Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 1 | /* |
| 2 | * This program is under the GNU GPL. |
| 3 | * Use at your own risk. |
| 4 | * |
| 5 | * written by David Bucciarelli (tech.hmw@plus.it) |
| 6 | * Humanware s.r.l. |
| 7 | */ |
| 8 | |
| 9 | #include <stdio.h> |
| 10 | #include <stdlib.h> |
| 11 | #include <math.h> |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame] | 12 | #include <string.h> |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 13 | |
Karl Schultz | 164ce12 | 2002-01-16 00:48:43 +0000 | [diff] [blame] | 14 | #if defined (WIN32)|| defined(_WIN32) |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 15 | #include <windows.h> |
| 16 | #include <mmsystem.h> |
| 17 | #endif |
| 18 | |
| 19 | #include <GL/glut.h> |
| 20 | |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame] | 21 | #include "readtex.h" |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 22 | |
| 23 | #ifdef XMESA |
| 24 | #include "GL/xmesa.h" |
| 25 | static int fullscreen = 1; |
| 26 | #endif |
| 27 | |
| 28 | static int WIDTH = 640; |
| 29 | static int HEIGHT = 480; |
| 30 | |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 31 | static GLint T0; |
| 32 | static GLint Frames; |
| 33 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 34 | #define MAX_LOD 9 |
| 35 | |
| 36 | #define TEX_SKY_WIDTH 256 |
| 37 | #define TEX_SKY_HEIGHT TEX_SKY_WIDTH |
| 38 | |
| 39 | #ifndef M_PI |
| 40 | #define M_PI 3.1415926535 |
| 41 | #endif |
| 42 | |
| 43 | #define FROM_NONE 0 |
| 44 | #define FROM_DOWN 1 |
| 45 | #define FROM_UP 2 |
| 46 | #define FROM_LEFT 3 |
| 47 | #define FROM_RIGHT 4 |
| 48 | #define FROM_FRONT 5 |
| 49 | #define FROM_BACK 6 |
| 50 | |
| 51 | static int win = 0; |
| 52 | |
| 53 | static float obs[3] = { 3.8, 0.0, 0.0 }; |
| 54 | static float dir[3]; |
| 55 | static float v = 0.0; |
| 56 | static float alpha = -90.0; |
| 57 | static float beta = 90.0; |
| 58 | |
| 59 | static int fog = 1; |
| 60 | static int bfcull = 1; |
| 61 | static int usetex = 1; |
| 62 | static int help = 1; |
| 63 | static int poutline = 0; |
| 64 | static int normext = 1; |
| 65 | static int joyavailable = 0; |
| 66 | static int joyactive = 0; |
| 67 | static int LODbias = 3; |
| 68 | static int maxdepth = MAX_LOD; |
| 69 | |
| 70 | static unsigned int totpoly = 0; |
| 71 | |
| 72 | static GLuint t1id, t2id; |
| 73 | static GLuint skydlist, LODdlist[MAX_LOD], LODnumpoly[MAX_LOD]; |
| 74 | |
| 75 | static void |
| 76 | initlight(void) |
| 77 | { |
| 78 | GLfloat lspec[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 79 | static GLfloat lightpos[4] = { 30, 15.0, 30.0, 1.0 }; |
| 80 | |
| 81 | glLightfv(GL_LIGHT0, GL_POSITION, lightpos); |
| 82 | glLightfv(GL_LIGHT0, GL_SPECULAR, lspec); |
| 83 | |
| 84 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 32.0); |
| 85 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lspec); |
| 86 | } |
| 87 | |
| 88 | static void |
| 89 | initdlists(void) |
| 90 | { |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 91 | static int slicetable[MAX_LOD][2] = { |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 92 | {21, 10}, |
| 93 | {18, 9}, |
| 94 | {15, 8}, |
| 95 | {12, 7}, |
| 96 | {9, 6}, |
| 97 | {7, 5}, |
| 98 | {5, 4}, |
| 99 | {4, 3}, |
| 100 | {3, 2} |
| 101 | }; |
| 102 | GLUquadricObj *obj; |
| 103 | int i, xslices, yslices; |
| 104 | |
| 105 | obj = gluNewQuadric(); |
| 106 | |
| 107 | skydlist = glGenLists(1); |
| 108 | glNewList(skydlist, GL_COMPILE); |
| 109 | glBindTexture(GL_TEXTURE_2D, t2id); |
| 110 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| 111 | glColor3f(1.0f, 1.0f, 1.0f); |
| 112 | |
| 113 | gluQuadricDrawStyle(obj, GLU_FILL); |
| 114 | gluQuadricNormals(obj, GLU_NONE); |
| 115 | gluQuadricTexture(obj, GL_TRUE); |
| 116 | gluQuadricOrientation(obj, GLU_INSIDE); |
| 117 | gluSphere(obj, 40.0f, 18, 9); |
| 118 | |
| 119 | glEndList(); |
| 120 | |
| 121 | for (i = 0; i < MAX_LOD; i++) { |
| 122 | LODdlist[i] = glGenLists(1); |
| 123 | glNewList(LODdlist[i], GL_COMPILE); |
| 124 | |
| 125 | gluQuadricDrawStyle(obj, GLU_FILL); |
| 126 | gluQuadricNormals(obj, GLU_SMOOTH); |
| 127 | gluQuadricTexture(obj, GL_TRUE); |
| 128 | gluQuadricOrientation(obj, GLU_OUTSIDE); |
| 129 | xslices = slicetable[i][0]; |
| 130 | yslices = slicetable[i][1]; |
| 131 | gluSphere(obj, 1.0f, xslices, yslices); |
| 132 | LODnumpoly[i] = xslices * (yslices - 2) + 2 * (xslices - 1); |
| 133 | |
| 134 | glEndList(); |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | static void |
| 139 | inittextures(void) |
| 140 | { |
| 141 | GLubyte tsky[TEX_SKY_HEIGHT][TEX_SKY_WIDTH][3]; |
| 142 | GLuint x, y; |
| 143 | GLfloat fact; |
| 144 | GLenum gluerr; |
| 145 | |
| 146 | /* Brick */ |
| 147 | |
| 148 | glGenTextures(1, &t1id); |
| 149 | glBindTexture(GL_TEXTURE_2D, t1id); |
| 150 | |
| 151 | if (!LoadRGBMipmaps("../images/bw.rgb", 3)) { |
| 152 | fprintf(stderr, "Error reading a texture.\n"); |
| 153 | exit(-1); |
| 154 | } |
| 155 | |
| 156 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 157 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 158 | |
| 159 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 160 | GL_LINEAR_MIPMAP_LINEAR); |
| 161 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 162 | |
| 163 | /* Sky */ |
| 164 | |
| 165 | glGenTextures(1, &t2id); |
| 166 | glBindTexture(GL_TEXTURE_2D, t2id); |
| 167 | |
| 168 | for (y = 0; y < TEX_SKY_HEIGHT; y++) |
| 169 | for (x = 0; x < TEX_SKY_WIDTH; x++) |
| 170 | if (y < TEX_SKY_HEIGHT / 2) { |
| 171 | fact = y / (GLfloat) (TEX_SKY_HEIGHT / 2); |
| 172 | tsky[y][x][0] = |
| 173 | (GLubyte) (255.0f * (0.1f * fact + 0.3f * (1.0f - fact))); |
| 174 | tsky[y][x][1] = |
| 175 | (GLubyte) (255.0f * (0.2f * fact + 1.0f * (1.0f - fact))); |
| 176 | tsky[y][x][2] = 255; |
| 177 | } |
| 178 | else { |
| 179 | tsky[y][x][0] = tsky[TEX_SKY_HEIGHT - y - 1][x][0]; |
| 180 | tsky[y][x][1] = tsky[TEX_SKY_HEIGHT - y - 1][x][1]; |
| 181 | tsky[y][x][2] = 255; |
| 182 | } |
| 183 | |
| 184 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 185 | if ( |
| 186 | (gluerr = |
| 187 | gluBuild2DMipmaps(GL_TEXTURE_2D, 3, TEX_SKY_WIDTH, TEX_SKY_HEIGHT, |
| 188 | GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *) (tsky)))) { |
Brian Paul | 1972ac6 | 2002-08-08 17:12:38 +0000 | [diff] [blame] | 189 | fprintf(stderr, "GLULib%s\n", (char *) gluErrorString(gluerr)); |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 190 | exit(-1); |
| 191 | } |
| 192 | |
| 193 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 194 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 195 | |
| 196 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 197 | GL_LINEAR_MIPMAP_LINEAR); |
| 198 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 199 | } |
| 200 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 201 | static void |
| 202 | calcposobs(void) |
| 203 | { |
| 204 | dir[0] = sin(alpha * M_PI / 180.0); |
| 205 | dir[1] = cos(alpha * M_PI / 180.0) * sin(beta * M_PI / 180.0); |
| 206 | dir[2] = cos(beta * M_PI / 180.0); |
| 207 | |
Brian Paul | a41edc3 | 2001-05-09 20:02:28 +0000 | [diff] [blame] | 208 | if (dir[0] < 1.0e-5 && dir[0] > -1.0e-5) |
| 209 | dir[0] = 0; |
| 210 | if (dir[1] < 1.0e-5 && dir[1] > -1.0e-5) |
| 211 | dir[1] = 0; |
| 212 | if (dir[2] < 1.0e-5 && dir[2] > -1.0e-5) |
| 213 | dir[2] = 0; |
| 214 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 215 | obs[0] += v * dir[0]; |
| 216 | obs[1] += v * dir[1]; |
| 217 | obs[2] += v * dir[2]; |
| 218 | } |
| 219 | |
| 220 | static void |
| 221 | special(int k, int x, int y) |
| 222 | { |
| 223 | switch (k) { |
| 224 | case GLUT_KEY_LEFT: |
| 225 | alpha -= 2.0; |
| 226 | break; |
| 227 | case GLUT_KEY_RIGHT: |
| 228 | alpha += 2.0; |
| 229 | break; |
| 230 | case GLUT_KEY_DOWN: |
| 231 | beta -= 2.0; |
| 232 | break; |
| 233 | case GLUT_KEY_UP: |
| 234 | beta += 2.0; |
| 235 | break; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | static void |
| 240 | key(unsigned char k, int x, int y) |
| 241 | { |
| 242 | switch (k) { |
| 243 | case 27: |
| 244 | exit(0); |
| 245 | break; |
| 246 | |
| 247 | case 'a': |
| 248 | v += 0.01; |
| 249 | break; |
| 250 | case 'z': |
| 251 | v -= 0.01; |
| 252 | break; |
| 253 | |
| 254 | #ifdef XMESA |
| 255 | case ' ': |
| 256 | fullscreen = (!fullscreen); |
| 257 | XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); |
| 258 | break; |
| 259 | #endif |
| 260 | |
| 261 | case '+': |
| 262 | LODbias--; |
| 263 | break; |
| 264 | case '-': |
| 265 | LODbias++; |
| 266 | break; |
| 267 | case 'j': |
| 268 | joyactive = (!joyactive); |
| 269 | break; |
| 270 | case 'h': |
| 271 | help = (!help); |
| 272 | break; |
| 273 | case 'f': |
| 274 | fog = (!fog); |
| 275 | break; |
| 276 | case 't': |
| 277 | usetex = (!usetex); |
| 278 | break; |
| 279 | case 'n': |
| 280 | normext = (!normext); |
| 281 | break; |
| 282 | case 'b': |
| 283 | if (bfcull) { |
| 284 | glDisable(GL_CULL_FACE); |
| 285 | bfcull = 0; |
| 286 | } |
| 287 | else { |
| 288 | glEnable(GL_CULL_FACE); |
| 289 | bfcull = 1; |
| 290 | } |
| 291 | break; |
| 292 | case 'p': |
| 293 | if (poutline) { |
| 294 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
| 295 | poutline = 0; |
| 296 | usetex = 1; |
| 297 | } |
| 298 | else { |
| 299 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
| 300 | poutline = 1; |
| 301 | usetex = 0; |
| 302 | } |
| 303 | break; |
| 304 | } |
| 305 | } |
| 306 | |
| 307 | static void |
| 308 | reshape(int w, int h) |
| 309 | { |
| 310 | WIDTH = w; |
| 311 | HEIGHT = h; |
| 312 | glMatrixMode(GL_PROJECTION); |
| 313 | glLoadIdentity(); |
| 314 | gluPerspective(90.0, w / (float) h, 0.8, 100.0); |
| 315 | glMatrixMode(GL_MODELVIEW); |
| 316 | glLoadIdentity(); |
| 317 | glViewport(0, 0, w, h); |
| 318 | } |
| 319 | |
| 320 | static void |
| 321 | printstring(void *font, char *string) |
| 322 | { |
| 323 | int len, i; |
| 324 | |
| 325 | len = (int) strlen(string); |
| 326 | for (i = 0; i < len; i++) |
| 327 | glutBitmapCharacter(font, string[i]); |
| 328 | } |
| 329 | |
| 330 | static void |
| 331 | printhelp(void) |
| 332 | { |
| 333 | glEnable(GL_BLEND); |
| 334 | glColor4f(0.5, 0.5, 0.5, 0.5); |
| 335 | glRecti(40, 40, 600, 440); |
| 336 | glDisable(GL_BLEND); |
| 337 | |
| 338 | glColor3f(1.0, 0.0, 0.0); |
| 339 | glRasterPos2i(300, 420); |
| 340 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Help"); |
| 341 | |
| 342 | glRasterPos2i(60, 390); |
| 343 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "h - Toggle Help"); |
| 344 | glRasterPos2i(60, 360); |
| 345 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "t - Toggle Textures"); |
| 346 | glRasterPos2i(60, 330); |
| 347 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "f - Toggle Fog"); |
| 348 | glRasterPos2i(60, 300); |
| 349 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "b - Toggle Back face culling"); |
| 350 | glRasterPos2i(60, 270); |
| 351 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "Arrow Keys - Rotate"); |
| 352 | glRasterPos2i(60, 240); |
| 353 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "a - Increase velocity"); |
| 354 | glRasterPos2i(60, 210); |
| 355 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "z - Decrease velocity"); |
| 356 | glRasterPos2i(60, 180); |
| 357 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, "p - Toggle Wire frame"); |
| 358 | glRasterPos2i(60, 150); |
| 359 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
Roland Scheidegger | 7225a72 | 2004-05-21 14:51:33 +0000 | [diff] [blame] | 360 | "n - Toggle GL_EXT_rescale_normal extension"); |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 361 | glRasterPos2i(60, 120); |
| 362 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
| 363 | "+/- - Increase/decrease the Object maximum LOD"); |
| 364 | |
| 365 | glRasterPos2i(60, 90); |
| 366 | if (joyavailable) |
| 367 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
| 368 | "j - Toggle jostick control (Joystick control available)"); |
| 369 | else |
| 370 | printstring(GLUT_BITMAP_TIMES_ROMAN_24, |
| 371 | "(No Joystick control available)"); |
| 372 | } |
| 373 | |
| 374 | static void |
| 375 | dojoy(void) |
| 376 | { |
| 377 | #ifdef _WIN32 |
| 378 | static UINT max[2] = { 0, 0 }; |
| 379 | static UINT min[2] = { 0xffffffff, 0xffffffff }, center[2]; |
| 380 | MMRESULT res; |
| 381 | JOYINFO joy; |
| 382 | |
| 383 | res = joyGetPos(JOYSTICKID1, &joy); |
| 384 | |
| 385 | if (res == JOYERR_NOERROR) { |
| 386 | joyavailable = 1; |
| 387 | |
| 388 | if (max[0] < joy.wXpos) |
| 389 | max[0] = joy.wXpos; |
| 390 | if (min[0] > joy.wXpos) |
| 391 | min[0] = joy.wXpos; |
| 392 | center[0] = (max[0] + min[0]) / 2; |
| 393 | |
| 394 | if (max[1] < joy.wYpos) |
| 395 | max[1] = joy.wYpos; |
| 396 | if (min[1] > joy.wYpos) |
| 397 | min[1] = joy.wYpos; |
| 398 | center[1] = (max[1] + min[1]) / 2; |
| 399 | |
| 400 | if (joyactive) { |
| 401 | if (fabs(center[0] - (float) joy.wXpos) > 0.1 * (max[0] - min[0])) |
| 402 | alpha -= |
| 403 | 2.0 * (center[0] - (float) joy.wXpos) / (max[0] - min[0]); |
| 404 | if (fabs(center[1] - (float) joy.wYpos) > 0.1 * (max[1] - min[1])) |
| 405 | beta += 2.0 * (center[1] - (float) joy.wYpos) / (max[1] - min[1]); |
| 406 | |
| 407 | if (joy.wButtons & JOY_BUTTON1) |
| 408 | v += 0.01; |
| 409 | if (joy.wButtons & JOY_BUTTON2) |
| 410 | v -= 0.01; |
| 411 | } |
| 412 | } |
| 413 | else |
| 414 | joyavailable = 0; |
| 415 | #endif |
| 416 | } |
| 417 | |
| 418 | static void |
| 419 | drawipers(int depth, int from) |
| 420 | { |
| 421 | int lod; |
| 422 | |
| 423 | if (depth == maxdepth) |
| 424 | return; |
| 425 | |
| 426 | lod = depth + LODbias; |
| 427 | if (lod < 0) |
| 428 | lod = 0; |
| 429 | if (lod >= MAX_LOD) |
| 430 | return; |
| 431 | |
| 432 | switch (from) { |
| 433 | case FROM_NONE: |
| 434 | glCallList(LODdlist[lod]); |
| 435 | |
| 436 | depth++; |
| 437 | drawipers(depth, FROM_DOWN); |
| 438 | drawipers(depth, FROM_UP); |
| 439 | drawipers(depth, FROM_FRONT); |
| 440 | drawipers(depth, FROM_BACK); |
| 441 | drawipers(depth, FROM_LEFT); |
| 442 | drawipers(depth, FROM_RIGHT); |
| 443 | break; |
| 444 | case FROM_FRONT: |
| 445 | glPushMatrix(); |
| 446 | glTranslatef(0.0f, -1.5f, 0.0f); |
| 447 | glScalef(0.5f, 0.5f, 0.5f); |
| 448 | |
| 449 | glCallList(LODdlist[lod]); |
| 450 | |
| 451 | depth++; |
| 452 | drawipers(depth, FROM_DOWN); |
| 453 | drawipers(depth, FROM_UP); |
| 454 | drawipers(depth, FROM_FRONT); |
| 455 | drawipers(depth, FROM_LEFT); |
| 456 | drawipers(depth, FROM_RIGHT); |
| 457 | glPopMatrix(); |
| 458 | break; |
| 459 | case FROM_BACK: |
| 460 | glPushMatrix(); |
| 461 | glTranslatef(0.0f, 1.5f, 0.0f); |
| 462 | glScalef(0.5f, 0.5f, 0.5f); |
| 463 | |
| 464 | glCallList(LODdlist[lod]); |
| 465 | |
| 466 | depth++; |
| 467 | drawipers(depth, FROM_DOWN); |
| 468 | drawipers(depth, FROM_UP); |
| 469 | drawipers(depth, FROM_BACK); |
| 470 | drawipers(depth, FROM_LEFT); |
| 471 | drawipers(depth, FROM_RIGHT); |
| 472 | glPopMatrix(); |
| 473 | break; |
| 474 | case FROM_LEFT: |
| 475 | glPushMatrix(); |
| 476 | glTranslatef(-1.5f, 0.0f, 0.0f); |
| 477 | glScalef(0.5f, 0.5f, 0.5f); |
| 478 | |
| 479 | glCallList(LODdlist[lod]); |
| 480 | |
| 481 | depth++; |
| 482 | drawipers(depth, FROM_DOWN); |
| 483 | drawipers(depth, FROM_UP); |
| 484 | drawipers(depth, FROM_FRONT); |
| 485 | drawipers(depth, FROM_BACK); |
| 486 | drawipers(depth, FROM_LEFT); |
| 487 | glPopMatrix(); |
| 488 | break; |
| 489 | case FROM_RIGHT: |
| 490 | glPushMatrix(); |
| 491 | glTranslatef(1.5f, 0.0f, 0.0f); |
| 492 | glScalef(0.5f, 0.5f, 0.5f); |
| 493 | |
| 494 | glCallList(LODdlist[lod]); |
| 495 | |
| 496 | depth++; |
| 497 | drawipers(depth, FROM_DOWN); |
| 498 | drawipers(depth, FROM_UP); |
| 499 | drawipers(depth, FROM_FRONT); |
| 500 | drawipers(depth, FROM_BACK); |
| 501 | drawipers(depth, FROM_RIGHT); |
| 502 | glPopMatrix(); |
| 503 | break; |
| 504 | case FROM_DOWN: |
| 505 | glPushMatrix(); |
| 506 | glTranslatef(0.0f, 0.0f, 1.5f); |
| 507 | glScalef(0.5f, 0.5f, 0.5f); |
| 508 | |
| 509 | glCallList(LODdlist[lod]); |
| 510 | |
| 511 | depth++; |
| 512 | drawipers(depth, FROM_DOWN); |
| 513 | drawipers(depth, FROM_FRONT); |
| 514 | drawipers(depth, FROM_BACK); |
| 515 | drawipers(depth, FROM_LEFT); |
| 516 | drawipers(depth, FROM_RIGHT); |
| 517 | glPopMatrix(); |
| 518 | break; |
| 519 | case FROM_UP: |
| 520 | glPushMatrix(); |
| 521 | glTranslatef(0.0f, 0.0f, -1.5f); |
| 522 | glScalef(0.5f, 0.5f, 0.5f); |
| 523 | |
| 524 | glCallList(LODdlist[lod]); |
| 525 | |
| 526 | depth++; |
| 527 | drawipers(depth, FROM_UP); |
| 528 | drawipers(depth, FROM_FRONT); |
| 529 | drawipers(depth, FROM_BACK); |
| 530 | drawipers(depth, FROM_LEFT); |
| 531 | drawipers(depth, FROM_RIGHT); |
| 532 | glPopMatrix(); |
| 533 | break; |
| 534 | } |
| 535 | |
| 536 | totpoly += LODnumpoly[lod]; |
| 537 | } |
| 538 | |
| 539 | static void |
| 540 | draw(void) |
| 541 | { |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 542 | static char frbuf[80] = ""; |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 543 | static GLfloat alpha = 0.0f; |
| 544 | static GLfloat beta = 0.0f; |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 545 | static float fr = 0.0; |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame] | 546 | static double t0 = -1.; |
| 547 | double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; |
| 548 | if (t0 < 0.0) |
| 549 | t0 = t; |
| 550 | dt = t - t0; |
| 551 | t0 = t; |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 552 | |
| 553 | dojoy(); |
| 554 | |
| 555 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 556 | |
| 557 | if (usetex) |
| 558 | glEnable(GL_TEXTURE_2D); |
| 559 | else |
| 560 | glDisable(GL_TEXTURE_2D); |
| 561 | |
| 562 | if (fog) |
| 563 | glEnable(GL_FOG); |
| 564 | else |
| 565 | glDisable(GL_FOG); |
| 566 | |
| 567 | glPushMatrix(); |
| 568 | calcposobs(); |
| 569 | gluLookAt(obs[0], obs[1], obs[2], |
| 570 | obs[0] + dir[0], obs[1] + dir[1], obs[2] + dir[2], |
| 571 | 0.0, 0.0, 1.0); |
| 572 | |
| 573 | /* Scene */ |
| 574 | glEnable(GL_DEPTH_TEST); |
| 575 | |
| 576 | glShadeModel(GL_SMOOTH); |
| 577 | glBindTexture(GL_TEXTURE_2D, t1id); |
| 578 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| 579 | glColor3f(1.0f, 1.0f, 1.0f); |
| 580 | glEnable(GL_LIGHT0); |
| 581 | glEnable(GL_LIGHTING); |
| 582 | |
| 583 | if (normext) |
| 584 | glEnable(GL_RESCALE_NORMAL_EXT); |
| 585 | else |
| 586 | glEnable(GL_NORMALIZE); |
| 587 | |
| 588 | glPushMatrix(); |
| 589 | glRotatef(alpha, 0.0f, 0.0f, 1.0f); |
| 590 | glRotatef(beta, 1.0f, 0.0f, 0.0f); |
| 591 | totpoly = 0; |
| 592 | drawipers(0, FROM_NONE); |
| 593 | glPopMatrix(); |
| 594 | |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame] | 595 | alpha += 4.f * dt; |
| 596 | beta += 2.4f * dt; |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 597 | |
| 598 | glDisable(GL_LIGHTING); |
| 599 | glDisable(GL_LIGHT0); |
| 600 | glShadeModel(GL_FLAT); |
| 601 | |
| 602 | if (normext) |
| 603 | glDisable(GL_RESCALE_NORMAL_EXT); |
| 604 | else |
| 605 | glDisable(GL_NORMALIZE); |
| 606 | |
| 607 | glCallList(skydlist); |
| 608 | |
| 609 | glPopMatrix(); |
| 610 | |
| 611 | /* Help Screen */ |
| 612 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 613 | sprintf(frbuf, |
| 614 | "Frame rate: %0.2f LOD: %d Tot. poly.: %d Poly/sec: %.1f", |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 615 | fr, LODbias, totpoly, totpoly * fr); |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 616 | |
| 617 | glDisable(GL_TEXTURE_2D); |
| 618 | glDisable(GL_FOG); |
| 619 | glShadeModel(GL_FLAT); |
| 620 | glDisable(GL_DEPTH_TEST); |
| 621 | |
| 622 | glMatrixMode(GL_PROJECTION); |
| 623 | glPushMatrix(); |
| 624 | glLoadIdentity(); |
| 625 | glOrtho(-0.5, 639.5, -0.5, 479.5, -1.0, 1.0); |
| 626 | |
| 627 | glMatrixMode(GL_MODELVIEW); |
| 628 | glLoadIdentity(); |
| 629 | |
| 630 | glColor3f(1.0, 0.0, 0.0); |
| 631 | glRasterPos2i(10, 10); |
| 632 | printstring(GLUT_BITMAP_HELVETICA_18, frbuf); |
| 633 | glRasterPos2i(350, 470); |
| 634 | printstring(GLUT_BITMAP_HELVETICA_10, |
| 635 | "IperS V1.0 Written by David Bucciarelli (tech.hmw@plus.it)"); |
| 636 | |
| 637 | if (help) |
| 638 | printhelp(); |
| 639 | |
| 640 | glMatrixMode(GL_PROJECTION); |
| 641 | glPopMatrix(); |
| 642 | glMatrixMode(GL_MODELVIEW); |
| 643 | |
| 644 | glutSwapBuffers(); |
| 645 | |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 646 | Frames++; |
| 647 | { |
| 648 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 649 | if (t - T0 >= 2000) { |
| 650 | GLfloat seconds = (t - T0) / 1000.0; |
| 651 | fr = Frames / seconds; |
| 652 | T0 = t; |
| 653 | Frames = 0; |
| 654 | } |
| 655 | } |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 656 | } |
| 657 | |
| 658 | int |
| 659 | main(int ac, char **av) |
| 660 | { |
| 661 | float fogcolor[4] = { 0.7, 0.7, 0.7, 1.0 }; |
| 662 | |
| 663 | fprintf(stderr, |
| 664 | "IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); |
| 665 | |
| 666 | glutInitWindowPosition(0, 0); |
| 667 | glutInitWindowSize(WIDTH, HEIGHT); |
| 668 | glutInit(&ac, av); |
| 669 | |
| 670 | glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); |
| 671 | |
| 672 | if (!(win = glutCreateWindow("IperS"))) { |
| 673 | fprintf(stderr, "Error, couldn't open window\n"); |
| 674 | exit(-1); |
| 675 | } |
| 676 | |
| 677 | reshape(WIDTH, HEIGHT); |
| 678 | |
| 679 | glShadeModel(GL_SMOOTH); |
| 680 | glEnable(GL_DEPTH_TEST); |
| 681 | glEnable(GL_CULL_FACE); |
| 682 | glEnable(GL_TEXTURE_2D); |
| 683 | |
| 684 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 685 | |
| 686 | glEnable(GL_FOG); |
| 687 | glFogi(GL_FOG_MODE, GL_EXP2); |
| 688 | glFogfv(GL_FOG_COLOR, fogcolor); |
| 689 | |
| 690 | glFogf(GL_FOG_DENSITY, 0.006); |
| 691 | |
| 692 | glHint(GL_FOG_HINT, GL_NICEST); |
| 693 | |
| 694 | inittextures(); |
| 695 | initdlists(); |
| 696 | initlight(); |
| 697 | |
| 698 | glClearColor(fogcolor[0], fogcolor[1], fogcolor[2], fogcolor[3]); |
| 699 | glClear(GL_COLOR_BUFFER_BIT); |
| 700 | |
| 701 | calcposobs(); |
| 702 | |
| 703 | glutReshapeFunc(reshape); |
| 704 | glutDisplayFunc(draw); |
| 705 | glutKeyboardFunc(key); |
| 706 | glutSpecialFunc(special); |
| 707 | glutIdleFunc(draw); |
| 708 | |
| 709 | glutMainLoop(); |
| 710 | |
| 711 | return 0; |
| 712 | } |