Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 1 | /** |
| 2 | * Test two-sided lighting with shaders. |
| 3 | * Both GL_VERTEX_PROGRAM_TWO_SIDE and gl_FrontFacing can be tested |
| 4 | * (see keys below). |
| 5 | * |
| 6 | * Brian Paul |
| 7 | * 18 Dec 2007 |
| 8 | */ |
| 9 | |
| 10 | #include <assert.h> |
| 11 | #include <string.h> |
| 12 | #include <stdio.h> |
| 13 | #include <stdlib.h> |
| 14 | #include <math.h> |
| 15 | #include <GL/gl.h> |
| 16 | #include <GL/glut.h> |
| 17 | #include <GL/glext.h> |
| 18 | #include "extfuncs.h" |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 19 | #include "shaderutil.h" |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 20 | |
| 21 | |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 22 | static GLint WinWidth = 300, WinHeight = 300; |
| 23 | static char *FragProgFile = NULL; |
| 24 | static char *VertProgFile = NULL; |
| 25 | static GLuint fragShader; |
| 26 | static GLuint vertShader; |
| 27 | static GLuint program; |
| 28 | static GLint win = 0; |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 29 | static GLboolean anim; |
| 30 | static GLboolean DetermineFacingInFragProg; |
| 31 | static GLfloat Xrot; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 32 | static GLint u_fragface; |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 33 | static GLenum FrontWinding; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 34 | static int prevTime = 0; |
| 35 | |
| 36 | |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 37 | static const GLfloat Red[4] = {1, 0, 0, 1}; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 38 | static const GLfloat Green[4] = {0, 1, 0, 0}; |
| 39 | |
| 40 | |
| 41 | static void |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 42 | SetDefaults(void) |
| 43 | { |
| 44 | DetermineFacingInFragProg = GL_TRUE; |
| 45 | FrontWinding = GL_CCW; |
| 46 | Xrot = 30; |
| 47 | anim = 0; |
| 48 | glutIdleFunc(NULL); |
| 49 | } |
| 50 | |
| 51 | |
| 52 | static void |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 53 | Redisplay(void) |
| 54 | { |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 55 | const int sections = 20; |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 56 | int i; |
| 57 | float radius = 2; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 58 | |
| 59 | glFrontFace(FrontWinding); |
| 60 | |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 61 | if (DetermineFacingInFragProg) { |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 62 | glUniform1i_func(u_fragface, 1); |
| 63 | glDisable(GL_VERTEX_PROGRAM_TWO_SIDE); |
| 64 | } |
| 65 | else { |
| 66 | glUniform1i_func(u_fragface, 0); |
| 67 | glEnable(GL_VERTEX_PROGRAM_TWO_SIDE); |
| 68 | } |
| 69 | |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 70 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 71 | |
| 72 | glPushMatrix(); |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 73 | glRotatef(Xrot, 1, 0, 0); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 74 | |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 75 | /* Draw a tristrip ring */ |
| 76 | glBegin(GL_TRIANGLE_STRIP); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 77 | glColor4fv(Red); |
| 78 | glSecondaryColor3fv_func(Green); |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 79 | for (i = 0; i <= sections; i++) { |
| 80 | float a = (float) i / (sections) * M_PI * 2.0; |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 81 | float x = radius * cos(a); |
| 82 | float y = radius * sin(a); |
| 83 | glVertex3f(x, -1, y); |
| 84 | glVertex3f(x, +1, y); |
| 85 | } |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 86 | glEnd(); |
| 87 | |
| 88 | glPopMatrix(); |
| 89 | |
| 90 | glutSwapBuffers(); |
| 91 | } |
| 92 | |
| 93 | |
| 94 | static void |
| 95 | Idle(void) |
| 96 | { |
| 97 | int curTime = glutGet(GLUT_ELAPSED_TIME); |
| 98 | int dt = curTime - prevTime; |
| 99 | |
| 100 | if (prevTime == 0) { |
| 101 | prevTime = curTime; |
| 102 | return; |
| 103 | } |
| 104 | prevTime = curTime; |
| 105 | |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 106 | Xrot += dt * 0.1; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 107 | glutPostRedisplay(); |
| 108 | } |
| 109 | |
| 110 | |
| 111 | static void |
| 112 | Reshape(int width, int height) |
| 113 | { |
| 114 | float ar = (float) width / height; |
| 115 | glViewport(0, 0, width, height); |
| 116 | glMatrixMode(GL_PROJECTION); |
| 117 | glLoadIdentity(); |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 118 | glFrustum(-ar, ar, -1, 1, 3, 25); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 119 | glMatrixMode(GL_MODELVIEW); |
| 120 | glLoadIdentity(); |
| 121 | glTranslatef(0, 0, -10); |
| 122 | } |
| 123 | |
| 124 | |
| 125 | static void |
| 126 | CleanUp(void) |
| 127 | { |
| 128 | glDeleteShader_func(fragShader); |
| 129 | glDeleteShader_func(vertShader); |
| 130 | glDeleteProgram_func(program); |
| 131 | glutDestroyWindow(win); |
| 132 | } |
| 133 | |
| 134 | |
| 135 | static void |
| 136 | Key(unsigned char key, int x, int y) |
| 137 | { |
| 138 | (void) x; |
| 139 | (void) y; |
| 140 | |
| 141 | switch(key) { |
| 142 | case ' ': |
| 143 | case 'a': |
| 144 | anim = !anim; |
| 145 | if (anim) { |
| 146 | prevTime = glutGet(GLUT_ELAPSED_TIME); |
| 147 | glutIdleFunc(Idle); |
| 148 | } |
| 149 | else |
| 150 | glutIdleFunc(NULL); |
| 151 | break; |
| 152 | case 'f': |
| 153 | printf("Using frag shader gl_FrontFacing\n"); |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 154 | DetermineFacingInFragProg = GL_TRUE; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 155 | break; |
| 156 | case 'v': |
| 157 | printf("Using vert shader Two-sided lighting\n"); |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 158 | DetermineFacingInFragProg = GL_FALSE; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 159 | break; |
| 160 | case 'r': |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 161 | /* reset */ |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 162 | SetDefaults(); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 163 | break; |
| 164 | case 's': |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 165 | Xrot += 5; |
| 166 | break; |
| 167 | case 'S': |
| 168 | Xrot -= 5; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 169 | break; |
| 170 | case 'w': |
| 171 | if (FrontWinding == GL_CCW) { |
| 172 | FrontWinding = GL_CW; |
| 173 | printf("FrontFace = GL_CW\n"); |
| 174 | } |
| 175 | else { |
| 176 | FrontWinding = GL_CCW; |
| 177 | printf("FrontFace = GL_CCW\n"); |
| 178 | } |
| 179 | break; |
| 180 | case 27: |
| 181 | CleanUp(); |
| 182 | exit(0); |
| 183 | break; |
| 184 | } |
| 185 | glutPostRedisplay(); |
| 186 | } |
| 187 | |
| 188 | |
| 189 | static void |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 190 | Init(void) |
| 191 | { |
| 192 | static const char *fragShaderText = |
| 193 | "uniform bool fragface; \n" |
| 194 | "void main() { \n" |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 195 | #if 1 |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 196 | " if (!fragface || gl_FrontFacing) { \n" |
| 197 | " gl_FragColor = gl_Color; \n" |
| 198 | " } \n" |
| 199 | " else { \n" |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 200 | " // note: dim green to help debug \n" |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 201 | " gl_FragColor = 0.8 * gl_SecondaryColor; \n" |
| 202 | " } \n" |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 203 | #else |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 204 | /* DEBUG CODE */ |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 205 | " bool f = gl_FrontFacing; \n" |
| 206 | " if (f) { \n" |
| 207 | " gl_FragColor = vec4(1.0, 0.0, 0.0, 0.0); \n" |
| 208 | " } \n" |
| 209 | " else { \n" |
| 210 | " gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0); \n" |
| 211 | " } \n" |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 212 | #endif |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 213 | "} \n"; |
| 214 | static const char *vertShaderText = |
| 215 | "uniform bool fragface; \n" |
| 216 | "void main() { \n" |
| 217 | " gl_FrontColor = gl_Color; \n" |
| 218 | " if (fragface) { \n" |
| 219 | " // front/back chosen in frag prog \n" |
| 220 | " gl_FrontSecondaryColor = gl_SecondaryColor; \n" |
| 221 | " } \n" |
| 222 | " else { \n" |
| 223 | " // front/back chosen in prim setup \n" |
| 224 | " gl_BackColor = gl_SecondaryColor; \n" |
| 225 | " } \n" |
| 226 | " gl_Position = ftransform(); \n" |
| 227 | "} \n"; |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 228 | |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 229 | if (!ShadersSupported()) |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 230 | exit(1); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 231 | |
| 232 | GetExtensionFuncs(); |
| 233 | |
Brian | 2dca337 | 2008-04-09 22:28:23 -0600 | [diff] [blame] | 234 | vertShader = CompileShaderText(GL_VERTEX_SHADER, vertShaderText); |
| 235 | fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); |
| 236 | program = LinkShaders(vertShader, fragShader); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 237 | |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 238 | glUseProgram_func(program); |
| 239 | |
| 240 | u_fragface = glGetUniformLocation_func(program, "fragface"); |
| 241 | printf("Uniforms: %d\n", u_fragface); |
| 242 | |
| 243 | /*assert(glGetError() == 0);*/ |
| 244 | |
| 245 | glClearColor(0.3f, 0.3f, 0.3f, 0.0f); |
| 246 | |
| 247 | printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); |
| 248 | |
| 249 | assert(glIsProgram_func(program)); |
| 250 | assert(glIsShader_func(fragShader)); |
| 251 | assert(glIsShader_func(vertShader)); |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 252 | |
| 253 | glEnable(GL_DEPTH_TEST); |
Brian Paul | c912207 | 2008-12-18 16:08:42 -0700 | [diff] [blame] | 254 | |
| 255 | SetDefaults(); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 256 | } |
| 257 | |
| 258 | |
| 259 | static void |
| 260 | ParseOptions(int argc, char *argv[]) |
| 261 | { |
| 262 | int i; |
| 263 | for (i = 1; i < argc; i++) { |
| 264 | if (strcmp(argv[i], "-fs") == 0) { |
| 265 | FragProgFile = argv[i+1]; |
| 266 | } |
| 267 | else if (strcmp(argv[i], "-vs") == 0) { |
| 268 | VertProgFile = argv[i+1]; |
| 269 | } |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | |
| 274 | static void |
| 275 | Usage(void) |
| 276 | { |
| 277 | printf("Keys:\n"); |
| 278 | printf(" f - do front/back determination in fragment shader\n"); |
| 279 | printf(" v - do front/back determination in vertex shader\n"); |
| 280 | printf(" r - reset, show front\n"); |
| 281 | printf(" a - toggle animation\n"); |
| 282 | printf(" s - step rotation\n"); |
| 283 | printf(" w - toggle CW, CCW front-face winding\n"); |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 284 | printf("NOTE: red = front face, green = back face.\n"); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 285 | } |
| 286 | |
| 287 | |
| 288 | int |
| 289 | main(int argc, char *argv[]) |
| 290 | { |
| 291 | glutInit(&argc, argv); |
| 292 | glutInitWindowPosition( 0, 0); |
| 293 | glutInitWindowSize(WinWidth, WinHeight); |
Brian Paul | 1b39b92 | 2008-08-15 17:01:35 -0600 | [diff] [blame] | 294 | glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); |
Brian | 87002ab | 2007-12-18 16:21:49 -0700 | [diff] [blame] | 295 | win = glutCreateWindow(argv[0]); |
| 296 | glutReshapeFunc(Reshape); |
| 297 | glutKeyboardFunc(Key); |
| 298 | glutDisplayFunc(Redisplay); |
| 299 | if (anim) |
| 300 | glutIdleFunc(Idle); |
| 301 | ParseOptions(argc, argv); |
| 302 | Init(); |
| 303 | Usage(); |
| 304 | glutMainLoop(); |
| 305 | return 0; |
| 306 | } |