blob: 9b01046ea352eb57b9c62fc7ea446b500f2fa07f [file] [log] [blame]
Brian Paul3b18a362000-09-26 15:27:20 +00001/* $Id: glapi.c,v 1.45 2000/09/26 15:27:22 brianp Exp $ */
Brian Paulfbd8f211999-11-11 01:22:25 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul3a71d052000-09-05 20:17:37 +00005 * Version: 3.5
Brian Paulfbd8f211999-11-11 01:22:25 +00006 *
Brian Paulacb62972000-01-14 16:35:25 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
Brian Paulfbd8f211999-11-11 01:22:25 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
Brian Paul7e1161b1999-11-25 18:17:04 +000028/*
29 * This file manages the OpenGL API dispatch layer.
30 * The dispatch table (struct _glapi_table) is basically just a list
31 * of function pointers.
32 * There are functions to set/get the current dispatch table for the
33 * current thread and to manage registration/dispatch of dynamically
34 * added extension functions.
Brian Paul9f943992000-01-28 19:03:33 +000035 *
36 * It's intended that this file and the other glapi*.[ch] files are
37 * flexible enough to be reused in several places: XFree86, DRI-
38 * based libGL.so, and perhaps the SGI SI.
39 *
40 * There are no dependencies on Mesa in this code.
Brian Paul7e1161b1999-11-25 18:17:04 +000041 */
42
43
44
Brian Paul3c27be32000-02-10 21:27:48 +000045#include "glheader.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "glapi.h"
47#include "glapinoop.h"
Brian Paul0c239fc1999-12-16 12:38:11 +000048#include "glapioffsets.h"
49#include "glapitable.h"
Brian Paul9f943992000-01-28 19:03:33 +000050#include "glthread.h"
Brian Paulbb72d321999-12-16 17:31:59 +000051
Brian Paul3b18a362000-09-26 15:27:20 +000052#if defined(MESA_TRACE)
Brian Paul3a71d052000-09-05 20:17:37 +000053#include "types.h"
54#endif
Brian Paulfbd8f211999-11-11 01:22:25 +000055
Brian Paul0f710251999-12-15 15:02:30 +000056/* This is used when thread safety is disabled */
Brian Paul8ceb5c32000-02-24 22:14:04 +000057struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul0f710251999-12-15 15:02:30 +000058
Brian Paul8f91fb61999-12-17 14:51:28 +000059/* Used when thread safety disabled */
Brian Paulf9b97d92000-01-28 20:17:42 +000060void *_glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +000061
Brian Paul0f710251999-12-15 15:02:30 +000062
Brian Paul7fb54ae1999-11-19 22:33:50 +000063#if defined(THREADS)
Brian Paulbb72d321999-12-16 17:31:59 +000064
Brian Paul77aa8b92000-01-07 07:30:13 +000065/* Flag to indicate whether thread-safe dispatch is enabled */
66static GLboolean ThreadSafe = GL_FALSE;
67
Brian Paulbb72d321999-12-16 17:31:59 +000068static _glthread_TSD DispatchTSD;
69
Brian Paul8f91fb61999-12-17 14:51:28 +000070static _glthread_TSD ContextTSD;
71
Brian Paul0f710251999-12-15 15:02:30 +000072#endif
73
74
75
Brian Paulbb72d321999-12-16 17:31:59 +000076static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1;
Brian Paul0f710251999-12-15 15:02:30 +000077static GLboolean GetSizeCalled = GL_FALSE;
Brian Paulfbd8f211999-11-11 01:22:25 +000078
Randy Frankd7361e12000-03-27 21:13:58 +000079/* strdup is actually not a standard ANSI C or POSIX routine
80 Irix will not define it if ANSI mode is in effect. */
Brian Paulfffb8092000-03-29 18:46:11 +000081static char *str_dup(const char *str)
Randy Frankd7361e12000-03-27 21:13:58 +000082{
Brian Paulfffb8092000-03-29 18:46:11 +000083 char *copy;
84 copy = (char*) malloc(strlen(str) + 1);
85 if (!copy)
86 return NULL;
87 strcpy(copy, str);
88 return copy;
Randy Frankd7361e12000-03-27 21:13:58 +000089}
90
Brian Paul7fb54ae1999-11-19 22:33:50 +000091
Brian Paulbb72d321999-12-16 17:31:59 +000092
93/*
94 * We should call this periodically from a function such as glXMakeCurrent
95 * in order to test if multiple threads are being used. When we detect
96 * that situation we should then call _glapi_enable_thread_safety()
97 */
98void
99_glapi_check_multithread(void)
100{
101#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000102 if (!ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000103 static unsigned long knownID;
104 static GLboolean firstCall = GL_TRUE;
105 if (firstCall) {
106 knownID = _glthread_GetID();
107 firstCall = GL_FALSE;
108 }
109 else if (knownID != _glthread_GetID()) {
Brian Paul26e14d22000-01-05 04:36:17 +0000110 ThreadSafe = GL_TRUE;
Brian Paulbb72d321999-12-16 17:31:59 +0000111 }
112 }
Brian Paul26e14d22000-01-05 04:36:17 +0000113 if (ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000114 /* make sure that this thread's dispatch pointer isn't null */
115 if (!_glapi_get_dispatch()) {
116 _glapi_set_dispatch(NULL);
117 }
118 }
119#endif
120}
121
122
123
124/*
Brian Paul8f91fb61999-12-17 14:51:28 +0000125 * Set the current context pointer for this thread.
126 * The context pointer is an opaque type which should be cast to
127 * void from the real context pointer type.
128 */
129void
Brian Paulf9b97d92000-01-28 20:17:42 +0000130_glapi_set_context(void *context)
Brian Paul8f91fb61999-12-17 14:51:28 +0000131{
132#if defined(THREADS)
Brian Paul3c27be32000-02-10 21:27:48 +0000133 _glthread_SetTSD(&ContextTSD, context);
Brian Paul26e14d22000-01-05 04:36:17 +0000134 if (ThreadSafe)
Brian Paulf9b97d92000-01-28 20:17:42 +0000135 _glapi_Context = NULL;
Brian Paul8f91fb61999-12-17 14:51:28 +0000136 else
Brian Paulf9b97d92000-01-28 20:17:42 +0000137 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000138#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000139 _glapi_Context = context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000140#endif
141}
142
143
144
145/*
146 * Get the current context pointer for this thread.
147 * The context pointer is an opaque type which should be cast from
148 * void to the real context pointer type.
149 */
150void *
Brian Paulf9b97d92000-01-28 20:17:42 +0000151_glapi_get_context(void)
Brian Paul8f91fb61999-12-17 14:51:28 +0000152{
153#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000154 if (ThreadSafe) {
Brian Paul8f91fb61999-12-17 14:51:28 +0000155 return _glthread_GetTSD(&ContextTSD);
156 }
157 else {
Brian Paulf9b97d92000-01-28 20:17:42 +0000158 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000159 }
160#else
Brian Paulf9b97d92000-01-28 20:17:42 +0000161 return _glapi_Context;
Brian Paul8f91fb61999-12-17 14:51:28 +0000162#endif
163}
164
165
166
167/*
Brian Paul7fb54ae1999-11-19 22:33:50 +0000168 * Set the global or per-thread dispatch table pointer.
169 */
170void
171_glapi_set_dispatch(struct _glapi_table *dispatch)
172{
Brian Paul3b18a362000-09-26 15:27:20 +0000173#if defined(MESA_TRACE)
Brian Paul3a71d052000-09-05 20:17:37 +0000174 GLcontext * ctx;
175#endif
176
Brian Paul7fb54ae1999-11-19 22:33:50 +0000177 if (!dispatch) {
178 /* use the no-op functions */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000179 dispatch = (struct _glapi_table *) __glapi_noop_table;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000180 }
181#ifdef DEBUG
182 else {
183 _glapi_check_table(dispatch);
184 }
185#endif
186
187#if defined(THREADS)
Brian Paul3b18a362000-09-26 15:27:20 +0000188#if defined(MESA_TRACE)
Brian Paul3a71d052000-09-05 20:17:37 +0000189 ctx = (GLcontext *)_glthread_GetTSD(&ContextTSD);
190 if (ctx->TraceCtx->traceEnabled == GL_TRUE) {
Brian Paul3b18a362000-09-26 15:27:20 +0000191 _glthread_SetTSD(&DispatchTSD, (void *) ctx->TraceDispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000192 if (ThreadSafe)
193 _glapi_Dispatch = NULL;
194 else
195 _glapi_Dispatch = ctx->TraceDispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000196 }
197 else {
198 _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
Brian Paul3a71d052000-09-05 20:17:37 +0000199 if (ThreadSafe)
200 _glapi_Dispatch = NULL;
201 else
202 _glapi_Dispatch = dispatch;
203 }
204#else
Brian Paul3b18a362000-09-26 15:27:20 +0000205 _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
Brian Paul26e14d22000-01-05 04:36:17 +0000206 if (ThreadSafe)
Brian Paulc2319b42000-01-17 19:28:31 +0000207 _glapi_Dispatch = NULL;
Brian Paul590d3471999-12-17 12:20:23 +0000208 else
Brian Paulc2319b42000-01-17 19:28:31 +0000209 _glapi_Dispatch = dispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000210#endif /*MESA_TRACE*/
Brian Paul3a71d052000-09-05 20:17:37 +0000211#else /*THREADS*/
Brian Paul3b18a362000-09-26 15:27:20 +0000212#if defined(MESA_TRACE)
Brian Paul3a71d052000-09-05 20:17:37 +0000213 ctx = (GLcontext *)_glthread_GetTSD(&ContextTSD);
214 _glapi_Dispatch = ctx->TraceDispatch;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000215#else
Brian Paulc2319b42000-01-17 19:28:31 +0000216 _glapi_Dispatch = dispatch;
Brian Paul3b18a362000-09-26 15:27:20 +0000217#endif /*MESA_TRACE*/
Brian Paul3a71d052000-09-05 20:17:37 +0000218#endif /*THREADS*/
Brian Paul7fb54ae1999-11-19 22:33:50 +0000219}
220
221
Brian Paulbb72d321999-12-16 17:31:59 +0000222
Brian Paul7fb54ae1999-11-19 22:33:50 +0000223/*
Brian Paulbb72d321999-12-16 17:31:59 +0000224 * Return pointer to current dispatch table for calling thread.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000225 */
226struct _glapi_table *
227_glapi_get_dispatch(void)
228{
229#if defined(THREADS)
Brian Paul26e14d22000-01-05 04:36:17 +0000230 if (ThreadSafe) {
Brian Paulbb72d321999-12-16 17:31:59 +0000231 return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
232 }
Brian Paul590d3471999-12-17 12:20:23 +0000233 else {
Brian Paulc2319b42000-01-17 19:28:31 +0000234 assert(_glapi_Dispatch);
235 return _glapi_Dispatch;
Brian Paul590d3471999-12-17 12:20:23 +0000236 }
Brian Paul7fb54ae1999-11-19 22:33:50 +0000237#else
Brian Paulc2319b42000-01-17 19:28:31 +0000238 return _glapi_Dispatch;
Brian Paul7fb54ae1999-11-19 22:33:50 +0000239#endif
240}
241
242
Brian Paul3b18a362000-09-26 15:27:20 +0000243#if defined(MESA_TRACE)
Brian Paul3a71d052000-09-05 20:17:37 +0000244struct _glapi_table *
245_glapi_get_true_dispatch(void)
246{
247 GLcontext* ctx;
248
249#if defined(THREADS)
250 if (ThreadSafe) {
251 ctx = (GLcontext *) _glthread_GetTSD(&ContextTSD);
252 assert(ctx);
253 assert(ctx->CurrentDispatch);
254 return ctx->CurrentDispatch;
255 }
256 else {
257 assert(_glapi_Context);
258 assert(((GLcontext *)_glapi_Context)->CurrentDispatch);
259 return ((GLcontext *)_glapi_Context)->CurrentDispatch;
260 }
261#else
262 assert(_glapi_Context);
263 assert(((GLcontext *)_glapi_Context)->CurrentDispatch);
264 return ((GLcontext *)_glapi_Context)->CurrentDispatch;
265#endif
266}
Brian Paul3b18a362000-09-26 15:27:20 +0000267#endif /* MESA_TRACE */
Brian Paul3a71d052000-09-05 20:17:37 +0000268
Brian Paul91bcefa1999-11-27 21:30:40 +0000269
270/*
271 * Return size of dispatch table struct as number of functions (or
272 * slots).
273 */
274GLuint
275_glapi_get_dispatch_table_size(void)
276{
Brian Paul0f710251999-12-15 15:02:30 +0000277 /* return sizeof(struct _glapi_table) / sizeof(void *);*/
278 GetSizeCalled = GL_TRUE;
279 return MaxDispatchOffset + 1;
Brian Paul91bcefa1999-11-27 21:30:40 +0000280}
281
282
283
Brian Paul7fb54ae1999-11-19 22:33:50 +0000284/*
285 * Get API dispatcher version string.
Brian Paul7fb54ae1999-11-19 22:33:50 +0000286 */
287const char *
288_glapi_get_version(void)
289{
Brian Paul8ceb5c32000-02-24 22:14:04 +0000290 return "20000223"; /* YYYYMMDD */
Brian Paul7fb54ae1999-11-19 22:33:50 +0000291}
292
293
Brian Paul0c239fc1999-12-16 12:38:11 +0000294/*
295 * For each entry in static_functions[] which use this function
296 * we should implement a dispatch function in glapitemp.h and
297 * in glapinoop.c
298 */
Brian Paulb3674092000-01-08 11:01:24 +0000299static int NotImplemented(void)
Brian Paul0c239fc1999-12-16 12:38:11 +0000300{
Brian Paulb3674092000-01-08 11:01:24 +0000301 return 0;
Brian Paul0c239fc1999-12-16 12:38:11 +0000302}
303
304
Brian Paul959f8022000-03-19 01:10:11 +0000305struct name_address_offset {
306 const char *Name;
307 GLvoid *Address;
308 GLuint Offset;
309};
310
Brian Paul0c239fc1999-12-16 12:38:11 +0000311
Brian Paul8ceb5c32000-02-24 22:14:04 +0000312static struct name_address_offset static_functions[] = {
Brian Paul0c239fc1999-12-16 12:38:11 +0000313 /* GL 1.1 */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000314 { "glNewList", (GLvoid *) glNewList, _gloffset_NewList },
315 { "glEndList", (GLvoid *) glEndList, _gloffset_EndList },
316 { "glCallList", (GLvoid *) glCallList, _gloffset_CallList },
317 { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists },
318 { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists },
319 { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists },
320 { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase },
321 { "glBegin", (GLvoid *) glBegin, _gloffset_Begin },
322 { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap },
323 { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b },
324 { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv },
325 { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d },
326 { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv },
327 { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f },
328 { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv },
329 { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i },
330 { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv },
331 { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s },
332 { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv },
333 { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub },
334 { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv },
335 { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui },
336 { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv },
337 { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us },
338 { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv },
339 { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b },
340 { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv },
341 { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d },
342 { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv },
343 { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f },
344 { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv },
345 { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i },
346 { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv },
347 { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s },
348 { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv },
349 { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub },
350 { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv },
351 { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui },
352 { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv },
353 { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us },
354 { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv },
355 { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag },
356 { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv },
357 { "glEnd", (GLvoid *) glEnd, _gloffset_End },
358 { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd },
359 { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv },
360 { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf },
361 { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv },
362 { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi },
363 { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv },
364 { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs },
365 { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv },
366 { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b },
367 { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv },
368 { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d },
369 { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv },
370 { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f },
371 { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv },
372 { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i },
373 { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv },
374 { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s },
375 { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv },
376 { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d },
377 { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv },
378 { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f },
379 { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv },
380 { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i },
381 { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv },
382 { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s },
383 { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv },
384 { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d },
385 { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv },
386 { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f },
387 { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv },
388 { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i },
389 { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv },
390 { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s },
391 { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv },
392 { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d },
393 { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv },
394 { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f },
395 { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv },
396 { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i },
397 { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv },
398 { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s },
399 { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv },
400 { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd },
401 { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv },
402 { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf },
403 { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv },
404 { "glRecti", (GLvoid *) glRecti, _gloffset_Recti },
405 { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv },
406 { "glRects", (GLvoid *) glRects, _gloffset_Rects },
407 { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv },
408 { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d },
409 { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv },
410 { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f },
411 { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv },
412 { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i },
413 { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv },
414 { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s },
415 { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv },
416 { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d },
417 { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv },
418 { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f },
419 { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv },
420 { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i },
421 { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv },
422 { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s },
423 { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv },
424 { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d },
425 { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv },
426 { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f },
427 { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv },
428 { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i },
429 { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv },
430 { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s },
431 { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv },
432 { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d },
433 { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv },
434 { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f },
435 { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv },
436 { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i },
437 { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv },
438 { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s },
439 { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv },
440 { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d },
441 { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv },
442 { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f },
443 { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv },
444 { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i },
445 { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv },
446 { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s },
447 { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv },
448 { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d },
449 { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv },
450 { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f },
451 { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv },
452 { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i },
453 { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv },
454 { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s },
455 { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv },
456 { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d },
457 { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv },
458 { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f },
459 { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv },
460 { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i },
461 { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv },
462 { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s },
463 { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv },
464 { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane },
465 { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial },
466 { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace },
467 { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf },
468 { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv },
469 { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi },
470 { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv },
471 { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace },
472 { "glHint", (GLvoid *) glHint, _gloffset_Hint },
473 { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf },
474 { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv },
475 { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti },
476 { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv },
477 { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf },
478 { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv },
479 { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli },
480 { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv },
481 { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple },
482 { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth },
483 { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf },
484 { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv },
485 { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali },
486 { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv },
487 { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize },
488 { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode },
489 { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple },
490 { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor },
491 { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel },
492 { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf },
493 { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv },
494 { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri },
495 { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv },
496 { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D },
497 { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D },
498 { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf },
499 { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv },
500 { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi },
501 { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv },
502 { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend },
503 { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv },
504 { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf },
505 { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv },
506 { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni },
507 { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv },
508 { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer },
509 { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer },
510 { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode },
511 { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames },
512 { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName },
513 { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough },
514 { "glPopName", (GLvoid *) glPopName, _gloffset_PopName },
515 { "glPushName", (GLvoid *) glPushName, _gloffset_PushName },
516 { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer },
517 { "glClear", (GLvoid *) glClear, _gloffset_Clear },
518 { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum },
519 { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex },
520 { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor },
521 { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil },
522 { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth },
523 { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask },
524 { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask },
525 { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask },
526 { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask },
527 { "glAccum", (GLvoid *) glAccum, _gloffset_Accum },
528 { "glDisable", (GLvoid *) glDisable, _gloffset_Disable },
529 { "glEnable", (GLvoid *) glEnable, _gloffset_Enable },
530 { "glFinish", (GLvoid *) glFinish, _gloffset_Finish },
531 { "glFlush", (GLvoid *) glFlush, _gloffset_Flush },
532 { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib },
533 { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib },
534 { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d },
535 { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f },
536 { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d },
537 { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f },
538 { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d },
539 { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f },
540 { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d },
541 { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f },
542 { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d },
543 { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv },
544 { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f },
545 { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv },
546 { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d },
547 { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv },
548 { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f },
549 { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv },
550 { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 },
551 { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 },
552 { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 },
553 { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 },
554 { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc },
555 { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc },
556 { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp },
557 { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc },
558 { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp },
559 { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc },
560 { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom },
561 { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf },
562 { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi },
563 { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref },
564 { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei },
565 { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv },
566 { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv },
567 { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv },
568 { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer },
569 { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels },
570 { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels },
571 { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels },
572 { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv },
573 { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane },
574 { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev },
575 { "glGetError", (GLvoid *) glGetError, _gloffset_GetError },
576 { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv },
577 { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv },
578 { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv },
579 { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv },
580 { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv },
581 { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv },
582 { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv },
583 { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv },
584 { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv },
585 { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv },
586 { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv },
587 { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv },
588 { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple },
589 { "glGetString", (GLvoid *) glGetString, _gloffset_GetString },
590 { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv },
591 { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv },
592 { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv },
593 { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv },
594 { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv },
595 { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage },
596 { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv },
597 { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv },
598 { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv },
599 { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv },
600 { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled },
601 { "glIsList", (GLvoid *) glIsList, _gloffset_IsList },
602 { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange },
603 { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum },
604 { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity },
605 { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf },
606 { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd },
607 { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode },
608 { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf },
609 { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd },
610 { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho },
611 { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix },
612 { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix },
613 { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated },
614 { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef },
615 { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled },
616 { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef },
617 { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated },
618 { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef },
619 { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport },
620 /* 1.1 */
621 { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement },
622 { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer },
623 { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState },
624 { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays },
625 { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements },
626 { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer },
627 { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState },
628 { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv },
629 { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer },
630 { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays },
631 { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer },
632 { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer },
633 { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer },
634 { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset },
635 { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D },
636 { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D },
637 { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D },
638 { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D },
639 { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D },
640 { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D },
641 { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident },
642 { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture },
643 { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures },
644 { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures },
645 { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture },
646 { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures },
647 { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub },
648 { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv },
649 { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib },
650 { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib },
651 /* 1.2 */
Brian Paul77aa8b92000-01-07 07:30:13 +0000652#ifdef GL_VERSION_1_2
Brian Paul44202462000-05-18 18:14:22 +0000653#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000654#else
655#define NAME(X) NotImplemented
656#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000657 { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor },
658 { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation },
659 { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements },
660 { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable },
661 { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv },
662 { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv },
663 { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable },
664 { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable },
665 { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv },
666 { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv },
667 { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable },
668 { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable },
669 { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D },
670 { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D },
671 { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf },
672 { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv },
673 { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri },
674 { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv },
675 { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D },
676 { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D },
677 { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter },
678 { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv },
679 { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv },
680 { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter },
681 { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D },
682 { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram },
683 { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv },
684 { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv },
685 { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax },
686 { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv },
687 { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv },
688 { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram },
689 { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax },
690 { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram },
691 { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax },
692 { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D },
693 { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D },
694 { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
Brian Paul77aa8b92000-01-07 07:30:13 +0000695#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000696
Brian Paul44202462000-05-18 18:14:22 +0000697 /* ARB 1. GL_ARB_multitexture */
Brian Paul77aa8b92000-01-07 07:30:13 +0000698#ifdef GL_ARB_multitexture
Brian Paul44202462000-05-18 18:14:22 +0000699#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000700#else
701#define NAME(X) NotImplemented
702#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000703 { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB },
704 { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB },
705 { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB },
706 { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB },
707 { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB },
708 { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB },
709 { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB },
710 { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB },
711 { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB },
712 { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB },
713 { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB },
714 { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB },
715 { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB },
716 { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB },
717 { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB },
718 { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB },
719 { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB },
720 { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB },
721 { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB },
722 { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB },
723 { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB },
724 { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB },
725 { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB },
726 { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB },
727 { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB },
728 { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB },
729 { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB },
730 { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB },
731 { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB },
732 { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB },
733 { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB },
734 { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB },
735 { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB },
736 { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000737#undef NAME
Brian Paul91bcefa1999-11-27 21:30:40 +0000738
Brian Paul44202462000-05-18 18:14:22 +0000739 /* ARB 3. GL_ARB_transpose_matrix */
Brian Paul77aa8b92000-01-07 07:30:13 +0000740#ifdef GL_ARB_transpose_matrix
Brian Paul44202462000-05-18 18:14:22 +0000741#define NAME(X) (GLvoid *) X
Brian Paul77aa8b92000-01-07 07:30:13 +0000742#else
743#define NAME(X) NotImplemented
744#endif
Brian Paul8ceb5c32000-02-24 22:14:04 +0000745 { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB },
746 { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB },
747 { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB },
748 { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
Brian Paul77aa8b92000-01-07 07:30:13 +0000749#undef NAME
750
Brian Paul44202462000-05-18 18:14:22 +0000751 /* ARB 5. GL_ARB_multisample */
Brian Paul8ceb5c32000-02-24 22:14:04 +0000752#ifdef GL_ARB_multisample
Brian Paul44202462000-05-18 18:14:22 +0000753#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000754#else
Brian Paul44202462000-05-18 18:14:22 +0000755#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000756#endif
Brian Paul44202462000-05-18 18:14:22 +0000757 { "glSamplePassARB", NAME(glSamplePassARB), _gloffset_SamplePassARB },
758 { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000759#undef NAME
760
Brian Paul44202462000-05-18 18:14:22 +0000761 /* ARB 12. GL_ARB_texture_compression */
762#if 000
763#if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB)
764#define NAME(X) (GLvoid *) X
765#else
766#define NAME(X) (GLvoid *) NotImplemented
767#endif
768 { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
769 { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
770 { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
771 { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
772 { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
773 { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
774 { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
775#undef NAME
776#endif
777
Brian Paul8ceb5c32000-02-24 22:14:04 +0000778 /* 2. GL_EXT_blend_color */
779#ifdef GL_EXT_blend_color
Brian Paul44202462000-05-18 18:14:22 +0000780#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000781#else
Brian Paul44202462000-05-18 18:14:22 +0000782#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000783#endif
Brian Paul44202462000-05-18 18:14:22 +0000784 { "glBlendColorEXT", NAME(glBlendColorEXT), _gloffset_BlendColor },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000785#undef NAME
786
787 /* 3. GL_EXT_polygon_offset */
788#ifdef GL_EXT_polygon_offset
Brian Paul44202462000-05-18 18:14:22 +0000789#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000790#else
Brian Paul44202462000-05-18 18:14:22 +0000791#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000792#endif
Brian Paul44202462000-05-18 18:14:22 +0000793 { "glPolygonOffsetEXT", NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000794#undef NAME
795
796 /* 6. GL_EXT_texture3D */
797#ifdef GL_EXT_texture3D
Brian Paul44202462000-05-18 18:14:22 +0000798#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000799#else
Brian Paul44202462000-05-18 18:14:22 +0000800#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000801#endif
Brian Paul44202462000-05-18 18:14:22 +0000802 { "glCopyTexSubImage3DEXT", NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D },
803 { "glTexImage3DEXT", NAME(glTexImage3DEXT), _gloffset_TexImage3D },
804 { "glTexSubImage3DEXT", NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000805#undef NAME
806
807 /* 7. GL_SGI_texture_filter4 */
808#ifdef GL_SGI_texture_filter4
Brian Paul44202462000-05-18 18:14:22 +0000809#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000810#else
Brian Paul44202462000-05-18 18:14:22 +0000811#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000812#endif
Brian Paul44202462000-05-18 18:14:22 +0000813 { "glGetTexFilterFuncSGIS", NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS },
814 { "glTexFilterFuncSGIS", NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000815#undef NAME
816
817 /* 9. GL_EXT_subtexture */
818#ifdef GL_EXT_subtexture
Brian Paul44202462000-05-18 18:14:22 +0000819#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000820#else
Brian Paul44202462000-05-18 18:14:22 +0000821#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000822#endif
Brian Paul44202462000-05-18 18:14:22 +0000823 { "glTexSubImage1DEXT", NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D },
824 { "glTexSubImage2DEXT", NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000825#undef NAME
826
827 /* 10. GL_EXT_copy_texture */
828#ifdef GL_EXT_copy_texture
Brian Paul44202462000-05-18 18:14:22 +0000829#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000830#else
Brian Paul44202462000-05-18 18:14:22 +0000831#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000832#endif
Brian Paul44202462000-05-18 18:14:22 +0000833 { "glCopyTexImage1DEXT", NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D },
834 { "glCopyTexImage2DEXT", NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D },
835 { "glCopyTexSubImage1DEXT", NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D },
836 { "glCopyTexSubImage2DEXT", NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000837#undef NAME
838
839 /* 11. GL_EXT_histogram */
840#ifdef GL_EXT_histogram
Brian Paul44202462000-05-18 18:14:22 +0000841#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000842#else
Brian Paul44202462000-05-18 18:14:22 +0000843#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000844#endif
Brian Paul44202462000-05-18 18:14:22 +0000845 { "glGetHistogramEXT", NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT },
846 { "glGetHistogramParameterfvEXT", NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT },
847 { "glGetHistogramParameterivEXT", NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT },
848 { "glGetMinmaxEXT", NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT },
849 { "glGetMinmaxParameterfvEXT", NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT },
850 { "glGetMinmaxParameterivEXT", NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT },
851 { "glHistogramEXT", NAME(glHistogramEXT), _gloffset_Histogram },
852 { "glMinmaxEXT", NAME(glMinmaxEXT), _gloffset_Minmax },
853 { "glResetHistogramEXT", NAME(glResetHistogramEXT), _gloffset_ResetHistogram },
854 { "glResetMinmaxEXT", NAME(glResetMinmaxEXT), _gloffset_ResetMinmax },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000855#undef NAME
856
857 /* 12. GL_EXT_convolution */
858#ifdef GL_EXT_convolution
Brian Paul44202462000-05-18 18:14:22 +0000859#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000860#else
Brian Paul44202462000-05-18 18:14:22 +0000861#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000862#endif
Brian Paul44202462000-05-18 18:14:22 +0000863 { "glConvolutionFilter1DEXT", NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D },
864 { "glConvolutionFilter2DEXT", NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D },
865 { "glConvolutionParameterfEXT", NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf },
866 { "glConvolutionParameterfvEXT", NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv },
867 { "glConvolutionParameteriEXT", NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri },
868 { "glConvolutionParameterivEXT", NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv },
869 { "glCopyConvolutionFilter1DEXT", NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D },
870 { "glCopyConvolutionFilter2DEXT", NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D },
871 { "glGetConvolutionFilterEXT", NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT },
872 { "glGetConvolutionParameterivEXT", NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT },
873 { "glGetConvolutionParameterfvEXT", NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT },
874 { "glGetSeparableFilterEXT", NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT },
875 { "glSeparableFilter2DEXT", NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000876#undef NAME
877
878 /* 14. GL_SGI_color_table */
879#ifdef GL_SGI_color_table
Brian Paul44202462000-05-18 18:14:22 +0000880#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000881#else
Brian Paul44202462000-05-18 18:14:22 +0000882#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000883#endif
Brian Paul44202462000-05-18 18:14:22 +0000884 { "glColorTableSGI", NAME(glColorTableSGI), _gloffset_ColorTable },
885 { "glColorTableParameterfvSGI", NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv },
886 { "glColorTableParameterivSGI", NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv },
887 { "glCopyColorTableSGI", NAME(glCopyColorTableSGI), _gloffset_CopyColorTable },
888 { "glGetColorTableSGI", NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI },
889 { "glGetColorTableParameterfvSGI", NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI },
890 { "glGetColorTableParameterivSGI", NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000891#undef NAME
892
893 /* 15. GL_SGIS_pixel_texture */
894#ifdef GL_SGIS_pixel_texture
Brian Paul44202462000-05-18 18:14:22 +0000895#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000896#else
Brian Paul44202462000-05-18 18:14:22 +0000897#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000898#endif
Brian Paul44202462000-05-18 18:14:22 +0000899 { "glPixelTexGenParameterfSGIS", NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS },
900 { "glPixelTexGenParameteriSGIS", NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS },
901 { "glGetPixelTexGenParameterfvSGIS", NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS },
902 { "glGetPixelTexGenParameterivSGIS", NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000903#undef NAME
904
905 /* 16. GL_SGIS_texture4D */
906#ifdef GL_SGIS_texture4D
Brian Paul44202462000-05-18 18:14:22 +0000907#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000908#else
Brian Paul44202462000-05-18 18:14:22 +0000909#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000910#endif
Brian Paul44202462000-05-18 18:14:22 +0000911 { "glTexImage4DSGIS", NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS },
912 { "glTexSubImage4DSGIS", NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000913#undef NAME
914
915 /* 20. GL_EXT_texture_object */
916#ifdef GL_EXT_texture_object
Brian Paul44202462000-05-18 18:14:22 +0000917#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000918#else
Brian Paul44202462000-05-18 18:14:22 +0000919#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000920#endif
Brian Paul44202462000-05-18 18:14:22 +0000921 { "glAreTexturesResidentEXT", NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT },
922 { "glBindTextureEXT", NAME(glBindTextureEXT), _gloffset_BindTexture },
923 { "glDeleteTexturesEXT", NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures },
924 { "glGenTexturesEXT", NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT },
925 { "glIsTextureEXT", NAME(glIsTextureEXT), _gloffset_IsTextureEXT },
926 { "glPrioritizeTexturesEXT", NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000927#undef NAME
928
929 /* 21. GL_SGIS_detail_texture */
930#ifdef GL_SGIS_detail_texture
Brian Paul44202462000-05-18 18:14:22 +0000931#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000932#else
Brian Paul44202462000-05-18 18:14:22 +0000933#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000934#endif
Brian Paul44202462000-05-18 18:14:22 +0000935 { "glDetailTexFuncSGIS", NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS },
936 { "glGetDetailTexFuncSGIS", NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000937#undef NAME
938
939 /* 22. GL_SGIS_sharpen_texture */
940#ifdef GL_SGIS_sharpen_texture
Brian Paul44202462000-05-18 18:14:22 +0000941#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000942#else
Brian Paul44202462000-05-18 18:14:22 +0000943#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000944#endif
Brian Paul44202462000-05-18 18:14:22 +0000945 { "glGetSharpenTexFuncSGIS", NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS },
946 { "glSharpenTexFuncSGIS", NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000947#undef NAME
948
949 /* 25. GL_SGIS_multisample */
950#ifdef GL_SGIS_multisample
Brian Paul44202462000-05-18 18:14:22 +0000951#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000952#else
Brian Paul44202462000-05-18 18:14:22 +0000953#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000954#endif
Brian Paul44202462000-05-18 18:14:22 +0000955 { "glSampleMaskSGIS", NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS },
956 { "glSamplePatternSGIS", NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000957#undef NAME
958
959 /* 30. GL_EXT_vertex_array */
960#ifdef GL_EXT_vertex_array
Brian Paul44202462000-05-18 18:14:22 +0000961#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000962#else
Brian Paul44202462000-05-18 18:14:22 +0000963#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000964#endif
Brian Paul44202462000-05-18 18:14:22 +0000965 { "glArrayElementEXT", NAME(glArrayElementEXT), _gloffset_ArrayElement },
966 { "glColorPointerEXT", NAME(glColorPointerEXT), _gloffset_ColorPointerEXT },
967 { "glDrawArraysEXT", NAME(glDrawArraysEXT), _gloffset_DrawArrays },
968 { "glEdgeFlagPointerEXT", NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT },
969 { "glGetPointervEXT", NAME(glGetPointervEXT), _gloffset_GetPointerv },
970 { "glIndexPointerEXT", NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT },
971 { "glNormalPointerEXT", NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT },
972 { "glTexCoordPointerEXT", NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT },
973 { "glVertexPointerEXT", NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000974#undef NAME
975
976 /* 37. GL_EXT_blend_minmax */
977#ifdef GL_EXT_blend_minmax
Brian Paul44202462000-05-18 18:14:22 +0000978#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000979#else
Brian Paul44202462000-05-18 18:14:22 +0000980#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000981#endif
Brian Paul44202462000-05-18 18:14:22 +0000982 { "glBlendEquationEXT", NAME(glBlendEquationEXT), _gloffset_BlendEquation },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000983#undef NAME
984
985 /* 52. GL_SGIX_sprite */
986#ifdef GL_SGIX_sprite
Brian Paul44202462000-05-18 18:14:22 +0000987#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +0000988#else
Brian Paul44202462000-05-18 18:14:22 +0000989#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +0000990#endif
Brian Paul44202462000-05-18 18:14:22 +0000991 { "glSpriteParameterfSGIX", NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX },
992 { "glSpriteParameterfvSGIX", NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX },
993 { "glSpriteParameteriSGIX", NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX },
994 { "glSpriteParameterivSGIX", NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +0000995#undef NAME
996
997 /* 54. GL_EXT_point_parameters */
998#ifdef GL_EXT_point_parameters
Brian Paul44202462000-05-18 18:14:22 +0000999#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001000#else
Brian Paul44202462000-05-18 18:14:22 +00001001#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001002#endif
Brian Paul44202462000-05-18 18:14:22 +00001003 { "glPointParameterfEXT", NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT },
1004 { "glPointParameterfvEXT", NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT },
1005 { "glPointParameterfSGIS", NAME(glPointParameterfSGIS), _gloffset_PointParameterfEXT },
1006 { "glPointParameterfvSGIS", NAME(glPointParameterfvSGIS), _gloffset_PointParameterfvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001007#undef NAME
1008
1009 /* 55. GL_SGIX_instruments */
1010#ifdef GL_SGIX_instruments
Brian Paul44202462000-05-18 18:14:22 +00001011#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001012#else
Brian Paul44202462000-05-18 18:14:22 +00001013#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001014#endif
Brian Paul44202462000-05-18 18:14:22 +00001015 { "glInstrumentsBufferSGIX", NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX },
1016 { "glStartInstrumentsSGIX", NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX },
1017 { "glStopInstrumentsSGIX", NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX },
1018 { "glReadInstrumentsSGIX", NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX },
1019 { "glPollInstrumentsSGIX", NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX },
1020 { "glGetInstrumentsSGIX", NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001021#undef NAME
1022
1023 /* 57. GL_SGIX_framezoom */
1024#ifdef GL_SGIX_framezoom
Brian Paul44202462000-05-18 18:14:22 +00001025#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001026#else
Brian Paul44202462000-05-18 18:14:22 +00001027#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001028#endif
Brian Paul44202462000-05-18 18:14:22 +00001029 { "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001030#undef NAME
1031
1032 /* 58. GL_SGIX_tag_sample_buffer */
1033#ifdef GL_SGIX_tag_sample_buffer
Brian Paul44202462000-05-18 18:14:22 +00001034#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001035#else
Brian Paul44202462000-05-18 18:14:22 +00001036#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001037#endif
Brian Paul44202462000-05-18 18:14:22 +00001038 { "glTagSampleBufferSGIX", NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001039#undef NAME
1040
1041 /* 60. GL_SGIX_reference_plane */
1042#ifdef GL_SGIX_reference_plane
Brian Paul44202462000-05-18 18:14:22 +00001043#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001044#else
Brian Paul44202462000-05-18 18:14:22 +00001045#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001046#endif
Brian Paul44202462000-05-18 18:14:22 +00001047 { "glReferencePlaneSGIX", NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001048#undef NAME
1049
1050 /* 61. GL_SGIX_flush_raster */
1051#ifdef GL_SGIX_flush_raster
Brian Paul44202462000-05-18 18:14:22 +00001052#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001053#else
Brian Paul44202462000-05-18 18:14:22 +00001054#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001055#endif
Brian Paul44202462000-05-18 18:14:22 +00001056 { "glFlushRasterSGIX", NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001057#undef NAME
1058
1059 /* 66. GL_HP_image_transform */
1060#if 0
1061#ifdef GL_HP_image_transform
Brian Paul44202462000-05-18 18:14:22 +00001062#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001063#else
Brian Paul44202462000-05-18 18:14:22 +00001064#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001065#endif
Brian Paul44202462000-05-18 18:14:22 +00001066 { "glGetImageTransformParameterfvHP", NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP },
1067 { "glGetImageTransformParameterivHP", NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP },
1068 { "glImageTransformParameterfHP", NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP },
1069 { "glImageTransformParameterfvHP", NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP },
1070 { "glImageTransformParameteriHP", NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP },
1071 { "glImageTransformParameterivHP", NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001072#undef NAME
1073#endif
1074
1075 /* 74. GL_EXT_color_subtable */
1076#ifdef GL_EXT_color_subtable
Brian Paul44202462000-05-18 18:14:22 +00001077#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001078#else
Brian Paul44202462000-05-18 18:14:22 +00001079#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001080#endif
Brian Paul44202462000-05-18 18:14:22 +00001081 { "glColorSubTableEXT", NAME(glColorSubTableEXT), _gloffset_ColorSubTable },
1082 { "glCopyColorSubTableEXT", NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001083#undef NAME
1084
1085 /* 77. GL_PGI_misc_hints */
1086#ifdef GL_PGI_misc_hints
Brian Paul44202462000-05-18 18:14:22 +00001087#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001088#else
Brian Paul44202462000-05-18 18:14:22 +00001089#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001090#endif
Brian Paul44202462000-05-18 18:14:22 +00001091 { "glHintPGI", NAME(glHintPGI), _gloffset_HintPGI },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001092#undef NAME
1093
1094 /* 78. GL_EXT_paletted_texture */
1095#ifdef GL_EXT_paletted_texture
Brian Paul44202462000-05-18 18:14:22 +00001096#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001097#else
Brian Paul44202462000-05-18 18:14:22 +00001098#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001099#endif
Brian Paul44202462000-05-18 18:14:22 +00001100 { "glColorTableEXT", NAME(glColorTableEXT), _gloffset_ColorTable },
1101 { "glGetColorTableEXT", NAME(glGetColorTableEXT), _gloffset_GetColorTable },
1102 { "glGetColorTableParameterfvEXT", NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv },
1103 { "glGetColorTableParameterivEXT", NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001104#undef NAME
1105
1106 /* 80. GL_SGIX_list_priority */
1107#ifdef GL_SGIX_list_priority
Brian Paul44202462000-05-18 18:14:22 +00001108#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001109#else
Brian Paul44202462000-05-18 18:14:22 +00001110#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001111#endif
Brian Paul44202462000-05-18 18:14:22 +00001112 { "glGetListParameterfvSGIX", NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX },
1113 { "glGetListParameterivSGIX", NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX },
1114 { "glListParameterfSGIX", NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX },
1115 { "glListParameterfvSGIX", NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX },
1116 { "glListParameteriSGIX", NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX },
1117 { "glListParameterivSGIX", NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001118#undef NAME
1119
1120 /* 94. GL_EXT_index_material */
1121#ifdef GL_EXT_index_material
Brian Paul44202462000-05-18 18:14:22 +00001122#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001123#else
Brian Paul44202462000-05-18 18:14:22 +00001124#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001125#endif
Brian Paul44202462000-05-18 18:14:22 +00001126 { "glIndexMaterialEXT", NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001127#undef NAME
1128
1129 /* 95. GL_EXT_index_func */
1130#ifdef GL_EXT_index_func
Brian Paul44202462000-05-18 18:14:22 +00001131#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001132#else
Brian Paul44202462000-05-18 18:14:22 +00001133#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001134#endif
Brian Paul44202462000-05-18 18:14:22 +00001135 { "glIndexFuncEXT", NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001136#undef NAME
1137
1138 /* 97. GL_EXT_compiled_vertex_array */
1139#ifdef GL_EXT_compiled_vertex_array
Brian Paul44202462000-05-18 18:14:22 +00001140#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001141#else
Brian Paul44202462000-05-18 18:14:22 +00001142#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001143#endif
Brian Paul44202462000-05-18 18:14:22 +00001144 { "glLockArraysEXT", NAME(glLockArraysEXT), _gloffset_LockArraysEXT },
1145 { "glUnlockArraysEXT", NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001146#undef NAME
1147
1148 /* 98. GL_EXT_cull_vertex */
1149#ifdef GL_EXT_cull_vertex
Brian Paul44202462000-05-18 18:14:22 +00001150#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001151#else
Brian Paul44202462000-05-18 18:14:22 +00001152#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001153#endif
Brian Paul44202462000-05-18 18:14:22 +00001154 { "glCullParameterfvEXT", NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT },
1155 { "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001156#undef NAME
1157
1158 /* 102. GL_SGIX_fragment_lighting */
1159#ifdef GL_SGIX_fragment_lighting
Brian Paul44202462000-05-18 18:14:22 +00001160#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001161#else
Brian Paul44202462000-05-18 18:14:22 +00001162#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001163#endif
Brian Paul44202462000-05-18 18:14:22 +00001164 { "glFragmentColorMaterialSGIX", NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX },
1165 { "glFragmentLightfSGIX", NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX },
1166 { "glFragmentLightfvSGIX", NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX },
1167 { "glFragmentLightiSGIX", NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX },
1168 { "glFragmentLightivSGIX", NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX },
1169 { "glFragmentLightModelfSGIX", NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX },
1170 { "glFragmentLightModelfvSGIX", NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX },
1171 { "glFragmentLightModeliSGIX", NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX },
1172 { "glFragmentLightModelivSGIX", NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX },
1173 { "glFragmentMaterialfSGIX", NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX },
1174 { "glFragmentMaterialfvSGIX", NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX },
1175 { "glFragmentMaterialiSGIX", NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX },
1176 { "glFragmentMaterialivSGIX", NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX },
1177 { "glGetFragmentLightfvSGIX", NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX },
1178 { "glGetFragmentLightivSGIX", NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX },
1179 { "glGetFragmentMaterialfvSGIX", NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX },
1180 { "glGetFragmentMaterialivSGIX", NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX },
1181 { "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001182#undef NAME
1183
Brian Paul44202462000-05-18 18:14:22 +00001184 /* 112. GL_EXT_draw_range_elements */
1185#if 000
1186#ifdef GL_EXT_draw_range_elements
1187#define NAME(X) (GLvoid *) X
1188#else
1189#define NAME(X) (GLvoid *) NotImplemented
1190#endif
1191 { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
1192#undef NAME
1193#endif
1194
1195 /* 117. GL_EXT_light_texture */
1196#if 000
1197#ifdef GL_EXT_light_texture
1198#define NAME(X) (GLvoid *) X
1199#else
1200#define NAME(X) (GLvoid *) NotImplemented
1201#endif
1202 { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
1203 { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
1204 { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
1205#undef NAME
1206
1207 /* 135. GL_INTEL_texture_scissor */
1208#ifdef GL_INTEL_texture_scissor
1209#define NAME(X) (GLvoid *) X
1210#else
1211#define NAME(X) (GLvoid *) NotImplemented
1212#endif
1213 { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
1214 { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
1215#undef NAME
1216
1217 /* 136. GL_INTEL_parallel_arrays */
1218#ifdef GL_INTEL_parallel_arrays
1219#define NAME(X) (GLvoid *) X
1220#else
1221#define NAME(X) (GLvoid *) NotImplemented
1222#endif
1223 { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
1224 { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
1225 { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
1226 { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
1227#undef NAME
1228#endif
1229
1230 /* 138. GL_EXT_pixel_transform */
1231#if 000
1232#ifdef GL_EXT_pixel_transform
1233#define NAME(X) (GLvoid *) X
1234#else
1235#define NAME(X) (GLvoid *) NotImplemented
1236#endif
1237 { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
1238 { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
1239 { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
1240 { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
1241 { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
1242 { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
1243#undef NAME
1244
1245 /* 145. GL_EXT_secondary_color */
1246#ifdef GL_EXT_secondary_color
1247#define NAME(X) (GLvoid *) X
1248#else
1249#define NAME(X) (GLvoid *) NotImplemented
1250#endif
1251 { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
1252 { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
1253 { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
1254 { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
1255 { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
1256 { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
1257 { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
1258 { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
1259 { "glSecondaryColor4bEXT", NAME(glSecondaryColor4bEXT), _gloffset_SecondaryColor4bEXT },
1260 { "glSecondaryColor4dEXT", NAME(glSecondaryColor4dEXT), _gloffset_SecondaryColor4dEXT },
1261 { "glSecondaryColor4fEXT", NAME(glSecondaryColor4fEXT), _gloffset_SecondaryColor4fEXT },
1262 { "glSecondaryColor4iEXT", NAME(glSecondaryColor4iEXT), _gloffset_SecondaryColor4iEXT },
1263 { "glSecondaryColor4sEXT", NAME(glSecondaryColor4sEXT), _gloffset_SecondaryColor4sEXT },
1264 { "glSecondaryColor4ubEXT", NAME(glSecondaryColor4ubEXT), _gloffset_SecondaryColor4ubEXT },
1265 { "glSecondaryColor4uiEXT", NAME(glSecondaryColor4uiEXT), _gloffset_SecondaryColor4uiEXT },
1266 { "glSecondaryColor4usEXT", NAME(glSecondaryColor4usEXT), _gloffset_SecondaryColor4usEXT },
1267 { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
1268 { "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT },
1269 { "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT },
1270 { "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT },
1271 { "glSecondaryColor3svEXT", NAME(glSecondaryColor3svEXT), _gloffset_SecondaryColor3svEXT },
1272 { "glSecondaryColor3ubvEXT", NAME(glSecondaryColor3ubvEXT), _gloffset_SecondaryColor3ubvEXT },
1273 { "glSecondaryColor3uivEXT", NAME(glSecondaryColor3uivEXT), _gloffset_SecondaryColor3uivEXT },
1274 { "glSecondaryColor3usvEXT", NAME(glSecondaryColor3usvEXT), _gloffset_SecondaryColor3usvEXT },
1275 { "glSecondaryColor4bvEXT", NAME(glSecondaryColor4bvEXT), _gloffset_SecondaryColor4bvEXT },
1276 { "glSecondaryColor4dvEXT", NAME(glSecondaryColor4dvEXT), _gloffset_SecondaryColor4dvEXT },
1277 { "glSecondaryColor4fvEXT", NAME(glSecondaryColor4fvEXT), _gloffset_SecondaryColor4fvEXT },
1278 { "glSecondaryColor4ivEXT", NAME(glSecondaryColor4ivEXT), _gloffset_SecondaryColor4ivEXT },
1279 { "glSecondaryColor4svEXT", NAME(glSecondaryColor4svEXT), _gloffset_SecondaryColor4svEXT },
1280 { "glSecondaryColor4ubvEXT", NAME(glSecondaryColor4ubvEXT), _gloffset_SecondaryColor4ubvEXT },
1281 { "glSecondaryColor4uivEXT", NAME(glSecondaryColor4uivEXT), _gloffset_SecondaryColor4uivEXT },
1282 { "glSecondaryColor4usvEXT", NAME(glSecondaryColor4usvEXT), _gloffset_SecondaryColor4usvEXT },
1283 { "glSecondaryColorPointerEXT", NAME(glSecondaryColorPointerEXT), _gloffset_SecondaryColorPointerEXT },
1284#undef NAME
1285
1286 /* 147. GL_EXT_texture_perturb_normal */
1287#ifdef GL_EXT_texture_perturb_normal
1288#define NAME(X) (GLvoid *) X
1289#else
1290#define NAME(X) (GLvoid *) NotImplemented
1291#endif
1292 { "glTextureNormalEXT", NAME(glTextureNormalEXT), _gloffset_TextureNormalEXT },
1293#undef NAME
1294
1295 /* 148. GL_EXT_multi_draw_arrays */
1296#ifdef GL_EXT_multi_draw_arrays
1297#define NAME(X) (GLvoid *) X
1298#else
1299#define NAME(X) (GLvoid *) NotImplemented
1300#endif
1301 { "glMultiDrawArraysEXT", NAME(glMultiDrawArraysEXT), _gloffset_MultiDrawArraysEXT },
1302#undef NAME
1303#endif
1304
Brian Paul8ceb5c32000-02-24 22:14:04 +00001305 /* 149. GL_EXT_fog_coord */
1306#ifdef GL_EXT_fog_coord
Brian Paul44202462000-05-18 18:14:22 +00001307#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001308#else
Brian Paul44202462000-05-18 18:14:22 +00001309#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001310#endif
Brian Paul44202462000-05-18 18:14:22 +00001311 { "glFogCoordfEXT", NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT },
1312 { "glFogCoordfvEXT", NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT },
1313 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1314 { "glFogCoorddEXT", NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT },
1315 { "glFogCoordPointerEXT", NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001316#undef NAME
1317
Brian Paul44202462000-05-18 18:14:22 +00001318#if 000
1319 /* 156. GL_EXT_coordinate_frame */
1320#ifdef GL_EXT_coordinate_frame
1321#define NAME(X) (GLvoid *) X
1322#else
1323#define NAME(X) (GLvoid *) NotImplemented
1324#endif
1325 { "glTangent3bEXT", NAME(glTangent3bEXT), _gloffset_Tangent3bEXT },
1326 { "glTangent3dEXT", NAME(glTangent3dEXT), _gloffset_Tangent3dEXT },
1327 { "glTangent3fEXT", NAME(glTangent3fEXT), _gloffset_Tangent3fEXT },
1328 { "glTangent3iEXT", NAME(glTangent3iEXT), _gloffset_Tangent3iEXT },
1329 { "glTangent3sEXT", NAME(glTangent3sEXT), _gloffset_Tangent3sEXT },
1330 { "glTangent3bvEXT", NAME(glTangent3bvEXT), _gloffset_Tangent3bvEXT },
1331 { "glTangent3dvEXT", NAME(glTangent3dvEXT), _gloffset_Tangent3dvEXT },
1332 { "glTangent3fvEXT", NAME(glTangent3fvEXT), _gloffset_Tangent3fvEXT },
1333 { "glTangent3ivEXT", NAME(glTangent3ivEXT), _gloffset_Tangent3ivEXT },
1334 { "glTangent3svEXT", NAME(glTangent3svEXT), _gloffset_Tangent3svEXT },
1335 { "glBinormal3bEXT", NAME(glBinormal3bEXT), _gloffset_Binormal3bEXT },
1336 { "glBinormal3dEXT", NAME(glBinormal3dEXT), _gloffset_Binormal3dEXT },
1337 { "glBinormal3fEXT", NAME(glBinormal3fEXT), _gloffset_Binormal3fEXT },
1338 { "glBinormal3iEXT", NAME(glBinormal3iEXT), _gloffset_Binormal3iEXT },
1339 { "glBinormal3sEXT", NAME(glBinormal3sEXT), _gloffset_Binormal3sEXT },
1340 { "glBinormal3bvEXT", NAME(glBinormal3bvEXT), _gloffset_Binormal3bvEXT },
1341 { "glBinormal3dvEXT", NAME(glBinormal3dvEXT), _gloffset_Binormal3dvEXT },
1342 { "glBinormal3fvEXT", NAME(glBinormal3fvEXT), _gloffset_Binormal3fvEXT },
1343 { "glBinormal3ivEXT", NAME(glBinormal3ivEXT), _gloffset_Binormal3ivEXT },
1344 { "glBinormal3svEXT", NAME(glBinormal3svEXT), _gloffset_Binormal3svEXT },
1345 { "glTangentPointerEXT", NAME(glTangentPointerEXT), _gloffset_TangentPointerEXT },
1346 { "glBinormalPointerEXT", NAME(glBinormalPointerEXT), _gloffset_BinormalPointerEXT },
1347#undef NAME
1348
1349 /* 164. GL_SUN_global_alpha */
1350#ifdef GL_SUN_global_alpha
1351#define NAME(X) (GLvoid *) X
1352#else
1353#define NAME(X) (GLvoid *) NotImplemented
1354#endif
1355 { "glGlobalAlphaFactorbSUN", NAME(glGlobalAlphaFactorbSUN), _gloffset_GlobalAlphaFactorbSUN },
1356 { "glGlobalAlphaFactorsSUN", NAME(glGlobalAlphaFactorsSUN), _gloffset_GlobalAlphaFactorsSUN },
1357 { "glGlobalAlphaFactoriSUN", NAME(glGlobalAlphaFactoriSUN), _gloffset_GlobalAlphaFactoriSUN },
1358 { "glGlobalAlphaFactorfSUN", NAME(glGlobalAlphaFactorfSUN), _gloffset_GlobalAlphaFactorfSUN },
1359 { "glGlobalAlphaFactordSUN", NAME(glGlobalAlphaFactordSUN), _gloffset_GlobalAlphaFactordSUN },
1360 { "glGlobalAlphaFactorubSUN", NAME(glGlobalAlphaFactorubSUN), _gloffset_GlobalAlphaFactorubSUN },
1361 { "glGlobalAlphaFactorusSUN", NAME(glGlobalAlphaFactorusSUN), _gloffset_GlobalAlphaFactorusSUN },
1362 { "glGlobalAlphaFactoruiSUN", NAME(glGlobalAlphaFactoruiSUN), _gloffset_GlobalAlphaFactoruiSUN },
1363#undef NAME
1364
1365 /* 165. GL_SUN_triangle_list */
1366#ifdef GL_SUN_triangle_list
1367#define NAME(X) (GLvoid *) X
1368#else
1369#define NAME(X) (GLvoid *) NotImplemented
1370#endif
1371 { "glReplacementCodeuiSUN", NAME(glReplacementCodeuiSUN), _gloffset_ReplacementCodeuiSUN },
1372 { "glReplacementCodeusSUN", NAME(glReplacementCodeusSUN), _gloffset_ReplacementCodeusSUN },
1373 { "glReplacementCodeubSUN", NAME(glReplacementCodeubSUN), _gloffset_ReplacementCodeubSUN },
1374 { "glReplacementCodeuivSUN", NAME(glReplacementCodeuivSUN), _gloffset_ReplacementCodeuivSUN },
1375 { "glReplacementCodeusvSUN", NAME(glReplacementCodeusvSUN), _gloffset_ReplacementCodeusvSUN },
1376 { "glReplacementCodeubvSUN", NAME(glReplacementCodeubvSUN), _gloffset_ReplacementCodeubvSUN },
1377 { "glReplacementCodePointerSUN", NAME(glReplacementCodePointerSUN), _gloffset_ReplacementCodePointerSUN },
1378#undef NAME
1379
1380 /* 166. GL_SUN_vertex */
1381#ifdef GL_SUN_vertex
1382#define NAME(X) (GLvoid *) X
1383#else
1384#define NAME(X) (GLvoid *) NotImplemented
1385#endif
1386 { "glColor4ubVertex2fSUN", NAME(glColor4ubVertex2fSUN), _gloffset_Color4ubVertex2fSUN },
1387 { "glColor4ubVertex2fvSUN", NAME(glColor4ubVertex2fvSUN), _gloffset_Color4ubVertex2fvSUN },
1388 { "glColor4ubVertex3fSUN", NAME(glColor4ubVertex3fSUN), _gloffset_Color4ubVertex3fSUN },
1389 { "glColor4ubVertex3fvSUN", NAME(glColor4ubVertex3fvSUN), _gloffset_Color4ubVertex3fvSUN },
1390 { "glColor3fVertex3fSUN", NAME(glColor3fVertex3fSUN), _gloffset_Color3fVertex3fSUN },
1391 { "glColor3fVertex3fvSUN", NAME(glColor3fVertex3fvSUN), _gloffset_Color3fVertex3fvSUN },
1392 { "glNormal3fVertex3fSUN", NAME(glNormal3fVertex3fSUN), _gloffset_Normal3fVertex3fSUN },
1393 { "glNormal3fVertex3fvSUN", NAME(glNormal3fVertex3fvSUN), _gloffset_Normal3fVertex3fvSUN },
1394 { "glColor4fNormal3fVertex3fSUN", NAME(glColor4fNormal3fVertex3fSUN), _gloffset_Color4fNormal3fVertex3fSUN },
1395 { "glColor4fNormal3fVertex3fvSUN", NAME(glColor4fNormal3fVertex3fvSUN), _gloffset_Color4fNormal3fVertex3fvSUN },
1396 { "glTexCoord2fVertex3fSUN", NAME(glTexCoord2fVertex3fSUN), _gloffset_TexCoord2fVertex3fSUN },
1397 { "glTexCoord2fVertex3fvSUN", NAME(glTexCoord2fVertex3fvSUN), _gloffset_TexCoord2fVertex3fvSUN },
1398 { "glTexCoord4fVertex4fSUN", NAME(glTexCoord4fVertex4fSUN), _gloffset_TexCoord4fVertex4fSUN },
1399 { "glTexCoord4fVertex4fvSUN", NAME(glTexCoord4fVertex4fvSUN), _gloffset_TexCoord4fVertex4fvSUN },
1400 { "glTexCoord2fColor4ubVertex3fSUN", NAME(glTexCoord2fColor4ubVertex3fSUN), _gloffset_TexCoord2fColor4ubVertex3fSUN },
1401 { "glTexCoord2fColor4ubVertex3fvSUN", NAME(glTexCoord2fColor4ubVertex3fvSUN), _gloffset_TexCoord2fColor4ubVertex3fvSUN },
1402 { "glTexCoord2fColor3fVertex3fSUN", NAME(glTexCoord2fColor3fVertex3fSUN), _gloffset_TexCoord2fColor3fVertex3fSUN },
1403 { "glTexCoord2fColor3fVertex3fvSUN", NAME(glTexCoord2fColor3fVertex3fvSUN), _gloffset_TexCoord2fColor3fVertex3fvSUN },
1404 { "glTexCoord2fNormal3fVertex3fSUN", NAME(glTexCoord2fNormal3fVertex3fSUN), _gloffset_TexCoord2fNormal3fVertex3fSUN },
1405 { "glTexCoord2fNormal3fVertex3fvSUN", NAME(glTexCoord2fNormal3fVertex3fvSUN), _gloffset_TexCoord2fNormal3fVertex3fvSUN },
1406 { "glTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fSUN },
1407 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_TexCoord2fColor4fNormal3fVertex3fvSUN },
1408 { "glTexCoord4fColor4fNormal3fVertex4fSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fSUN },
1409 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", NAME(glTexCoord4fColor4fNormal3fVertex4fvSUN), _gloffset_TexCoord4fColor4fNormal3fVertex4fvSUN },
1410 { "glReplacementCodeuiVertex3fSUN", NAME(glReplacementCodeuiVertex3fSUN), _gloffset_ReplacementCodeuiVertex3fSUN },
1411 { "glReplacementCodeuiVertex3fvSUN", NAME(glReplacementCodeuiVertex3fvSUN), _gloffset_ReplacementCodeuiVertex3fvSUN },
1412 { "glReplacementCodeuiColor4ubVertex3fSUN", NAME(glReplacementCodeuiColor4ubVertex3fSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fSUN },
1413 { "glReplacementCodeuiColor4ubVertex3fvSUN", NAME(glReplacementCodeuiColor4ubVertex3fvSUN), _gloffset_ReplacementCodeuiColor4ubVertex3fvSUN },
1414 { "glReplacementCodeuiColor3fVertex3fSUN", NAME(glReplacementCodeuiColor3fVertex3fSUN), _gloffset_ReplacementCodeuiColor3fVertex3fSUN },
1415 { "glReplacementCodeuiColor3fVertex3fvSUN", NAME(glReplacementCodeuiColor3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor3fVertex3fvSUN },
1416 { "glReplacementCodeuiNormal3fVertex3fSUN", NAME(glReplacementCodeuiNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fSUN },
1417 { "glReplacementCodeuiNormal3fVertex3fvSUN", NAME(glReplacementCodeuiNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiNormal3fVertex3fvSUN },
1418 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fSUN },
1419 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiColor4fNormal3fVertex3fvSUN },
1420 { "glReplacementCodeuiTexCoord2fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fSUN },
1421 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fVertex3fvSUN },
1422 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
1423 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
1424 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
1425 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", NAME(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN), _gloffset_ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
1426#undef NAME
1427#endif
1428
Brian Paul8ceb5c32000-02-24 22:14:04 +00001429 /* 173. GL_EXT/INGR_blend_func_separate */
1430#ifdef GL_EXT_blend_func_separate
Brian Paul44202462000-05-18 18:14:22 +00001431#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001432#else
Brian Paul44202462000-05-18 18:14:22 +00001433#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001434#endif
Brian Paul44202462000-05-18 18:14:22 +00001435 { "glBlendFuncSeparateEXT", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
1436 { "glBlendFuncSeparateINGR", NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001437#undef NAME
1438
1439 /* 188. GL_EXT_vertex_weighting */
1440#ifdef GL_EXT_vertex_weighting
Brian Paul44202462000-05-18 18:14:22 +00001441#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001442#else
Brian Paul44202462000-05-18 18:14:22 +00001443#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001444#endif
Brian Paul44202462000-05-18 18:14:22 +00001445 { "glVertexWeightfEXT", NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT },
1446 { "glVertexWeightfvEXT", NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT },
1447 { "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001448#undef NAME
1449
1450 /* 190. GL_NV_vertex_array_range */
1451#ifdef GL_NV_vertex_array_range
Brian Paul44202462000-05-18 18:14:22 +00001452#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001453#else
Brian Paul44202462000-05-18 18:14:22 +00001454#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001455#endif
Brian Paul44202462000-05-18 18:14:22 +00001456 { "glFlushVertexArrayRangeNV", NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV },
1457 { "glVertexArrayRangeNV", NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001458#undef NAME
1459
1460 /* 191. GL_NV_register_combiners */
1461#ifdef GL_NV_register_combiners
Brian Paul44202462000-05-18 18:14:22 +00001462#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001463#else
Brian Paul44202462000-05-18 18:14:22 +00001464#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001465#endif
Brian Paul44202462000-05-18 18:14:22 +00001466 { "glCombinerParameterfvNV", NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV },
1467 { "glCombinerParameterfNV", NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV },
1468 { "glCombinerParameterivNV", NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV },
1469 { "glCombinerParameteriNV", NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV },
1470 { "glCombinerInputNV", NAME(glCombinerInputNV), _gloffset_CombinerInputNV },
1471 { "glCombinerOutputNV", NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV },
1472 { "glFinalCombinerInputNV", NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV },
1473 { "glGetCombinerInputParameterfvNV", NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV },
1474 { "glGetCombinerInputParameterivNV", NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV },
1475 { "glGetCombinerOutputParameterfvNV", NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV },
1476 { "glGetCombinerOutputParameterivNV", NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV },
1477 { "glGetFinalCombinerInputParameterfvNV", NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV },
1478 { "glGetFinalCombinerInputParameterivNV", NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001479#undef NAME
1480
1481 /* 196. GL_MESA_resize_buffers */
1482#ifdef MESA_resize_buffers
Brian Paul44202462000-05-18 18:14:22 +00001483#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001484#else
Brian Paul44202462000-05-18 18:14:22 +00001485#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001486#endif
Brian Paul44202462000-05-18 18:14:22 +00001487 { "glResizeBuffersMESA", NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001488#undef NAME
1489
1490 /* 197. GL_MESA_window_pos */
1491#ifdef MESA_window_pos
Brian Paul44202462000-05-18 18:14:22 +00001492#define NAME(X) (GLvoid *) X
Brian Paul8ceb5c32000-02-24 22:14:04 +00001493#else
Brian Paul44202462000-05-18 18:14:22 +00001494#define NAME(X) (GLvoid *) NotImplemented
Brian Paul8ceb5c32000-02-24 22:14:04 +00001495#endif
Brian Paul44202462000-05-18 18:14:22 +00001496 { "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
Brian Paul8ceb5c32000-02-24 22:14:04 +00001497#undef NAME
1498
Brian Paul44202462000-05-18 18:14:22 +00001499 /* 209. WGL_EXT_multisample */
1500#ifdef WGL_EXT_multisample
1501#define NAME(X) (GLvoid *) X
1502#else
1503#define NAME(X) (GLvoid *) NotImplemented
1504#endif
1505 { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
1506 { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
1507#undef NAME
Brian Paulcd963881999-12-10 20:01:06 +00001508
Brian Paul67661b01999-12-15 12:52:31 +00001509 { NULL, NULL } /* end of list marker */
Brian Paul91bcefa1999-11-27 21:30:40 +00001510};
Brian Paul7fb54ae1999-11-19 22:33:50 +00001511
Brian Paul959f8022000-03-19 01:10:11 +00001512
1513
1514/*
1515 * Return dispatch table offset of the named static (built-in) function.
1516 * Return -1 if function not found.
1517 */
1518static GLint
1519get_static_proc_offset(const char *funcName)
1520{
1521 GLuint i;
1522 for (i = 0; static_functions[i].Name; i++) {
1523 if (strcmp(static_functions[i].Name, funcName) == 0) {
1524 return static_functions[i].Offset;
1525 }
1526 }
1527 return -1;
1528}
1529
1530
1531/*
1532 * Return dispatch function address the named static (built-in) function.
1533 * Return NULL if function not found.
1534 */
1535static GLvoid *
1536get_static_proc_address(const char *funcName)
1537{
1538 GLint i = get_static_proc_offset(funcName);
1539 if (i >= 0)
1540 return static_functions[i].Address;
1541 else
1542 return NULL;
1543}
1544
1545
1546
1547/**********************************************************************
1548 * Extension function management.
1549 */
1550
1551
1552#define MAX_EXTENSION_FUNCS 1000
1553
1554static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
1555static GLuint NumExtEntryPoints = 0;
1556
1557
1558
1559/*
1560 * Generate a dispatch function (entrypoint) which jumps through
1561 * the given slot number (offset) in the current dispatch table.
1562 * We need assembly language in order to accomplish this.
1563 */
1564static void *
1565generate_entrypoint(GLuint functionOffset)
1566{
1567#if defined(USE_X86_ASM)
1568 /*
1569 * This x86 code contributed by Josh Vanderhoof.
1570 *
1571 * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
1572 * 00 01 02 03 04
1573 * 5: 85 c0 testl %eax,%eax
1574 * 05 06
1575 * 7: 74 06 je f <entrypoint+0xf>
1576 * 07 08
1577 * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1578 * 09 0a 0b 0c 0d 0e
1579 * f: e8 fc ff ff ff call __glapi_get_dispatch
1580 * 0f 10 11 12 13
1581 * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
1582 * 14 15 16 17 18 19
1583 */
1584 static const unsigned char temp[] = {
1585 0xa1, 0x00, 0x00, 0x00, 0x00,
1586 0x85, 0xc0,
1587 0x74, 0x06,
1588 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
1589 0xe8, 0x00, 0x00, 0x00, 0x00,
1590 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
1591 };
1592 unsigned char *code = malloc(sizeof(temp));
1593 unsigned int next_insn;
1594 if (code) {
1595 memcpy(code, temp, sizeof(temp));
1596
1597 *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
1598 *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
1599 next_insn = (unsigned int)(code + 0x14);
1600 *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
1601 *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
1602 }
1603 return code;
1604#else
1605 return NULL;
1606#endif
1607}
1608
1609
1610
1611/*
1612 * Add a new extension function entrypoint.
1613 * Return: GL_TRUE = success or GL_FALSE = failure
1614 */
1615GLboolean
1616_glapi_add_entrypoint(const char *funcName, GLuint offset)
1617{
Brian Paul959f8022000-03-19 01:10:11 +00001618 /* first check if the named function is already statically present */
1619 {
1620 GLint index = get_static_proc_offset(funcName);
1621 if (index >= 0) {
1622 return (GLboolean) (index == offset); /* bad offset! */
1623 }
1624 }
1625
1626 {
1627 /* make sure this offset/name pair is legal */
1628 const char *name = _glapi_get_proc_name(offset);
1629 if (name && strcmp(name, funcName) != 0)
1630 return GL_FALSE; /* bad name! */
1631 }
1632
1633 {
1634 /* be sure index and name match known data */
1635 GLuint i;
1636 for (i = 0; i < NumExtEntryPoints; i++) {
1637 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1638 /* function already registered with api */
1639 if (ExtEntryTable[i].Offset == offset) {
1640 return GL_TRUE; /* offsets match */
1641 }
1642 else {
1643 return GL_FALSE; /* bad offset! */
1644 }
1645 }
1646 }
1647
Brian Paul2c3a6202000-05-24 17:53:30 +00001648 /* Make sure we don't try to add a new entrypoint after someone
1649 * has already called _glapi_get_dispatch_table_size()! If that's
1650 * happened the caller's information would become out of date.
1651 */
1652 if (GetSizeCalled)
1653 return GL_FALSE;
1654
Brian Paul959f8022000-03-19 01:10:11 +00001655 /* make sure we have space */
1656 if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) {
1657 return GL_FALSE;
1658 }
1659 else {
1660 void *entrypoint = generate_entrypoint(offset);
1661 if (!entrypoint)
1662 return GL_FALSE;
1663
Brian Paulfffb8092000-03-29 18:46:11 +00001664 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001665 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1666 ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
1667 NumExtEntryPoints++;
1668
1669 if (offset > MaxDispatchOffset)
1670 MaxDispatchOffset = offset;
1671
1672 return GL_TRUE; /* success */
1673 }
1674 }
1675
1676 /* should never get here, but play it safe */
1677 return GL_FALSE;
1678}
1679
1680
1681
1682#if 0000 /* prototype code for dynamic extension slot allocation */
1683
1684static int NextFreeOffset = 409; /*XXX*/
1685#define MAX_DISPATCH_TABLE_SIZE 1000
1686
1687/*
1688 * Dynamically allocate a dispatch slot for an extension entrypoint
1689 * and generate the assembly language dispatch stub.
1690 * Return the dispatch offset for the function or -1 if no room or error.
1691 */
1692GLint
1693_glapi_add_entrypoint2(const char *funcName)
1694{
1695 int offset;
1696
1697 /* first see if extension func is already known */
1698 offset = _glapi_get_proc_offset(funcName);
1699 if (offset >= 0)
1700 return offset;
1701
1702 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS
1703 && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) {
1704 void *entryPoint;
1705 offset = NextFreeOffset;
1706 entryPoint = generate_entrypoint(offset);
1707 if (entryPoint) {
1708 NextFreeOffset++;
Brian Paulfffb8092000-03-29 18:46:11 +00001709 ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
Brian Paul959f8022000-03-19 01:10:11 +00001710 ExtEntryTable[NumExtEntryPoints].Offset = offset;
1711 ExtEntryTable[NumExtEntryPoints].Address = entryPoint;
1712 NumExtEntryPoints++;
1713 return offset;
1714 }
1715 }
1716 return -1;
1717}
1718
1719#endif
1720
1721
1722
1723/*
1724 * Return offset of entrypoint for named function within dispatch table.
1725 */
1726GLint
1727_glapi_get_proc_offset(const char *funcName)
1728{
1729 /* search extension functions first */
1730 GLint i;
1731 for (i = 0; i < NumExtEntryPoints; i++) {
1732 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1733 return ExtEntryTable[i].Offset;
1734 }
1735 }
1736
1737 /* search static functions */
1738 return get_static_proc_offset(funcName);
1739}
1740
1741
1742
1743/*
1744 * Return entrypoint for named function.
1745 */
1746const GLvoid *
1747_glapi_get_proc_address(const char *funcName)
1748{
1749 /* search extension functions first */
1750 GLint i;
1751 for (i = 0; i < NumExtEntryPoints; i++) {
1752 if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
1753 return ExtEntryTable[i].Address;
1754 }
1755 }
1756
1757 /* search static functions */
1758 return get_static_proc_address(funcName);
1759}
1760
1761
1762
1763
1764/*
1765 * Return the name of the function at the given dispatch offset.
1766 * This is only intended for debugging.
1767 */
1768const char *
1769_glapi_get_proc_name(GLuint offset)
1770{
1771 const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset);
1772 GLuint i;
1773 for (i = 0; i < n; i++) {
1774 if (static_functions[i].Offset == offset)
1775 return static_functions[i].Name;
1776 }
1777
1778 /* search added extension functions */
1779 for (i = 0; i < NumExtEntryPoints; i++) {
1780 if (ExtEntryTable[i].Offset == offset) {
1781 return ExtEntryTable[i].Name;
1782 }
1783 }
1784 return NULL;
1785}
1786
1787
1788
1789/*
1790 * Make sure there are no NULL pointers in the given dispatch table.
1791 * Intented for debugging purposes.
1792 */
1793void
1794_glapi_check_table(const struct _glapi_table *table)
1795{
1796 const GLuint entries = _glapi_get_dispatch_table_size();
1797 const void **tab = (const void **) table;
1798 GLuint i;
1799 for (i = 1; i < entries; i++) {
1800 assert(tab[i]);
1801 }
1802
1803#ifdef DEBUG
1804 /* Do some spot checks to be sure that the dispatch table
1805 * slots are assigned correctly.
1806 */
1807 {
1808 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
1809 char *BeginFunc = (char*) &table->Begin;
1810 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
1811 assert(BeginOffset == _gloffset_Begin);
1812 assert(BeginOffset == offset);
1813 }
1814 {
1815 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
1816 char *viewportFunc = (char*) &table->Viewport;
1817 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
1818 assert(viewportOffset == _gloffset_Viewport);
1819 assert(viewportOffset == offset);
1820 }
1821 {
1822 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
1823 char *VertexPointerFunc = (char*) &table->VertexPointer;
1824 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
1825 assert(VertexPointerOffset == _gloffset_VertexPointer);
1826 assert(VertexPointerOffset == offset);
1827 }
1828 {
1829 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
1830 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
1831 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
1832 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
1833 assert(ResetMinMaxOffset == offset);
1834 }
1835 {
1836 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
1837 char *blendColorFunc = (char*) &table->BlendColor;
1838 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
1839 assert(blendColorOffset == _gloffset_BlendColor);
1840 assert(blendColorOffset == offset);
1841 }
1842 {
1843 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
1844 char *istextureFunc = (char*) &table->IsTextureEXT;
1845 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
1846 assert(istextureOffset == _gloffset_IsTextureEXT);
1847 assert(istextureOffset == offset);
1848 }
1849#endif
1850}
1851
1852
1853
1854