 23:25:15 +00008
Corbin Simpson62ca7b82010-02-02 16:36:34 -08009Basics
10------
11
12All TGSI instructions, known as *opcodes*, operate on arbitrary-precision
13floating-point four-component vectors. An opcode may have up to one
14destination register, known as *dst*, and between zero and three source
15registers, called *src0* through *src2*, or simply *src* if there is only
16one.
17
18Some instructions, like :opcode:`I2F`, permit re-interpretation of vector
19components as integers. Other instructions permit using registers as
20two-component vectors with double precision; see :ref:`Double Opcodes`.
21
Corbin Simpson17c2a442010-02-02 17:02:28 -080022When an instruction has a scalar result, the result is usually copied into
23each of the components of *dst*. When this happens, the result is said to be
24*replicated* to *dst*. :opcode:`RCP` is one such instruction.
25
Corbin Simpson5bcd26c2009-12-21 21:04:10 -080026Instruction Set
27---------------
28
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -070029Core ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -080030^^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +000031
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -070032These opcodes are guaranteed to be available regardless of the driver being
33used.
Keith Whitwella62aaa72009-12-21 23:25:15 +000034
Corbin Simpson85805222010-02-02 16:20:12 -080035.. opcode:: ARL - Address Register Load
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080036
37.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000038
Corbin Simpsond92a6852009-12-21 19:30:29 -080039 dst.x = \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080040
Corbin Simpsond92a6852009-12-21 19:30:29 -080041 dst.y = \lfloor src.y\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080042
Corbin Simpsond92a6852009-12-21 19:30:29 -080043 dst.z = \lfloor src.z\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080044
Corbin Simpsond92a6852009-12-21 19:30:29 -080045 dst.w = \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +000046
47
Corbin Simpson85805222010-02-02 16:20:12 -080048.. opcode:: MOV - Move
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080049
50.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000051
52 dst.x = src.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080053
Keith Whitwella62aaa72009-12-21 23:25:15 +000054 dst.y = src.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080055
Keith Whitwella62aaa72009-12-21 23:25:15 +000056 dst.z = src.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080057
Keith Whitwella62aaa72009-12-21 23:25:15 +000058 dst.w = src.w
59
60
Corbin Simpson85805222010-02-02 16:20:12 -080061.. opcode:: LIT - Light Coefficients
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080062
63.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000064
Corbin Simpsonda65ac62009-12-21 20:32:46 -080065 dst.x = 1
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080066
Corbin Simpsonda65ac62009-12-21 20:32:46 -080067 dst.y = max(src.x, 0)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080068
Corbin Simpsonda65ac62009-12-21 20:32:46 -080069 dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080070
Corbin Simpsonda65ac62009-12-21 20:32:46 -080071 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +000072
73
Corbin Simpson85805222010-02-02 16:20:12 -080074.. opcode:: RCP - Reciprocal
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080075
Corbin Simpson17c2a442010-02-02 17:02:28 -080076This instruction replicates its result.
77
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080078.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000079
Corbin Simpson17c2a442010-02-02 17:02:28 -080080 dst = \frac{1}{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +000081
82
Corbin Simpson85805222010-02-02 16:20:12 -080083.. opcode:: RSQ - Reciprocal Square Root
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080084
Corbin Simpson17c2a442010-02-02 17:02:28 -080085This instruction replicates its result.
86
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080087.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000088
Corbin Simpson17c2a442010-02-02 17:02:28 -080089 dst = \frac{1}{\sqrt{|src.x|}}
Keith Whitwella62aaa72009-12-21 23:25:15 +000090
91
Corbin Simpson85805222010-02-02 16:20:12 -080092.. opcode:: EXP - Approximate Exponential Base 2
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080093
94.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +000095
Corbin Simpsondd801e52009-12-21 19:41:09 -080096 dst.x = 2^{\lfloor src.x\rfloor}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080097
Corbin Simpsond92a6852009-12-21 19:30:29 -080098 dst.y = src.x - \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -080099
Corbin Simpsondd801e52009-12-21 19:41:09 -0800100 dst.z = 2^{src.x}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800101
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800102 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000103
104
Corbin Simpson85805222010-02-02 16:20:12 -0800105.. opcode:: LOG - Approximate Logarithm Base 2
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800106
107.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000108
Corbin Simpson14743ac2009-12-21 19:57:56 -0800109 dst.x = \lfloor\log_2{|src.x|}\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800110
Corbin Simpson14743ac2009-12-21 19:57:56 -0800111 dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800112
Corbin Simpson14743ac2009-12-21 19:57:56 -0800113 dst.z = \log_2{|src.x|}
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800114
Corbin Simpson14743ac2009-12-21 19:57:56 -0800115 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000116
117
Corbin Simpson85805222010-02-02 16:20:12 -0800118.. opcode:: MUL - Multiply
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800119
120.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000121
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800122 dst.x = src0.x \times src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800123
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800124 dst.y = src0.y \times src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800125
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800126 dst.z = src0.z \times src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800127
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800128 dst.w = src0.w \times src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000129
130
Corbin Simpson85805222010-02-02 16:20:12 -0800131.. opcode:: ADD - Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800132
133.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000134
135 dst.x = src0.x + src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800136
Keith Whitwella62aaa72009-12-21 23:25:15 +0000137 dst.y = src0.y + src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800138
Keith Whitwella62aaa72009-12-21 23:25:15 +0000139 dst.z = src0.z + src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800140
Keith Whitwella62aaa72009-12-21 23:25:15 +0000141 dst.w = src0.w + src1.w
142
143
Corbin Simpson85805222010-02-02 16:20:12 -0800144.. opcode:: DP3 - 3-component Dot Product
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800145
Corbin Simpson17c2a442010-02-02 17:02:28 -0800146This instruction replicates its result.
147
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800148.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000149
Corbin Simpson17c2a442010-02-02 17:02:28 -0800150 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
Keith Whitwella62aaa72009-12-21 23:25:15 +0000151
152
Corbin Simpson85805222010-02-02 16:20:12 -0800153.. opcode:: DP4 - 4-component Dot Product
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800154
Corbin Simpson17c2a442010-02-02 17:02:28 -0800155This instruction replicates its result.
156
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800157.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000158
Corbin Simpson17c2a442010-02-02 17:02:28 -0800159 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000160
161
Corbin Simpson85805222010-02-02 16:20:12 -0800162.. opcode:: DST - Distance Vector
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800163
164.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000165
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800166 dst.x = 1
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800167
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800168 dst.y = src0.y \times src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800169
Keith Whitwella62aaa72009-12-21 23:25:15 +0000170 dst.z = src0.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800171
Keith Whitwella62aaa72009-12-21 23:25:15 +0000172 dst.w = src1.w
173
174
Corbin Simpson85805222010-02-02 16:20:12 -0800175.. opcode:: MIN - Minimum
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800176
177.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000178
179 dst.x = min(src0.x, src1.x)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800180
Keith Whitwella62aaa72009-12-21 23:25:15 +0000181 dst.y = min(src0.y, src1.y)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800182
Keith Whitwella62aaa72009-12-21 23:25:15 +0000183 dst.z = min(src0.z, src1.z)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800184
Keith Whitwella62aaa72009-12-21 23:25:15 +0000185 dst.w = min(src0.w, src1.w)
186
187
Corbin Simpson85805222010-02-02 16:20:12 -0800188.. opcode:: MAX - Maximum
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800189
190.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000191
192 dst.x = max(src0.x, src1.x)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800193
Keith Whitwella62aaa72009-12-21 23:25:15 +0000194 dst.y = max(src0.y, src1.y)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800195
Keith Whitwella62aaa72009-12-21 23:25:15 +0000196 dst.z = max(src0.z, src1.z)
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800197
Keith Whitwella62aaa72009-12-21 23:25:15 +0000198 dst.w = max(src0.w, src1.w)
199
200
Corbin Simpson85805222010-02-02 16:20:12 -0800201.. opcode:: SLT - Set On Less Than
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800202
203.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000204
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800205 dst.x = (src0.x < src1.x) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800206
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800207 dst.y = (src0.y < src1.y) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800208
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800209 dst.z = (src0.z < src1.z) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800210
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800211 dst.w = (src0.w < src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000212
213
Corbin Simpson85805222010-02-02 16:20:12 -0800214.. opcode:: SGE - Set On Greater Equal Than
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800215
216.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000217
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800218 dst.x = (src0.x >= src1.x) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800219
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800220 dst.y = (src0.y >= src1.y) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800221
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800222 dst.z = (src0.z >= src1.z) ? 1 : 0
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800223
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800224 dst.w = (src0.w >= src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000225
226
Corbin Simpson85805222010-02-02 16:20:12 -0800227.. opcode:: MAD - Multiply And Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800228
229.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000230
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800231 dst.x = src0.x \times src1.x + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800232
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800233 dst.y = src0.y \times src1.y + src2.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800234
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800235 dst.z = src0.z \times src1.z + src2.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800236
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800237 dst.w = src0.w \times src1.w + src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000238
239
Corbin Simpson85805222010-02-02 16:20:12 -0800240.. opcode:: SUB - Subtract
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800241
242.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000243
244 dst.x = src0.x - src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800245
Keith Whitwella62aaa72009-12-21 23:25:15 +0000246 dst.y = src0.y - src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800247
Keith Whitwella62aaa72009-12-21 23:25:15 +0000248 dst.z = src0.z - src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800249
Keith Whitwella62aaa72009-12-21 23:25:15 +0000250 dst.w = src0.w - src1.w
251
252
Corbin Simpson85805222010-02-02 16:20:12 -0800253.. opcode:: LRP - Linear Interpolate
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800254
255.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000256
Michal Krolb3567fc2010-01-04 12:59:17 +0100257 dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800258
Michal Krolb3567fc2010-01-04 12:59:17 +0100259 dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800260
Michal Krolb3567fc2010-01-04 12:59:17 +0100261 dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800262
Michal Krolb3567fc2010-01-04 12:59:17 +0100263 dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000264
265
Corbin Simpson85805222010-02-02 16:20:12 -0800266.. opcode:: CND - Condition
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800267
268.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000269
270 dst.x = (src2.x > 0.5) ? src0.x : src1.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800271
Keith Whitwella62aaa72009-12-21 23:25:15 +0000272 dst.y = (src2.y > 0.5) ? src0.y : src1.y
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800273
Keith Whitwella62aaa72009-12-21 23:25:15 +0000274 dst.z = (src2.z > 0.5) ? src0.z : src1.z
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800275
Keith Whitwella62aaa72009-12-21 23:25:15 +0000276 dst.w = (src2.w > 0.5) ? src0.w : src1.w
277
278
Corbin Simpson85805222010-02-02 16:20:12 -0800279.. opcode:: DP2A - 2-component Dot Product And Add
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800280
281.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000282
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800283 dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800284
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800285 dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800286
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800287 dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800288
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800289 dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
Keith Whitwella62aaa72009-12-21 23:25:15 +0000290
291
José Fonsecad9c6ebb2010-06-01 16:25:05 +0100292.. opcode:: FRC - Fraction
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800293
294.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000295
Corbin Simpsond92a6852009-12-21 19:30:29 -0800296 dst.x = src.x - \lfloor src.x\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800297
Corbin Simpsond92a6852009-12-21 19:30:29 -0800298 dst.y = src.y - \lfloor src.y\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800299
Corbin Simpsond92a6852009-12-21 19:30:29 -0800300 dst.z = src.z - \lfloor src.z\rfloor
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800301
Corbin Simpsond92a6852009-12-21 19:30:29 -0800302 dst.w = src.w - \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +0000303
304
Corbin Simpson85805222010-02-02 16:20:12 -0800305.. opcode:: CLAMP - Clamp
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800306
307.. math::
Keith Whitwella62aaa72009-12-21 23:25:15 +0000308
309 dst.x = clamp(src0.x, src1.x, src2.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800310
Keith Whitwella62aaa72009-12-21 23:25:15 +0000311 dst.y = clamp(src0.y, src1.y, src2.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800312
Keith Whitwella62aaa72009-12-21 23:25:15 +0000313 dst.z = clamp(src0.z, src1.z, src2.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800314
Keith Whitwella62aaa72009-12-21 23:25:15 +0000315 dst.w = clamp(src0.w, src1.w, src2.w)
316
317
Corbin Simpson85805222010-02-02 16:20:12 -0800318.. opcode:: FLR - Floor
Corbin Simpsond92a6852009-12-21 19:30:29 -0800319
Corbin Simpson17c2a442010-02-02 17:02:28 -0800320This is identical to :opcode:`ARL`.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000321
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800322.. math::
323
Corbin Simpsond92a6852009-12-21 19:30:29 -0800324 dst.x = \lfloor src.x\rfloor
325
326 dst.y = \lfloor src.y\rfloor
327
328 dst.z = \lfloor src.z\rfloor
329
330 dst.w = \lfloor src.w\rfloor
Keith Whitwella62aaa72009-12-21 23:25:15 +0000331
332
Corbin Simpson85805222010-02-02 16:20:12 -0800333.. opcode:: ROUND - Round
Keith Whitwella62aaa72009-12-21 23:25:15 +0000334
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800335.. math::
336
Keith Whitwella62aaa72009-12-21 23:25:15 +0000337 dst.x = round(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800338
Keith Whitwella62aaa72009-12-21 23:25:15 +0000339 dst.y = round(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800340
Keith Whitwella62aaa72009-12-21 23:25:15 +0000341 dst.z = round(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800342
Keith Whitwella62aaa72009-12-21 23:25:15 +0000343 dst.w = round(src.w)
344
345
Corbin Simpson85805222010-02-02 16:20:12 -0800346.. opcode:: EX2 - Exponential Base 2
Keith Whitwella62aaa72009-12-21 23:25:15 +0000347
Corbin Simpson17c2a442010-02-02 17:02:28 -0800348This instruction replicates its result.
349
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800350.. math::
351
Corbin Simpson17c2a442010-02-02 17:02:28 -0800352 dst = 2^{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000353
354
Corbin Simpson85805222010-02-02 16:20:12 -0800355.. opcode:: LG2 - Logarithm Base 2
Keith Whitwella62aaa72009-12-21 23:25:15 +0000356
Corbin Simpson17c2a442010-02-02 17:02:28 -0800357This instruction replicates its result.
358
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800359.. math::
360
Corbin Simpson17c2a442010-02-02 17:02:28 -0800361 dst = \log_2{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000362
363
Corbin Simpson85805222010-02-02 16:20:12 -0800364.. opcode:: POW - Power
Keith Whitwella62aaa72009-12-21 23:25:15 +0000365
Corbin Simpson17c2a442010-02-02 17:02:28 -0800366This instruction replicates its result.
367
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800368.. math::
369
Corbin Simpson17c2a442010-02-02 17:02:28 -0800370 dst = src0.x^{src1.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000371
Corbin Simpson85805222010-02-02 16:20:12 -0800372.. opcode:: XPD - Cross Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000373
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800374.. math::
375
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800376 dst.x = src0.y \times src1.z - src1.y \times src0.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800377
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800378 dst.y = src0.z \times src1.x - src1.z \times src0.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800379
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800380 dst.z = src0.x \times src1.y - src1.x \times src0.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800381
382 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000383
384
Corbin Simpson85805222010-02-02 16:20:12 -0800385.. opcode:: ABS - Absolute
Keith Whitwella62aaa72009-12-21 23:25:15 +0000386
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800387.. math::
388
Corbin Simpson14743ac2009-12-21 19:57:56 -0800389 dst.x = |src.x|
390
391 dst.y = |src.y|
392
393 dst.z = |src.z|
394
395 dst.w = |src.w|
Keith Whitwella62aaa72009-12-21 23:25:15 +0000396
397
Corbin Simpson85805222010-02-02 16:20:12 -0800398.. opcode:: RCC - Reciprocal Clamped
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800399
Corbin Simpson17c2a442010-02-02 17:02:28 -0800400This instruction replicates its result.
401
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800402XXX cleanup on aisle three
Keith Whitwella62aaa72009-12-21 23:25:15 +0000403
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800404.. math::
405
Corbin Simpson17c2a442010-02-02 17:02:28 -0800406 dst = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000407
408
Corbin Simpson85805222010-02-02 16:20:12 -0800409.. opcode:: DPH - Homogeneous Dot Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000410
Corbin Simpson17c2a442010-02-02 17:02:28 -0800411This instruction replicates its result.
412
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800413.. math::
414
Corbin Simpson17c2a442010-02-02 17:02:28 -0800415 dst = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000416
417
Corbin Simpson85805222010-02-02 16:20:12 -0800418.. opcode:: COS - Cosine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000419
Corbin Simpson17c2a442010-02-02 17:02:28 -0800420This instruction replicates its result.
421
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800422.. math::
423
Corbin Simpson17c2a442010-02-02 17:02:28 -0800424 dst = \cos{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000425
426
Corbin Simpson85805222010-02-02 16:20:12 -0800427.. opcode:: DDX - Derivative Relative To X
Keith Whitwella62aaa72009-12-21 23:25:15 +0000428
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800429.. math::
430
Keith Whitwella62aaa72009-12-21 23:25:15 +0000431 dst.x = partialx(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800432
Keith Whitwella62aaa72009-12-21 23:25:15 +0000433 dst.y = partialx(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800434
Keith Whitwella62aaa72009-12-21 23:25:15 +0000435 dst.z = partialx(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800436
Keith Whitwella62aaa72009-12-21 23:25:15 +0000437 dst.w = partialx(src.w)
438
439
Corbin Simpson85805222010-02-02 16:20:12 -0800440.. opcode:: DDY - Derivative Relative To Y
Keith Whitwella62aaa72009-12-21 23:25:15 +0000441
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800442.. math::
443
Keith Whitwella62aaa72009-12-21 23:25:15 +0000444 dst.x = partialy(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800445
Keith Whitwella62aaa72009-12-21 23:25:15 +0000446 dst.y = partialy(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800447
Keith Whitwella62aaa72009-12-21 23:25:15 +0000448 dst.z = partialy(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800449
Keith Whitwella62aaa72009-12-21 23:25:15 +0000450 dst.w = partialy(src.w)
451
452
Corbin Simpson85805222010-02-02 16:20:12 -0800453.. opcode:: KILP - Predicated Discard
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800454
Keith Whitwella62aaa72009-12-21 23:25:15 +0000455 discard
456
457
Corbin Simpson85805222010-02-02 16:20:12 -0800458.. opcode:: PK2H - Pack Two 16-bit Floats
Keith Whitwella62aaa72009-12-21 23:25:15 +0000459
460 TBD
461
462
Corbin Simpson85805222010-02-02 16:20:12 -0800463.. opcode:: PK2US - Pack Two Unsigned 16-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000464
465 TBD
466
467
Corbin Simpson85805222010-02-02 16:20:12 -0800468.. opcode:: PK4B - Pack Four Signed 8-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000469
470 TBD
471
472
Corbin Simpson85805222010-02-02 16:20:12 -0800473.. opcode:: PK4UB - Pack Four Unsigned 8-bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000474
475 TBD
476
477
Corbin Simpson85805222010-02-02 16:20:12 -0800478.. opcode:: RFL - Reflection Vector
Keith Whitwella62aaa72009-12-21 23:25:15 +0000479
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800480.. math::
481
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800482 dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x
483
484 dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y
485
486 dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z
487
488 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000489
Corbin Simpson17c2a442010-02-02 17:02:28 -0800490.. note::
491
492 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000493
Keith Whitwella62aaa72009-12-21 23:25:15 +0000494
Corbin Simpson85805222010-02-02 16:20:12 -0800495.. opcode:: SEQ - Set On Equal
Keith Whitwella62aaa72009-12-21 23:25:15 +0000496
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800497.. math::
498
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800499 dst.x = (src0.x == src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800500
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800501 dst.y = (src0.y == src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800502
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800503 dst.z = (src0.z == src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800504
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800505 dst.w = (src0.w == src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000506
507
Corbin Simpson85805222010-02-02 16:20:12 -0800508.. opcode:: SFL - Set On False
Keith Whitwella62aaa72009-12-21 23:25:15 +0000509
Corbin Simpson17c2a442010-02-02 17:02:28 -0800510This instruction replicates its result.
511
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800512.. math::
513
Corbin Simpson17c2a442010-02-02 17:02:28 -0800514 dst = 0
Corbin Simpson04771912010-01-18 17:31:56 -0800515
Corbin Simpson17c2a442010-02-02 17:02:28 -0800516.. note::
Corbin Simpson04771912010-01-18 17:31:56 -0800517
Corbin Simpson17c2a442010-02-02 17:02:28 -0800518 Considered for removal.
Corbin Simpson04771912010-01-18 17:31:56 -0800519
Keith Whitwella62aaa72009-12-21 23:25:15 +0000520
Corbin Simpson85805222010-02-02 16:20:12 -0800521.. opcode:: SGT - Set On Greater Than
Keith Whitwella62aaa72009-12-21 23:25:15 +0000522
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800523.. math::
524
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800525 dst.x = (src0.x > src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800526
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800527 dst.y = (src0.y > src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800528
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800529 dst.z = (src0.z > src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800530
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800531 dst.w = (src0.w > src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000532
533
Corbin Simpson85805222010-02-02 16:20:12 -0800534.. opcode:: SIN - Sine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000535
Corbin Simpson17c2a442010-02-02 17:02:28 -0800536This instruction replicates its result.
537
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800538.. math::
539
Corbin Simpson17c2a442010-02-02 17:02:28 -0800540 dst = \sin{src.x}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000541
542
Corbin Simpson85805222010-02-02 16:20:12 -0800543.. opcode:: SLE - Set On Less Equal Than
Keith Whitwella62aaa72009-12-21 23:25:15 +0000544
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800545.. math::
546
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800547 dst.x = (src0.x <= src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800548
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800549 dst.y = (src0.y <= src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800550
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800551 dst.z = (src0.z <= src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800552
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800553 dst.w = (src0.w <= src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000554
555
Corbin Simpson85805222010-02-02 16:20:12 -0800556.. opcode:: SNE - Set On Not Equal
Keith Whitwella62aaa72009-12-21 23:25:15 +0000557
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800558.. math::
559
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800560 dst.x = (src0.x != src1.x) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800561
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800562 dst.y = (src0.y != src1.y) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800563
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800564 dst.z = (src0.z != src1.z) ? 1 : 0
Corbin Simpson04771912010-01-18 17:31:56 -0800565
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800566 dst.w = (src0.w != src1.w) ? 1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000567
568
Corbin Simpson85805222010-02-02 16:20:12 -0800569.. opcode:: STR - Set On True
Keith Whitwella62aaa72009-12-21 23:25:15 +0000570
Corbin Simpson17c2a442010-02-02 17:02:28 -0800571This instruction replicates its result.
572
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800573.. math::
574
Corbin Simpson17c2a442010-02-02 17:02:28 -0800575 dst = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000576
577
Corbin Simpson85805222010-02-02 16:20:12 -0800578.. opcode:: TEX - Texture Lookup
Keith Whitwella62aaa72009-12-21 23:25:15 +0000579
Brian Paul2a77c3c2010-12-14 12:45:36 -0700580.. math::
581
582 coord = src0
583
584 bias = 0.0
585
586 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000587
588
Corbin Simpson85805222010-02-02 16:20:12 -0800589.. opcode:: TXD - Texture Lookup with Derivatives
Keith Whitwella62aaa72009-12-21 23:25:15 +0000590
Brian Paul2a77c3c2010-12-14 12:45:36 -0700591.. math::
592
593 coord = src0
594
595 ddx = src1
596
597 ddy = src2
598
599 bias = 0.0
600
601 dst = texture_sample_deriv(unit, coord, bias, ddx, ddy)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000602
603
Corbin Simpson85805222010-02-02 16:20:12 -0800604.. opcode:: TXP - Projective Texture Lookup
Keith Whitwella62aaa72009-12-21 23:25:15 +0000605
Brian Paul2a77c3c2010-12-14 12:45:36 -0700606.. math::
607
608 coord.x = src0.x / src.w
609
610 coord.y = src0.y / src.w
611
612 coord.z = src0.z / src.w
613
614 coord.w = src0.w
615
616 bias = 0.0
617
618 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000619
620
Corbin Simpson85805222010-02-02 16:20:12 -0800621.. opcode:: UP2H - Unpack Two 16-Bit Floats
Keith Whitwella62aaa72009-12-21 23:25:15 +0000622
623 TBD
624
Corbin Simpson17c2a442010-02-02 17:02:28 -0800625.. note::
626
627 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000628
Corbin Simpson85805222010-02-02 16:20:12 -0800629.. opcode:: UP2US - Unpack Two Unsigned 16-Bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000630
631 TBD
632
Corbin Simpson17c2a442010-02-02 17:02:28 -0800633.. note::
634
635 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000636
Corbin Simpson85805222010-02-02 16:20:12 -0800637.. opcode:: UP4B - Unpack Four Signed 8-Bit Values
Keith Whitwella62aaa72009-12-21 23:25:15 +0000638
639 TBD
640
Corbin Simpson17c2a442010-02-02 17:02:28 -0800641.. note::
642
643 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000644
Corbin Simpson85805222010-02-02 16:20:12 -0800645.. opcode:: UP4UB - Unpack Four Unsigned 8-Bit Scalars
Keith Whitwella62aaa72009-12-21 23:25:15 +0000646
647 TBD
648
Corbin Simpson17c2a442010-02-02 17:02:28 -0800649.. note::
650
651 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000652
Corbin Simpson85805222010-02-02 16:20:12 -0800653.. opcode:: X2D - 2D Coordinate Transformation
Keith Whitwella62aaa72009-12-21 23:25:15 +0000654
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800655.. math::
656
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800657 dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y
Corbin Simpson04771912010-01-18 17:31:56 -0800658
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800659 dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w
Corbin Simpson04771912010-01-18 17:31:56 -0800660
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800661 dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y
Corbin Simpson04771912010-01-18 17:31:56 -0800662
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800663 dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000664
Corbin Simpson17c2a442010-02-02 17:02:28 -0800665.. note::
666
667 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000668
Keith Whitwella62aaa72009-12-21 23:25:15 +0000669
Corbin Simpson85805222010-02-02 16:20:12 -0800670.. opcode:: ARA - Address Register Add
Keith Whitwella62aaa72009-12-21 23:25:15 +0000671
672 TBD
673
Corbin Simpson17c2a442010-02-02 17:02:28 -0800674.. note::
675
676 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000677
Corbin Simpson85805222010-02-02 16:20:12 -0800678.. opcode:: ARR - Address Register Load With Round
Keith Whitwella62aaa72009-12-21 23:25:15 +0000679
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800680.. math::
681
Keith Whitwella62aaa72009-12-21 23:25:15 +0000682 dst.x = round(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800683
Keith Whitwella62aaa72009-12-21 23:25:15 +0000684 dst.y = round(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800685
Keith Whitwella62aaa72009-12-21 23:25:15 +0000686 dst.z = round(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800687
Keith Whitwella62aaa72009-12-21 23:25:15 +0000688 dst.w = round(src.w)
689
690
Corbin Simpson85805222010-02-02 16:20:12 -0800691.. opcode:: BRA - Branch
Keith Whitwella62aaa72009-12-21 23:25:15 +0000692
693 pc = target
694
Corbin Simpson17c2a442010-02-02 17:02:28 -0800695.. note::
696
697 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000698
Corbin Simpson85805222010-02-02 16:20:12 -0800699.. opcode:: CAL - Subroutine Call
Keith Whitwella62aaa72009-12-21 23:25:15 +0000700
701 push(pc)
702 pc = target
703
704
Corbin Simpson85805222010-02-02 16:20:12 -0800705.. opcode:: RET - Subroutine Call Return
Keith Whitwella62aaa72009-12-21 23:25:15 +0000706
707 pc = pop()
708
709
Corbin Simpson85805222010-02-02 16:20:12 -0800710.. opcode:: SSG - Set Sign
Keith Whitwella62aaa72009-12-21 23:25:15 +0000711
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800712.. math::
713
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800714 dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0
715
716 dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0
717
718 dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0
719
720 dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
Keith Whitwella62aaa72009-12-21 23:25:15 +0000721
722
Corbin Simpson85805222010-02-02 16:20:12 -0800723.. opcode:: CMP - Compare
Keith Whitwella62aaa72009-12-21 23:25:15 +0000724
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800725.. math::
726
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800727 dst.x = (src0.x < 0) ? src1.x : src2.x
728
729 dst.y = (src0.y < 0) ? src1.y : src2.y
730
731 dst.z = (src0.z < 0) ? src1.z : src2.z
732
733 dst.w = (src0.w < 0) ? src1.w : src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +0000734
735
Corbin Simpson85805222010-02-02 16:20:12 -0800736.. opcode:: KIL - Conditional Discard
Keith Whitwella62aaa72009-12-21 23:25:15 +0000737
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800738.. math::
739
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800740 if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000741 discard
742 endif
743
744
Corbin Simpson85805222010-02-02 16:20:12 -0800745.. opcode:: SCS - Sine Cosine
Keith Whitwella62aaa72009-12-21 23:25:15 +0000746
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800747.. math::
748
Corbin Simpsond92a6852009-12-21 19:30:29 -0800749 dst.x = \cos{src.x}
750
751 dst.y = \sin{src.x}
752
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800753 dst.z = 0
Corbin Simpsond92a6852009-12-21 19:30:29 -0800754
Tilman Sauerbeckd3231182010-09-19 09:03:11 +0200755 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000756
757
Corbin Simpson85805222010-02-02 16:20:12 -0800758.. opcode:: TXB - Texture Lookup With Bias
Keith Whitwella62aaa72009-12-21 23:25:15 +0000759
Brian Paul2a77c3c2010-12-14 12:45:36 -0700760.. math::
761
762 coord.x = src.x
763
764 coord.y = src.y
765
766 coord.z = src.z
767
768 coord.w = 1.0
769
770 bias = src.z
771
772 dst = texture_sample(unit, coord, bias)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000773
774
Corbin Simpson85805222010-02-02 16:20:12 -0800775.. opcode:: NRM - 3-component Vector Normalise
Keith Whitwella62aaa72009-12-21 23:25:15 +0000776
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800777.. math::
778
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800779 dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800780
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800781 dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800782
Corbin Simpsonecb2f2a2009-12-21 20:07:10 -0800783 dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800784
785 dst.w = 1
Keith Whitwella62aaa72009-12-21 23:25:15 +0000786
787
Corbin Simpson85805222010-02-02 16:20:12 -0800788.. opcode:: DIV - Divide
Keith Whitwella62aaa72009-12-21 23:25:15 +0000789
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800790.. math::
791
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800792 dst.x = \frac{src0.x}{src1.x}
793
794 dst.y = \frac{src0.y}{src1.y}
795
796 dst.z = \frac{src0.z}{src1.z}
797
798 dst.w = \frac{src0.w}{src1.w}
Keith Whitwella62aaa72009-12-21 23:25:15 +0000799
800
Corbin Simpson85805222010-02-02 16:20:12 -0800801.. opcode:: DP2 - 2-component Dot Product
Keith Whitwella62aaa72009-12-21 23:25:15 +0000802
Corbin Simpson17c2a442010-02-02 17:02:28 -0800803This instruction replicates its result.
804
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800805.. math::
806
Corbin Simpson17c2a442010-02-02 17:02:28 -0800807 dst = src0.x \times src1.x + src0.y \times src1.y
Keith Whitwella62aaa72009-12-21 23:25:15 +0000808
809
Brian Paul2a77c3c2010-12-14 12:45:36 -0700810.. opcode:: TXL - Texture Lookup With explicit LOD
Keith Whitwella62aaa72009-12-21 23:25:15 +0000811
Brian Paul2a77c3c2010-12-14 12:45:36 -0700812.. math::
813
814 coord.x = src0.x
815
816 coord.y = src0.y
817
818 coord.z = src0.z
819
820 coord.w = 1.0
821
822 lod = src0.w
823
824 dst = texture_sample(unit, coord, lod)
Keith Whitwella62aaa72009-12-21 23:25:15 +0000825
826
Corbin Simpson85805222010-02-02 16:20:12 -0800827.. opcode:: BRK - Break
Keith Whitwella62aaa72009-12-21 23:25:15 +0000828
829 TBD
830
831
Corbin Simpson85805222010-02-02 16:20:12 -0800832.. opcode:: IF - If
Keith Whitwella62aaa72009-12-21 23:25:15 +0000833
834 TBD
835
836
Corbin Simpson85805222010-02-02 16:20:12 -0800837.. opcode:: ELSE - Else
Keith Whitwella62aaa72009-12-21 23:25:15 +0000838
839 TBD
840
841
Corbin Simpson85805222010-02-02 16:20:12 -0800842.. opcode:: ENDIF - End If
Keith Whitwella62aaa72009-12-21 23:25:15 +0000843
844 TBD
845
846
Corbin Simpson85805222010-02-02 16:20:12 -0800847.. opcode:: PUSHA - Push Address Register On Stack
Keith Whitwella62aaa72009-12-21 23:25:15 +0000848
849 push(src.x)
850 push(src.y)
851 push(src.z)
852 push(src.w)
853
Corbin Simpson17c2a442010-02-02 17:02:28 -0800854.. note::
855
856 Considered for cleanup.
857
858.. note::
859
860 Considered for removal.
Keith Whitwella62aaa72009-12-21 23:25:15 +0000861
Corbin Simpson85805222010-02-02 16:20:12 -0800862.. opcode:: POPA - Pop Address Register From Stack
Keith Whitwella62aaa72009-12-21 23:25:15 +0000863
864 dst.w = pop()
865 dst.z = pop()
866 dst.y = pop()
867 dst.x = pop()
868
Corbin Simpson17c2a442010-02-02 17:02:28 -0800869.. note::
870
871 Considered for cleanup.
872
873.. note::
874
875 Considered for removal.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000876
Keith Whitwella62aaa72009-12-21 23:25:15 +0000877
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700878Compute ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -0800879^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +0000880
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700881These opcodes are primarily provided for special-use computational shaders.
Keith Whitwell14eacb02009-12-21 23:38:29 +0000882Support for these opcodes indicated by a special pipe capability bit (TBD).
Keith Whitwella62aaa72009-12-21 23:25:15 +0000883
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -0700884XXX so let's discuss it, yeah?
885
Corbin Simpson85805222010-02-02 16:20:12 -0800886.. opcode:: CEIL - Ceiling
Keith Whitwella62aaa72009-12-21 23:25:15 +0000887
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800888.. math::
889
Corbin Simpson14743ac2009-12-21 19:57:56 -0800890 dst.x = \lceil src.x\rceil
891
892 dst.y = \lceil src.y\rceil
893
894 dst.z = \lceil src.z\rceil
895
896 dst.w = \lceil src.w\rceil
Keith Whitwella62aaa72009-12-21 23:25:15 +0000897
898
Corbin Simpson85805222010-02-02 16:20:12 -0800899.. opcode:: I2F - Integer To Float
Keith Whitwella62aaa72009-12-21 23:25:15 +0000900
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800901.. math::
902
Keith Whitwella62aaa72009-12-21 23:25:15 +0000903 dst.x = (float) src.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800904
Keith Whitwella62aaa72009-12-21 23:25:15 +0000905 dst.y = (float) src.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800906
Keith Whitwella62aaa72009-12-21 23:25:15 +0000907 dst.z = (float) src.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800908
Keith Whitwella62aaa72009-12-21 23:25:15 +0000909 dst.w = (float) src.w
910
911
Corbin Simpson85805222010-02-02 16:20:12 -0800912.. opcode:: NOT - Bitwise Not
Keith Whitwella62aaa72009-12-21 23:25:15 +0000913
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800914.. math::
915
Keith Whitwella62aaa72009-12-21 23:25:15 +0000916 dst.x = ~src.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800917
Keith Whitwella62aaa72009-12-21 23:25:15 +0000918 dst.y = ~src.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800919
Keith Whitwella62aaa72009-12-21 23:25:15 +0000920 dst.z = ~src.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800921
Keith Whitwella62aaa72009-12-21 23:25:15 +0000922 dst.w = ~src.w
923
924
Corbin Simpson85805222010-02-02 16:20:12 -0800925.. opcode:: TRUNC - Truncate
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800926
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800927.. math::
928
Keith Whitwella62aaa72009-12-21 23:25:15 +0000929 dst.x = trunc(src.x)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800930
Keith Whitwella62aaa72009-12-21 23:25:15 +0000931 dst.y = trunc(src.y)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800932
Keith Whitwella62aaa72009-12-21 23:25:15 +0000933 dst.z = trunc(src.z)
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800934
Keith Whitwella62aaa72009-12-21 23:25:15 +0000935 dst.w = trunc(src.w)
936
937
Corbin Simpson85805222010-02-02 16:20:12 -0800938.. opcode:: SHL - Shift Left
Keith Whitwella62aaa72009-12-21 23:25:15 +0000939
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800940.. math::
941
Keith Whitwella62aaa72009-12-21 23:25:15 +0000942 dst.x = src0.x << src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800943
Keith Whitwella62aaa72009-12-21 23:25:15 +0000944 dst.y = src0.y << src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800945
Keith Whitwella62aaa72009-12-21 23:25:15 +0000946 dst.z = src0.z << src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800947
Keith Whitwella62aaa72009-12-21 23:25:15 +0000948 dst.w = src0.w << src1.x
949
950
Corbin Simpson85805222010-02-02 16:20:12 -0800951.. opcode:: SHR - Shift Right
Keith Whitwella62aaa72009-12-21 23:25:15 +0000952
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800953.. math::
954
Keith Whitwella62aaa72009-12-21 23:25:15 +0000955 dst.x = src0.x >> src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800956
Keith Whitwella62aaa72009-12-21 23:25:15 +0000957 dst.y = src0.y >> src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800958
Keith Whitwella62aaa72009-12-21 23:25:15 +0000959 dst.z = src0.z >> src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800960
Keith Whitwella62aaa72009-12-21 23:25:15 +0000961 dst.w = src0.w >> src1.x
962
963
Corbin Simpson85805222010-02-02 16:20:12 -0800964.. opcode:: AND - Bitwise And
Keith Whitwella62aaa72009-12-21 23:25:15 +0000965
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800966.. math::
967
Keith Whitwella62aaa72009-12-21 23:25:15 +0000968 dst.x = src0.x & src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800969
Keith Whitwella62aaa72009-12-21 23:25:15 +0000970 dst.y = src0.y & src1.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800971
Keith Whitwella62aaa72009-12-21 23:25:15 +0000972 dst.z = src0.z & src1.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800973
Keith Whitwella62aaa72009-12-21 23:25:15 +0000974 dst.w = src0.w & src1.w
975
976
Corbin Simpson85805222010-02-02 16:20:12 -0800977.. opcode:: OR - Bitwise Or
Keith Whitwella62aaa72009-12-21 23:25:15 +0000978
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800979.. math::
980
Keith Whitwella62aaa72009-12-21 23:25:15 +0000981 dst.x = src0.x | src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800982
Keith Whitwella62aaa72009-12-21 23:25:15 +0000983 dst.y = src0.y | src1.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800984
Keith Whitwella62aaa72009-12-21 23:25:15 +0000985 dst.z = src0.z | src1.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800986
Keith Whitwella62aaa72009-12-21 23:25:15 +0000987 dst.w = src0.w | src1.w
988
989
Corbin Simpson85805222010-02-02 16:20:12 -0800990.. opcode:: MOD - Modulus
Keith Whitwella62aaa72009-12-21 23:25:15 +0000991
Corbin Simpsone8ed3b92009-12-21 19:12:55 -0800992.. math::
993
Corbin Simpsonda65ac62009-12-21 20:32:46 -0800994 dst.x = src0.x \bmod src1.x
995
996 dst.y = src0.y \bmod src1.y
997
998 dst.z = src0.z \bmod src1.z
999
1000 dst.w = src0.w \bmod src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +00001001
1002
Corbin Simpson85805222010-02-02 16:20:12 -08001003.. opcode:: XOR - Bitwise Xor
Keith Whitwella62aaa72009-12-21 23:25:15 +00001004
Corbin Simpsone8ed3b92009-12-21 19:12:55 -08001005.. math::
1006
Corbin Simpsonf90733c2010-01-18 17:37:25 -08001007 dst.x = src0.x \oplus src1.x
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001008
Corbin Simpsonf90733c2010-01-18 17:37:25 -08001009 dst.y = src0.y \oplus src1.y
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001010
Corbin Simpsonf90733c2010-01-18 17:37:25 -08001011 dst.z = src0.z \oplus src1.z
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001012
Corbin Simpsonf90733c2010-01-18 17:37:25 -08001013 dst.w = src0.w \oplus src1.w
Keith Whitwella62aaa72009-12-21 23:25:15 +00001014
1015
Bryan Cain324ac982011-09-10 12:31:54 -05001016.. opcode:: UCMP - Integer Conditional Move
1017
1018.. math::
1019
1020 dst.x = src0.x ? src1.x : src2.x
1021
1022 dst.y = src0.y ? src1.y : src2.y
1023
1024 dst.z = src0.z ? src1.z : src2.z
1025
1026 dst.w = src0.w ? src1.w : src2.w
1027
1028
1029.. opcode:: UARL - Integer Address Register Load
1030
1031 Moves the contents of the source register, assumed to be an integer, into the
1032 destination register, which is assumed to be an address (ADDR) register.
1033
1034
Corbin Simpson85805222010-02-02 16:20:12 -08001035.. opcode:: SAD - Sum Of Absolute Differences
Keith Whitwella62aaa72009-12-21 23:25:15 +00001036
Corbin Simpsone8ed3b92009-12-21 19:12:55 -08001037.. math::
1038
Corbin Simpson14743ac2009-12-21 19:57:56 -08001039 dst.x = |src0.x - src1.x| + src2.x
1040
1041 dst.y = |src0.y - src1.y| + src2.y
1042
1043 dst.z = |src0.z - src1.z| + src2.z
1044
1045 dst.w = |src0.w - src1.w| + src2.w
Keith Whitwella62aaa72009-12-21 23:25:15 +00001046
1047
Dave Airlie2083a272011-08-26 10:59:18 +01001048.. opcode:: TXF - Texel Fetch (as per NV_gpu_shader4), extract a single texel
1049 from a specified texture image. The source sampler may
1050 not be a CUBE or SHADOW.
1051 src 0 is a four-component signed integer vector used to
1052 identify the single texel accessed. 3 components + level.
1053 src 1 is a 3 component constant signed integer vector,
1054 with each component only have a range of
1055 -8..+8 (hw only seems to deal with this range, interface
1056 allows for up to unsigned int).
1057 TXF(uint_vec coord, int_vec offset).
Keith Whitwella62aaa72009-12-21 23:25:15 +00001058
1059
Dave Airlie6fb12bf2011-08-25 13:03:19 +01001060.. opcode:: TXQ - Texture Size Query (as per NV_gpu_program4)
1061 retrieve the dimensions of the texture
1062 depending on the target. For 1D (width), 2D/RECT/CUBE
1063 (width, height), 3D (width, height, depth),
1064 1D array (width, layers), 2D array (width, height, layers)
Keith Whitwella62aaa72009-12-21 23:25:15 +00001065
Dave Airlie6fb12bf2011-08-25 13:03:19 +01001066.. math::
1067
1068 lod = src0
1069
1070 dst.x = texture_width(unit, lod)
1071
1072 dst.y = texture_height(unit, lod)
1073
1074 dst.z = texture_depth(unit, lod)
Keith Whitwella62aaa72009-12-21 23:25:15 +00001075
1076
Corbin Simpson85805222010-02-02 16:20:12 -08001077.. opcode:: CONT - Continue
Keith Whitwella62aaa72009-12-21 23:25:15 +00001078
1079 TBD
1080
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001081.. note::
Keith Whitwella62aaa72009-12-21 23:25:15 +00001082
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001083 Support for CONT is determined by a special capability bit,
1084 ``TGSI_CONT_SUPPORTED``. See :ref:`Screen` for more information.
1085
1086
1087Geometry ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001088^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001089
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001090These opcodes are only supported in geometry shaders; they have no meaning
1091in any other type of shader.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001092
Corbin Simpson85805222010-02-02 16:20:12 -08001093.. opcode:: EMIT - Emit
Keith Whitwella62aaa72009-12-21 23:25:15 +00001094
1095 TBD
1096
1097
Corbin Simpson85805222010-02-02 16:20:12 -08001098.. opcode:: ENDPRIM - End Primitive
Keith Whitwella62aaa72009-12-21 23:25:15 +00001099
1100 TBD
1101
1102
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001103GLSL ISA
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001104^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001105
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001106These opcodes are part of :term:`GLSL`'s opcode set. Support for these
1107opcodes is determined by a special capability bit, ``GLSL``.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001108
Corbin Simpson85805222010-02-02 16:20:12 -08001109.. opcode:: BGNLOOP - Begin a Loop
Keith Whitwella62aaa72009-12-21 23:25:15 +00001110
1111 TBD
1112
1113
Corbin Simpson85805222010-02-02 16:20:12 -08001114.. opcode:: BGNSUB - Begin Subroutine
Keith Whitwella62aaa72009-12-21 23:25:15 +00001115
1116 TBD
1117
1118
Corbin Simpson85805222010-02-02 16:20:12 -08001119.. opcode:: ENDLOOP - End a Loop
Keith Whitwella62aaa72009-12-21 23:25:15 +00001120
1121 TBD
1122
1123
Corbin Simpson85805222010-02-02 16:20:12 -08001124.. opcode:: ENDSUB - End Subroutine
Keith Whitwella62aaa72009-12-21 23:25:15 +00001125
1126 TBD
1127
1128
Corbin Simpson85805222010-02-02 16:20:12 -08001129.. opcode:: NOP - No Operation
Keith Whitwella62aaa72009-12-21 23:25:15 +00001130
Michal Krol8ab89d72010-01-04 13:23:41 +01001131 Do nothing.
1132
Keith Whitwella62aaa72009-12-21 23:25:15 +00001133
Corbin Simpson85805222010-02-02 16:20:12 -08001134.. opcode:: NRM4 - 4-component Vector Normalise
Keith Whitwella62aaa72009-12-21 23:25:15 +00001135
Corbin Simpson17c2a442010-02-02 17:02:28 -08001136This instruction replicates its result.
1137
Corbin Simpsone8ed3b92009-12-21 19:12:55 -08001138.. math::
1139
Corbin Simpson17c2a442010-02-02 17:02:28 -08001140 dst = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
Keith Whitwella62aaa72009-12-21 23:25:15 +00001141
1142
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001143ps_2_x
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001144^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001145
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001146XXX wait what
Keith Whitwella62aaa72009-12-21 23:25:15 +00001147
Corbin Simpson85805222010-02-02 16:20:12 -08001148.. opcode:: CALLNZ - Subroutine Call If Not Zero
Keith Whitwella62aaa72009-12-21 23:25:15 +00001149
1150 TBD
1151
1152
Corbin Simpson85805222010-02-02 16:20:12 -08001153.. opcode:: IFC - If
Keith Whitwella62aaa72009-12-21 23:25:15 +00001154
1155 TBD
1156
1157
Corbin Simpson85805222010-02-02 16:20:12 -08001158.. opcode:: BREAKC - Break Conditional
Keith Whitwella62aaa72009-12-21 23:25:15 +00001159
1160 TBD
1161
Corbin Simpson62ca7b82010-02-02 16:36:34 -08001162.. _doubleopcodes:
1163
Corbin Simpson9d4cb6e2010-06-16 18:34:32 -07001164Double ISA
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001165^^^^^^^^^^^^^^^
1166
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001167The double-precision opcodes reinterpret four-component vectors into
1168two-component vectors with doubled precision in each component.
1169
1170Support for these opcodes is XXX undecided. :T
1171
1172.. opcode:: DADD - Add
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001173
1174.. math::
1175
1176 dst.xy = src0.xy + src1.xy
1177
1178 dst.zw = src0.zw + src1.zw
1179
1180
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001181.. opcode:: DDIV - Divide
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001182
1183.. math::
1184
1185 dst.xy = src0.xy / src1.xy
1186
1187 dst.zw = src0.zw / src1.zw
1188
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001189.. opcode:: DSEQ - Set on Equal
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001190
1191.. math::
1192
1193 dst.xy = src0.xy == src1.xy ? 1.0F : 0.0F
1194
1195 dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F
1196
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001197.. opcode:: DSLT - Set on Less than
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001198
1199.. math::
1200
1201 dst.xy = src0.xy < src1.xy ? 1.0F : 0.0F
1202
1203 dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F
1204
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001205.. opcode:: DFRAC - Fraction
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001206
1207.. math::
1208
1209 dst.xy = src.xy - \lfloor src.xy\rfloor
1210
1211 dst.zw = src.zw - \lfloor src.zw\rfloor
1212
1213
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001214.. opcode:: DFRACEXP - Convert Number to Fractional and Integral Components
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001215
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001216Like the ``frexp()`` routine in many math libraries, this opcode stores the
1217exponent of its source to ``dst0``, and the significand to ``dst1``, such that
1218:math:`dst1 \times 2^{dst0} = src` .
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001219
1220.. math::
1221
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001222 dst0.xy = exp(src.xy)
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001223
Corbin Simpsonf98c4622010-06-16 18:45:50 -07001224 dst1.xy = frac(src.xy)
1225
1226 dst0.zw = exp(src.zw)
1227
1228 dst1.zw = frac(src.zw)
1229
1230.. opcode:: DLDEXP - Multiply Number by Integral Power of 2
1231
1232This opcode is the inverse of :opcode:`DFRACEXP`.
1233
1234.. math::
1235
1236 dst.xy = src0.xy \times 2^{src1.xy}
1237
1238 dst.zw = src0.zw \times 2^{src1.zw}
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001239
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001240.. opcode:: DMIN - Minimum
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001241
1242.. math::
1243
1244 dst.xy = min(src0.xy, src1.xy)
1245
1246 dst.zw = min(src0.zw, src1.zw)
1247
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001248.. opcode:: DMAX - Maximum
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001249
1250.. math::
1251
1252 dst.xy = max(src0.xy, src1.xy)
1253
1254 dst.zw = max(src0.zw, src1.zw)
1255
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001256.. opcode:: DMUL - Multiply
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001257
1258.. math::
1259
1260 dst.xy = src0.xy \times src1.xy
1261
1262 dst.zw = src0.zw \times src1.zw
1263
1264
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001265.. opcode:: DMAD - Multiply And Add
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001266
1267.. math::
1268
1269 dst.xy = src0.xy \times src1.xy + src2.xy
1270
1271 dst.zw = src0.zw \times src1.zw + src2.zw
1272
1273
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001274.. opcode:: DRCP - Reciprocal
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001275
1276.. math::
1277
1278 dst.xy = \frac{1}{src.xy}
1279
1280 dst.zw = \frac{1}{src.zw}
1281
Corbin Simpsondbc95e82010-06-16 18:34:51 -07001282.. opcode:: DSQRT - Square Root
Igor Oliveiradb89bf42010-01-25 19:23:04 -04001283
1284.. math::
1285
1286 dst.xy = \sqrt{src.xy}
1287
1288 dst.zw = \sqrt{src.zw}
1289
Keith Whitwella62aaa72009-12-21 23:25:15 +00001290
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001291.. _resourceopcodes:
1292
1293Resource Access Opcodes
1294^^^^^^^^^^^^^^^^^^^^^^^^
1295
1296Those opcodes follow very closely semantics of the respective Direct3D
1297instructions. If in doubt double check Direct3D documentation.
1298
1299.. opcode:: LOAD - Simplified alternative to the "SAMPLE" instruction.
1300 Using the provided integer address, LOAD fetches data
1301 from the specified buffer/texture without any filtering.
1302 The source data may come from any resource type other
1303 than CUBE.
1304 LOAD dst, address, resource
1305 e.g.
1306 LOAD TEMP[0], TEMP[1], RES[0]
Zack Rusin3fa814d2011-01-24 21:45:37 -05001307 The 'address' is specified as unsigned integers. If the
1308 'address' is out of range [0...(# texels - 1)] the
1309 result of the fetch is always 0 in all components.
1310 As such the instruction doesn't honor address wrap
1311 modes, in cases where that behavior is desirable
1312 'sample' instruction should be used.
1313 address.w always provides an unsigned integer mipmap
1314 level. If the value is out of the range then the
1315 instruction always returns 0 in all components.
1316 address.yz are ignored for buffers and 1d textures.
1317 address.z is ignored for 1d texture arrays and 2d
1318 textures.
1319 For 1D texture arrays address.y provides the array
1320 index (also as unsigned integer). If the value is
1321 out of the range of available array indices
1322 [0... (array size - 1)] then the opcode always returns
1323 0 in all components.
1324 For 2D texture arrays address.z provides the array
1325 index, otherwise it exhibits the same behavior as in
1326 the case for 1D texture arrays.
1327 The exeact semantics of the source address are presented
1328 in the table below:
1329 resource type X Y Z W
1330 ------------- ------------------------
1331 PIPE_BUFFER x ignored
1332 PIPE_TEXTURE_1D x mpl
1333 PIPE_TEXTURE_2D x y mpl
1334 PIPE_TEXTURE_3D x y z mpl
1335 PIPE_TEXTURE_RECT x y mpl
1336 PIPE_TEXTURE_CUBE not allowed as source
1337 PIPE_TEXTURE_1D_ARRAY x idx mpl
1338 PIPE_TEXTURE_2D_ARRAY x y idx mpl
1339
1340 Where 'mpl' is a mipmap level and 'idx' is the
1341 array index.
1342
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001343
1344.. opcode:: LOAD_MS - Just like LOAD but allows fetch data from
1345 multi-sampled surfaces.
1346
1347.. opcode:: SAMPLE - Using provided address, sample data from the
1348 specified texture using the filtering mode identified
1349 by the gven sampler. The source data may come from
1350 any resource type other than buffers.
1351 SAMPLE dst, address, resource, sampler
1352 e.g.
1353 SAMPLE TEMP[0], TEMP[1], RES[0], SAMP[0]
1354
1355.. opcode:: SAMPLE_B - Just like the SAMPLE instruction with the
1356 exception that an additiona bias is applied to the
1357 level of detail computed as part of the instruction
1358 execution.
1359 SAMPLE_B dst, address, resource, sampler, lod_bias
1360 e.g.
1361 SAMPLE_B TEMP[0], TEMP[1], RES[0], SAMP[0], TEMP[2].x
1362
Zack Rusin3fa814d2011-01-24 21:45:37 -05001363.. opcode:: SAMPLE_C - Similar to the SAMPLE instruction but it
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001364 performs a comparison filter. The operands to SAMPLE_C
1365 are identical to SAMPLE, except that tere is an additional
1366 float32 operand, reference value, which must be a register
1367 with single-component, or a scalar literal.
1368 SAMPLE_C makes the hardware use the current samplers
1369 compare_func (in pipe_sampler_state) to compare
1370 reference value against the red component value for the
1371 surce resource at each texel that the currently configured
1372 texture filter covers based on the provided coordinates.
1373 SAMPLE_C dst, address, resource.r, sampler, ref_value
1374 e.g.
1375 SAMPLE_C TEMP[0], TEMP[1], RES[0].r, SAMP[0], TEMP[2].x
1376
1377.. opcode:: SAMPLE_C_LZ - Same as SAMPLE_C, but LOD is 0 and derivatives
1378 are ignored. The LZ stands for level-zero.
1379 SAMPLE_C_LZ dst, address, resource.r, sampler, ref_value
1380 e.g.
1381 SAMPLE_C_LZ TEMP[0], TEMP[1], RES[0].r, SAMP[0], TEMP[2].x
1382
1383
1384.. opcode:: SAMPLE_D - SAMPLE_D is identical to the SAMPLE opcode except
1385 that the derivatives for the source address in the x
1386 direction and the y direction are provided by extra
1387 parameters.
1388 SAMPLE_D dst, address, resource, sampler, der_x, der_y
1389 e.g.
1390 SAMPLE_D TEMP[0], TEMP[1], RES[0], SAMP[0], TEMP[2], TEMP[3]
1391
1392.. opcode:: SAMPLE_L - SAMPLE_L is identical to the SAMPLE opcode except
1393 that the LOD is provided directly as a scalar value,
1394 representing no anisotropy. Source addresses A channel
1395 is used as the LOD.
1396 SAMPLE_L dst, address, resource, sampler
1397 e.g.
1398 SAMPLE_L TEMP[0], TEMP[1], RES[0], SAMP[0]
1399
1400
1401.. opcode:: GATHER4 - Gathers the four texels to be used in a bi-linear
1402 filtering operation and packs them into a single register.
1403 Only woth with 2D, 2D array, cubemaps, and cubemaps arrays.
1404 For 2D textures, only the addressing modes of the sampler and
1405 the top level of any mip pyramid are used. Set W to zero.
1406 It behaves like the SAMPLE instruction, but a filtered
1407 sample is not generated. The four samples that contribute
1408 to filtering are places into xyzw in cunter-clockwise order,
1409 starting with the (u,v) texture coordinate delta at the
1410 following locations (-, +), (+, +), (+, -), (-, -), where
1411 the magnitude of the deltas are half a texel.
1412
1413
Zack Rusin3fa814d2011-01-24 21:45:37 -05001414.. opcode:: RESINFO - query the dimensions of a given input buffer.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001415 dst receives width, height, depth or array size and
Zack Rusin3fa814d2011-01-24 21:45:37 -05001416 number of mipmap levels. The dst can have a writemask
1417 which will specify what info is the caller interested
1418 in.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001419 RESINFO dst, src_mip_level, resource
1420 e.g.
1421 RESINFO TEMP[0], TEMP[1].x, RES[0]
Zack Rusin3fa814d2011-01-24 21:45:37 -05001422 src_mip_level is an unsigned integer scalar. If it's
1423 out of range then returns 0 for width, height and
1424 depth/array size but the total number of mipmap is
1425 still returned correctly for the given resource.
1426 The returned width, height and depth values are for
1427 the mipmap level selected by the src_mip_level and
1428 are in the number of texels.
1429 For 1d texture array width is in dst.x, array size
1430 is in dst.y and dst.zw are always 0.
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001431
1432.. opcode:: SAMPLE_POS - query the position of a given sample.
1433 dst receives float4 (x, y, 0, 0) indicated where the
1434 sample is located. If the resource is not a multi-sample
1435 resource and not a render target, the result is 0.
1436
Zack Rusin3fa814d2011-01-24 21:45:37 -05001437.. opcode:: SAMPLE_INFO - dst receives number of samples in x.
1438 If the resource is not a multi-sample resource and
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001439 not a render target, the result is 0.
1440
1441
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001442Explanation of symbols used
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001443------------------------------
Keith Whitwella62aaa72009-12-21 23:25:15 +00001444
1445
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001446Functions
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001447^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001448
1449
Corbin Simpson14743ac2009-12-21 19:57:56 -08001450 :math:`|x|` Absolute value of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001451
Corbin Simpson14743ac2009-12-21 19:57:56 -08001452 :math:`\lceil x \rceil` Ceiling of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001453
1454 clamp(x,y,z) Clamp x between y and z.
1455 (x < y) ? y : (x > z) ? z : x
1456
Corbin Simpsondd801e52009-12-21 19:41:09 -08001457 :math:`\lfloor x\rfloor` Floor of `x`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001458
Corbin Simpson14743ac2009-12-21 19:57:56 -08001459 :math:`\log_2{x}` Logarithm of `x`, base 2.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001460
1461 max(x,y) Maximum of x and y.
1462 (x > y) ? x : y
1463
1464 min(x,y) Minimum of x and y.
1465 (x < y) ? x : y
1466
1467 partialx(x) Derivative of x relative to fragment's X.
1468
1469 partialy(x) Derivative of x relative to fragment's Y.
1470
1471 pop() Pop from stack.
1472
Corbin Simpsondd801e52009-12-21 19:41:09 -08001473 :math:`x^y` `x` to the power `y`.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001474
1475 push(x) Push x on stack.
1476
1477 round(x) Round x.
1478
Michal Krol07f416c2010-01-04 13:21:32 +01001479 trunc(x) Truncate x, i.e. drop the fraction bits.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001480
1481
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001482Keywords
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001483^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001484
1485
1486 discard Discard fragment.
1487
Keith Whitwella62aaa72009-12-21 23:25:15 +00001488 pc Program counter.
1489
Keith Whitwella62aaa72009-12-21 23:25:15 +00001490 target Label of target instruction.
1491
1492
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001493Other tokens
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001494---------------
Keith Whitwella62aaa72009-12-21 23:25:15 +00001495
1496
Michal Krol63d60972010-02-03 15:45:32 +01001497Declaration
1498^^^^^^^^^^^
1499
1500
1501Declares a register that is will be referenced as an operand in Instruction
1502tokens.
1503
1504File field contains register file that is being declared and is one
1505of TGSI_FILE.
1506
1507UsageMask field specifies which of the register components can be accessed
1508and is one of TGSI_WRITEMASK.
1509
1510Interpolate field is only valid for fragment shader INPUT register files.
1511It specifes the way input is being interpolated by the rasteriser and is one
1512of TGSI_INTERPOLATE.
1513
1514If Dimension flag is set to 1, a Declaration Dimension token follows.
1515
1516If Semantic flag is set to 1, a Declaration Semantic token follows.
1517
1518CylindricalWrap bitfield is only valid for fragment shader INPUT register
1519files. It specifies which register components should be subject to cylindrical
1520wrapping when interpolating by the rasteriser. If TGSI_CYLINDRICAL_WRAP_X
1521is set to 1, the X component should be interpolated according to cylindrical
1522wrapping rules.
1523
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001524If file is TGSI_FILE_RESOURCE, a Declaration Resource token follows.
1525
Michal Krol63d60972010-02-03 15:45:32 +01001526
Corbin Simpsonda65ac62009-12-21 20:32:46 -08001527Declaration Semantic
Corbin Simpson5bcd26c2009-12-21 21:04:10 -08001528^^^^^^^^^^^^^^^^^^^^^^^^
Keith Whitwella62aaa72009-12-21 23:25:15 +00001529
Brian Paul05a18f42010-06-24 07:21:15 -06001530 Vertex and fragment shader input and output registers may be labeled
1531 with semantic information consisting of a name and index.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001532
1533 Follows Declaration token if Semantic bit is set.
1534
1535 Since its purpose is to link a shader with other stages of the pipeline,
1536 it is valid to follow only those Declaration tokens that declare a register
1537 either in INPUT or OUTPUT file.
1538
1539 SemanticName field contains the semantic name of the register being declared.
1540 There is no default value.
1541
1542 SemanticIndex is an optional subscript that can be used to distinguish
1543 different register declarations with the same semantic name. The default value
1544 is 0.
1545
1546 The meanings of the individual semantic names are explained in the following
1547 sections.
1548
Corbin Simpson54ddf642009-12-23 23:36:06 -08001549TGSI_SEMANTIC_POSITION
1550""""""""""""""""""""""
Keith Whitwella62aaa72009-12-21 23:25:15 +00001551
Brian Paul50b3f2e2010-06-23 17:00:10 -06001552For vertex shaders, TGSI_SEMANTIC_POSITION indicates the vertex shader
1553output register which contains the homogeneous vertex position in the clip
1554space coordinate system. After clipping, the X, Y and Z components of the
1555vertex will be divided by the W value to get normalized device coordinates.
Keith Whitwella62aaa72009-12-21 23:25:15 +00001556
Brian Paul50b3f2e2010-06-23 17:00:10 -06001557For fragment shaders, TGSI_SEMANTIC_POSITION is used to indicate that
1558fragment shader input contains the fragment's window position. The X
1559component starts at zero and always increases from left to right.
1560The Y component starts at zero and always increases but Y=0 may either
1561indicate the top of the window or the bottom depending on the fragment
1562coordinate origin convention (see TGSI_PROPERTY_FS_COORD_ORIGIN).
1563The Z coordinate ranges from 0 to 1 to represent depth from the front
1564to the back of the Z buffer. The W component contains the reciprocol
1565of the interpolated vertex position W component.
Corbin Simpson54ddf642009-12-23 23:36:06 -08001566
Brian Paul05a18f42010-06-24 07:21:15 -06001567Fragment shaders may also declare an output register with
1568TGSI_SEMANTIC_POSITION. Only the Z component is writable. This allows
1569the fragment shader to change the fragment's Z position.
1570
Corbin Simpson54ddf642009-12-23 23:36:06 -08001571
Corbin Simpson54ddf642009-12-23 23:36:06 -08001572
1573TGSI_SEMANTIC_COLOR
1574"""""""""""""""""""
1575
Brian Paul50b3f2e2010-06-23 17:00:10 -06001576For vertex shader outputs or fragment shader inputs/outputs, this
1577label indicates that the resister contains an R,G,B,A color.
Corbin Simpson54ddf642009-12-23 23:36:06 -08001578
Brian Paul50b3f2e2010-06-23 17:00:10 -06001579Several shader inputs/outputs may contain colors so the semantic index
1580is used to distinguish them. For example, color[0] may be the diffuse
1581color while color[1] may be the specular color.
1582
1583This label is needed so that the flat/smooth shading can be applied
1584to the right interpolants during rasterization.
1585
1586
Corbin Simpson54ddf642009-12-23 23:36:06 -08001587
1588TGSI_SEMANTIC_BCOLOR
1589""""""""""""""""""""
1590
1591Back-facing colors are only used for back-facing polygons, and are only valid
1592in vertex shader outputs. After rasterization, all polygons are front-facing
Brian Paul50b3f2e2010-06-23 17:00:10 -06001593and COLOR and BCOLOR end up occupying the same slots in the fragment shader,
1594so all BCOLORs effectively become regular COLORs in the fragment shader.
1595
Corbin Simpson54ddf642009-12-23 23:36:06 -08001596
1597TGSI_SEMANTIC_FOG
1598"""""""""""""""""
1599
Brian Paul05a18f42010-06-24 07:21:15 -06001600Vertex shader inputs and outputs and fragment shader inputs may be
1601labeled with TGSI_SEMANTIC_FOG to indicate that the register contains
1602a fog coordinate in the form (F, 0, 0, 1). Typically, the fragment
1603shader will use the fog coordinate to compute a fog blend factor which
1604is used to blend the normal fragment color with a constant fog color.
Corbin Simpson54ddf642009-12-23 23:36:06 -08001605
Brian Paul05a18f42010-06-24 07:21:15 -06001606Only the first component matters when writing from the vertex shader;
1607the driver will ensure that the coordinate is in this format when used
1608as a fragment shader input.
1609
Corbin Simpson54ddf642009-12-23 23:36:06 -08001610
1611TGSI_SEMANTIC_PSIZE
1612"""""""""""""""""""
1613
Brian Paul05a18f42010-06-24 07:21:15 -06001614Vertex shader input and output registers may be labeled with
1615TGIS_SEMANTIC_PSIZE to indicate that the register contains a point size
1616in the form (S, 0, 0, 1). The point size controls the width or diameter
1617of points for rasterization. This label cannot be used in fragment
1618shaders.
Corbin Simpson54ddf642009-12-23 23:36:06 -08001619
1620When using this semantic, be sure to set the appropriate state in the
1621:ref:`rasterizer` first.
1622
Brian Paul05a18f42010-06-24 07:21:15 -06001623
Corbin Simpson54ddf642009-12-23 23:36:06 -08001624TGSI_SEMANTIC_GENERIC
1625"""""""""""""""""""""
1626
Brian Paul05a18f42010-06-24 07:21:15 -06001627All vertex/fragment shader inputs/outputs not labeled with any other
1628semantic label can be considered to be generic attributes. Typical
1629uses of generic inputs/outputs are texcoords and user-defined values.
Corbin Simpson54ddf642009-12-23 23:36:06 -08001630
Corbin Simpson54ddf642009-12-23 23:36:06 -08001631
1632TGSI_SEMANTIC_NORMAL
1633""""""""""""""""""""
1634
Brian Paul05a18f42010-06-24 07:21:15 -06001635Indicates that a vertex shader input is a normal vector. This is
1636typically only used for legacy graphics APIs.
1637
Corbin Simpson54ddf642009-12-23 23:36:06 -08001638
1639TGSI_SEMANTIC_FACE
1640""""""""""""""""""
1641
Brian Paul05a18f42010-06-24 07:21:15 -06001642This label applies to fragment shader inputs only and indicates that
1643the register contains front/back-face information of the form (F, 0,
16440, 1). The first component will be positive when the fragment belongs
1645to a front-facing polygon, and negative when the fragment belongs to a
1646back-facing polygon.
1647
Corbin Simpson54ddf642009-12-23 23:36:06 -08001648
1649TGSI_SEMANTIC_EDGEFLAG
1650""""""""""""""""""""""
1651
Brian Paul73153002010-06-23 17:38:58 -06001652For vertex shaders, this sematic label indicates that an input or
1653output is a boolean edge flag. The register layout is [F, x, x, x]
1654where F is 0.0 or 1.0 and x = don't care. Normally, the vertex shader
1655simply copies the edge flag input to the edgeflag output.
1656
1657Edge flags are used to control which lines or points are actually
1658drawn when the polygon mode converts triangles/quads/polygons into
1659points or lines.
1660
Dave Airlie4ecb2c12010-10-06 09:28:46 +10001661TGSI_SEMANTIC_STENCIL
1662""""""""""""""""""""""
1663
1664For fragment shaders, this semantic label indicates than an output
1665is a writable stencil reference value. Only the Y component is writable.
1666This allows the fragment shader to change the fragments stencilref value.
Luca Barbieri73317132010-01-21 05:36:14 +01001667
1668
Zack Rusinbdbe77f2011-01-24 17:47:10 -05001669Declaration Resource
1670^^^^^^^^^^^^^^^^^^^^^^^^
1671
1672 Follows Declaration token if file is TGSI_FILE_RESOURCE.
1673
1674 DCL RES[#], resource, type(s)
1675
1676 Declares a shader input resource and assigns it to a RES[#]
1677 register.
1678
1679 resource can be one of BUFFER, 1D, 2D, 3D, CUBE, 1DArray and
1680 2DArray.
1681
1682 type must be 1 or 4 entries (if specifying on a per-component
1683 level) out of UNORM, SNORM, SINT, UINT and FLOAT.
1684
1685
Luca Barbieri73317132010-01-21 05:36:14 +01001686Properties
1687^^^^^^^^^^^^^^^^^^^^^^^^
1688
1689
1690 Properties are general directives that apply to the whole TGSI program.
1691
1692FS_COORD_ORIGIN
1693"""""""""""""""
1694
1695Specifies the fragment shader TGSI_SEMANTIC_POSITION coordinate origin.
1696The default value is UPPER_LEFT.
1697
1698If UPPER_LEFT, the position will be (0,0) at the upper left corner and
1699increase downward and rightward.
1700If LOWER_LEFT, the position will be (0,0) at the lower left corner and
1701increase upward and rightward.
1702
1703OpenGL defaults to LOWER_LEFT, and is configurable with the
1704GL_ARB_fragment_coord_conventions extension.
1705
1706DirectX 9/10 use UPPER_LEFT.
1707
1708FS_COORD_PIXEL_CENTER
1709"""""""""""""""""""""
1710
1711Specifies the fragment shader TGSI_SEMANTIC_POSITION pixel center convention.
1712The default value is HALF_INTEGER.
1713
1714If HALF_INTEGER, the fractionary part of the position will be 0.5
1715If INTEGER, the fractionary part of the position will be 0.0
1716
1717Note that this does not affect the set of fragments generated by
1718rasterization, which is instead controlled by gl_rasterization_rules in the
1719rasterizer.
1720
1721OpenGL defaults to HALF_INTEGER, and is configurable with the
1722GL_ARB_fragment_coord_conventions extension.
1723
1724DirectX 9 uses INTEGER.
1725DirectX 10 uses HALF_INTEGER.
Brian Paul4778f462010-02-02 08:14:40 -07001726
Dave Airliec9c8a5e2010-12-18 10:34:35 +10001727FS_COLOR0_WRITES_ALL_CBUFS
1728""""""""""""""""""""""""""
1729Specifies that writes to the fragment shader color 0 are replicated to all
1730bound cbufs. This facilitates OpenGL's fragColor output vs fragData[0] where
1731fragData is directed to a single color buffer, but fragColor is broadcast.
Brian Paul4778f462010-02-02 08:14:40 -07001732
1733
1734Texture Sampling and Texture Formats
1735------------------------------------
1736
Corbin Simpson797dcc02010-02-02 17:07:26 -08001737This table shows how texture image components are returned as (x,y,z,w) tuples
1738by TGSI texture instructions, such as :opcode:`TEX`, :opcode:`TXD`, and
1739:opcode:`TXP`. For reference, OpenGL and Direct3D conventions are shown as
1740well.
Brian Paul4778f462010-02-02 08:14:40 -07001741
Corbin Simpson516e7152010-02-02 12:44:22 -08001742+--------------------+--------------+--------------------+--------------+
1743| Texture Components | Gallium | OpenGL | Direct3D 9 |
1744+====================+==============+====================+==============+
Corbin Simpson92867dc2010-06-16 16:56:55 -07001745| R | (r, 0, 0, 1) | (r, 0, 0, 1) | (r, 1, 1, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08001746+--------------------+--------------+--------------------+--------------+
Corbin Simpson92867dc2010-06-16 16:56:55 -07001747| RG | (r, g, 0, 1) | (r, g, 0, 1) | (r, g, 1, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08001748+--------------------+--------------+--------------------+--------------+
1749| RGB | (r, g, b, 1) | (r, g, b, 1) | (r, g, b, 1) |
1750+--------------------+--------------+--------------------+--------------+
1751| RGBA | (r, g, b, a) | (r, g, b, a) | (r, g, b, a) |
1752+--------------------+--------------+--------------------+--------------+
1753| A | (0, 0, 0, a) | (0, 0, 0, a) | (0, 0, 0, a) |
1754+--------------------+--------------+--------------------+--------------+
1755| L | (l, l, l, 1) | (l, l, l, 1) | (l, l, l, 1) |
1756+--------------------+--------------+--------------------+--------------+
1757| LA | (l, l, l, a) | (l, l, l, a) | (l, l, l, a) |
1758+--------------------+--------------+--------------------+--------------+
1759| I | (i, i, i, i) | (i, i, i, i) | N/A |
1760+--------------------+--------------+--------------------+--------------+
1761| UV | XXX TBD | (0, 0, 0, 1) | (u, v, 1, 1) |
1762| | | [#envmap-bumpmap]_ | |
1763+--------------------+--------------+--------------------+--------------+
Brian Paul3e572eb2010-02-02 16:27:07 -07001764| Z | XXX TBD | (z, z, z, 1) | (0, z, 0, 1) |
Corbin Simpson516e7152010-02-02 12:44:22 -08001765| | | [#depth-tex-mode]_ | |
1766+--------------------+--------------+--------------------+--------------+
Dave Airlie66a0d1e2010-10-06 09:30:17 +10001767| S | (s, s, s, s) | unknown | unknown |
1768+--------------------+--------------+--------------------+--------------+
Brian Paul4778f462010-02-02 08:14:40 -07001769
Corbin Simpson516e7152010-02-02 12:44:22 -08001770.. [#envmap-bumpmap] http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt
Brian Paul3e572eb2010-02-02 16:27:07 -07001771.. [#depth-tex-mode] the default is (z, z, z, 1) but may also be (0, 0, 0, z)
Corbin Simpson797dcc02010-02-02 17:07:26 -08001772 or (z, z, z, z) depending on the value of GL_DEPTH_TEXTURE_MODE.