Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Mesa Release Notes</title> |
| 6 | <link rel="stylesheet" type="text/css" href="mesa.css"> |
| 7 | </head> |
| 8 | <body> |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 9 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame^] | 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 17 | <h1>Mesa 7.9 Release Notes / October 4, 2010</h1> |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 18 | |
| 19 | <p> |
| 20 | Mesa 7.9 is a new development release. |
| 21 | People who are concerned with stability and reliability should stick |
| 22 | with a previous release or wait for Mesa 7.9.1. |
| 23 | </p> |
| 24 | <p> |
| 25 | Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by |
| 26 | glGetString(GL_VERSION) depends on the particular driver being used. |
| 27 | Some drivers don't support all the features required in OpenGL 2.1. |
| 28 | </p> |
| 29 | <p> |
| 30 | See the <a href="install.html">Compiling/Installing page</a> for prerequisites |
| 31 | for DRI hardware acceleration. |
| 32 | </p> |
| 33 | |
| 34 | |
| 35 | <h2>MD5 checksums</h2> |
| 36 | <pre> |
Ian Romanick | 792b030 | 2010-10-05 09:54:09 -0700 | [diff] [blame] | 37 | ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz |
| 38 | 82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2 |
| 39 | cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip |
| 40 | 7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz |
| 41 | 20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2 |
| 42 | 62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 43 | </pre> |
| 44 | |
| 45 | |
| 46 | <h2>New features</h2> |
| 47 | <ul> |
Brian Paul | 484dde2 | 2010-08-24 09:01:54 -0600 | [diff] [blame] | 48 | <li>New, improved GLSL compiler written by Intel. |
| 49 | See the <a href="shading.html"> Shading Language</a> page for |
| 50 | more information. |
Marek Olšák | 57b7300 | 2010-10-05 02:56:14 +0200 | [diff] [blame] | 51 | <li>New, very experimental Gallium driver for R600-R700 Radeons. |
Ian Romanick | 792b030 | 2010-10-05 09:54:09 -0700 | [diff] [blame] | 52 | <li>Support for AMD Evergreen-based Radeons (HD 5xxx) |
Marek Olšák | 57b7300 | 2010-10-05 02:56:14 +0200 | [diff] [blame] | 53 | <li>GL_EXT_timer_query extension (i965 driver and softpipe only) |
Eric Anholt | e0564d5 | 2010-08-23 15:53:16 -0700 | [diff] [blame] | 54 | <li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1) |
Marek Olšák | a7fa91b | 2010-06-05 17:40:53 +0200 | [diff] [blame] | 55 | <li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle) |
Marek Olšák | 57b7300 | 2010-10-05 02:56:14 +0200 | [diff] [blame] | 56 | <li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow, |
| 57 | GL_ARB_window_pos, GL_EXT_gpu_program_parameters, |
| 58 | GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image |
| 59 | extensions in Gallium drivers |
| 60 | <li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 |
| 61 | Gallium drivers) |
| 62 | <li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe, |
| 63 | and llvmpipe Gallium drivers) |
| 64 | <li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium |
| 65 | drivers) |
| 66 | <li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe |
| 67 | Gallium drivers) |
| 68 | <li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and |
| 69 | llvmpipe Gallium drivers) |
| 70 | <li>GL_NV_conditional_render (in r300 Gallium driver) |
Ian Romanick | 4d435c40 | 2010-10-04 16:35:09 -0700 | [diff] [blame] | 71 | <li>Initial "signs of life" support for Sandybridge hardware in i965 DRI |
| 72 | driver. |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 73 | </ul> |
| 74 | |
| 75 | |
| 76 | <h2>Bug fixes</h2> |
Ian Romanick | 4d435c40 | 2010-10-04 16:35:09 -0700 | [diff] [blame] | 77 | <p>This list is likely incomplete.</p> |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 78 | <ul> |
Marek Olšák | 57b7300 | 2010-10-05 02:56:14 +0200 | [diff] [blame] | 79 | <li>Massive improvements to the Gallium driver for R300-R500 Radeons; this |
| 80 | driver is now considered stable for use as a DRI (OpenGL) driver. |
Ian Romanick | 4d435c40 | 2010-10-04 16:35:09 -0700 | [diff] [blame] | 81 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li> |
| 82 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li> |
| 83 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li> |
| 84 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16856">Bug 16856</a> - GLSL indexing of unsized array results in assertion failure</li> |
| 85 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=18659">Bug 18659</a> - Crash in shader/slang/slang_codegen.c _slang_gen_function_call_name()</li> |
Ian Romanick | 792b030 | 2010-10-05 09:54:09 -0700 | [diff] [blame] | 86 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=19089">Bug 19089</a> - [GLSL] glsl1/shadow2D() cases fail</li> |
Ian Romanick | 4d435c40 | 2010-10-04 16:35:09 -0700 | [diff] [blame] | 87 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=22622">Bug 22622</a> - [GM965 GLSL] noise*() cause GPU lockup</li> |
| 88 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=23743">Bug 23743</a> - For loop from 0 to 0 not optimized out</li> |
| 89 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=24553">Bug 24553</a> - shader compilation times explode when using more () pairs</li> |
| 90 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25664">Bug 25664</a> - [GLSL] re-declaring an empty array fails to compile</li> |
| 91 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25769">Bug 25769</a> - [GLSL] "float" can be implicitly converted to "int"</li> |
| 92 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25808">Bug 25808</a> - [GLSL] const variable is modified successfully</li> |
| 93 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25826">Bug 25826</a> - [GLSL] declaring an unsized array then re-declaring with a size fails</li> |
| 94 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25827">Bug 25827</a> - [GLSL] vector constructor accepts too many arguments successfully</li> |
| 95 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25829">Bug 25829</a> - [GLSL] allowing non-void function without returning value</li> |
| 96 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25830">Bug 25830</a> - [GLSL] allowing non-constant-expression as const declaration initializer</li> |
| 97 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25877">Bug 25877</a> - [GLSL 1.10] implicit conversion from "int" to "float" should not be allowed</li> |
| 98 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25878">Bug 25878</a> - [GLSL] sampler is converted to int successfully</li> |
| 99 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25994">Bug 25994</a> - [GM45][GLSL] 'return' statement in vertex shader unsupported</li> |
| 100 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=25999">Bug 25999</a> - [GLSL] embedded structure constructor fails to compile</li> |
| 101 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26000">Bug 26000</a> - [GLSL] allowing different parameter qualifier between the function definition and declaration</li> |
| 102 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26001">Bug 26001</a> - [GLSL 1.10] constructing matrix from matrix succeeds</li> |
| 103 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26224">Bug 26224</a> - [GLSL] Cannot get location of a uniform struct member</li> |
| 104 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26990">Bug 26990</a> - [GLSL] variable declaration in "while" fails to compile</li> |
| 105 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27004">Bug 27004</a> - [GLSL] allowing macro redefinition</li> |
| 106 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27060">Bug 27060</a> - [965] piglit glsl-fs-raytrace failure due to lack of function calls.</li> |
| 107 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">Bug 27216</a> - Assignment with a function call in an if statement causes an assertion failure</li> |
| 108 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27261">Bug 27261</a> - GLSL Compiler fails on the following vertex shader</li> |
| 109 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27265">Bug 27265</a> - GLSL Compiler doesnt link the attached vertex shader</li> |
| 110 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27388">Bug 27388</a> - [i965] piglit glsl-vs-arrays failure</li> |
| 111 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27403">Bug 27403</a> - GLSL struct causing "Invalid src register file ..." error</li> |
| 112 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27914">Bug 27914</a> - GLSL compiler uses MUL+ADD where it could use MAD</li> |
| 113 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28055">Bug 28055</a> - glsl-texcoord-array fails GLSL compilation</li> |
| 114 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28374">Bug 28374</a> - SIGSEGV shader/slang/slang_typeinfo.c:534</li> |
| 115 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28748">Bug 28748</a> - [i965] uninlined function calls support</li> |
| 116 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28833">Bug 28833</a> - piglit/shaders/glsl-texcoord-array fail</li> |
| 117 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28834">Bug 28834</a> - Add support for system fpclassify to GL_OES_query_matrix function for OpenBSD / NetBSD</li> |
| 118 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28837">Bug 28837</a> - varying vec4 index support</li> |
| 119 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28845">Bug 28845</a> - The GLU tesselator code has some warnings</li> |
| 120 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28889">Bug 28889</a> - [regression] wine game crash</li> |
| 121 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28894">Bug 28894</a> - slang build fails if absolute path contains spaces</li> |
| 122 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28913">Bug 28913</a> - [GLSL] allowing two version statements</li> |
| 123 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28931">Bug 28931</a> - Floating Point Exception in Warzone2100 Trunk version</li> |
| 124 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28966">Bug 28966</a> - [r300g] Dynamic branching 3 demo does not run</li> |
| 125 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">Bug 28967</a> - slang/slang_emit.c:350: storage_to_src_reg: Assertion `index >= 0' failed.</li> |
| 126 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29013">Bug 29013</a> - [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE</li> |
| 127 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29020">Bug 29020</a> - [r300g] Wine d3d9 tests hardlock</li> |
| 128 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29910">Bug 29910</a> - Mesa advertises bogus GL_ARB_shading_language_120</li> |
| 129 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30196">Bug 30196</a> - [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} unsupported</li> |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 130 | </ul> |
| 131 | |
| 132 | |
| 133 | <h2>Changes</h2> |
| 134 | <ul> |
Brian Paul | 89cb314 | 2010-06-04 17:47:34 -0600 | [diff] [blame] | 135 | <li>The Mesa demo/test programs have been moved into a separate git |
| 136 | repository. |
Brian Paul | 7993832 | 2010-09-14 09:37:35 -0600 | [diff] [blame] | 137 | <li>GL/glext.h file upgraded to version 64 |
Brian Paul | b106e62 | 2010-09-14 09:39:44 -0600 | [diff] [blame] | 138 | <li>GL/glxext.h file upgraded to version 32 |
Brian Paul | 79ab394 | 2010-09-14 09:40:23 -0600 | [diff] [blame] | 139 | <li>GL/wglext.h file upgraded to version 22 |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 140 | </ul> |
| 141 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame^] | 142 | </div> |
Brian Paul | 67277a6 | 2010-03-05 17:36:34 -0700 | [diff] [blame] | 143 | </body> |
| 144 | </html> |