Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Mesa News</TITLE> |
| 4 | |
| 5 | <BODY text="#000000" bgcolor="#55bbff"> |
| 6 | |
| 7 | <H1>News</H1> |
| 8 | |
| 9 | |
Brian Paul | a815859 | 2004-12-09 23:21:36 +0000 | [diff] [blame] | 10 | <h2>December 9, 2004</h2> |
| 11 | <p> |
| 12 | Mesa 6.2.1 has been released. |
| 13 | This is a stable release which just fixes bugs since the 6.2 release. |
| 14 | </p> |
| 15 | <pre> |
| 16 | Bug fixes: |
| 17 | - don't apply regular fog or color sum when using a fragment program |
| 18 | - glProgramEnvParameter4fARB always generated an error on |
| 19 | GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) |
| 20 | - glVertexAttrib3svNV and glVertexAttrib3svARB were broken |
| 21 | - fixed width/height mix-up in glSeparableFilter2D() |
| 22 | - fixed regression in glCopyPixels + convolution |
| 23 | - glReadPixels from a clipped front color buffer didn't always work |
| 24 | - glTexImage didn't accept GL_RED/GREEN/BLUE as the format |
| 25 | - Attempting queries/accesses of VBO 0 weren't detected as errors |
| 26 | - paletted textures failed if the palette had fewer that 256 entries |
| 27 | Changes: |
| 28 | - fixed a bunch of compiler warnings found with gcc 3.4 |
| 29 | - bug reports should to go bugzilla.freedesktop.org |
| 30 | </pre> |
| 31 | <p> |
| 32 | The MD5 checksums are: |
| 33 | </p> |
| 34 | <pre> |
| 35 | 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz |
| 36 | f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 |
| 37 | dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip |
| 38 | 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz |
| 39 | 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 |
| 40 | 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip |
| 41 | </pre> |
| 42 | |
| 43 | |
Brian Paul | 7e73b1a | 2004-10-02 15:26:25 +0000 | [diff] [blame] | 44 | <h2>October 2, 2004</h2> |
| 45 | <p> |
| 46 | Mesa 6.2 has been released. |
| 47 | This is a stable release which just fixes bugs since the 6.1 release. |
| 48 | </p> |
| 49 | <pre> |
| 50 | New: |
| 51 | - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) |
| 52 | - updated Doxygen support (Jose Fonseca) |
| 53 | Changes: |
| 54 | - some GGI driver updates (Christoph Egger, bug 1025977) |
| 55 | Bug fixes: |
| 56 | - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features |
| 57 | - fixed a few compilation issues on IRIX |
| 58 | - fixed a matrix classification bug (reported by Wes Bethel) |
| 59 | - we weren't reseting the vertex/fragment program error state |
| 60 | before parsing (Dave Reveman) |
| 61 | - adjust texcoords for sampling texture rectangles (Dave Reveman) |
| 62 | - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented |
| 63 | - repeated calls to glDeleteTexture(t) could lead to a crash |
| 64 | - fixed potential ref count bugs in VBOs and vertex/fragment programs |
| 65 | - spriteblast demo didn't handle window size changes correctly |
| 66 | - glTexSubImage didn't handle pixels=NULL correctly for PBOs |
| 67 | - fixed color index mode glDrawPixels bug (Karl Schultz) |
| 68 | </pre> |
Brian Paul | a815859 | 2004-12-09 23:21:36 +0000 | [diff] [blame] | 69 | <p> |
| 70 | The MD5 checksums are: |
| 71 | </p> |
| 72 | <pre> |
| 73 | 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz |
| 74 | 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 |
| 75 | 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip |
| 76 | 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz |
| 77 | 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 |
| 78 | 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip |
| 79 | </pre> |
Brian Paul | 7e73b1a | 2004-10-02 15:26:25 +0000 | [diff] [blame] | 80 | |
| 81 | |
Brian Paul | 740cbb1 | 2004-08-18 22:41:09 +0000 | [diff] [blame] | 82 | <h2>August 18, 2004</h2> |
| 83 | <p> |
| 84 | Mesa 6.1 has been released. |
| 85 | This is a new development release (version 6.2 will be a stabilization |
| 86 | release). |
| 87 | </p> |
| 88 | <pre> |
| 89 | New: |
| 90 | - Revamped Makefile system |
| 91 | - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) |
| 92 | - internal driver interface changes related to texture object |
| 93 | allocation, vertex/fragment programs, BlendEquationSeparate, etc. |
| 94 | - option to walk triangle edges with double-precision floats |
| 95 | (Justin Novosad of Discreet) (see config.h file) |
| 96 | - support for AUX buffers in software GLX driver |
| 97 | - updated glext.h to version 24 and glxext.h to version 6 |
| 98 | - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars |
| 99 | - updated BeOS support (Philippe Houdoin) |
| 100 | Changes: |
| 101 | - fragment fog interpolation is perspective corrected now |
| 102 | - new glTexImage code, much cleaner, may be a bit faster |
| 103 | Bug fixes: |
| 104 | - glArrayElement in display lists didn't handle generic vertex attribs |
| 105 | - glFogCoord didn't always work properly |
| 106 | - ARB_fragment_program fog options didn't work |
| 107 | - frag prog TEX instruction no longer incorrectly divides s,t,r by q |
| 108 | - ARB frag prog TEX and TEXP instructions now use LOD=0 |
| 109 | - glTexEnviv in display lists didn't work |
| 110 | - glRasterPos didn't do texgen or apply texture matrix |
| 111 | - GL_DOUBLE-valued vertex arrays were broken in some cases |
| 112 | - fixed texture rectangle edge/border sampling bugs |
| 113 | - sampling an incomplete texture in a fragment program would segfault |
| 114 | - glTexImage was missing a few error checks |
| 115 | - fixed some minor glGetTexParameter glitches |
| 116 | - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage |
| 117 | - fragment program writes to RC/HC register were broken |
| 118 | - fixed a few glitches in GL_HP_occlusion_test extension |
| 119 | - glBeginQueryARB and glEndQueryARB didn't work inside display lists |
| 120 | - vertex program state references were broken |
| 121 | - fixed triangle color interpolation bug on AIX (Shane Blackett) |
| 122 | - fixed a number of minor memory leaks (bug #1002030) |
| 123 | </pre> |
| 124 | The MD5 checksums are: |
| 125 | </p> |
| 126 | <pre> |
| 127 | c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz |
| 128 | 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 |
| 129 | 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip |
| 130 | 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz |
| 131 | 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 |
| 132 | 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip |
| 133 | </pre> |
| 134 | |
| 135 | |
| 136 | |
Brian Paul | 2501fa1 | 2004-04-02 23:37:02 +0000 | [diff] [blame] | 137 | <h2>April 2, 2004</h2> |
| 138 | |
| 139 | <p> |
| 140 | Mesa 6.0.1 has been released. |
| 141 | This release basically just fixes bugs since the 6.0. release. |
| 142 | </p> |
| 143 | <pre> |
| 144 | New: |
| 145 | - upgraded glext.h to version 22 |
| 146 | - new build targets (Dan Schikore) |
| 147 | - new linux-x86-opteron build target (Heath Feather) |
| 148 | Bug fixes: |
| 149 | - glBindProgramARB didn't update all necessary state |
| 150 | - fixed build problems on OpenBSD |
| 151 | - omit CVS directories from tarballs |
| 152 | - glGetTexImage(GL_COLOR_INDEX) was broken |
| 153 | - fixed an infinite loop in t&l module |
| 154 | - silenced some valgrind warnings about using unitialized memory |
| 155 | - fixed some compilation/link glitches on IRIX (Mike Stephens) |
| 156 | - glBindProgram wasn't getting compiled into display lists |
| 157 | - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) |
| 158 | - two-sided lighting and vertex program didn't work (bug 887330) |
| 159 | - stores to program parameter registers in vertex state programs |
| 160 | didn't work. |
| 161 | - fixed glOrtho bug found with gcc 3.2.2 (RH9) |
| 162 | - glXCreateWindow() wasn't fully implemented (bug 890894) |
| 163 | - generic vertex attribute arrays didn't work in display lists |
| 164 | - vertex buffer objects' default usage and access fields were wrong |
| 165 | - glDrawArrays with start!=0 was broken |
| 166 | - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken |
| 167 | - linux-osmesa16-static config didn't work |
| 168 | - fixed a few color index rendering problems (bug 910687) |
| 169 | - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE |
| 170 | - OSMesa RGB and BGR modes were broken |
| 171 | - glProgramStringARB mistakenly required a null-terminated string |
| 172 | - fragment program XPD instruction was incorrect |
| 173 | - glGetMaterial() didn't work reliably |
| 174 | </pre> |
| 175 | The MD5 checksums are: |
| 176 | </p> |
| 177 | <pre> |
| 178 | 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz |
| 179 | b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 |
| 180 | bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip |
| 181 | b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz |
| 182 | dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 |
| 183 | eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip |
| 184 | </pre> |
| 185 | |
| 186 | |
| 187 | |
Brian Paul | 546214f | 2004-01-15 15:47:57 +0000 | [diff] [blame] | 188 | <h2>January 16, 2004</h2> |
| 189 | |
| 190 | <p> |
| 191 | Mesa 6.0 has been released. This is a stabilization of the 5.1 release |
| 192 | and primarily just incorporates bug fixes. |
| 193 | </p> |
| 194 | <pre> |
| 195 | New: |
| 196 | - full OpenGL 1.5 support |
| 197 | - updated GL/glext.h file to version 21 |
| 198 | Changes: |
| 199 | - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) |
| 200 | Bug fixes: |
| 201 | - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color |
| 202 | clamping issue |
| 203 | - updated suno5-gcc configs |
| 204 | - glColor3 functions sometimes resulted in undefined alpha values |
| 205 | - fixed FP divide by zero error seen on VMS with xlockmore, others |
| 206 | - fixed vertex/fragment program debug problem (bug 873011) |
| 207 | - building on AIX with gcc works now |
| 208 | - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) |
| 209 | - glDrawRangeElements tried to modify potentially read-only storage |
| 210 | - updated files for building on Windows |
| 211 | </pre> |
| 212 | |
| 213 | |
| 214 | |
Brian Paul | 1fdfd54 | 2003-12-31 20:47:37 +0000 | [diff] [blame] | 215 | <h2>December 28, 2003</h2> |
| 216 | |
| 217 | <p> |
| 218 | The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" |
| 219 | target="_parent"> |
| 220 | freedesktop.org</a> because of problems with SourceForge's anonymous |
| 221 | CVS service. |
| 222 | </p> |
| 223 | |
| 224 | <p>Please see the <a href="cvs_access.html">CVS access page</a> for details. |
| 225 | </p> |
| 226 | |
Brian Paul | ede655c | 2003-12-17 23:54:23 +0000 | [diff] [blame] | 227 | |
| 228 | <h2>December 17, 2003</h2> |
| 229 | |
| 230 | <p> |
| 231 | Mesa 5.1 has been released. This is a new development release. |
| 232 | Mesa 6.0 will be the next stable release and will support all |
| 233 | OpenGL 1.5 features. |
| 234 | </p> |
| 235 | <pre> |
| 236 | New features: |
| 237 | - reorganized directory tree |
| 238 | - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) |
| 239 | - GL_ATI_texture_env_combine3 extension (Ian Romanick) |
| 240 | - GL_SGI_texture_color_table extension (Eric Plante) |
| 241 | - GL_NV_fragment_program extension |
| 242 | - GL_NV_light_max_exponent extension |
| 243 | - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) |
| 244 | - GL_ARB_occlusion_query extension |
| 245 | - GL_ARB_point_sprite extension |
| 246 | - GL_ARB_texture_non_power_of_two extension |
| 247 | - GL_IBM_multimode_draw_arrays extension |
| 248 | - GL_EXT_texture_mirror_clamp extension (Ian Romanick) |
| 249 | - GL_ARB_vertex_buffer_object extension |
| 250 | - new X86 feature detection code (Petr Sebor) |
| 251 | - less memory used for display lists and vertex buffers |
| 252 | - demo of per-pixel lighting with a fragment program (demos/fplight.c) |
| 253 | - new version (18) of glext.h header |
| 254 | - new spriteblast.c demo of GL_ARB_point_sprite |
| 255 | - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) |
| 256 | - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) |
| 257 | Bug fixes: |
| 258 | - really enable OpenGL 1.4 features in DOS driver. |
| 259 | - fixed issues in glDrawPixels and glCopyPixels for very wide images |
| 260 | - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint |
| 261 | - fixed some texgen bugs reported by Daniel Borca |
| 262 | - fixed wglMakeCurrent(NULL, NULL) bug (#835861) |
| 263 | - fixed glTexSubImage3D z-offset bug (Cedric Gautier) |
| 264 | - fixed RGBA blend enable bug (Ville Syrjala) |
| 265 | - glAccum is supposed to be a no-op in selection/feedback mode |
| 266 | - fixed texgen bug #597589 (John Popplewell) |
| 267 | Changes: |
| 268 | - dropped API trace feature (src/Trace/) |
| 269 | - documentation overhaul. merged with website content. more html. |
| 270 | - glxgears.c demo updated to use GLX swap rate extensions |
| 271 | - glTexImage1/2/3D now allows width/height/depth = 0 |
| 272 | - disable SPARC asm code on Linux (bug 852204) |
| 273 | </pre> |
| 274 | |
Brian Paul | 9ccc841 | 2003-12-18 00:32:05 +0000 | [diff] [blame] | 275 | The MD5 checksums are: |
| 276 | </p> |
| 277 | <pre> |
| 278 | 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz |
| 279 | 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 |
| 280 | 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip |
| 281 | e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz |
| 282 | 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 |
| 283 | d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip |
| 284 | </pre> |
| 285 | |
Brian Paul | ede655c | 2003-12-17 23:54:23 +0000 | [diff] [blame] | 286 | |
Brian Paul | 6eb2547 | 2003-11-12 15:32:57 +0000 | [diff] [blame] | 287 | <H2>November 12, 2003</H2> |
| 288 | |
| 289 | <p> |
| 290 | New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a |
| 291 | number of automake/libtool problems. |
| 292 | </p> |
| 293 | <p> |
| 294 | The new MD5 checksums are: |
| 295 | </p> |
| 296 | <pre> |
| 297 | a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz |
| 298 | 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 |
| 299 | 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip |
| 300 | 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz |
| 301 | b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 |
| 302 | a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip |
| 303 | </pre> |
| 304 | |
| 305 | |
| 306 | |
Brian Paul | ade4de9 | 2003-09-05 13:39:39 +0000 | [diff] [blame] | 307 | <h2>September 5, 2003</h2> |
| 308 | |
| 309 | <p> |
| 310 | Mesa 5.0.2 has been released. This is a stable, bug-fix release. |
| 311 | </p> |
| 312 | <pre> |
| 313 | Bug fixes: |
| 314 | - fixed texgen problem causing texcoord's Q to be zero (stex3d) |
| 315 | - default GL_TEXTURE_COMPARE_MODE_ARB was wrong |
| 316 | - GL_CURRENT_MATRIX_NV query was wrong |
| 317 | - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one |
| 318 | - GL_LIST_MODE query wasn't correct |
| 319 | - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported |
| 320 | - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value |
| 321 | - blended, wide lines didn't always work correctly (bug 711595) |
| 322 | - glVertexAttrib4svNV w component was always 1 |
| 323 | - fixed bug in GL_IBM_rasterpos_clip (missing return) |
| 324 | - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly |
| 325 | - a few Solaris compilation fixes |
| 326 | - fixed glClear() problem for DRI drivers (non-existant stencil, etc) |
| 327 | - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) |
| 328 | - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) |
| 329 | - glFog() didn't clamp fog colors |
| 330 | - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the |
| 331 | gl[Get]TexParameteri[v] functions |
| 332 | - fixed invalid memory references in glTexGen functions (bug 781602) |
| 333 | - integer-valued color arrays weren't handled correctly |
| 334 | - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work |
| 335 | - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 |
| 336 | Changes: |
| 337 | - build GLUT with -fexceptions so C++ apps propogate exceptions |
| 338 | </pre> |
Brian Paul | ade4de9 | 2003-09-05 13:39:39 +0000 | [diff] [blame] | 339 | |
| 340 | |
| 341 | |
Brian Paul | 1b252a4 | 2003-08-06 19:16:48 +0000 | [diff] [blame] | 342 | <h2>June 2003</h2> |
| 343 | |
| 344 | <p> |
| 345 | Mesa's directory tree has been overhauled. |
| 346 | Things are better organized now with some thought toward future needs. |
| 347 | </p> |
| 348 | <p> |
| 349 | In CVS, the latest Mesa 5.1 development code is now rooted under the |
| 350 | <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory |
| 351 | holds the Mesa 5.0.x code which will be abandoned at some point. |
| 352 | </p> |
| 353 | |
| 354 | |
| 355 | |
Brian Paul | 7f223f2 | 2003-03-30 16:17:54 +0000 | [diff] [blame] | 356 | <h2>March 30, 2003</h2> |
| 357 | |
| 358 | <p> |
| 359 | Mesa 5.0.1 has been released. This is a stable, bug-fix release. |
| 360 | </p> |
| 361 | <pre> |
| 362 | New: |
| 363 | - DOS driver updates from Daniel Borca |
| 364 | - updated GL/gl_mangle.h file (Bill Hoffman) |
| 365 | Bug fixes: |
| 366 | - auto mipmap generation for cube maps was broken (bug 641363) |
| 367 | - writing/clearing software alpha channels was unreliable |
| 368 | - minor compilation fixes for OS/2 (Evgeny Kotsuba) |
| 369 | - fixed some bad assertions found with shadowtex demo |
| 370 | - fixed error checking bug in glCopyTexSubImage2D (bug 659020) |
| 371 | - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) |
| 372 | - fixed potential segfault in texture object validation (bug 659012) |
| 373 | - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) |
| 374 | - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) |
| 375 | - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) |
| 376 | - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 |
| 377 | - fixed compilation problem on Solaris7/x86 (bug 536406) |
| 378 | - fixed prefetch bug in 3DNow! code (Felix Kuhling) |
| 379 | - fixed NeXT build problem (FABSF macro) |
| 380 | - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) |
| 381 | - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) |
| 382 | - AA line and triangle Z values are now rounded, not truncated |
| 383 | - fixed color interpolation bug when GLchan==GLfloat (bug 694461) |
| 384 | - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) |
| 385 | - fixed a minor GL_COLOR_MATERIAL bug |
| 386 | - NV vertex program EXP instruction was broken |
| 387 | - glColorMask misbehaved with X window / pixmap rendering |
| 388 | - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) |
| 389 | - attempt to fix GGI compilation problem when MesaDemos not present |
| 390 | - NV vertex program ARL-relative fetches didn't work |
| 391 | Changes: |
| 392 | - use glPolygonOffset in gloss demo to avoid z-fighting artifacts |
| 393 | - updated winpos and pointblast demos to use ARB extensions |
| 394 | - disable SPARC normal transformation code (bug 673938) |
| 395 | - GLU fixes for OS/2 (Evgeny Kotsuba) |
| 396 | </pre> |
Brian Paul | 954a9b8 | 2003-03-30 16:45:02 +0000 | [diff] [blame] | 397 | <p> |
| 398 | MD5 checksums follow: |
| 399 | </p> |
| 400 | <pre> |
| 401 | b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz |
| 402 | 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 |
| 403 | eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip |
| 404 | 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz |
| 405 | 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 |
| 406 | becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip |
| 407 | </pre> |
Brian Paul | 7f223f2 | 2003-03-30 16:17:54 +0000 | [diff] [blame] | 408 | |
| 409 | |
| 410 | |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 411 | <h2>March 7, 2003</h2> |
| 412 | <p> |
| 413 | Website and documentation overhaul. |
| 414 | </p> |
| 415 | <p> |
| 416 | The website content and Mesa documentation (from the doc/ directory) have |
| 417 | been merged together. |
| 418 | All the documentation files have been entered into the CVS repository. |
| 419 | Many of the old plain-text files have been converted to html and modernized. |
| 420 | </p> |
| 421 | |
| 422 | |
| 423 | <h2>November 13, 2002</h2> |
| 424 | <p>Mesa 5.0 has been released. This is a stable release which |
| 425 | implements the OpenGL 1.4 specification. |
| 426 | </p><pre>New: |
| 427 | - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") |
| 428 | - removed some overlooked debugging code |
| 429 | - glxinfo updated to support GLX_ARB_multisample |
| 430 | - GLUT now support GLX_ARB_multisample |
| 431 | - updated DOS driver (Daniel Borca) |
| 432 | Bug fixes: |
| 433 | - GL_POINT and GL_LINE-mode polygons didn't obey cull state |
| 434 | - fixed potential bug in _mesa_align_malloc/calloc() |
| 435 | - fixed missing triangle bug when running vertex programs |
| 436 | - fixed a few HPUX compilation problems |
| 437 | - FX (Glide) driver didn't compile |
| 438 | - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work |
| 439 | - a few EXT functions, like glGenTexturesEXT, were no-ops |
| 440 | - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, |
| 441 | glMultiDrawArrays and glMultiDrawElements were missing |
| 442 | - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken |
| 443 | - Pentium 4 Mobile was mistakenly identified as having 3DNow! |
| 444 | - fixed one-bit error in point/line fragment Z calculation |
| 445 | - fixed potential segfault in fakeglx code |
| 446 | - fixed color overflow problem in DOT3 texture env mode |
| 447 | </pre> |
| 448 | |
| 449 | |
| 450 | <h2>October 29, 2002</h2> |
| 451 | <p>Mesa 4.1 has been released. This is a new development release. |
| 452 | For a stable release, get 4.0.4. |
| 453 | </p><pre>New: |
| 454 | - GL_NV_vertex_program extension |
| 455 | - GL_NV_vertex_program1_1 extension |
| 456 | - GL_ARB_window_pos extension |
| 457 | - GL_ARB_depth_texture extension |
| 458 | - GL_ARB_shadow extension |
| 459 | - GL_ARB_shadow_ambient extension |
| 460 | - GL_EXT_shadow_funcs extension |
| 461 | - GL_ARB_point_parameters extension |
| 462 | - GL_ARB_texture_env_crossbar |
| 463 | - GL_NV_point_sprite extension |
| 464 | - GL_NV_texture_rectangle extension |
| 465 | - GL_EXT_multi_draw_arrays extension |
| 466 | - GL_EXT_stencil_two_side extension |
| 467 | - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions |
| 468 | - GL_ATI_texture_mirror_once extension (Ian Romanick) |
| 469 | - massive overhaul/simplification of software rasterizer module, |
| 470 | many contributions from Klaus Niederkrueger |
| 471 | - faster software texturing in some cases (i.e. trilinear filtering) |
| 472 | - new OSMesaGetProcAddress() function |
| 473 | - more blend modes implemented with MMX code (Jose Fonseca) |
| 474 | - added glutGetProcAddress() to GLUT |
| 475 | - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() |
| 476 | - pbinfo and pbdemo PBuffer programs |
| 477 | - glxinfo -v prints transprent pixel info (Gerd Sussner) |
| 478 | Bug fixes: |
| 479 | - better mipmap LOD computation (prevents excessive blurriness) |
| 480 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 481 | - assorted conformance fixes for 16-bit/channel rendering |
| 482 | - texcombine alpha subtraction mode was broken |
| 483 | - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) |
| 484 | - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) |
| 485 | - fixed divide by zero error in NURBS tessellator (Jon Perry) |
| 486 | - fixed GL_LINEAR fog bug by adding clamping |
| 487 | - fixed FP exceptions found using Alpha CPU |
| 488 | - 3dfx/glide driver render-to-window feature was broken |
| 489 | - added missing GLX_TRANSPARENT_RGB token to glx.h |
| 490 | - fixed error checking related to paletted textures |
| 491 | - fixed reference count error in glDeleteTextures (Randy Fayan) |
| 492 | Changes: |
| 493 | - New spec file and Python code to generate some GL dispatch files |
| 494 | - Glide driver defaults to "no" with autoconf/automake |
| 495 | - floating point color channels now clamped to [0,inf) |
| 496 | - updated demos/stex3d with new options |
| 497 | </pre> |
| 498 | |
| 499 | |
| 500 | <h2>October 4, 2002</h2> |
| 501 | <p> |
| 502 | The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. |
| 503 | </p> |
| 504 | |
| 505 | <h2>October 3, 2002</h2> |
| 506 | <p>Mesa 4.0.4 has been released. This is a stable bug-fix release. |
| 507 | </p><pre> New: |
| 508 | - GL_NV_texture_rectangle extension |
| 509 | - updated glext.h header (version 17) |
| 510 | - updated DOS driver (Daniel Borca) |
| 511 | - updated BeOS R5 driver (Philippe Houdoin) |
| 512 | - added GL_IBM_texture_mirror_repeat |
| 513 | - glxinfo now takes -l option to print interesting OpenGL limits info |
| 514 | - GL_MESA_ycbcr_texture extension |
| 515 | - GL_APPLE_client_storage extension (for some DRI drivers only) |
| 516 | - GL_MESA_pack_invert extension |
| 517 | Bug fixes: |
| 518 | - fixed GL_LINEAR fog bug by adding clamping |
| 519 | - fixed FP exceptions found using Alpha CPU |
| 520 | - 3dfx MESA_GLX_FX=window (render to window) didn't work |
| 521 | - fixed memory leak in wglCreateContest (Karl Schultz) |
| 522 | - define GLAPIENTRY and GLAPI if undefined in glu.h |
| 523 | - wglGetProcAddress didn't handle all API functions |
| 524 | - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map |
| 525 | - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() |
| 526 | - error checking in compressed tex image functions had some glitches |
| 527 | - fixed AIX compile problem in src/config.c |
| 528 | - glGetTexImage was using pixel unpacking instead of packing params |
| 529 | - auto-mipmap generation for cube maps was incorrect |
| 530 | Changes: |
| 531 | - max texture units reduced to six to accomodate texture rectangles |
| 532 | - removed unfinished GL_MESA_sprite_point extension code |
| 533 | </pre> |
| 534 | |
| 535 | <h2>June 25, 2002</h2> |
| 536 | <p>Mesa 4.0.3 has been released. This is a stable bug-fix release. |
| 537 | </p><pre> New: |
| 538 | - updated GL/glext.h file (version 15) |
| 539 | - corrected MMX blend code (Jose Fonseca) |
| 540 | - support for software-based alpha planes in Windows driver |
| 541 | - updated GGI driver (Filip Spacek) |
| 542 | Bug fixes: |
| 543 | - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens |
| 544 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 545 | - assorted conformance fixes for 16-bit/channel rendering |
| 546 | - texcombine alpha subtraction mode was broken |
| 547 | - fixed lighting bug with non-uniform scaling and display lists |
| 548 | - fixed bug when deleting shared display lists |
| 549 | - disabled SPARC cliptest assembly code (Mesa bug 544665) |
| 550 | - fixed a couple Solaris compilation/link problems |
| 551 | - blending clipped glDrawPixels didn't always work |
| 552 | - glGetTexImage() didn't accept packed pixel types |
| 553 | - glPixelMapu[is]v() could explode given too large of pixelmap |
| 554 | - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT |
| 555 | - glXCopyContext() could lead to segfaults |
| 556 | - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) |
| 557 | Changes: |
| 558 | - lots of C++ (g++) code clean-ups |
| 559 | - lots of T&L updates for the Radeon DRI driver |
| 560 | Known bugs: |
| 561 | - mipmap LOD computation (fixed for Mesa 4.1) |
| 562 | </pre> |
| 563 | |
| 564 | <h2>April 2, 2002</h2> |
| 565 | <p>Mesa 4.0.2 has been released. This is a stable bug-fix release. |
| 566 | </p><pre> New: |
| 567 | - New DOS (DJGPP) driver written by Daniel Borca |
| 568 | - New driver interface functions for TCL drivers (such as Radeon DRI) |
| 569 | - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" |
| 570 | if using deep color channels |
| 571 | - latest GL/glext.h and GL/glxext.h headers from SGI |
| 572 | Bug fixes: |
| 573 | - GL_BLEND with non-black texture env color wasn't always correct |
| 574 | - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) |
| 575 | - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken |
| 576 | - glReadPixels was sometimes mistakenly clipped by the scissor box |
| 577 | - glDraw/ReadPixels didn't catch all the errors that they should have |
| 578 | - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) |
| 579 | - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) |
| 580 | - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) |
| 581 | - glColorMask as sometimes effecting glXSwapBuffers() |
| 582 | - fixed a potential bug in XMesaGarbageCollect() |
| 583 | - N threads rendering into one window didn't work reliably |
| 584 | - glCopyPixels didn't work for deep color channels |
| 585 | - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) |
| 586 | - glPopAttrib() didn't correctly restore user clip planes |
| 587 | - user clip planes failed for some perspective projections (Chromium) |
| 588 | </pre> |
| 589 | |
| 590 | <h2>December 17, 2001</h2> |
| 591 | <p>Mesa 4.0.1 has been released. This is a stable bug-fix release. |
| 592 | </p><pre> New: |
| 593 | - better sub-pixel sample positions for AA triangles (Ray Tice) |
| 594 | - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) |
| 595 | Bug fixes: |
| 596 | - added missing break statements in glGet*() for multisample cases |
| 597 | - fixed uninitialized hash table mutex bug (display lists / texobjs) |
| 598 | - fixed bad teximage error check conditional (bug 476846) |
| 599 | - fixed demos readtex.c compilation problem on Windows (Karl Schultz) |
| 600 | - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT |
| 601 | - silence some compiler warnings (gcc 2.96) |
| 602 | - enable the #define GL_VERSION_1_3 in GL/gl.h |
| 603 | - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h |
| 604 | - fixed glu.h typedef problem found with MSDev 6.0 |
| 605 | - build libGL.so with -Bsymbolic (fixes bug found with Chromium) |
| 606 | - added missing 'const' to glXGetContextIDEXT() in glxext.h |
| 607 | - fixed a few glXGetProcAddress() errors (texture compression, etc) |
| 608 | - fixed start index bug in compiled vertex arrays (Keith) |
| 609 | - fixed compilation problems in src/SPARC/glapi_sparc.S |
| 610 | - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) |
| 611 | - use glXGetProcAddressARB in GLUT to avoid extension linking problems |
| 612 | - provoking vertex of flat-shaded, color-index triangles was wrong |
| 613 | - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) |
| 614 | - glTexParameter didn't flush the vertex buffer (Ray Tice) |
| 615 | - feedback attributes for glDraw/CopyPixels and glBitmap were wrong |
| 616 | - fixed bug in normal length caching (ParaView lighting bug) |
| 617 | </pre> |
| 618 | |
| 619 | <h2>October 22, 2001</h2> |
| 620 | <p>Mesa 4.0 has been released. This is a stable release. |
| 621 | </p><pre> New: |
| 622 | - Mesa 4.0 implements the OpenGL 1.3 specification |
| 623 | - GL_IBM_rasterpos_clip extension |
| 624 | - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
| 625 | - GL_ARB_texture_mirrored_repeat extension |
| 626 | - WindML UGL driver (Stephane Raimbault) |
| 627 | - added OSMESA_MAX_WIDTH/HEIGHT queries |
| 628 | - attempted compiliation fixes for Solaris 5, 7 and 8 |
| 629 | - updated glext.h and glxext.h files |
| 630 | - updated Windows driver (Karl Schultz) |
| 631 | Bug fixes: |
| 632 | - added some missing GLX 1.3 tokens to include/GL/glx.h |
| 633 | - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
| 634 | - glCopyPixels with scale and bias was broken |
| 635 | - glRasterPos with lighting could segfault |
| 636 | - glDeleteTextures could leave a dangling pointer |
| 637 | - Proxy textures for cube maps didn't work |
| 638 | - fixed a number of 16-bit color channel bugs |
| 639 | - fixed a few minor memory leaks |
| 640 | - GLX context sharing was broken in 3.5 |
| 641 | - fixed state-update bugs in glPopClientAttrib() |
| 642 | - fixed glDrawRangeElements() bug |
| 643 | - fixed a glPush/PopAttrib() bug related to texture binding |
| 644 | - flat-shaded, textured lines were broken |
| 645 | - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |
| 646 | - lighting didn't always produce the correct alpha value |
| 647 | - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) |
| 648 | </pre> |
| 649 | |
| 650 | |
| 651 | <h2>June 21, 2001</h2> |
| 652 | <p>Mesa 3.5 has been released. This is a new development release. |
| 653 | </p><pre> New: |
| 654 | - internals of Mesa divided into modular pieces (Keith Whitwell) |
| 655 | - 100% OpenGL 1.2 conformance (passes all conformance tests) |
| 656 | - new AA line algorithm |
| 657 | - GL_EXT_convolution extension |
| 658 | - GL_ARB_imaging subset |
| 659 | - OSMesaCreateContextExt() function |
| 660 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 661 | - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
| 662 | - GL_EXT_fog_coord extension (Keith Whitwell) |
| 663 | - GL_EXT_secondary_color extension (Keith Whitwell) |
| 664 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 665 | - GL_SGIX_depth_texture extension |
| 666 | - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
| 667 | - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
| 668 | - GL_ARB_texture_env_combine extension |
| 669 | - GL_ARB_texture_env_dot3 extension |
| 670 | - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
| 671 | - OSMesaCreateContextExt() function |
| 672 | - libOSMesa.so library, contains the OSMesa driver interface |
| 673 | - GL/glxext.h header file for GLX extensions |
| 674 | - somewhat faster software texturing, fogging, depth testing |
| 675 | - all color-index conformance tests now pass (only 8bpp tested) |
| 676 | - SPARC assembly language TCL optimizations (David Miller) |
| 677 | - GL_SGIS_generate_mipmap extension |
| 678 | Bug Fixes: |
| 679 | - fbiRev and tmuRev were unitialized when using Glide3 |
| 680 | - fixed a few color index mode conformance failures; all pass now |
| 681 | - now appling antialiasing coverage to alpha after texturing |
| 682 | - colors weren't getting clamped to [0,1] before color table lookup |
| 683 | - fixed RISC alignment errors caused by COPY_4UBV macro |
| 684 | - drawing wide, flat-shaded lines could cause a segfault |
| 685 | - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
| 686 | Changes: |
| 687 | - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
| 688 | - new libOSMesa.so library, contains the OSMesa driver interface |
| 689 | </pre> |
| 690 | |
| 691 | |
| 692 | <h2>May 17, 2001</h2> |
| 693 | <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. |
| 694 | Here's what's new:</p> |
| 695 | <pre> Bug fixes: |
| 696 | - deleting the currently bound texture could cause bad problems |
| 697 | - using fog could result in random vertex alpha values |
| 698 | - AA triangle rendering could touch pixels outside right window bound |
| 699 | - fixed byteswapping problem in clear_32bit_ximage() function |
| 700 | - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
| 701 | - fixed memory leak in glXUseXFont() |
| 702 | - fragment sampling in AA triangle function was off by 1/2 pixel |
| 703 | - Windows: reading pixels from framebuffer didn't always work |
| 704 | - glConvolutionFilter2D could segfault or cause FP exception |
| 705 | - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
| 706 | - GL_NAND logicop didn't work right in RGBA mode |
| 707 | - fixed a memory corruption bug in vertex buffer reset code |
| 708 | - clearing the softwara alpha buffer with scissoring was broken |
| 709 | - fixed a few color index mode fog bugs |
| 710 | - fixed some bad assertions in color index mode |
| 711 | - fixed FX line 'stipple' bug #420091 |
| 712 | Changes: |
| 713 | - optimized writing mono-colored pixel spans to X pixmaps |
| 714 | - increased max viewport size to 2048 x 2048 |
| 715 | </pre> |
| 716 | |
| 717 | |
| 718 | <h2>April 29, 2001</h2> |
| 719 | <p>New Mesa website</p> |
Brian Paul | efe5671 | 2003-03-19 19:15:28 +0000 | [diff] [blame] | 720 | <p>Mark Manning produced the new website.<br>Thanks, Mark!</p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 721 | |
| 722 | |
| 723 | <h2>February 14, 2001</h2> |
| 724 | <p>Mesa 3.4.1 has been released. Here's what's new:</p> |
| 725 | <pre> New: |
| 726 | - fixed some Linux build problems |
| 727 | - fixed some Windows build problems |
| 728 | - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
| 729 | Bug fixes: |
| 730 | - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
| 731 | - various state-update code changes needed for DRI bugs |
| 732 | - disabled pixel transfer ops in glColorTable commands, not needed |
| 733 | - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
| 734 | - updated sources and fixed compile problems in widgets-mesa/ |
| 735 | - GLX_PBUFFER enum value was wrong in glx.h |
| 736 | - fixed a glColorMaterial lighting bug |
| 737 | - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
| 738 | - glXCopySubBufferMESA() Y position was off by one |
| 739 | - Error checking of glTexSubImage3D() was broken (bug 128775) |
| 740 | - glPopAttrib() didn't restore all derived Mesa state correctly |
| 741 | - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL |
| 742 | conformance problems at 16bpp. |
| 743 | - clearing depth buffer with scissoring was broken, would segfault |
| 744 | - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
| 745 | - fixed a line clipping bug (reported by Craig McDaniel) |
| 746 | - fixed RGB color over/underflow bug for very tiny triangles |
| 747 | Known problems: |
| 748 | - NURBS or evaluator surfaces inside display lists don't always work |
| 749 | </pre> |
| 750 | <p> |
| 751 | </p><h2>November 3, 2000</h2> |
| 752 | <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> |
| 753 | <pre> New: |
| 754 | - optimized glDrawPixels for glPixelZoom(1,-1) |
| 755 | Bug Fixes: |
| 756 | - widgets-mesa/src/*.c files were missing from 3.3 distro |
| 757 | - include/GL/mesa_wgl.h file was missing from 3.3 distro |
| 758 | - fixed some Win32 compile problems |
| 759 | - texture object priorities weren't getting initialized to 1.0 |
| 760 | - glAreTexturesResident return value was wrong when using hardware |
| 761 | - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
| 762 | - glReadPixels with GLushort packed types was broken |
| 763 | - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
| 764 | - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
| 765 | - fixed some typos/bugs in the VB code |
| 766 | - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
| 767 | - optimized glDrawPixels paths weren't being used |
| 768 | - per-fragment fog calculation didn't work without a Z buffer |
| 769 | - improved blending accuracy, fixes Glean blendFunc test failures |
| 770 | - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
| 771 | - glXGetProcAddressARB() didn't always return the right address |
| 772 | - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
| 773 | - texture matrix changes weren't always detected (GLUT projtex demo) |
| 774 | - fixed random color problem in vertex fog code |
| 775 | - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
| 776 | Changes: |
| 777 | - finished internal support for compressed textures for DRI |
| 778 | </pre> |
| 779 | <p> |
| 780 | </p><h2>April 24, 2000</h2> |
| 781 | <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> |
| 782 | <pre> Bug fixes: |
| 783 | - fixed memcpy bugs in span.c |
| 784 | - fixed missing glEnd problem in demos/tessdemo.c |
| 785 | - fixed bug when clearing 24bpp Ximages |
| 786 | - fixed clipping problem found in Unreal Tournament |
| 787 | - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
| 788 | - fixed Loki's 3dfx RGB vs BGR bug |
| 789 | - fixed Loki's 3dfx smooth/flat shading bug in SoF |
| 790 | Changes: |
| 791 | - updated docs/README file |
| 792 | - use bcopy() optimizations on FreeBSD |
| 793 | - re-enabled the optimized persp_textured_triangle() function |
| 794 | </pre> |
| 795 | <p> |
| 796 | </p><h2>March 23, 2000</h2> |
Brian Paul | 4f12be0 | 2003-08-15 19:10:47 +0000 | [diff] [blame] | 797 | <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 798 | <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly |
| 799 | just bug fixes.</p> |
| 800 | <p>Here's what's changed: |
| 801 | |
| 802 | </p><ul> |
| 803 | Bug fixes: |
| 804 | <ul> |
| 805 | - mixed drawing of lines and bitmaps sometimes had wrong colors<br> |
| 806 | - added missing glHintPGI() function<br> |
| 807 | - fixed a polygon culling bug<br> |
| 808 | - fixed bugs in gluPartialDisk()<br> |
| 809 | - Z values in selection mode were wrong<br> |
| 810 | - added missing tokens: |
| 811 | <ul> |
| 812 | GL_SMOOTH_POINT_SIZE_RANGE<br> |
| 813 | GL_SMOOTH_POINT_SIZE_GRANULARITY<br> |
| 814 | GL_SMOOTH_LINE_WIDTH_RANGE<br> |
| 815 | GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> |
| 816 | GL_ALIASED_POINT_SIZE_RANGE<br> |
| 817 | GL_ALIASED_LINE_WIDTH_RANGE |
| 818 | </ul> |
| 819 | - fixed glCopyPixels when copying from back to front buffer<br> |
| 820 | - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> |
| 821 | - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> |
| 822 | - glDeleteTextures() didn't decrement reference count correctly<br> |
| 823 | - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> |
| 824 | - Actual depth of transformation matrix stacks was off by one<br> |
| 825 | - 24bpp visuals didn't address pixels correctly<br> |
| 826 | - mipmap level of detail (lambda) calculation simplified, more accurate<br> |
| 827 | - 101691 - Polygon clipping and GL_LINE<br> |
| 828 | - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> |
| 829 | - 101808 - Non-glVertexArrays tristrip bug<br> |
| 830 | - 101971 - find_last_3f on Dec OSF (worked around)<br> |
| 831 | - 102369 - segv on dec osf (possibly a duplicate of the above)<br> |
| 832 | - 102893 - orientations of modelview cause segfault |
| 833 | </ul> |
| 834 | New: |
| 835 | <ul> |
| 836 | - updated SVGA Linux driver<br> |
| 837 | - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> |
| 838 | - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> |
| 839 | - changed -O2 to -O3 for a number of gcc configs |
| 840 | </ul> |
| 841 | Changes: |
| 842 | <ul> |
| 843 | - glXCopyContext's mask parameter is now unsigned long, per GLX spec |
| 844 | </ul> |
| 845 | </ul> |
| 846 | |
| 847 | <p>Please report any problems with this release ASAP. Bugs should be filed on the |
| 848 | Mesa3D website at sourceforge.<br> |
| 849 | After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> |
| 850 | <p>-- Brian</p> |
| 851 | <p> |
| 852 | </p><h2>December 17, 1999</h2> |
| 853 | <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) |
| 854 | can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> |
| 855 | <p> |
| 856 | </p><h2>December 14, 1999</h2> |
| 857 | <p>Mesa 3.1 is released!</p> |
| 858 | <p> |
| 859 | </p><h2>September 21, 1999</h2> |
| 860 | <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> |
| 861 | and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, |
| 862 | that seem to be... yes, I've just received confirmation from the beta center, they |
| 863 | are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks |
| 864 | Keith Whitwell for preparing these for us during Brian's absence.</p> |
| 865 | <p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 866 | </p><h2>August 30, 1999</h2> |
| 867 | <p>I'm pleased to announce that I've accepted a position with Precision Insight, |
| 868 | Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> |
| 869 | <p>I've been working on Mesa in my spare time for over five years. With Precision |
| 870 | Insight I now have the opportunity to devote my full attention to advancing Mesa |
| 871 | and OpenGL on Linux.</p> |
| 872 | <p>While I'll be focused on Linux, the X Window System, and hardware acceleration, |
| 873 | my work will continue to be open sourced and available to any other programmers who |
| 874 | may want to contribute to it, or use it for other projects or platforms</p> |
| 875 | <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> |
| 876 | <p> |
| 877 | </p><h2>August 23, 1999</h2> |
| 878 | <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. |
| 879 | Note that this is a new archive, so you will need to re-checkout the archive. That |
| 880 | means don't <i>cvs update</i> from a previous download.</p> |
| 881 | <p> |
| 882 | </p><h2>August 17, 1999</h2> |
Brian Paul | 4f12be0 | 2003-08-15 19:10:47 +0000 | [diff] [blame] | 883 | <p>A report from the SIGGRAPH '99 Linux/OpenGL |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 884 | BOF meeting is now available.</p> |
| 885 | <p>-Brian</p> |
| 886 | <p> |
| 887 | </p><h2>August 14, 1999</h2> |
| 888 | <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux |
| 889 | systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be |
| 890 | patient.</p> |
| 891 | <p>-Brian</p> |
| 892 | <p> |
| 893 | </p><h2>June 7, 1999</h2> |
| 894 | <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> |
| 895 | <p> |
| 896 | </p><h2>June 2, 1999</h2> |
| 897 | <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for |
| 898 | xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration |
| 899 | based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> |
| 900 | <p> |
| 901 | </p><h2>May 24, 1999</h2> |
| 902 | <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. |
| 903 | If you are into the quake scene, you may want to try this out, as it contains some |
Brian Paul | efe5671 | 2003-03-19 19:15:28 +0000 | [diff] [blame] | 904 | optimizations specifically in the Q3A rendering path. |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 905 | <p> |
| 906 | </p><h2>May 13, 1999</h2> |
| 907 | <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight |
Brian Paul | 4f12be0 | 2003-08-15 19:10:47 +0000 | [diff] [blame] | 908 | has posted their lowlevel design documents at http://www.precisioninsight.com.</p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 909 | <p> |
| 910 | </p><h2>May 13, 1999</h2> |
| 911 | <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of |
| 912 | US$10,000 to the Mesa project to support its continuing development. |
| 913 | Mesa is a free implementation of the OpenGL 3D graphics library and id's |
| 914 | newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. |
| 915 | |
| 916 | The donation will go to Keith Whitwell, who has been optimizing Mesa to |
| 917 | improve performance on 3d hardware. Thanks to Keith's work, many |
| 918 | applications using Mesa 3.1 will see a dramatic performance increase |
| 919 | over Mesa 3.0. The donation will allow Keith to continue working on |
| 920 | Mesa full time for some time to come. |
| 921 | |
| 922 | For more information about Mesa see www.mesa3d.org. For more |
| 923 | information about id Software, Inc. see www.idsoftware.com. |
| 924 | |
| 925 | -------------------------------- |
| 926 | |
| 927 | This donation from John/id is very generous. Keith and I are very |
| 928 | grateful. |
| 929 | |
| 930 | </pre> |
| 931 | <p> |
| 932 | </p><h2>May 1, 1999</h2> |
| 933 | <p>John Carmack made an interesting .plan update yesterday: |
| 934 | |
| 935 | </p><ul> |
Brian Paul | 4f12be0 | 2003-08-15 19:10:47 +0000 | [diff] [blame] | 936 | <i>"I put together a document on optimizing OpenGL drivers for Q3 that |
| 937 | should be helpful to the various Linux 3D teams. <br> |
| 938 | </i>http://www.quake3arena.com/news/glopt.html</i>" |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 939 | </ul> |
| 940 | |
| 941 | <p> |
| 942 | </p><h2>April 7, 1999</h2> |
| 943 | <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> |
| 944 | <p> |
| 945 | </p><h2>March 18, 1999</h2> |
| 946 | <p>The new webpages are now online. Enjoy, and let me know if you find any errors. |
| 947 | For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> |
| 948 | <p> |
| 949 | </p><h2>February 16, 1999</h2> |
| 950 | <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX |
| 951 | source code</a>.</p> |
| 952 | <p> |
| 953 | </p><h2>January 22, 1999</h2> |
| 954 | <p>www.mesa3d.org established</p> |
| 955 | |
| 956 | |
| 957 | </p> |
| 958 | |
| 959 | |
| 960 | <hr> |
Brian Paul | a815859 | 2004-12-09 23:21:36 +0000 | [diff] [blame] | 961 | $Id: news.html,v 3.16 2004/12/09 23:21:36 brianp Exp $ |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 962 | </body> |
| 963 | </html> |