blob: 4b951c89f710543e045b95705ebc354145a57a48 [file] [log] [blame]
Keith Whitwellb980b2e2001-01-08 04:09:41 +00001/* $Id: context.c,v 1.116 2001/01/08 04:09:41 keithw Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul54287052000-01-17 20:00:15 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paulf9b97d92000-01-28 20:17:42 +000042#include "glapinoop.h"
Brian Paul9560f052000-01-31 23:11:39 +000043#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000044#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000045#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000048#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000051#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000052#include "teximage.h"
53#include "texobj.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "texture.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000055#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000056#include "varray.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057
58#include "math/m_translate.h"
59#include "math/m_vertices.h"
60#include "math/m_matrix.h"
61#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000062#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000063#endif
64
Brian Paul3b18a362000-09-26 15:27:20 +000065#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000066#include "Trace/tr_context.h"
67#include "Trace/tr_wrapper.h"
68#endif
69
jtgafb833d1999-08-19 00:55:39 +000070
Keith Whitwell23caf202000-11-16 21:05:34 +000071#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000072int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000073/* | VERBOSE_PIPELINE */
74/* | VERBOSE_IMMEDIATE */
75/* | VERBOSE_VARRAY */
76/* | VERBOSE_TEXTURE */
77/* | VERBOSE_API */
78/* | VERBOSE_DRIVER */
79/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000080/* | VERBOSE_DISPLAY_LIST */
81;
82#endif
83
84#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000085int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000086/* | DEBUG_ALWAYS_FLUSH */
87;
88#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000089
90/**********************************************************************/
91/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
92/**********************************************************************/
93
94static GLboolean
95_mesa_DestroyContext(__GLcontext *gc)
96{
97 if (gc) {
98 _mesa_free_context_data(gc);
99 (*gc->imports.free)(gc, gc);
100 }
101 return GL_TRUE;
102}
103
104
105/* exported OpenGL SI interface */
106__GLcontext *
107__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
108{
109 GLcontext *ctx;
110
111 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
112 if (ctx == NULL) {
113 return NULL;
114 }
115 ctx->imports = *imports;
116
117 _mesa_initialize_visual(&ctx->Visual,
118 modes->rgbMode,
119 modes->doubleBufferMode,
120 modes->stereoMode,
121 modes->redBits,
122 modes->greenBits,
123 modes->blueBits,
124 modes->alphaBits,
125 modes->indexBits,
126 modes->depthBits,
127 modes->stencilBits,
128 modes->accumRedBits,
129 modes->accumGreenBits,
130 modes->accumBlueBits,
131 modes->accumAlphaBits,
132 0);
133
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000134 /* KW: was imports->wscx */
135 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000136
137 ctx->exports.destroyContext = _mesa_DestroyContext;
138
139 return ctx;
140}
141
142
143/* exported OpenGL SI interface */
144void
145__glCoreNopDispatch(void)
146{
147#if 0
148 /* SI */
149 __gl_dispatch = __glNopDispatchState;
150#else
151 /* Mesa */
152 _glapi_set_dispatch(NULL);
153#endif
154}
155
156
jtgafb833d1999-08-19 00:55:39 +0000157/**********************************************************************/
158/***** Context and Thread management *****/
159/**********************************************************************/
160
161
jtgafb833d1999-08-19 00:55:39 +0000162
jtgafb833d1999-08-19 00:55:39 +0000163/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000164/***** GL Visual allocation/destruction *****/
165/**********************************************************************/
166
167
168/*
169 * Allocate a new GLvisual object.
170 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000171 * dbFlag - double buffering?
172 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000173 * depthBits - requested bits per depth buffer value
174 * Any value in [0, 32] is acceptable but the actual
175 * depth type will be GLushort or GLuint as needed.
176 * stencilBits - requested minimum bits per stencil buffer value
177 * accumBits - requested minimum bits per accum buffer component
178 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
179 * red/green/blue/alphaBits - number of bits per color component
180 * in frame buffer for RGB(A) mode.
181 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000182 * Return: pointer to new GLvisual or NULL if requested parameters can't
183 * be met.
184 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000185GLvisual *
186_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000187 GLboolean dbFlag,
188 GLboolean stereoFlag,
189 GLint redBits,
190 GLint greenBits,
191 GLint blueBits,
192 GLint alphaBits,
193 GLint indexBits,
194 GLint depthBits,
195 GLint stencilBits,
196 GLint accumRedBits,
197 GLint accumGreenBits,
198 GLint accumBlueBits,
199 GLint accumAlphaBits,
200 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000201{
Brian Paul178a1c52000-04-22 01:05:00 +0000202 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
203 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000204 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000205 redBits, greenBits, blueBits, alphaBits,
206 indexBits, depthBits, stencilBits,
207 accumRedBits, accumGreenBits,
208 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000209 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000210 FREE(vis);
211 return NULL;
212 }
213 }
214 return vis;
215}
216
217
218/*
219 * Initialize the fields of the given GLvisual.
220 * Input: see _mesa_create_visual() above.
221 * Return: GL_TRUE = success
222 * GL_FALSE = failure.
223 */
224GLboolean
225_mesa_initialize_visual( GLvisual *vis,
226 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000227 GLboolean dbFlag,
228 GLboolean stereoFlag,
229 GLint redBits,
230 GLint greenBits,
231 GLint blueBits,
232 GLint alphaBits,
233 GLint indexBits,
234 GLint depthBits,
235 GLint stencilBits,
236 GLint accumRedBits,
237 GLint accumGreenBits,
238 GLint accumBlueBits,
239 GLint accumAlphaBits,
240 GLint numSamples )
241{
242 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000243
Brian Pauled30dfa2000-03-03 17:47:39 +0000244 /* This is to catch bad values from device drivers not updated for
245 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
246 * bad value now (a 1-bit depth buffer!?!).
247 */
248 assert(depthBits == 0 || depthBits > 1);
249
250 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000251 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000252 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000253 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000254 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000255 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000256 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000257 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000258 }
259 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000260 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000261 }
262 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000263 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000264 }
265 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000266 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000267 }
268
269 vis->RGBAflag = rgbFlag;
270 vis->DBflag = dbFlag;
271 vis->StereoFlag = stereoFlag;
272 vis->RedBits = redBits;
273 vis->GreenBits = greenBits;
274 vis->BlueBits = blueBits;
Brian Paule70c6232000-05-04 13:53:55 +0000275 vis->AlphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000276
Brian Paulb371e0d2000-03-31 01:05:51 +0000277 vis->IndexBits = indexBits;
278 vis->DepthBits = depthBits;
279 vis->AccumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
280 vis->AccumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->AccumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->AccumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->StencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000284
Brian Pauled30dfa2000-03-03 17:47:39 +0000285 if (depthBits == 0) {
286 /* Special case. Even if we don't have a depth buffer we need
Brian Paul35324a62000-10-09 22:42:40 +0000287 * good values for DepthMax for Z vertex transformation purposes
288 * and for per-fragment fog computation.
Brian Pauled30dfa2000-03-03 17:47:39 +0000289 */
Brian Paul35324a62000-10-09 22:42:40 +0000290 vis->DepthMax = 1 << 16;
291 vis->DepthMaxF = (GLfloat) vis->DepthMax;
Brian Pauled30dfa2000-03-03 17:47:39 +0000292 }
Brian Paul3a94f5c2000-05-18 18:12:36 +0000293 else if (depthBits < 32) {
Brian Pauled30dfa2000-03-03 17:47:39 +0000294 vis->DepthMax = (1 << depthBits) - 1;
295 vis->DepthMaxF = (GLfloat) vis->DepthMax;
296 }
Brian Paul3a94f5c2000-05-18 18:12:36 +0000297 else {
298 /* Special case since shift values greater than or equal to the
299 * number of bits in the left hand expression's type are
300 * undefined.
301 */
302 vis->DepthMax = 0xffffffff;
303 vis->DepthMaxF = (GLfloat) vis->DepthMax;
304 }
Brian Paul9da422c2000-12-16 00:21:28 +0000305 vis->MRD = 2.0; /* XXX temporary value */
Brian Pauled30dfa2000-03-03 17:47:39 +0000306
Brian Paul178a1c52000-04-22 01:05:00 +0000307 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000308}
309
310
Brian Paulb371e0d2000-03-31 01:05:51 +0000311void
312_mesa_destroy_visual( GLvisual *vis )
313{
314 FREE(vis);
315}
316
317
Brian Paul4d053dd2000-01-14 04:45:47 +0000318/**********************************************************************/
319/***** GL Framebuffer allocation/destruction *****/
320/**********************************************************************/
321
322
323/*
324 * Create a new framebuffer. A GLframebuffer is a struct which
325 * encapsulates the depth, stencil and accum buffers and related
326 * parameters.
327 * Input: visual - a GLvisual pointer
328 * softwareDepth - create/use a software depth buffer?
329 * softwareStencil - create/use a software stencil buffer?
330 * softwareAccum - create/use a software accum buffer?
331 * softwareAlpha - create/use a software alpha buffer?
332
333 * Return: pointer to new GLframebuffer struct or NULL if error.
334 */
Brian Paul178a1c52000-04-22 01:05:00 +0000335GLframebuffer *
Brian Paulb1394fa2000-09-26 20:53:53 +0000336_mesa_create_framebuffer( GLvisual *visual,
337 GLboolean softwareDepth,
338 GLboolean softwareStencil,
339 GLboolean softwareAccum,
340 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000341{
Brian Paul178a1c52000-04-22 01:05:00 +0000342 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
343 assert(visual);
344 if (buffer) {
345 _mesa_initialize_framebuffer(buffer, visual,
346 softwareDepth, softwareStencil,
347 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000348 }
Brian Paul178a1c52000-04-22 01:05:00 +0000349 return buffer;
350}
351
352
353/*
354 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000355 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000356 */
357void
358_mesa_initialize_framebuffer( GLframebuffer *buffer,
359 GLvisual *visual,
360 GLboolean softwareDepth,
361 GLboolean softwareStencil,
362 GLboolean softwareAccum,
363 GLboolean softwareAlpha )
364{
365 assert(buffer);
366 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000367
368 /* sanity checks */
369 if (softwareDepth ) {
370 assert(visual->DepthBits > 0);
371 }
372 if (softwareStencil) {
373 assert(visual->StencilBits > 0);
374 }
375 if (softwareAccum) {
376 assert(visual->RGBAflag);
Brian Paulb371e0d2000-03-31 01:05:51 +0000377 assert(visual->AccumRedBits > 0);
378 assert(visual->AccumGreenBits > 0);
379 assert(visual->AccumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000380 }
381 if (softwareAlpha) {
382 assert(visual->RGBAflag);
383 assert(visual->AlphaBits > 0);
384 }
385
386 buffer->Visual = visual;
387 buffer->UseSoftwareDepthBuffer = softwareDepth;
388 buffer->UseSoftwareStencilBuffer = softwareStencil;
389 buffer->UseSoftwareAccumBuffer = softwareAccum;
390 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000391}
392
393
Brian Paul4d053dd2000-01-14 04:45:47 +0000394/*
395 * Free a framebuffer struct and its buffers.
396 */
Brian Paul178a1c52000-04-22 01:05:00 +0000397void
Brian Paulb1394fa2000-09-26 20:53:53 +0000398_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000399{
400 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000401 if (buffer->DepthBuffer) {
402 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000403 }
404 if (buffer->Accum) {
405 FREE( buffer->Accum );
406 }
407 if (buffer->Stencil) {
408 FREE( buffer->Stencil );
409 }
410 if (buffer->FrontLeftAlpha) {
411 FREE( buffer->FrontLeftAlpha );
412 }
413 if (buffer->BackLeftAlpha) {
414 FREE( buffer->BackLeftAlpha );
415 }
416 if (buffer->FrontRightAlpha) {
417 FREE( buffer->FrontRightAlpha );
418 }
419 if (buffer->BackRightAlpha) {
420 FREE( buffer->BackRightAlpha );
421 }
422 FREE(buffer);
423 }
424}
425
426
427
428/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000429/***** Context allocation, initialization, destroying *****/
430/**********************************************************************/
431
432
Brian Paul9560f052000-01-31 23:11:39 +0000433_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
434
435
jtgafb833d1999-08-19 00:55:39 +0000436/*
437 * This function just calls all the various one-time-init functions in Mesa.
438 */
Brian Paul178a1c52000-04-22 01:05:00 +0000439static void
440one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000441{
442 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000443 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000444 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000445 /* do some implementation tests */
446 assert( sizeof(GLbyte) == 1 );
447 assert( sizeof(GLshort) >= 2 );
448 assert( sizeof(GLint) >= 4 );
449 assert( sizeof(GLubyte) == 1 );
450 assert( sizeof(GLushort) >= 2 );
451 assert( sizeof(GLuint) >= 4 );
452
jtgafb833d1999-08-19 00:55:39 +0000453 gl_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000454
455 _mesa_init_math();
456 _math_init();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000457
458 if (getenv("MESA_DEBUG")) {
459 _glapi_noop_enable_warnings(GL_TRUE);
460 }
461 else {
462 _glapi_noop_enable_warnings(GL_FALSE);
463 }
464
jtgafb833d1999-08-19 00:55:39 +0000465#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
466 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
467#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000468
469 alreadyCalled = GL_TRUE;
470 }
Brian Paul9560f052000-01-31 23:11:39 +0000471 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000472}
473
474
Brian Paul4d053dd2000-01-14 04:45:47 +0000475
jtgafb833d1999-08-19 00:55:39 +0000476/*
477 * Allocate and initialize a shared context state structure.
478 */
Brian Paul178a1c52000-04-22 01:05:00 +0000479static struct gl_shared_state *
480alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000481{
jtgafb833d1999-08-19 00:55:39 +0000482 struct gl_shared_state *ss;
483 GLboolean outOfMemory;
484
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000485 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000486 if (!ss)
487 return NULL;
488
Brian Paule4b684c2000-09-12 21:07:40 +0000489 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000490
Brian Paule4b684c2000-09-12 21:07:40 +0000491 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000492 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000493
494 /* Default Texture objects */
495 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000496
497 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
498 if (!ss->Default1D) {
499 outOfMemory = GL_TRUE;
500 }
501 else {
502 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000503 }
504
Brian Paula8523782000-11-19 23:10:25 +0000505 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
506 if (!ss->Default2D) {
507 outOfMemory = GL_TRUE;
508 }
509 else {
510 ss->Default2D->RefCount++;
511 }
512
513 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
514 if (!ss->Default3D) {
515 outOfMemory = GL_TRUE;
516 }
517 else {
518 ss->Default1D->RefCount++;
519 }
520
521 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000522 if (!ss->DefaultCubeMap) {
523 outOfMemory = GL_TRUE;
524 }
525 else {
526 ss->DefaultCubeMap->RefCount++;
527 }
528
jtgafb833d1999-08-19 00:55:39 +0000529 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
530 /* Ran out of memory at some point. Free everything and return NULL */
531 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000532 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000533 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000534 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000535 if (ss->Default1D)
536 _mesa_free_texture_object(ss, ss->Default1D);
537 if (ss->Default2D)
538 _mesa_free_texture_object(ss, ss->Default2D);
539 if (ss->Default3D)
540 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000541 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000542 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000543 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000544 return NULL;
545 }
546 else {
547 return ss;
548 }
549}
550
551
552/*
553 * Deallocate a shared state context and all children structures.
554 */
Brian Paul178a1c52000-04-22 01:05:00 +0000555static void
556free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000557{
558 /* Free display lists */
559 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000560 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000561 if (list) {
562 gl_destroy_list(ctx, list);
563 }
564 else {
565 break;
566 }
567 }
Brian Paulbb797902000-01-24 16:19:54 +0000568 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000569
570 /* Free texture objects */
571 while (ss->TexObjectList)
572 {
573 if (ctx->Driver.DeleteTexture)
574 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
575 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000576 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000577 }
Brian Paulbb797902000-01-24 16:19:54 +0000578 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000579
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000580 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000581}
582
583
584
jtgafb833d1999-08-19 00:55:39 +0000585/*
586 * Initialize the nth light. Note that the defaults for light 0 are
587 * different than the other lights.
588 */
Brian Paul178a1c52000-04-22 01:05:00 +0000589static void
590init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000591{
592 make_empty_list( l );
593
594 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
595 if (n==0) {
596 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
597 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
598 }
599 else {
600 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
601 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
602 }
603 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
604 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
605 l->SpotExponent = 0.0;
Keith Whitwellcab974c2000-12-26 05:09:27 +0000606 gl_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000607 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000608 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000609 l->ConstantAttenuation = 1.0;
610 l->LinearAttenuation = 0.0;
611 l->QuadraticAttenuation = 0.0;
612 l->Enabled = GL_FALSE;
613}
614
615
616
Brian Paul178a1c52000-04-22 01:05:00 +0000617static void
618init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000619{
620 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
621 lm->LocalViewer = GL_FALSE;
622 lm->TwoSide = GL_FALSE;
623 lm->ColorControl = GL_SINGLE_COLOR;
624}
625
626
Brian Paul178a1c52000-04-22 01:05:00 +0000627static void
628init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000629{
630 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
631 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
632 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
633 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
634 m->Shininess = 0.0;
635 m->AmbientIndex = 0;
636 m->DiffuseIndex = 1;
637 m->SpecularIndex = 1;
638}
639
640
641
Brian Paul178a1c52000-04-22 01:05:00 +0000642static void
643init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000644{
645 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
646
647 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000648 texUnit->CombineModeRGB = GL_MODULATE;
649 texUnit->CombineModeA = GL_MODULATE;
650 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
651 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
652 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
653 texUnit->CombineSourceA[0] = GL_TEXTURE;
654 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
655 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
656 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
657 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
658 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
659 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
660 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
661 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
662 texUnit->CombineScaleShiftRGB = 0;
663 texUnit->CombineScaleShiftA = 0;
664
jtgafb833d1999-08-19 00:55:39 +0000665 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
666 texUnit->TexGenEnabled = 0;
667 texUnit->GenModeS = GL_EYE_LINEAR;
668 texUnit->GenModeT = GL_EYE_LINEAR;
669 texUnit->GenModeR = GL_EYE_LINEAR;
670 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000671 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
672 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
673 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
674 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000675
jtgafb833d1999-08-19 00:55:39 +0000676 /* Yes, these plane coefficients are correct! */
677 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
678 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
679 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
680 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
681 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
682 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
683 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
684 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
685
Brian Paula8523782000-11-19 23:10:25 +0000686 texUnit->Current1D = ctx->Shared->Default1D;
687 texUnit->Current2D = ctx->Shared->Default2D;
688 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000689 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000690}
691
692
jtgafb833d1999-08-19 00:55:39 +0000693
Brian Paul4d053dd2000-01-14 04:45:47 +0000694
jtgafb833d1999-08-19 00:55:39 +0000695/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000696static void
697init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000698{
699 map->Order = 1;
700 map->u1 = 0.0;
701 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000702 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000703 if (map->Points) {
704 GLint i;
705 for (i=0;i<n;i++)
706 map->Points[i] = initial[i];
707 }
jtgafb833d1999-08-19 00:55:39 +0000708}
709
710
711/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000712static void
713init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000714{
715 map->Uorder = 1;
716 map->Vorder = 1;
717 map->u1 = 0.0;
718 map->u2 = 1.0;
719 map->v1 = 0.0;
720 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000721 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000722 if (map->Points) {
723 GLint i;
724 for (i=0;i<n;i++)
725 map->Points[i] = initial[i];
726 }
jtgafb833d1999-08-19 00:55:39 +0000727}
728
729
jtgafb833d1999-08-19 00:55:39 +0000730/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000731 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000732 */
Brian Paul178a1c52000-04-22 01:05:00 +0000733static void
734init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000735{
736 GLuint i, j;
737
Brian Paul4d053dd2000-01-14 04:45:47 +0000738 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000739
Brian Paul539cce52000-02-03 19:40:07 +0000740 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000741 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
742 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000743 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000744 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
745 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000746 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
747 ctx->Const.MinPointSize = MIN_POINT_SIZE;
748 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
749 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
750 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
751 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
752 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
753 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
754 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
755 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
756 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
757 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000758 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000759 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
760 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000761 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000762 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
763 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000764
Brian Paul4d053dd2000-01-14 04:45:47 +0000765 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000766 _math_matrix_ctr( &ctx->ModelView );
767 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000768
769 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000770 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000771 _math_matrix_ctr( &ctx->ModelViewStack[i] );
772 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000773 }
774
775 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000776 _math_matrix_ctr( &ctx->ProjectionMatrix );
777 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000778
779 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000780 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000781 _math_matrix_ctr( &ctx->ProjectionStack[i] );
782 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000783 }
784
Keith Whitwell23caf202000-11-16 21:05:34 +0000785 /* Derived ModelProject matrix */
786 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
787
Brian Paul4d053dd2000-01-14 04:45:47 +0000788 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000789 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000790 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000791 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000792 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000793 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000795 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000796 }
jtgafb833d1999-08-19 00:55:39 +0000797
Brian Paul250069d2000-04-08 18:57:45 +0000798 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000799 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000800 ctx->ColorStackDepth = 0;
801 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000802 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000803 }
804
Brian Paul4d053dd2000-01-14 04:45:47 +0000805 /* Accumulate buffer group */
806 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000807
Brian Paul4d053dd2000-01-14 04:45:47 +0000808 /* Color buffer group */
809 ctx->Color.IndexMask = 0xffffffff;
810 ctx->Color.ColorMask[0] = 0xff;
811 ctx->Color.ColorMask[1] = 0xff;
812 ctx->Color.ColorMask[2] = 0xff;
813 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000814 ctx->Color.ClearIndex = 0;
815 ASSIGN_4V( ctx->Color.ClearColor, 0.0, 0.0, 0.0, 0.0 );
816 ctx->Color.DrawBuffer = GL_FRONT;
817 ctx->Color.AlphaEnabled = GL_FALSE;
818 ctx->Color.AlphaFunc = GL_ALWAYS;
819 ctx->Color.AlphaRef = 0;
820 ctx->Color.BlendEnabled = GL_FALSE;
821 ctx->Color.BlendSrcRGB = GL_ONE;
822 ctx->Color.BlendDstRGB = GL_ZERO;
823 ctx->Color.BlendSrcA = GL_ONE;
824 ctx->Color.BlendDstA = GL_ZERO;
825 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000826 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
827 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
828 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000829 ctx->Color.LogicOp = GL_COPY;
830 ctx->Color.DitherFlag = GL_TRUE;
831 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000832
Brian Paul4d053dd2000-01-14 04:45:47 +0000833 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000834 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000835 ctx->Current.Index = 1;
836 for (i=0; i<MAX_TEXTURE_UNITS; i++)
837 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
838 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
839 ctx->Current.RasterDistance = 0.0;
840 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
841 ctx->Current.RasterIndex = 1;
842 for (i=0; i<MAX_TEXTURE_UNITS; i++)
843 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
844 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
845 ctx->Current.RasterPosValid = GL_TRUE;
846 ctx->Current.EdgeFlag = GL_TRUE;
847 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000848
jtgafb833d1999-08-19 00:55:39 +0000849
Brian Paul4d053dd2000-01-14 04:45:47 +0000850 /* Depth buffer group */
851 ctx->Depth.Test = GL_FALSE;
852 ctx->Depth.Clear = 1.0;
853 ctx->Depth.Func = GL_LESS;
854 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000855 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000856
Brian Paul4d053dd2000-01-14 04:45:47 +0000857 /* Evaluators group */
858 ctx->Eval.Map1Color4 = GL_FALSE;
859 ctx->Eval.Map1Index = GL_FALSE;
860 ctx->Eval.Map1Normal = GL_FALSE;
861 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
862 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
863 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
864 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
865 ctx->Eval.Map1Vertex3 = GL_FALSE;
866 ctx->Eval.Map1Vertex4 = GL_FALSE;
867 ctx->Eval.Map2Color4 = GL_FALSE;
868 ctx->Eval.Map2Index = GL_FALSE;
869 ctx->Eval.Map2Normal = GL_FALSE;
870 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
871 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
872 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
873 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
874 ctx->Eval.Map2Vertex3 = GL_FALSE;
875 ctx->Eval.Map2Vertex4 = GL_FALSE;
876 ctx->Eval.AutoNormal = GL_FALSE;
877 ctx->Eval.MapGrid1un = 1;
878 ctx->Eval.MapGrid1u1 = 0.0;
879 ctx->Eval.MapGrid1u2 = 1.0;
880 ctx->Eval.MapGrid2un = 1;
881 ctx->Eval.MapGrid2vn = 1;
882 ctx->Eval.MapGrid2u1 = 0.0;
883 ctx->Eval.MapGrid2u2 = 1.0;
884 ctx->Eval.MapGrid2v1 = 0.0;
885 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000886
Brian Paul4d053dd2000-01-14 04:45:47 +0000887 /* Evaluator data */
888 {
889 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
890 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
891 static GLfloat index[1] = { 1.0 };
892 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
893 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000894
Brian Paul4d053dd2000-01-14 04:45:47 +0000895 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
896 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
897 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
898 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
899 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
900 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
901 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
902 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
903 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000904
Brian Paul4d053dd2000-01-14 04:45:47 +0000905 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
906 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
907 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
908 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
909 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
910 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
911 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
912 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
913 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
914 }
jtgafb833d1999-08-19 00:55:39 +0000915
Brian Paul4d053dd2000-01-14 04:45:47 +0000916 /* Fog group */
917 ctx->Fog.Enabled = GL_FALSE;
918 ctx->Fog.Mode = GL_EXP;
919 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
920 ctx->Fog.Index = 0.0;
921 ctx->Fog.Density = 1.0;
922 ctx->Fog.Start = 0.0;
923 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000924 ctx->Fog.ColorSumEnabled = GL_FALSE;
925 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000926
Brian Paul4d053dd2000-01-14 04:45:47 +0000927 /* Hint group */
928 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
929 ctx->Hint.PointSmooth = GL_DONT_CARE;
930 ctx->Hint.LineSmooth = GL_DONT_CARE;
931 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
932 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000933 ctx->Hint.AllowDrawWin = GL_TRUE;
Brian Paul8cce3142000-04-10 15:52:25 +0000934 ctx->Hint.AllowDrawFrg = GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000935 ctx->Hint.AllowDrawMem = GL_TRUE;
936 ctx->Hint.StrictLighting = GL_TRUE;
Brian Paul1207bf02000-05-23 20:10:49 +0000937 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
938 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000939
Brian Paul0771d152000-04-07 00:19:41 +0000940 /* Histogram group */
941 ctx->Histogram.Width = 0;
942 ctx->Histogram.Format = GL_RGBA;
943 ctx->Histogram.Sink = GL_FALSE;
944 ctx->Histogram.RedSize = 0xffffffff;
945 ctx->Histogram.GreenSize = 0xffffffff;
946 ctx->Histogram.BlueSize = 0xffffffff;
947 ctx->Histogram.AlphaSize = 0xffffffff;
948 ctx->Histogram.LuminanceSize = 0xffffffff;
949 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
950 ctx->Histogram.Count[i][0] = 0;
951 ctx->Histogram.Count[i][1] = 0;
952 ctx->Histogram.Count[i][2] = 0;
953 ctx->Histogram.Count[i][3] = 0;
954 }
955
956 /* Min/Max group */
957 ctx->MinMax.Format = GL_RGBA;
958 ctx->MinMax.Sink = GL_FALSE;
959 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
960 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
961 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
962 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
963
Brian Paul4d053dd2000-01-14 04:45:47 +0000964 /* Extensions */
965 gl_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000966
Brian Paul4d053dd2000-01-14 04:45:47 +0000967 /* Lighting group */
968 for (i=0;i<MAX_LIGHTS;i++) {
969 init_light( &ctx->Light.Light[i], i );
970 }
971 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000972
Brian Paul4d053dd2000-01-14 04:45:47 +0000973 init_lightmodel( &ctx->Light.Model );
974 init_material( &ctx->Light.Material[0] );
975 init_material( &ctx->Light.Material[1] );
976 ctx->Light.ShadeModel = GL_SMOOTH;
977 ctx->Light.Enabled = GL_FALSE;
978 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
979 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
980 ctx->Light.ColorMaterialBitmask
981 = gl_material_bitmask( ctx,
982 GL_FRONT_AND_BACK,
983 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000984
Brian Paul4d053dd2000-01-14 04:45:47 +0000985 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000986
Brian Paul4d053dd2000-01-14 04:45:47 +0000987 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000988 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
989 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000990 for (i = 0 ; i < 10 ; i++) {
991 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
992 s->shininess = -1;
993 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000994 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000995 }
Brian Paul77d61af2000-06-28 04:20:21 +0000996
jtgafb833d1999-08-19 00:55:39 +0000997
Brian Paul4d053dd2000-01-14 04:45:47 +0000998 /* Line group */
999 ctx->Line.SmoothFlag = GL_FALSE;
1000 ctx->Line.StippleFlag = GL_FALSE;
1001 ctx->Line.Width = 1.0;
1002 ctx->Line.StipplePattern = 0xffff;
1003 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001004
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 /* Display List group */
1006 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001007
Brian Paul4d053dd2000-01-14 04:45:47 +00001008 /* Pixel group */
1009 ctx->Pixel.RedBias = 0.0;
1010 ctx->Pixel.RedScale = 1.0;
1011 ctx->Pixel.GreenBias = 0.0;
1012 ctx->Pixel.GreenScale = 1.0;
1013 ctx->Pixel.BlueBias = 0.0;
1014 ctx->Pixel.BlueScale = 1.0;
1015 ctx->Pixel.AlphaBias = 0.0;
1016 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001017 ctx->Pixel.DepthBias = 0.0;
1018 ctx->Pixel.DepthScale = 1.0;
1019 ctx->Pixel.IndexOffset = 0;
1020 ctx->Pixel.IndexShift = 0;
1021 ctx->Pixel.ZoomX = 1.0;
1022 ctx->Pixel.ZoomY = 1.0;
1023 ctx->Pixel.MapColorFlag = GL_FALSE;
1024 ctx->Pixel.MapStencilFlag = GL_FALSE;
1025 ctx->Pixel.MapStoSsize = 1;
1026 ctx->Pixel.MapItoIsize = 1;
1027 ctx->Pixel.MapItoRsize = 1;
1028 ctx->Pixel.MapItoGsize = 1;
1029 ctx->Pixel.MapItoBsize = 1;
1030 ctx->Pixel.MapItoAsize = 1;
1031 ctx->Pixel.MapRtoRsize = 1;
1032 ctx->Pixel.MapGtoGsize = 1;
1033 ctx->Pixel.MapBtoBsize = 1;
1034 ctx->Pixel.MapAtoAsize = 1;
1035 ctx->Pixel.MapStoS[0] = 0;
1036 ctx->Pixel.MapItoI[0] = 0;
1037 ctx->Pixel.MapItoR[0] = 0.0;
1038 ctx->Pixel.MapItoG[0] = 0.0;
1039 ctx->Pixel.MapItoB[0] = 0.0;
1040 ctx->Pixel.MapItoA[0] = 0.0;
1041 ctx->Pixel.MapItoR8[0] = 0;
1042 ctx->Pixel.MapItoG8[0] = 0;
1043 ctx->Pixel.MapItoB8[0] = 0;
1044 ctx->Pixel.MapItoA8[0] = 0;
1045 ctx->Pixel.MapRtoR[0] = 0.0;
1046 ctx->Pixel.MapGtoG[0] = 0.0;
1047 ctx->Pixel.MapBtoB[0] = 0.0;
1048 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001049 ctx->Pixel.HistogramEnabled = GL_FALSE;
1050 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1051 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1052 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1053 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001054 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1055 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1056 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1057 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001058 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1059 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1060 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1061 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001062 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1063 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1064 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001065 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1066 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1067 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1068 for (i = 0; i < 3; i++) {
1069 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1070 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1071 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1072 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1073 }
Brian Paul67adba12000-12-09 20:35:54 +00001074 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1075 ctx->Convolution1D.Filter[i] = 0.0;
1076 ctx->Convolution2D.Filter[i] = 0.0;
1077 ctx->Separable2D.Filter[i] = 0.0;
1078 }
Brian Paul82b02f02000-05-07 20:37:40 +00001079 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1080 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001081
Brian Paul4d053dd2000-01-14 04:45:47 +00001082 /* Point group */
1083 ctx->Point.SmoothFlag = GL_FALSE;
1084 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001085 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 ctx->Point.Params[0] = 1.0;
1087 ctx->Point.Params[1] = 0.0;
1088 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001089 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001090 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001091 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001092 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001093 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001094
Brian Paul4d053dd2000-01-14 04:45:47 +00001095 /* Polygon group */
1096 ctx->Polygon.CullFlag = GL_FALSE;
1097 ctx->Polygon.CullFaceMode = GL_BACK;
1098 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001099 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001100 ctx->Polygon.FrontMode = GL_FILL;
1101 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001102 ctx->Polygon.SmoothFlag = GL_FALSE;
1103 ctx->Polygon.StippleFlag = GL_FALSE;
1104 ctx->Polygon.OffsetFactor = 0.0F;
1105 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001106 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001107 ctx->Polygon.OffsetPoint = GL_FALSE;
1108 ctx->Polygon.OffsetLine = GL_FALSE;
1109 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001110
Brian Paul4d053dd2000-01-14 04:45:47 +00001111 /* Polygon Stipple group */
1112 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001113
Brian Paul4d053dd2000-01-14 04:45:47 +00001114 /* Scissor group */
1115 ctx->Scissor.Enabled = GL_FALSE;
1116 ctx->Scissor.X = 0;
1117 ctx->Scissor.Y = 0;
1118 ctx->Scissor.Width = 0;
1119 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001120
Brian Paul4d053dd2000-01-14 04:45:47 +00001121 /* Stencil group */
1122 ctx->Stencil.Enabled = GL_FALSE;
1123 ctx->Stencil.Function = GL_ALWAYS;
1124 ctx->Stencil.FailFunc = GL_KEEP;
1125 ctx->Stencil.ZPassFunc = GL_KEEP;
1126 ctx->Stencil.ZFailFunc = GL_KEEP;
1127 ctx->Stencil.Ref = 0;
1128 ctx->Stencil.ValueMask = STENCIL_MAX;
1129 ctx->Stencil.Clear = 0;
1130 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001131
Brian Paul4d053dd2000-01-14 04:45:47 +00001132 /* Texture group */
1133 ctx->Texture.CurrentUnit = 0; /* multitexture */
1134 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001135 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001136 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1137 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001138 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001139 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001140
Brian Paul4d053dd2000-01-14 04:45:47 +00001141 /* Transformation group */
1142 ctx->Transform.MatrixMode = GL_MODELVIEW;
1143 ctx->Transform.Normalize = GL_FALSE;
1144 ctx->Transform.RescaleNormals = GL_FALSE;
1145 for (i=0;i<MAX_CLIP_PLANES;i++) {
1146 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1147 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1148 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001149 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001150
Brian Paul4d053dd2000-01-14 04:45:47 +00001151 /* Viewport group */
1152 ctx->Viewport.X = 0;
1153 ctx->Viewport.Y = 0;
1154 ctx->Viewport.Width = 0;
1155 ctx->Viewport.Height = 0;
1156 ctx->Viewport.Near = 0.0;
1157 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001158 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001159
1160#define Sz 10
1161#define Tz 14
Keith Whitwell14940c42000-11-05 18:40:57 +00001162 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->Visual.DepthMaxF;
1163 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->Visual.DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001164#undef Sz
1165#undef Tz
1166
Keith Whitwell14940c42000-11-05 18:40:57 +00001167 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1168 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001169
Brian Paul4d053dd2000-01-14 04:45:47 +00001170 /* Vertex arrays */
1171 ctx->Array.Vertex.Size = 4;
1172 ctx->Array.Vertex.Type = GL_FLOAT;
1173 ctx->Array.Vertex.Stride = 0;
1174 ctx->Array.Vertex.StrideB = 0;
1175 ctx->Array.Vertex.Ptr = NULL;
1176 ctx->Array.Vertex.Enabled = GL_FALSE;
1177 ctx->Array.Normal.Type = GL_FLOAT;
1178 ctx->Array.Normal.Stride = 0;
1179 ctx->Array.Normal.StrideB = 0;
1180 ctx->Array.Normal.Ptr = NULL;
1181 ctx->Array.Normal.Enabled = GL_FALSE;
1182 ctx->Array.Color.Size = 4;
1183 ctx->Array.Color.Type = GL_FLOAT;
1184 ctx->Array.Color.Stride = 0;
1185 ctx->Array.Color.StrideB = 0;
1186 ctx->Array.Color.Ptr = NULL;
1187 ctx->Array.Color.Enabled = GL_FALSE;
1188 ctx->Array.Index.Type = GL_FLOAT;
1189 ctx->Array.Index.Stride = 0;
1190 ctx->Array.Index.StrideB = 0;
1191 ctx->Array.Index.Ptr = NULL;
1192 ctx->Array.Index.Enabled = GL_FALSE;
1193 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1194 ctx->Array.TexCoord[i].Size = 4;
1195 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1196 ctx->Array.TexCoord[i].Stride = 0;
1197 ctx->Array.TexCoord[i].StrideB = 0;
1198 ctx->Array.TexCoord[i].Ptr = NULL;
1199 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1200 }
1201 ctx->Array.TexCoordInterleaveFactor = 1;
1202 ctx->Array.EdgeFlag.Stride = 0;
1203 ctx->Array.EdgeFlag.StrideB = 0;
1204 ctx->Array.EdgeFlag.Ptr = NULL;
1205 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1206 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1207
1208 /* Pixel transfer */
1209 ctx->Pack.Alignment = 4;
1210 ctx->Pack.RowLength = 0;
1211 ctx->Pack.ImageHeight = 0;
1212 ctx->Pack.SkipPixels = 0;
1213 ctx->Pack.SkipRows = 0;
1214 ctx->Pack.SkipImages = 0;
1215 ctx->Pack.SwapBytes = GL_FALSE;
1216 ctx->Pack.LsbFirst = GL_FALSE;
1217 ctx->Unpack.Alignment = 4;
1218 ctx->Unpack.RowLength = 0;
1219 ctx->Unpack.ImageHeight = 0;
1220 ctx->Unpack.SkipPixels = 0;
1221 ctx->Unpack.SkipRows = 0;
1222 ctx->Unpack.SkipImages = 0;
1223 ctx->Unpack.SwapBytes = GL_FALSE;
1224 ctx->Unpack.LsbFirst = GL_FALSE;
1225
1226 /* Feedback */
1227 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1228 ctx->Feedback.Buffer = NULL;
1229 ctx->Feedback.BufferSize = 0;
1230 ctx->Feedback.Count = 0;
1231
1232 /* Selection/picking */
1233 ctx->Select.Buffer = NULL;
1234 ctx->Select.BufferSize = 0;
1235 ctx->Select.BufferCount = 0;
1236 ctx->Select.Hits = 0;
1237 ctx->Select.NameStackDepth = 0;
1238
Brian Paul4d053dd2000-01-14 04:45:47 +00001239 /* Renderer and client attribute stacks */
1240 ctx->AttribStackDepth = 0;
1241 ctx->ClientAttribStackDepth = 0;
1242
Brian Paul13811372000-04-12 00:27:37 +00001243 /* Display list */
1244 ctx->CallDepth = 0;
1245 ctx->ExecuteFlag = GL_TRUE;
1246 ctx->CompileFlag = GL_FALSE;
1247 ctx->CurrentListPtr = NULL;
1248 ctx->CurrentBlock = NULL;
1249 ctx->CurrentListNum = 0;
1250 ctx->CurrentPos = 0;
1251
1252 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001253 _mesa_init_colortable(&ctx->ColorTable);
1254 _mesa_init_colortable(&ctx->ProxyColorTable);
1255 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1256 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1257 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1258 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001259
Brian Paul4d053dd2000-01-14 04:45:47 +00001260 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001261 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001262 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001263 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001264
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001265 ctx->_NeedNormals = 0;
1266 ctx->_NeedEyeCoords = 0;
1267 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001268
Brian Paul4d053dd2000-01-14 04:45:47 +00001269 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1270
1271 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001272 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001273 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001274
1275 /* For debug/development only */
1276 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1277 ctx->FirstTimeCurrent = GL_TRUE;
1278
1279 /* Dither disable */
1280 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1281 if (ctx->NoDither) {
1282 if (getenv("MESA_DEBUG")) {
1283 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001284 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001285 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001286 }
1287}
1288
1289
1290
1291
jtgafb833d1999-08-19 00:55:39 +00001292/*
1293 * Allocate the proxy textures. If we run out of memory part way through
1294 * the allocations clean up and return GL_FALSE.
1295 * Return: GL_TRUE=success, GL_FALSE=failure
1296 */
Brian Paul178a1c52000-04-22 01:05:00 +00001297static GLboolean
1298alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001299{
1300 GLboolean out_of_memory;
1301 GLint i;
1302
Brian Paula8523782000-11-19 23:10:25 +00001303 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001304 if (!ctx->Texture.Proxy1D) {
1305 return GL_FALSE;
1306 }
1307
Brian Paula8523782000-11-19 23:10:25 +00001308 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001309 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001310 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001311 return GL_FALSE;
1312 }
1313
Brian Paula8523782000-11-19 23:10:25 +00001314 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001315 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001316 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1317 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1318 return GL_FALSE;
1319 }
1320
1321 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1322 if (!ctx->Texture.ProxyCubeMap) {
1323 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1324 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1325 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001326 return GL_FALSE;
1327 }
1328
1329 out_of_memory = GL_FALSE;
1330 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001331 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1332 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1333 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001334 if (!ctx->Texture.Proxy1D->Image[i]
1335 || !ctx->Texture.Proxy2D->Image[i]
1336 || !ctx->Texture.Proxy3D->Image[i]) {
1337 out_of_memory = GL_TRUE;
1338 }
1339 }
1340 if (out_of_memory) {
1341 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1342 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001343 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001344 }
1345 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001346 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001347 }
1348 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001349 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001350 }
1351 }
Brian Paula8523782000-11-19 23:10:25 +00001352 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1353 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1354 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001355 return GL_FALSE;
1356 }
1357 else {
1358 return GL_TRUE;
1359 }
1360}
1361
1362
jtgafb833d1999-08-19 00:55:39 +00001363/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001364 * Initialize a GLcontext struct. This includes allocating all the
1365 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001366 */
Brian Paul178a1c52000-04-22 01:05:00 +00001367GLboolean
1368_mesa_initialize_context( GLcontext *ctx,
1369 GLvisual *visual,
1370 GLcontext *share_list,
1371 void *driver_ctx,
1372 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001373{
Brian Paul5fb84d22000-05-24 15:04:45 +00001374 GLuint dispatchSize;
1375
jtgafb833d1999-08-19 00:55:39 +00001376 (void) direct; /* not used */
1377
jtgafb833d1999-08-19 00:55:39 +00001378 /* misc one-time initializations */
1379 one_time_init();
1380
Brian Paulb1394fa2000-09-26 20:53:53 +00001381 /**
1382 ** OpenGL SI stuff
1383 **/
1384 if (!ctx->imports.malloc) {
1385 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1386 }
1387 /* exports are setup by the device driver */
1388
jtgafb833d1999-08-19 00:55:39 +00001389 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001390 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001391 ctx->DrawBuffer = NULL;
1392 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001393
jtgafb833d1999-08-19 00:55:39 +00001394 if (share_list) {
1395 /* share the group of display lists of another context */
1396 ctx->Shared = share_list->Shared;
1397 }
1398 else {
1399 /* allocate new group of display lists */
1400 ctx->Shared = alloc_shared_state();
1401 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001402 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001403 }
1404 }
Brian Paul9560f052000-01-31 23:11:39 +00001405 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001406 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001407 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001408
Brian Paul4d053dd2000-01-14 04:45:47 +00001409 init_attrib_groups( ctx );
1410
jtgafb833d1999-08-19 00:55:39 +00001411 if (visual->DBflag) {
1412 ctx->Color.DrawBuffer = GL_BACK;
1413 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1414 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1415 ctx->Pixel.ReadBuffer = GL_BACK;
1416 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1417 }
1418 else {
1419 ctx->Color.DrawBuffer = GL_FRONT;
1420 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1421 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1422 ctx->Pixel.ReadBuffer = GL_FRONT;
1423 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1424 }
1425
jtgafb833d1999-08-19 00:55:39 +00001426 if (!alloc_proxy_textures(ctx)) {
1427 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001428 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001429 }
jtgafb833d1999-08-19 00:55:39 +00001430
Brian Paulf59afc92000-05-23 23:23:00 +00001431 /* register the most recent extension functions with libGL */
1432 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1433 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1434 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1435 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1436 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1437 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1438 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1439 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1440
Brian Paul5fb84d22000-05-24 15:04:45 +00001441 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1442 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1443 * Mesa we do this to accomodate different versions of libGL and various
1444 * DRI drivers.
1445 */
1446 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1447 sizeof(struct _glapi_table) / sizeof(void *));
1448
Brian Paulfbd8f211999-11-11 01:22:25 +00001449 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001450 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1451 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001452 if (!ctx->Exec || !ctx->Save) {
1453 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001454 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001455 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001456 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001457 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1458 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001459 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001460
Keith Whitwellad2ac212000-11-24 10:25:05 +00001461 ctx->ExecPrefersFloat = GL_FALSE;
1462 ctx->SavePrefersFloat = GL_FALSE;
1463
Brian Paul3b18a362000-09-26 15:27:20 +00001464#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001465 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1466#if 0
1467 /* Brian: do you want to have CreateContext fail here,
1468 or should we just trap in NewTrace (currently done)? */
1469 if (!(ctx->TraceCtx)) {
1470 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001471 FREE( ctx->Exec );
1472 FREE( ctx->Save );
1473 return GL_FALSE;
1474 }
1475#endif
1476 trInitContext(ctx->TraceCtx);
1477
1478 ctx->TraceDispatch = (struct _glapi_table *)
1479 CALLOC(dispatchSize * sizeof(void*));
1480#if 0
1481 if (!(ctx->TraceCtx)) {
1482 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001483 FREE( ctx->Exec );
1484 FREE( ctx->Save );
1485 FREE( ctx->TraceCtx );
1486 return GL_FALSE;
1487 }
1488#endif
1489 trInitDispatch(ctx->TraceDispatch);
1490#endif
1491
Brian Paul4d053dd2000-01-14 04:45:47 +00001492 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001493}
1494
jtgafb833d1999-08-19 00:55:39 +00001495
1496
1497/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001498 * Allocate and initialize a GLcontext structure.
1499 * Input: visual - a GLvisual pointer
1500 * sharelist - another context to share display lists with or NULL
1501 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001502 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001503 */
Brian Paul178a1c52000-04-22 01:05:00 +00001504GLcontext *
Brian Paulb1394fa2000-09-26 20:53:53 +00001505_mesa_create_context( GLvisual *visual,
1506 GLcontext *share_list,
1507 void *driver_ctx,
1508 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001509{
1510 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1511 if (!ctx) {
1512 return NULL;
1513 }
1514
Brian Paul178a1c52000-04-22 01:05:00 +00001515 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001516 return ctx;
1517 }
1518 else {
1519 FREE(ctx);
1520 return NULL;
1521 }
1522}
1523
1524
1525
1526/*
1527 * Free the data associated with the given context.
1528 * But don't free() the GLcontext struct itself!
1529 */
Brian Paul178a1c52000-04-22 01:05:00 +00001530void
Brian Paulb1394fa2000-09-26 20:53:53 +00001531_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001532{
Brian Paul4d053dd2000-01-14 04:45:47 +00001533 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001534 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001535
1536 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001537 if (ctx == _mesa_get_current_context()) {
1538 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001539 }
1540
Keith Whitwell23caf202000-11-16 21:05:34 +00001541 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001542 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001543 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001544 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001545 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001546 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001547 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001548 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001549 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001550 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001551 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001552 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001553 }
1554 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001555
Brian Paul9560f052000-01-31 23:11:39 +00001556 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001557 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001558 assert(ctx->Shared->RefCount >= 0);
1559 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1560 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001561 /* free shared state */
1562 free_shared_state( ctx, ctx->Shared );
1563 }
1564
Keith Whitwell14940c42000-11-05 18:40:57 +00001565 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001566 FREE( s );
1567 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001568 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001569
1570 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001571 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1572 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1573 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001574
1575 /* Free evaluator data */
1576 if (ctx->EvalMap.Map1Vertex3.Points)
1577 FREE( ctx->EvalMap.Map1Vertex3.Points );
1578 if (ctx->EvalMap.Map1Vertex4.Points)
1579 FREE( ctx->EvalMap.Map1Vertex4.Points );
1580 if (ctx->EvalMap.Map1Index.Points)
1581 FREE( ctx->EvalMap.Map1Index.Points );
1582 if (ctx->EvalMap.Map1Color4.Points)
1583 FREE( ctx->EvalMap.Map1Color4.Points );
1584 if (ctx->EvalMap.Map1Normal.Points)
1585 FREE( ctx->EvalMap.Map1Normal.Points );
1586 if (ctx->EvalMap.Map1Texture1.Points)
1587 FREE( ctx->EvalMap.Map1Texture1.Points );
1588 if (ctx->EvalMap.Map1Texture2.Points)
1589 FREE( ctx->EvalMap.Map1Texture2.Points );
1590 if (ctx->EvalMap.Map1Texture3.Points)
1591 FREE( ctx->EvalMap.Map1Texture3.Points );
1592 if (ctx->EvalMap.Map1Texture4.Points)
1593 FREE( ctx->EvalMap.Map1Texture4.Points );
1594
1595 if (ctx->EvalMap.Map2Vertex3.Points)
1596 FREE( ctx->EvalMap.Map2Vertex3.Points );
1597 if (ctx->EvalMap.Map2Vertex4.Points)
1598 FREE( ctx->EvalMap.Map2Vertex4.Points );
1599 if (ctx->EvalMap.Map2Index.Points)
1600 FREE( ctx->EvalMap.Map2Index.Points );
1601 if (ctx->EvalMap.Map2Color4.Points)
1602 FREE( ctx->EvalMap.Map2Color4.Points );
1603 if (ctx->EvalMap.Map2Normal.Points)
1604 FREE( ctx->EvalMap.Map2Normal.Points );
1605 if (ctx->EvalMap.Map2Texture1.Points)
1606 FREE( ctx->EvalMap.Map2Texture1.Points );
1607 if (ctx->EvalMap.Map2Texture2.Points)
1608 FREE( ctx->EvalMap.Map2Texture2.Points );
1609 if (ctx->EvalMap.Map2Texture3.Points)
1610 FREE( ctx->EvalMap.Map2Texture3.Points );
1611 if (ctx->EvalMap.Map2Texture4.Points)
1612 FREE( ctx->EvalMap.Map2Texture4.Points );
1613
Brian Paul4bdcfe52000-04-17 17:57:04 +00001614 _mesa_free_colortable_data( &ctx->ColorTable );
1615 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1616 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1617 _mesa_free_colortable_data( &ctx->Texture.Palette );
1618
Brian Paul4d053dd2000-01-14 04:45:47 +00001619 gl_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001620
1621 FREE(ctx->Exec);
1622 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001623}
1624
1625
1626
1627/*
1628 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001629 */
Brian Paul178a1c52000-04-22 01:05:00 +00001630void
Brian Paulb1394fa2000-09-26 20:53:53 +00001631_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001632{
1633 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001634 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001635 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001636 }
1637}
1638
1639
1640
1641/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001642 * Called by the driver after both the context and driver are fully
1643 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001644 */
Brian Paul178a1c52000-04-22 01:05:00 +00001645void
Brian Paulb1394fa2000-09-26 20:53:53 +00001646_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001647{
Brian Paul00037781999-12-17 14:52:35 +00001648 gl_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001649}
1650
1651
1652
1653/*
1654 * Copy attribute groups from one context to another.
1655 * Input: src - source context
1656 * dst - destination context
1657 * mask - bitwise OR of GL_*_BIT flags
1658 */
Brian Paul178a1c52000-04-22 01:05:00 +00001659void
Brian Paulb1394fa2000-09-26 20:53:53 +00001660_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001661{
1662 if (mask & GL_ACCUM_BUFFER_BIT) {
1663 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1664 }
1665 if (mask & GL_COLOR_BUFFER_BIT) {
1666 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1667 }
1668 if (mask & GL_CURRENT_BIT) {
1669 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1670 }
1671 if (mask & GL_DEPTH_BUFFER_BIT) {
1672 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1673 }
1674 if (mask & GL_ENABLE_BIT) {
1675 /* no op */
1676 }
1677 if (mask & GL_EVAL_BIT) {
1678 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1679 }
1680 if (mask & GL_FOG_BIT) {
1681 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1682 }
1683 if (mask & GL_HINT_BIT) {
1684 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1685 }
1686 if (mask & GL_LIGHTING_BIT) {
1687 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001688 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001689 }
1690 if (mask & GL_LINE_BIT) {
1691 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1692 }
1693 if (mask & GL_LIST_BIT) {
1694 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1695 }
1696 if (mask & GL_PIXEL_MODE_BIT) {
1697 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1698 }
1699 if (mask & GL_POINT_BIT) {
1700 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1701 }
1702 if (mask & GL_POLYGON_BIT) {
1703 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1704 }
1705 if (mask & GL_POLYGON_STIPPLE_BIT) {
1706 /* Use loop instead of MEMCPY due to problem with Portland Group's
1707 * C compiler. Reported by John Stone.
1708 */
1709 int i;
1710 for (i=0;i<32;i++) {
1711 dst->PolygonStipple[i] = src->PolygonStipple[i];
1712 }
1713 }
1714 if (mask & GL_SCISSOR_BIT) {
1715 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1716 }
1717 if (mask & GL_STENCIL_BUFFER_BIT) {
1718 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1719 }
1720 if (mask & GL_TEXTURE_BIT) {
1721 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1722 }
1723 if (mask & GL_TRANSFORM_BIT) {
1724 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1725 }
1726 if (mask & GL_VIEWPORT_BIT) {
1727 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1728 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001729 /* XXX FIXME: Call callbacks?
1730 */
1731 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001732}
1733
1734
jtgafb833d1999-08-19 00:55:39 +00001735/*
Brian Paul00037781999-12-17 14:52:35 +00001736 * Set the current context, binding the given frame buffer to the context.
1737 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001738void
1739_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001740{
Brian Paulb1394fa2000-09-26 20:53:53 +00001741 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001742}
1743
1744
Keith Whitwell23caf202000-11-16 21:05:34 +00001745static void print_info( void )
1746{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001747 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001748 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001749 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001750 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001751 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001752 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001753 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001754 (char *) _mesa_GetString(GL_EXTENSIONS));
1755#if defined(THREADS)
1756 fprintf(stderr, "Mesa thread-safe: YES\n");
1757#else
1758 fprintf(stderr, "Mesa thread-safe: NO\n");
1759#endif
1760#if defined(USE_X86_ASM)
1761 fprintf(stderr, "Mesa x86-optimized: YES\n");
1762#else
1763 fprintf(stderr, "Mesa x86-optimized: NO\n");
1764#endif
1765}
1766
1767
Brian Paul00037781999-12-17 14:52:35 +00001768/*
1769 * Bind the given context to the given draw-buffer and read-buffer
1770 * and make it the current context for this thread.
1771 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001772void
1773_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1774 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001775{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001776 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001777 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001778
1779 /* We call this function periodically (just here for now) in
1780 * order to detect when multithreading has begun.
1781 */
1782 _glapi_check_multithread();
1783
Brian Paulf9b97d92000-01-28 20:17:42 +00001784 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001785 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001786
1787
1788 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001789 _glapi_set_dispatch(NULL); /* none current */
1790 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001791 else {
1792 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001793
Keith Whitwell23caf202000-11-16 21:05:34 +00001794 if (drawBuffer && readBuffer) {
1795 /* TODO: check if newCtx and buffer's visual match??? */
1796 newCtx->DrawBuffer = drawBuffer;
1797 newCtx->ReadBuffer = readBuffer;
1798 newCtx->NewState |= _NEW_BUFFERS;
1799 /* gl_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001800 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001801
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001802 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001803 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1804
1805 /* We can use this to help debug user's problems. Tell them to set
1806 * the MESA_INFO env variable before running their app. Then the
1807 * first time each context is made current we'll print some useful
1808 * information.
1809 */
1810 if (newCtx->FirstTimeCurrent) {
1811 if (getenv("MESA_INFO")) {
1812 print_info();
1813 }
1814 newCtx->FirstTimeCurrent = GL_FALSE;
1815 }
Brian Paul00037781999-12-17 14:52:35 +00001816 }
1817}
1818
1819
1820
1821/*
1822 * Return current context handle for the calling thread.
1823 * This isn't the fastest way to get the current context.
1824 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1825 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001826GLcontext *
1827_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001828{
Brian Paulf9b97d92000-01-28 20:17:42 +00001829 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001830}
1831
1832
1833
1834/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001835 * This should be called by device drivers just before they do a
1836 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001837 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001838void
1839_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001840{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001841 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001842}
1843
1844
Brian Paul00037781999-12-17 14:52:35 +00001845
Brian Paulfbd8f211999-11-11 01:22:25 +00001846/*
1847 * Return pointer to this context's current API dispatch table.
1848 * It'll either be the immediate-mode execute dispatcher or the
1849 * display list compile dispatcher.
1850 */
1851struct _glapi_table *
1852_mesa_get_dispatch(GLcontext *ctx)
1853{
1854 return ctx->CurrentDispatch;
1855}
1856
1857
1858
jtgafb833d1999-08-19 00:55:39 +00001859/**********************************************************************/
1860/***** Miscellaneous functions *****/
1861/**********************************************************************/
1862
1863
1864/*
1865 * This function is called when the Mesa user has stumbled into a code
1866 * path which may not be implemented fully or correctly.
1867 */
1868void gl_problem( const GLcontext *ctx, const char *s )
1869{
1870 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paul413d6a22000-05-26 14:44:59 +00001871 fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
jtgafb833d1999-08-19 00:55:39 +00001872 (void) ctx;
1873}
1874
1875
1876
1877/*
1878 * This is called to inform the user that he or she has tried to do
1879 * something illogical or if there's likely a bug in their program
1880 * (like enabled depth testing without a depth buffer).
1881 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001882void
1883_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001884{
Brian Paulb1394fa2000-09-26 20:53:53 +00001885 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001886}
1887
1888
1889
Brian Paulfa9df402000-02-02 19:16:46 +00001890/*
1891 * Compile an error into current display list.
1892 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001893void
1894_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001895{
1896 if (ctx->CompileFlag)
1897 gl_save_error( ctx, error, s );
1898
1899 if (ctx->ExecuteFlag)
1900 gl_error( ctx, error, s );
1901}
1902
1903
Brian Paulfa9df402000-02-02 19:16:46 +00001904
jtgafb833d1999-08-19 00:55:39 +00001905/*
1906 * This is Mesa's error handler. Normally, all that's done is the updating
1907 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1908 * environment variable "MESA_DEBUG" is defined then a real error message
1909 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001910 * Input: ctx - the GL context
1911 * error - the error value
1912 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001913 */
Brian Paul7eb06032000-07-14 04:13:40 +00001914void
1915gl_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001916{
Brian Paul7eb06032000-07-14 04:13:40 +00001917 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001918 GLboolean debug;
1919
1920#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001921 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001922 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001923 else
1924 debug = GL_TRUE;
1925#else
1926 if (debugEnv)
1927 debug = GL_TRUE;
1928 else
1929 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001930#endif
1931
1932 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001933 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001934 switch (error) {
1935 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001936 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001937 break;
1938 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001939 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001940 break;
1941 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001942 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001943 break;
1944 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001945 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001946 break;
1947 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001948 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001949 break;
1950 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001951 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001952 break;
1953 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001954 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001955 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001956 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001957 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001958 break;
jtgafb833d1999-08-19 00:55:39 +00001959 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001960 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001961 break;
1962 }
Brian Paul7eb06032000-07-14 04:13:40 +00001963 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001964 }
1965
Brian Paul7eb06032000-07-14 04:13:40 +00001966 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001967 ctx->ErrorValue = error;
1968 }
1969
1970 /* Call device driver's error handler, if any. This is used on the Mac. */
1971 if (ctx->Driver.Error) {
1972 (*ctx->Driver.Error)( ctx );
1973 }
1974}
1975
1976
1977
Brian Paulfa9df402000-02-02 19:16:46 +00001978void
1979_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00001980{
Brian Paulfa9df402000-02-02 19:16:46 +00001981 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001982 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001983 if (ctx->Driver.Finish) {
1984 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001985 }
1986}
1987
1988
1989
Brian Paulfa9df402000-02-02 19:16:46 +00001990void
1991_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00001992{
Brian Paulfa9df402000-02-02 19:16:46 +00001993 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001994 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00001995 if (ctx->Driver.Flush) {
1996 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00001997 }
jtgafb833d1999-08-19 00:55:39 +00001998}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001999
2000
2001
Keith Whitwellcab974c2000-12-26 05:09:27 +00002002const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002003 "GL_POINTS",
2004 "GL_LINES",
2005 "GL_LINE_LOOP",
2006 "GL_LINE_STRIP",
2007 "GL_TRIANGLES",
2008 "GL_TRIANGLE_STRIP",
2009 "GL_TRIANGLE_FAN",
2010 "GL_QUADS",
2011 "GL_QUAD_STRIP",
2012 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002013 "outside begin/end",
2014 "inside unkown primitive",
2015 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002016};
2017
Brian Paul1c56fdc2000-09-17 21:56:07 +00002018
2019GLenum gl_reduce_prim[GL_POLYGON+1] = {
2020 GL_POINTS,
2021 GL_LINES,
2022 GL_LINES,
2023 GL_LINES,
2024 GL_TRIANGLES,
2025 GL_TRIANGLES,
2026 GL_TRIANGLES,
2027 GL_TRIANGLES,
2028 GL_TRIANGLES,
2029 GL_TRIANGLES,
Gareth Hughesfc2427e2000-10-23 00:16:28 +00002030};