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Emil Velikov95d31ab2014-10-25 00:33:38 +00001<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17<h1>Mesa 10.3.2 Release Notes / October 24, 2014</h1>
18
19<p>
20Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release.
21</p>
22<p>
23Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.3. OpenGL
273.3 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31<h2>SHA256 checksums</h2>
32<pre>
33TBD
34</pre>
35
36<h2>New features</h2>
37<p>None</p>
38
39<h2>Bug fixes</h2>
40
41<p>This list is likely incomplete.</p>
42
43<ul>
44
45<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>
50
51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>
52
53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>
54
55</ul>
56
57<h2>Changes</h2>
58
59<p>Brian Paul (3):</p>
60<ul>
61 <li>mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error</li>
62 <li>st/wgl: add WINAPI qualifiers on wgl function typedefs</li>
63 <li>glsl: fix several use-after-free bugs</li>
64</ul>
65
66<p>Daniel Manjarres (1):</p>
67<ul>
68 <li>glx: Fix glxUseXFont for glxWindow and glxPixmaps</li>
69</ul>
70
71<p>Dave Airlie (1):</p>
72<ul>
73 <li>mesa: fix GetTexImage for 1D array depth textures</li>
74</ul>
75
76<p>Emil Velikov (2):</p>
77<ul>
78 <li>docs: Add sha256 sums for the 10.3.1 release</li>
79 <li>Update VERSION to 10.3.2</li>
80</ul>
81
82<p>Ilia Mirkin (4):</p>
83<ul>
84 <li>gm107/ir: add dnz emission for fmul</li>
85 <li>gk110/ir: add dnz flag emission for fmul/fmad</li>
86 <li>nouveau: 3d textures are unsupported, limit 3d levels to 1</li>
87 <li>st/gbm: fix order of arguments passed to is_format_supported</li>
88</ul>
89
90<p>Kenneth Graunke (3):</p>
91<ul>
92 <li>i965: Add a BRW_MOCS_PTE #define.</li>
93 <li>i965: Use BDW_MOCS_PTE for renderbuffers.</li>
94 <li>i965: Fix register write checks.</li>
95</ul>
96
97<p>Marek Olšák (2):</p>
98<ul>
99 <li>st/mesa: use pipe_sampler_view_release for releasing sampler views</li>
100 <li>glsl_to_tgsi: fix the value of gl_FrontFacing with native integers</li>
101</ul>
102
103<p>Michel Dänzer (4):</p>
104<ul>
105 <li>radeonsi: Clear sampler view flags when binding a buffer</li>
106 <li>r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers</li>
107 <li>winsys/radeon: Use separate caching buffer manager for each set of flags</li>
108 <li>r600g: Drop references to destroyed blend state</li>
109</ul>
110
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