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Chia-I Wud8299af2010-01-11 18:25:03 +08001<html>
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Chia-I Wu2e3c4e42010-05-07 14:13:08 +08003<title>OpenGL ES</title>
Chia-I Wud8299af2010-01-11 18:25:03 +08004
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Chia-I Wu2e3c4e42010-05-07 14:13:08 +08009<h1>OpenGL ES</h1>
Chia-I Wud8299af2010-01-11 18:25:03 +080010
Chia-I Wu2e3c4e42010-05-07 14:13:08 +080011<p>Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More informations about
12OpenGL ES can be found at <a href="http://www.khronos.org/opengles/"
13target="_parent"> http://www.khronos.org/opengles/</a>.</p>
Chia-I Wud8299af2010-01-11 18:25:03 +080014
Chia-I Wu2e3c4e42010-05-07 14:13:08 +080015<p>OpenGL ES depends on a working EGL implementation. Please refer to
16<a href="egl.html">Mesa EGL</a> for more information about EGL.</p>
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18<h2>Build the Libraries</h2>
19<ol>
Chia-I Wu12583172011-01-07 17:24:16 +080020<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
Chia-I Wud8299af2010-01-11 18:25:03 +080021<li>Build and install Mesa as usual.</li>
22</ol>
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Chia-I Wu2e3c4e42010-05-07 14:13:08 +080024Alternatively, if XCB-DRI2 is installed on the system, one can use
25<code>egl_dri2</code> EGL driver with OpenGL|ES-enabled DRI drivers
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27<ol>
28<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code>.</li>
29<li>Build and install Mesa as usual.</li>
30</ol>
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32<p>Both methods will install libGLESv1_CM, libGLESv2, libEGL, and one or more
33EGL drivers for your hardware.</p>
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Chia-I Wud8299af2010-01-11 18:25:03 +080035<h2>Run the Demos</h2>
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Chia-I Wu8eea0502011-06-20 11:14:56 +090037<p>There are some demos in <code>mesa/demos</code> repository.</p>
Chia-I Wud8299af2010-01-11 18:25:03 +080038
39<h2>Developers</h2>
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Chia-I Wud8299af2010-01-11 18:25:03 +080041<h3>Dispatch Table</h3>
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Chia-I Wu2e3c4e42010-05-07 14:13:08 +080043<p>OpenGL ES has an additional indirection when dispatching fucntions</p>
Chia-I Wud8299af2010-01-11 18:25:03 +080044
45<pre>
46 Mesa: glFoo() --&gt; _mesa_Foo()
Chia-I Wu2e3c4e42010-05-07 14:13:08 +080047 OpenGL ES: glFoo() --&gt; _es_Foo() --&gt; _mesa_Foo()
Chia-I Wud8299af2010-01-11 18:25:03 +080048</pre>
49
50<p>The indirection serves several purposes</p>
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52<ul>
53<li>When a function is in Mesa and the type matches, it checks the arguments and calls the Mesa function.</li>
54<li>When a function is in Mesa but the type mismatches, it checks and converts the arguments before calling the Mesa function.</li>
55<li>When a function is not available in Mesa, or accepts arguments that are not available in OpenGL, it provides its own implementation.</li>
56</ul>
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Chia-I Wu2e3c4e42010-05-07 14:13:08 +080058<p>Other than the last case, OpenGL ES uses <code>APIspec.xml</code> to generate functions to check and/or converts the arguments.</p>
Chia-I Wud8299af2010-01-11 18:25:03 +080059
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