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jtgafb833d1999-08-19 00:55:39 +00001/*
2 * 3-D gear wheels. This program is in the public domain.
3 *
Brian Paulac126091999-10-21 16:39:06 +00004 * Command line options:
5 * -info print GL implementation information
Brian Paul1e355902000-03-29 23:57:20 +00006 * -exit automatically exit after 30 seconds
Brian Paulac126091999-10-21 16:39:06 +00007 *
8 *
jtgafb833d1999-08-19 00:55:39 +00009 * Brian Paul
10 */
11
12/* Conversion to GLUT by Mark J. Kilgard */
13
jtgafb833d1999-08-19 00:55:39 +000014
15
16#include <math.h>
17#include <stdlib.h>
18#include <stdio.h>
Brian Paulac126091999-10-21 16:39:06 +000019#include <string.h>
jtgafb833d1999-08-19 00:55:39 +000020#include <GL/glut.h>
21
22#ifndef M_PI
23#define M_PI 3.14159265
24#endif
25
26static GLint T0 = 0;
27static GLint Frames = 0;
Brian Paul1e355902000-03-29 23:57:20 +000028static GLint autoexit = 0;
Brian Paula1a6fa22005-08-09 15:13:32 +000029static GLint win = 0;
Briane7007c62008-01-28 12:35:20 -070030static GLboolean Visible = GL_TRUE;
31static GLboolean Animate = GL_TRUE;
32static GLfloat viewDist = 40.0;
jtgafb833d1999-08-19 00:55:39 +000033
Brian Paula00c5912005-01-09 17:50:27 +000034
jtgafb833d1999-08-19 00:55:39 +000035/**
36
37 Draw a gear wheel. You'll probably want to call this function when
38 building a display list since we do a lot of trig here.
39
40 Input: inner_radius - radius of hole at center
41 outer_radius - radius at center of teeth
42 width - width of gear
43 teeth - number of teeth
44 tooth_depth - depth of tooth
45
46 **/
47
48static void
49gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
50 GLint teeth, GLfloat tooth_depth)
51{
52 GLint i;
53 GLfloat r0, r1, r2;
54 GLfloat angle, da;
55 GLfloat u, v, len;
56
57 r0 = inner_radius;
58 r1 = outer_radius - tooth_depth / 2.0;
59 r2 = outer_radius + tooth_depth / 2.0;
60
61 da = 2.0 * M_PI / teeth / 4.0;
62
63 glShadeModel(GL_FLAT);
64
65 glNormal3f(0.0, 0.0, 1.0);
66
67 /* draw front face */
68 glBegin(GL_QUAD_STRIP);
69 for (i = 0; i <= teeth; i++) {
70 angle = i * 2.0 * M_PI / teeth;
71 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
72 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
73 if (i < teeth) {
74 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
75 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
76 }
77 }
78 glEnd();
79
80 /* draw front sides of teeth */
81 glBegin(GL_QUADS);
82 da = 2.0 * M_PI / teeth / 4.0;
83 for (i = 0; i < teeth; i++) {
84 angle = i * 2.0 * M_PI / teeth;
85
86 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
87 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
88 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
89 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
90 }
91 glEnd();
92
93 glNormal3f(0.0, 0.0, -1.0);
94
95 /* draw back face */
96 glBegin(GL_QUAD_STRIP);
97 for (i = 0; i <= teeth; i++) {
98 angle = i * 2.0 * M_PI / teeth;
99 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
100 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
101 if (i < teeth) {
102 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
103 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
104 }
105 }
106 glEnd();
107
108 /* draw back sides of teeth */
109 glBegin(GL_QUADS);
110 da = 2.0 * M_PI / teeth / 4.0;
111 for (i = 0; i < teeth; i++) {
112 angle = i * 2.0 * M_PI / teeth;
113
114 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
115 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
116 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
117 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
118 }
119 glEnd();
120
121 /* draw outward faces of teeth */
122 glBegin(GL_QUAD_STRIP);
123 for (i = 0; i < teeth; i++) {
124 angle = i * 2.0 * M_PI / teeth;
125
126 glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
127 glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
128 u = r2 * cos(angle + da) - r1 * cos(angle);
129 v = r2 * sin(angle + da) - r1 * sin(angle);
130 len = sqrt(u * u + v * v);
131 u /= len;
132 v /= len;
133 glNormal3f(v, -u, 0.0);
134 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
135 glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
136 glNormal3f(cos(angle), sin(angle), 0.0);
137 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
138 glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
139 u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
140 v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
141 glNormal3f(v, -u, 0.0);
142 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
143 glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
144 glNormal3f(cos(angle), sin(angle), 0.0);
145 }
146
147 glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
148 glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
149
150 glEnd();
151
152 glShadeModel(GL_SMOOTH);
153
154 /* draw inside radius cylinder */
155 glBegin(GL_QUAD_STRIP);
156 for (i = 0; i <= teeth; i++) {
157 angle = i * 2.0 * M_PI / teeth;
158 glNormal3f(-cos(angle), -sin(angle), 0.0);
159 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
160 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
161 }
162 glEnd();
163
164}
165
166static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
Brian Paul1e355902000-03-29 23:57:20 +0000167static GLint gear1, gear2, gear3;
jtgafb833d1999-08-19 00:55:39 +0000168static GLfloat angle = 0.0;
169
170static void
Brian Paula1a6fa22005-08-09 15:13:32 +0000171cleanup(void)
172{
173 glDeleteLists(gear1, 1);
174 glDeleteLists(gear2, 1);
175 glDeleteLists(gear3, 1);
176 glutDestroyWindow(win);
177}
178
179static void
jtgafb833d1999-08-19 00:55:39 +0000180draw(void)
181{
182 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
183
184 glPushMatrix();
Briane7007c62008-01-28 12:35:20 -0700185
186 glTranslatef(0.0, 0.0, -viewDist);
187
Brian Paul1e355902000-03-29 23:57:20 +0000188 glRotatef(view_rotx, 1.0, 0.0, 0.0);
189 glRotatef(view_roty, 0.0, 1.0, 0.0);
190 glRotatef(view_rotz, 0.0, 0.0, 1.0);
jtgafb833d1999-08-19 00:55:39 +0000191
Brian Paul1e355902000-03-29 23:57:20 +0000192 glPushMatrix();
193 glTranslatef(-3.0, -2.0, 0.0);
194 glRotatef(angle, 0.0, 0.0, 1.0);
195 glCallList(gear1);
196 glPopMatrix();
jtgafb833d1999-08-19 00:55:39 +0000197
Brian Paul1e355902000-03-29 23:57:20 +0000198 glPushMatrix();
199 glTranslatef(3.1, -2.0, 0.0);
200 glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
201 glCallList(gear2);
202 glPopMatrix();
jtgafb833d1999-08-19 00:55:39 +0000203
Brian Paul1e355902000-03-29 23:57:20 +0000204 glPushMatrix();
205 glTranslatef(-3.1, 4.2, 0.0);
206 glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
207 glCallList(gear3);
208 glPopMatrix();
jtgafb833d1999-08-19 00:55:39 +0000209
210 glPopMatrix();
211
212 glutSwapBuffers();
213
214 Frames++;
Brian Paul1e355902000-03-29 23:57:20 +0000215
jtgafb833d1999-08-19 00:55:39 +0000216 {
Brian Paula1a6fa22005-08-09 15:13:32 +0000217 GLint t = glutGet(GLUT_ELAPSED_TIME);
218 if (t - T0 >= 5000) {
219 GLfloat seconds = (t - T0) / 1000.0;
220 GLfloat fps = Frames / seconds;
221 printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
Keith Whitwelle6479c62009-02-24 12:02:24 +0000222 fflush(stdout);
Brian Paula1a6fa22005-08-09 15:13:32 +0000223 T0 = t;
224 Frames = 0;
225 if ((t >= 999.0 * autoexit) && (autoexit)) {
226 cleanup();
227 exit(0);
228 }
229 }
jtgafb833d1999-08-19 00:55:39 +0000230 }
231}
232
233
234static void
235idle(void)
236{
Brian Paula00c5912005-01-09 17:50:27 +0000237 static double t0 = -1.;
238 double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
239 if (t0 < 0.0)
240 t0 = t;
241 dt = t - t0;
242 t0 = t;
243
Brian Pauld0529b62005-09-30 15:03:33 +0000244 angle += 70.0 * dt; /* 70 degrees per second */
245 angle = fmod(angle, 360.0); /* prevents eventual overflow */
246
jtgafb833d1999-08-19 00:55:39 +0000247 glutPostRedisplay();
248}
249
Briane7007c62008-01-28 12:35:20 -0700250static void
251update_idle_func(void)
252{
253 if (Visible && Animate)
254 glutIdleFunc(idle);
255 else
256 glutIdleFunc(NULL);
257}
258
jtgafb833d1999-08-19 00:55:39 +0000259/* change view angle, exit upon ESC */
260/* ARGSUSED1 */
261static void
262key(unsigned char k, int x, int y)
263{
264 switch (k) {
265 case 'z':
266 view_rotz += 5.0;
267 break;
268 case 'Z':
269 view_rotz -= 5.0;
270 break;
Briane7007c62008-01-28 12:35:20 -0700271 case 'd':
272 viewDist += 1.0;
273 break;
274 case 'D':
275 viewDist -= 1.0;
276 break;
277 case 'a':
278 Animate = !Animate;
279 update_idle_func();
280 break;
jtgafb833d1999-08-19 00:55:39 +0000281 case 27: /* Escape */
Brian Paula1a6fa22005-08-09 15:13:32 +0000282 cleanup();
jtgafb833d1999-08-19 00:55:39 +0000283 exit(0);
284 break;
285 default:
286 return;
287 }
288 glutPostRedisplay();
289}
290
291/* change view angle */
292/* ARGSUSED1 */
293static void
294special(int k, int x, int y)
295{
296 switch (k) {
297 case GLUT_KEY_UP:
298 view_rotx += 5.0;
299 break;
300 case GLUT_KEY_DOWN:
301 view_rotx -= 5.0;
302 break;
303 case GLUT_KEY_LEFT:
304 view_roty += 5.0;
305 break;
306 case GLUT_KEY_RIGHT:
307 view_roty -= 5.0;
308 break;
309 default:
310 return;
311 }
312 glutPostRedisplay();
313}
314
315/* new window size or exposure */
316static void
317reshape(int width, int height)
318{
319 GLfloat h = (GLfloat) height / (GLfloat) width;
320
321 glViewport(0, 0, (GLint) width, (GLint) height);
322 glMatrixMode(GL_PROJECTION);
323 glLoadIdentity();
Brianf09b2382008-01-28 12:41:47 -0700324 glFrustum(-1.0, 1.0, -h, h, 5.0, 200.0);
jtgafb833d1999-08-19 00:55:39 +0000325 glMatrixMode(GL_MODELVIEW);
jtgafb833d1999-08-19 00:55:39 +0000326}
327
328static void
Brian Paulac126091999-10-21 16:39:06 +0000329init(int argc, char *argv[])
jtgafb833d1999-08-19 00:55:39 +0000330{
Brian Paul1e355902000-03-29 23:57:20 +0000331 static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
332 static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
333 static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
334 static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
335 GLint i;
jtgafb833d1999-08-19 00:55:39 +0000336
337 glLightfv(GL_LIGHT0, GL_POSITION, pos);
338 glEnable(GL_CULL_FACE);
339 glEnable(GL_LIGHTING);
340 glEnable(GL_LIGHT0);
341 glEnable(GL_DEPTH_TEST);
342
343 /* make the gears */
344 gear1 = glGenLists(1);
345 glNewList(gear1, GL_COMPILE);
346 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
347 gear(1.0, 4.0, 1.0, 20, 0.7);
348 glEndList();
349
350 gear2 = glGenLists(1);
351 glNewList(gear2, GL_COMPILE);
352 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
353 gear(0.5, 2.0, 2.0, 10, 0.7);
354 glEndList();
355
356 gear3 = glGenLists(1);
357 glNewList(gear3, GL_COMPILE);
358 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
359 gear(1.3, 2.0, 0.5, 10, 0.7);
360 glEndList();
361
362 glEnable(GL_NORMALIZE);
Brian Paulac126091999-10-21 16:39:06 +0000363
Brian Paul1e355902000-03-29 23:57:20 +0000364 for ( i=1; i<argc; i++ ) {
365 if (strcmp(argv[i], "-info")==0) {
366 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
367 printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
368 printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
369 printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
370 }
371 else if ( strcmp(argv[i], "-exit")==0) {
372 autoexit = 30;
373 printf("Auto Exit after %i seconds.\n", autoexit );
374 }
Brian Paulac126091999-10-21 16:39:06 +0000375 }
jtgafb833d1999-08-19 00:55:39 +0000376}
377
Briane7007c62008-01-28 12:35:20 -0700378
Brian Paul3cd77382000-04-06 02:22:59 +0000379static void
jtgafb833d1999-08-19 00:55:39 +0000380visible(int vis)
381{
Briane7007c62008-01-28 12:35:20 -0700382 Visible = vis;
383 update_idle_func();
jtgafb833d1999-08-19 00:55:39 +0000384}
385
386int main(int argc, char *argv[])
387{
Brian Paul263f4322009-12-18 08:12:55 -0700388 glutInitWindowSize(300, 300);
jtgafb833d1999-08-19 00:55:39 +0000389 glutInit(&argc, argv);
390 glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
Brian Paula1a6fa22005-08-09 15:13:32 +0000391 win = glutCreateWindow("Gears");
Brian Paulac126091999-10-21 16:39:06 +0000392 init(argc, argv);
jtgafb833d1999-08-19 00:55:39 +0000393
394 glutDisplayFunc(draw);
395 glutReshapeFunc(reshape);
396 glutKeyboardFunc(key);
397 glutSpecialFunc(special);
398 glutVisibilityFunc(visible);
Briane7007c62008-01-28 12:35:20 -0700399 update_idle_func();
jtgafb833d1999-08-19 00:55:39 +0000400
401 glutMainLoop();
402 return 0; /* ANSI C requires main to return int. */
403}