Zack Rusin | 544dd4b | 2009-05-01 12:41:38 -0400 | [diff] [blame] | 1 | #ifndef LION_RENDER_H |
2 | #define LION_RENDER_H | ||||
3 | |||||
4 | #include <VG/openvg.h> | ||||
5 | |||||
6 | #define LION_SIZE 132 | ||||
7 | struct lion { | ||||
8 | VGPath paths[LION_SIZE]; | ||||
9 | VGPaint fills[LION_SIZE]; | ||||
10 | }; | ||||
11 | |||||
12 | struct lion *lion_create(void); | ||||
13 | void lion_render(struct lion *l); | ||||
14 | void lion_destroy(struct lion *l); | ||||
15 | |||||
16 | #endif |