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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brian6d4e5612007-01-23 17:39:25 -07003 * Version: 6.5.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brian6d4e5612007-01-23 17:39:25 -07005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file prog_instruction.h
28 *
Brianc920d202007-01-23 17:41:25 -070029 * Vertex/fragment program instruction datatypes and constants.
Brian00cdc0a2006-12-14 15:01:06 -070030 *
31 * \author Brian Paul
32 * \author Keith Whitwell
33 * \author Ian Romanick <idr@us.ibm.com>
34 */
35
36
37#ifndef PROG_INSTRUCTION_H
38#define PROG_INSTRUCTION_H
39
40
Brian6d4e5612007-01-23 17:39:25 -070041/**
42 * Swizzle indexes.
43 * Do not change!
44 */
45/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070046#define SWIZZLE_X 0
47#define SWIZZLE_Y 1
48#define SWIZZLE_Z 2
49#define SWIZZLE_W 3
Brian6d4e5612007-01-23 17:39:25 -070050#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */
51#define SWIZZLE_ONE 5 /**< For SWZ instruction only */
Brianb63c1002007-01-31 16:34:54 -070052#define SWIZZLE_NIL 7 /**< used during shader code gen (undefined value) */
Brian6d4e5612007-01-23 17:39:25 -070053/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070054
55#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
56#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
57#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
58#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
59
60
Brian6d4e5612007-01-23 17:39:25 -070061/**
62 * Writemask values, 1 bit per component.
63 */
64/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070065#define WRITEMASK_X 0x1
66#define WRITEMASK_Y 0x2
67#define WRITEMASK_XY 0x3
68#define WRITEMASK_Z 0x4
69#define WRITEMASK_XZ 0x5
70#define WRITEMASK_YZ 0x6
71#define WRITEMASK_XYZ 0x7
72#define WRITEMASK_W 0x8
73#define WRITEMASK_XW 0x9
74#define WRITEMASK_YW 0xa
75#define WRITEMASK_XYW 0xb
76#define WRITEMASK_ZW 0xc
77#define WRITEMASK_XZW 0xd
78#define WRITEMASK_YZW 0xe
79#define WRITEMASK_XYZW 0xf
Brian6d4e5612007-01-23 17:39:25 -070080/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070081
82
83/**
Brian6d4e5612007-01-23 17:39:25 -070084 * Condition codes
Brian00cdc0a2006-12-14 15:01:06 -070085 */
86/*@{*/
Brian6d4e5612007-01-23 17:39:25 -070087#define COND_GT 1 /**< greater than zero */
88#define COND_EQ 2 /**< equal to zero */
89#define COND_LT 3 /**< less than zero */
90#define COND_UN 4 /**< unordered (NaN) */
91#define COND_GE 5 /**< greater then or equal to zero */
92#define COND_LE 6 /**< less then or equal to zero */
93#define COND_NE 7 /**< not equal to zero */
94#define COND_TR 8 /**< always true */
95#define COND_FL 9 /**< always false */
Brian00cdc0a2006-12-14 15:01:06 -070096/*@}*/
97
98
99/**
100 * Instruction precision for GL_NV_fragment_program
101 */
102/*@{*/
103#define FLOAT32 0x1
104#define FLOAT16 0x2
105#define FIXED12 0x4
106/*@}*/
107
108
109/**
110 * Saturation modes when storing values.
111 */
112/*@{*/
113#define SATURATE_OFF 0
114#define SATURATE_ZERO_ONE 1
115#define SATURATE_PLUS_MINUS_ONE 2
116/*@}*/
117
118
119/**
120 * Per-component negation masks
121 */
122/*@{*/
123#define NEGATE_X 0x1
124#define NEGATE_Y 0x2
125#define NEGATE_Z 0x4
126#define NEGATE_W 0x8
127#define NEGATE_XYZW 0xf
128#define NEGATE_NONE 0x0
129/*@}*/
130
131
132/**
133 * Program instruction opcodes, for both vertex and fragment programs.
134 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
135 */
136typedef enum prog_opcode {
Brian6d4e5612007-01-23 17:39:25 -0700137 /* ARB_vp ARB_fp NV_vp NV_fp GLSL */
138 /*------------------------------------------*/
139 OPCODE_NOP = 0, /* X */
140 OPCODE_ABS, /* X X 1.1 X */
141 OPCODE_ADD, /* X X X X X */
142 OPCODE_ARA, /* 2 */
143 OPCODE_ARL, /* X X */
144 OPCODE_ARL_NV, /* 2 */
145 OPCODE_ARR, /* 2 */
146 OPCODE_BRA, /* 2 X */
147 OPCODE_CAL, /* 2 2 */
148 OPCODE_CMP, /* X */
149 OPCODE_COS, /* X 2 X X */
150 OPCODE_DDX, /* X X */
151 OPCODE_DDY, /* X X */
152 OPCODE_DP3, /* X X X X X */
153 OPCODE_DP4, /* X X X X X */
154 OPCODE_DPH, /* X X 1.1 */
155 OPCODE_DST, /* X X X X */
156 OPCODE_ELSE, /* X */
157 OPCODE_END, /* X X X X X */
158 OPCODE_ENDIF, /* X */
159 OPCODE_EX2, /* X X 2 X X */
160 OPCODE_EXP, /* X X X */
161 OPCODE_FLR, /* X X 2 X X */
162 OPCODE_FRC, /* X X 2 X X */
163 OPCODE_IF, /* X */
164 OPCODE_INT, /* X */
165 OPCODE_KIL, /* X */
166 OPCODE_KIL_NV, /* X X */
167 OPCODE_LG2, /* X X 2 X X */
168 OPCODE_LIT, /* X X X X */
169 OPCODE_LOG, /* X X X */
170 OPCODE_LRP, /* X X */
171 OPCODE_MAD, /* X X X X X */
172 OPCODE_MAX, /* X X X X X */
173 OPCODE_MIN, /* X X X X X */
174 OPCODE_MOV, /* X X X X X */
175 OPCODE_MUL, /* X X X X X */
Brian7aece102007-01-28 19:01:35 -0700176 OPCODE_NOISE1, /* X */
177 OPCODE_NOISE2, /* X */
178 OPCODE_NOISE3, /* X */
179 OPCODE_NOISE4, /* X */
Brian6d4e5612007-01-23 17:39:25 -0700180 OPCODE_PK2H, /* X */
181 OPCODE_PK2US, /* X */
182 OPCODE_PK4B, /* X */
183 OPCODE_PK4UB, /* X */
184 OPCODE_POW, /* X X X X */
185 OPCODE_POPA, /* 3 */
186 OPCODE_PRINT, /* X X */
187 OPCODE_PUSHA, /* 3 */
188 OPCODE_RCC, /* 1.1 */
189 OPCODE_RCP, /* X X X X X */
190 OPCODE_RET, /* 2 2 */
191 OPCODE_RFL, /* X X */
192 OPCODE_RSQ, /* X X X X X */
193 OPCODE_SCS, /* X */
194 OPCODE_SEQ, /* 2 X X */
195 OPCODE_SFL, /* 2 X */
196 OPCODE_SGE, /* X X X X X */
197 OPCODE_SGT, /* 2 X X */
198 OPCODE_SIN, /* X 2 X X */
199 OPCODE_SLE, /* 2 X X */
200 OPCODE_SLT, /* X X X X X */
201 OPCODE_SNE, /* 2 X X */
202 OPCODE_SSG, /* 2 */
203 OPCODE_STR, /* 2 X */
204 OPCODE_SUB, /* X X 1.1 X X */
205 OPCODE_SWZ, /* X X */
206 OPCODE_TEX, /* X 3 X X */
207 OPCODE_TXB, /* X 3 X */
208 OPCODE_TXD, /* X X */
209 OPCODE_TXL, /* 3 2 X */
210 OPCODE_TXP, /* X X */
211 OPCODE_TXP_NV, /* 3 X */
212 OPCODE_UP2H, /* X */
213 OPCODE_UP2US, /* X */
214 OPCODE_UP4B, /* X */
215 OPCODE_UP4UB, /* X */
216 OPCODE_X2D, /* X */
217 OPCODE_XPD, /* X X X */
Brian00cdc0a2006-12-14 15:01:06 -0700218 MAX_OPCODE
219} gl_inst_opcode;
220
221
222/**
223 * Instruction source register.
224 */
225struct prog_src_register
226{
227 GLuint File:4; /**< One of the PROGRAM_* register file values. */
228 GLint Index:9; /**< May be negative for relative addressing. */
229 GLuint Swizzle:12;
230 GLuint RelAddr:1;
231
232 /**
233 * \name Source register "sign" control.
234 *
235 * The ARB and NV extensions allow varrying degrees of control over the
236 * sign of the source vector components. These values allow enough control
237 * for all flavors of the extensions.
238 */
239 /*@{*/
240 /**
241 * Per-component negation for the SWZ instruction. For non-SWZ
242 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
243 *
244 * \since
245 * ARB_vertex_program, ARB_fragment_program
246 */
247 GLuint NegateBase:4;
248
249 /**
250 * Take the component-wise absolute value.
251 *
252 * \since
253 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
254 * NV_vertex_program2_option.
255 */
256 GLuint Abs:1;
257
258 /**
259 * Post-absolute value negation (all components).
260 */
261 GLuint NegateAbs:1;
262 /*@}*/
263};
264
265
266/**
267 * Instruction destination register.
268 */
269struct prog_dst_register
270{
271 /**
272 * One of the PROGRAM_* register file values.
273 */
274 GLuint File:4;
275
276 GLuint Index:8;
277 GLuint WriteMask:4;
278
279 /**
280 * \name Conditional destination update control.
281 *
282 * \since
283 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
284 * NV_vertex_program2_option.
285 */
286 /*@{*/
287 /**
288 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
289 * NE, TR, or UN). Destination update is enabled if the matching
290 * (swizzled) condition code value passes. When a conditional update mask
291 * is not specified, this will be \c COND_TR.
292 */
293 GLuint CondMask:4;
294
295 /**
296 * Condition code swizzle value.
297 */
298 GLuint CondSwizzle:12;
299
300 /**
301 * Selects the condition code register to use for conditional destination
302 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
303 * condition code register 0 is available. In NV_vertex_program3 mode,
304 * condition code registers 0 and 1 are available.
305 */
306 GLuint CondSrc:1;
307 /*@}*/
308
309 GLuint pad:31;
310};
311
312
313/**
314 * Vertex/fragment program instruction.
315 */
316struct prog_instruction
317{
318 gl_inst_opcode Opcode;
319#if FEATURE_MESA_program_debug
320 GLshort StringPos;
321#endif
322 /**
323 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
324 */
325 void *Data;
326
327 struct prog_src_register SrcReg[3];
328 struct prog_dst_register DstReg;
329
330 /**
331 * Indicates that the instruction should update the condition code
332 * register.
333 *
334 * \since
335 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
336 * NV_vertex_program2_option.
337 */
338 GLuint CondUpdate:1;
339
340 /**
341 * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the
342 * condition code register that is to be updated.
343 *
344 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
345 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
346 * code registers 0 and 1 are available.
347 *
348 * \since
349 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
350 * NV_vertex_program2_option.
351 */
352 GLuint CondDst:1;
353
354 /**
355 * Saturate each value of the vectored result to the range [0,1] or the
356 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
357 * only available in NV_fragment_program2 mode.
358 * Value is one of the SATURATE_* tokens.
359 *
360 * \since
361 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
362 */
363 GLuint SaturateMode:2;
364
365 /**
366 * Per-instruction selectable precision.
367 *
368 * \since
369 * NV_fragment_program, NV_fragment_program_option.
370 */
371 GLuint Precision:3;
372
373 /**
374 * \name Texture source controls.
375 *
376 * The texture source controls are only used with the \c TEX, \c TXD,
377 * \c TXL, and \c TXP instructions.
378 *
379 * \since
380 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
381 */
382 /*@{*/
383 /**
384 * Source texture unit. OpenGL supports a maximum of 32 texture
385 * units.
386 */
387 GLuint TexSrcUnit:5;
388
389 /**
390 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
391 */
392 GLuint TexSrcTarget:3;
393 /*@}*/
394
395 /**
396 * For BRA and CAL instructions, the location to jump to.
397 */
398 GLuint BranchTarget;
399
Brianeef70ff2007-01-05 16:01:26 -0700400 /**
401 * For TEX instructions in shaders, the sampler to use for the
402 * texture lookup.
403 */
404 GLint Sampler;
405
Brian00cdc0a2006-12-14 15:01:06 -0700406 const char *Comment;
407};
408
409
410extern void
411_mesa_init_instructions(struct prog_instruction *inst, GLuint count);
412
413extern struct prog_instruction *
414_mesa_alloc_instructions(GLuint numInst);
415
416extern struct prog_instruction *
417_mesa_realloc_instructions(struct prog_instruction *oldInst,
418 GLuint numOldInst, GLuint numNewInst);
419
420extern GLuint
421_mesa_num_inst_src_regs(gl_inst_opcode opcode);
422
423extern const char *
424_mesa_opcode_string(gl_inst_opcode opcode);
425
426
427#endif /* PROG_INSTRUCTION_H */