Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Test GL_EXT_framebuffer_object render-to-texture |
| 3 | * |
| 4 | * Draw a teapot into a texture image with stenciling. |
| 5 | * Then draw a textured quad using that texture. |
| 6 | * |
| 7 | * Brian Paul |
| 8 | * 18 Apr 2005 |
| 9 | */ |
| 10 | |
| 11 | |
José Fonseca | 479ea7d | 2009-01-23 14:35:36 +0000 | [diff] [blame^] | 12 | #include <GL/glew.h> |
Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 13 | #include <GL/glut.h> |
| 14 | #include <assert.h> |
| 15 | #include <stdio.h> |
| 16 | #include <stdlib.h> |
| 17 | #include <string.h> |
| 18 | #include <math.h> |
| 19 | |
| 20 | /* For debug */ |
| 21 | |
| 22 | |
| 23 | static int Win = 0; |
| 24 | static int Width = 512, Height = 512; |
| 25 | |
| 26 | static GLenum TexTarget = GL_TEXTURE_2D; |
| 27 | static int TexWidth = 512, TexHeight = 512; |
| 28 | |
| 29 | static GLuint MyFB; |
| 30 | static GLuint TexObj; |
| 31 | static GLboolean Anim = GL_FALSE; |
| 32 | static GLfloat Rot = 0.0; |
| 33 | static GLuint TextureLevel = 0; /* which texture level to render to */ |
| 34 | static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ |
| 35 | |
| 36 | |
| 37 | static void |
| 38 | CheckError(int line) |
| 39 | { |
| 40 | GLenum err = glGetError(); |
| 41 | if (err) { |
| 42 | printf("GL Error 0x%x at line %d\n", (int) err, line); |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | |
| 47 | static void |
| 48 | Idle(void) |
| 49 | { |
| 50 | Rot = glutGet(GLUT_ELAPSED_TIME) * 0.1; |
| 51 | glutPostRedisplay(); |
| 52 | } |
| 53 | |
| 54 | |
| 55 | static void |
| 56 | RenderTexture(void) |
| 57 | { |
| 58 | GLenum status; |
| 59 | |
| 60 | glMatrixMode(GL_PROJECTION); |
| 61 | glLoadIdentity(); |
| 62 | glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 63 | glMatrixMode(GL_MODELVIEW); |
| 64 | glLoadIdentity(); |
| 65 | glTranslatef(0.0, 0.0, -15.0); |
| 66 | |
| 67 | if (1) { |
| 68 | /* draw to texture image */ |
| 69 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); |
| 70 | |
| 71 | status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); |
| 72 | if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { |
| 73 | printf("Framebuffer incomplete!!!\n"); |
| 74 | } |
| 75 | |
| 76 | glViewport(0, 0, TexWidth, TexHeight); |
| 77 | |
| 78 | glClearColor(0.5, 0.5, 1.0, 0.0); |
| 79 | glClear(GL_COLOR_BUFFER_BIT); |
| 80 | |
| 81 | CheckError(__LINE__); |
| 82 | |
| 83 | glBegin(GL_POLYGON); |
| 84 | glColor3f(1, 0, 0); |
| 85 | glVertex2f(-1, -1); |
| 86 | glColor3f(0, 1, 0); |
| 87 | glVertex2f(1, -1); |
| 88 | glColor3f(0, 0, 1); |
| 89 | glVertex2f(0, 1); |
| 90 | glEnd(); |
| 91 | |
| 92 | /* Bind normal framebuffer */ |
| 93 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
| 94 | } |
| 95 | else { |
| 96 | } |
| 97 | |
| 98 | CheckError(__LINE__); |
| 99 | } |
| 100 | |
| 101 | |
| 102 | |
| 103 | static void |
| 104 | Display(void) |
| 105 | { |
| 106 | float ar = (float) Width / (float) Height; |
| 107 | |
| 108 | RenderTexture(); |
| 109 | |
| 110 | /* draw textured quad in the window */ |
| 111 | glMatrixMode(GL_PROJECTION); |
| 112 | glLoadIdentity(); |
| 113 | glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); |
| 114 | glMatrixMode(GL_MODELVIEW); |
| 115 | glLoadIdentity(); |
| 116 | glTranslatef(0.0, 0.0, -7.0); |
| 117 | |
| 118 | glViewport(0, 0, Width, Height); |
| 119 | |
| 120 | glClearColor(0.25, 0.25, 0.25, 0); |
| 121 | glClear(GL_COLOR_BUFFER_BIT); |
| 122 | |
| 123 | glPushMatrix(); |
| 124 | glRotatef(Rot, 0, 1, 0); |
| 125 | glEnable(TexTarget); |
| 126 | glBindTexture(TexTarget, TexObj); |
| 127 | |
| 128 | { |
| 129 | glBegin(GL_POLYGON); |
| 130 | glColor3f(0.25, 0.25, 0.25); |
| 131 | glTexCoord2f(0, 0); |
| 132 | glVertex2f(-1, -1); |
| 133 | glTexCoord2f(1, 0); |
| 134 | glVertex2f(1, -1); |
| 135 | glColor3f(1.0, 1.0, 1.0); |
| 136 | glTexCoord2f(1, 1); |
| 137 | glVertex2f(1, 1); |
| 138 | glTexCoord2f(0, 1); |
| 139 | glVertex2f(-1, 1); |
| 140 | glEnd(); |
| 141 | } |
| 142 | |
| 143 | glPopMatrix(); |
| 144 | glDisable(TexTarget); |
| 145 | |
| 146 | glutSwapBuffers(); |
| 147 | CheckError(__LINE__); |
| 148 | } |
| 149 | |
| 150 | |
| 151 | static void |
| 152 | Reshape(int width, int height) |
| 153 | { |
| 154 | glViewport(0, 0, width, height); |
| 155 | Width = width; |
| 156 | Height = height; |
| 157 | } |
| 158 | |
| 159 | |
| 160 | static void |
| 161 | CleanUp(void) |
| 162 | { |
| 163 | glDeleteFramebuffersEXT(1, &MyFB); |
| 164 | |
| 165 | glDeleteTextures(1, &TexObj); |
| 166 | |
| 167 | glutDestroyWindow(Win); |
| 168 | |
| 169 | exit(0); |
| 170 | } |
| 171 | |
| 172 | |
| 173 | static void |
| 174 | Key(unsigned char key, int x, int y) |
| 175 | { |
| 176 | (void) x; |
| 177 | (void) y; |
| 178 | switch (key) { |
| 179 | case 'a': |
| 180 | Anim = !Anim; |
| 181 | if (Anim) |
| 182 | glutIdleFunc(Idle); |
| 183 | else |
| 184 | glutIdleFunc(NULL); |
| 185 | break; |
| 186 | case 's': |
| 187 | Rot += 2.0; |
| 188 | break; |
| 189 | case 27: |
| 190 | CleanUp(); |
| 191 | break; |
| 192 | } |
| 193 | glutPostRedisplay(); |
| 194 | } |
| 195 | |
| 196 | |
| 197 | static void |
| 198 | Init(int argc, char *argv[]) |
| 199 | { |
| 200 | static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 }; |
| 201 | GLint i; |
| 202 | |
| 203 | if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { |
| 204 | printf("GL_EXT_framebuffer_object not found!\n"); |
| 205 | exit(0); |
| 206 | } |
| 207 | |
| 208 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 209 | |
| 210 | |
| 211 | /* Make texture object/image */ |
| 212 | glGenTextures(1, &TexObj); |
| 213 | glBindTexture(TexTarget, TexObj); |
| 214 | glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 215 | glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 216 | glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel); |
| 217 | glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); |
| 218 | |
| 219 | glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, |
| 220 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 221 | |
| 222 | |
| 223 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| 224 | |
| 225 | |
| 226 | |
| 227 | |
| 228 | /* gen framebuffer id, delete it, do some assertions, just for testing */ |
| 229 | glGenFramebuffersEXT(1, &MyFB); |
| 230 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); |
| 231 | assert(glIsFramebufferEXT(MyFB)); |
| 232 | |
| 233 | |
| 234 | CheckError(__LINE__); |
| 235 | |
| 236 | /* Render color to texture */ |
| 237 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, |
| 238 | TexTarget, TexObj, TextureLevel); |
| 239 | |
| 240 | |
| 241 | |
| 242 | CheckError(__LINE__); |
| 243 | |
| 244 | /* bind regular framebuffer */ |
| 245 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
| 246 | |
| 247 | |
| 248 | } |
| 249 | |
| 250 | |
| 251 | int |
| 252 | main(int argc, char *argv[]) |
| 253 | { |
| 254 | glutInit(&argc, argv); |
| 255 | glutInitWindowPosition(0, 0); |
| 256 | glutInitWindowSize(Width, Height); |
| 257 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); |
| 258 | Win = glutCreateWindow(argv[0]); |
José Fonseca | 479ea7d | 2009-01-23 14:35:36 +0000 | [diff] [blame^] | 259 | glewInit(); |
Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 260 | glutReshapeFunc(Reshape); |
| 261 | glutKeyboardFunc(Key); |
| 262 | glutDisplayFunc(Display); |
| 263 | if (Anim) |
| 264 | glutIdleFunc(Idle); |
| 265 | Init(argc, argv); |
| 266 | glutMainLoop(); |
| 267 | return 0; |
| 268 | } |