blob: 36a25377c55bde78f840238d1c0ead109c6ecb16 [file] [log] [blame]
Brian0ee15e02007-10-30 12:23:22 -06001/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/glheader.h"
30#include "main/mtypes.h"
31#include "main/imports.h"
32#include "shader/prog_cache.h"
Brian Paula56a59c2008-05-07 08:55:33 -060033#include "shader/program.h"
Brian0ee15e02007-10-30 12:23:22 -060034
35
36struct cache_item
37{
38 GLuint hash;
39 void *key;
40 struct gl_program *program;
41 struct cache_item *next;
42};
43
44struct gl_program_cache
45{
46 struct cache_item **items;
47 GLuint size, n_items;
48};
49
50
51
52/**
53 * Compute hash index from state key.
54 */
55static GLuint
56hash_key(const void *key, GLuint key_size)
57{
58 const GLuint *ikey = (const GLuint *) key;
59 GLuint hash = 0, i;
60
61 assert(key_size >= 4);
62
63 /* Make a slightly better attempt at a hash function:
64 */
65 for (i = 0; i < key_size / sizeof(*ikey); i++)
66 {
67 hash += ikey[i];
68 hash += (hash << 10);
69 hash ^= (hash >> 6);
70 }
71
72 return hash;
73}
74
75
76/**
77 * Rebuild/expand the hash table to accomodate more entries
78 */
79static void
80rehash(struct gl_program_cache *cache)
81{
82 struct cache_item **items;
83 struct cache_item *c, *next;
84 GLuint size, i;
85
86 size = cache->size * 3;
87 items = (struct cache_item**) _mesa_malloc(size * sizeof(*items));
88 _mesa_memset(items, 0, size * sizeof(*items));
89
90 for (i = 0; i < cache->size; i++)
91 for (c = cache->items[i]; c; c = next) {
92 next = c->next;
93 c->next = items[c->hash % size];
94 items[c->hash % size] = c;
95 }
96
97 _mesa_free(cache->items);
98 cache->items = items;
99 cache->size = size;
100}
101
102
103static void
104clear_cache(GLcontext *ctx, struct gl_program_cache *cache)
105{
106 struct cache_item *c, *next;
107 GLuint i;
108
109 for (i = 0; i < cache->size; i++) {
110 for (c = cache->items[i]; c; c = next) {
111 next = c->next;
112 _mesa_free(c->key);
Brian Paula56a59c2008-05-07 08:55:33 -0600113 _mesa_reference_program(ctx, &c->program, NULL);
Brian0ee15e02007-10-30 12:23:22 -0600114 _mesa_free(c);
115 }
116 cache->items[i] = NULL;
117 }
118
119
120 cache->n_items = 0;
121}
122
123
124
125struct gl_program_cache *
126_mesa_new_program_cache(void)
127{
128 struct gl_program_cache *cache = CALLOC_STRUCT(gl_program_cache);
129 if (cache) {
130 cache->size = 17;
131 cache->items = (struct cache_item **)
132 _mesa_calloc(cache->size * sizeof(struct cache_item));
133 if (!cache->items) {
134 _mesa_free(cache);
135 return NULL;
136 }
137 }
138 return cache;
139}
140
141
142void
143_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *cache)
144{
145 clear_cache(ctx, cache);
146 _mesa_free(cache->items);
Brianaec6009e2007-12-24 17:39:21 -0700147 _mesa_free(cache);
Brian0ee15e02007-10-30 12:23:22 -0600148}
149
150
151struct gl_program *
152_mesa_search_program_cache(const struct gl_program_cache *cache,
153 const void *key, GLuint keysize)
154{
155 const GLuint hash = hash_key(key, keysize);
156 struct cache_item *c;
157
158 for (c = cache->items[hash % cache->size]; c; c = c->next) {
159 if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
160 return c->program;
161 }
162
163 return NULL;
164}
165
166
167void
168_mesa_program_cache_insert(GLcontext *ctx,
169 struct gl_program_cache *cache,
170 const void *key, GLuint keysize,
171 struct gl_program *program)
172{
173 const GLuint hash = hash_key(key, keysize);
174 struct cache_item *c = CALLOC_STRUCT(cache_item);
175
176 c->hash = hash;
177
178 c->key = _mesa_malloc(keysize);
179 memcpy(c->key, key, keysize);
180
Brian Paula56a59c2008-05-07 08:55:33 -0600181 c->program = program; /* no refcount change */
Brian0ee15e02007-10-30 12:23:22 -0600182
183 if (cache->n_items > cache->size * 1.5) {
184 if (cache->size < 1000)
185 rehash(cache);
186 else
187 clear_cache(ctx, cache);
188 }
189
190 cache->n_items++;
191 c->next = cache->items[hash % cache->size];
192 cache->items[hash % cache->size] = c;
193}