blob: 256257bd09f148ff186e1a874e54a070d935c203 [file] [log] [blame]
Brian Paulbb0830d2001-04-04 13:38:51 +00001/* $Id: context.c,v 1.132 2001/04/04 13:38:51 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
jtgafb833d1999-08-19 00:55:39 +000069
Keith Whitwell23caf202000-11-16 21:05:34 +000070#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000071int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000072/* | VERBOSE_PIPELINE */
73/* | VERBOSE_IMMEDIATE */
74/* | VERBOSE_VARRAY */
75/* | VERBOSE_TEXTURE */
76/* | VERBOSE_API */
77/* | VERBOSE_DRIVER */
78/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000079/* | VERBOSE_DISPLAY_LIST */
80;
81#endif
82
83#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000084int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000085/* | DEBUG_ALWAYS_FLUSH */
86;
87#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000088
89/**********************************************************************/
90/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
91/**********************************************************************/
92
93static GLboolean
94_mesa_DestroyContext(__GLcontext *gc)
95{
96 if (gc) {
97 _mesa_free_context_data(gc);
98 (*gc->imports.free)(gc, gc);
99 }
100 return GL_TRUE;
101}
102
103
104/* exported OpenGL SI interface */
105__GLcontext *
106__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
107{
108 GLcontext *ctx;
109
110 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
111 if (ctx == NULL) {
112 return NULL;
113 }
114 ctx->imports = *imports;
115
116 _mesa_initialize_visual(&ctx->Visual,
117 modes->rgbMode,
118 modes->doubleBufferMode,
119 modes->stereoMode,
120 modes->redBits,
121 modes->greenBits,
122 modes->blueBits,
123 modes->alphaBits,
124 modes->indexBits,
125 modes->depthBits,
126 modes->stencilBits,
127 modes->accumRedBits,
128 modes->accumGreenBits,
129 modes->accumBlueBits,
130 modes->accumAlphaBits,
131 0);
132
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000133 /* KW: was imports->wscx */
134 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000135
136 ctx->exports.destroyContext = _mesa_DestroyContext;
137
138 return ctx;
139}
140
141
142/* exported OpenGL SI interface */
143void
144__glCoreNopDispatch(void)
145{
146#if 0
147 /* SI */
148 __gl_dispatch = __glNopDispatchState;
149#else
150 /* Mesa */
151 _glapi_set_dispatch(NULL);
152#endif
153}
154
155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
157/***** Context and Thread management *****/
158/**********************************************************************/
159
160
jtgafb833d1999-08-19 00:55:39 +0000161
jtgafb833d1999-08-19 00:55:39 +0000162/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000163/***** GL Visual allocation/destruction *****/
164/**********************************************************************/
165
166
167/*
168 * Allocate a new GLvisual object.
169 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000170 * dbFlag - double buffering?
171 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000172 * depthBits - requested bits per depth buffer value
173 * Any value in [0, 32] is acceptable but the actual
174 * depth type will be GLushort or GLuint as needed.
175 * stencilBits - requested minimum bits per stencil buffer value
176 * accumBits - requested minimum bits per accum buffer component
177 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
178 * red/green/blue/alphaBits - number of bits per color component
179 * in frame buffer for RGB(A) mode.
180 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000181 * Return: pointer to new GLvisual or NULL if requested parameters can't
182 * be met.
183 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000184GLvisual *
185_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000186 GLboolean dbFlag,
187 GLboolean stereoFlag,
188 GLint redBits,
189 GLint greenBits,
190 GLint blueBits,
191 GLint alphaBits,
192 GLint indexBits,
193 GLint depthBits,
194 GLint stencilBits,
195 GLint accumRedBits,
196 GLint accumGreenBits,
197 GLint accumBlueBits,
198 GLint accumAlphaBits,
199 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000200{
Brian Paul178a1c52000-04-22 01:05:00 +0000201 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
202 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000203 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000204 redBits, greenBits, blueBits, alphaBits,
205 indexBits, depthBits, stencilBits,
206 accumRedBits, accumGreenBits,
207 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000208 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000209 FREE(vis);
210 return NULL;
211 }
212 }
213 return vis;
214}
215
216
217/*
218 * Initialize the fields of the given GLvisual.
219 * Input: see _mesa_create_visual() above.
220 * Return: GL_TRUE = success
221 * GL_FALSE = failure.
222 */
223GLboolean
224_mesa_initialize_visual( GLvisual *vis,
225 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 GLboolean dbFlag,
227 GLboolean stereoFlag,
228 GLint redBits,
229 GLint greenBits,
230 GLint blueBits,
231 GLint alphaBits,
232 GLint indexBits,
233 GLint depthBits,
234 GLint stencilBits,
235 GLint accumRedBits,
236 GLint accumGreenBits,
237 GLint accumBlueBits,
238 GLint accumAlphaBits,
239 GLint numSamples )
240{
Brian Paulb6bcae52001-01-23 23:39:36 +0000241 (void) numSamples;
242
Brian Paul178a1c52000-04-22 01:05:00 +0000243 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000244
Brian Pauled30dfa2000-03-03 17:47:39 +0000245 /* This is to catch bad values from device drivers not updated for
246 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
247 * bad value now (a 1-bit depth buffer!?!).
248 */
249 assert(depthBits == 0 || depthBits > 1);
250
251 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000253 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000254 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000257 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000268 }
269
Brian Paulb6bcae52001-01-23 23:39:36 +0000270 vis->rgbMode = rgbFlag;
271 vis->doubleBufferMode = dbFlag;
272 vis->stereoMode = stereoFlag;
273 vis->redBits = redBits;
274 vis->greenBits = greenBits;
275 vis->blueBits = blueBits;
276 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Brian Paulb6bcae52001-01-23 23:39:36 +0000278 vis->indexBits = indexBits;
279 vis->depthBits = depthBits;
280 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000285
Brian Paul178a1c52000-04-22 01:05:00 +0000286 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287}
288
289
Brian Paulb371e0d2000-03-31 01:05:51 +0000290void
291_mesa_destroy_visual( GLvisual *vis )
292{
293 FREE(vis);
294}
295
296
Brian Paul4d053dd2000-01-14 04:45:47 +0000297/**********************************************************************/
298/***** GL Framebuffer allocation/destruction *****/
299/**********************************************************************/
300
301
302/*
303 * Create a new framebuffer. A GLframebuffer is a struct which
304 * encapsulates the depth, stencil and accum buffers and related
305 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000306 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000307 * softwareDepth - create/use a software depth buffer?
308 * softwareStencil - create/use a software stencil buffer?
309 * softwareAccum - create/use a software accum buffer?
310 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000311 * Return: pointer to new GLframebuffer struct or NULL if error.
312 */
Brian Paul178a1c52000-04-22 01:05:00 +0000313GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000314_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000315 GLboolean softwareDepth,
316 GLboolean softwareStencil,
317 GLboolean softwareAccum,
318 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
321 assert(visual);
322 if (buffer) {
323 _mesa_initialize_framebuffer(buffer, visual,
324 softwareDepth, softwareStencil,
325 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000326 }
Brian Paul178a1c52000-04-22 01:05:00 +0000327 return buffer;
328}
329
330
331/*
332 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000333 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000334 */
335void
336_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000337 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000338 GLboolean softwareDepth,
339 GLboolean softwareStencil,
340 GLboolean softwareAccum,
341 GLboolean softwareAlpha )
342{
343 assert(buffer);
344 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000345
346 /* sanity checks */
347 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000348 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000349 }
350 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000351 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->rgbMode);
355 assert(visual->accumRedBits > 0);
356 assert(visual->accumGreenBits > 0);
357 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000358 }
359 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 assert(visual->rgbMode);
361 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000362 }
363
Brian Paulbe3602d2001-02-28 00:27:48 +0000364 buffer->Visual = *visual; /* XXX copy instead? */
Brian Paul4d053dd2000-01-14 04:45:47 +0000365 buffer->UseSoftwareDepthBuffer = softwareDepth;
366 buffer->UseSoftwareStencilBuffer = softwareStencil;
367 buffer->UseSoftwareAccumBuffer = softwareAccum;
368 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000369}
370
371
Brian Paul4d053dd2000-01-14 04:45:47 +0000372/*
373 * Free a framebuffer struct and its buffers.
374 */
Brian Paul178a1c52000-04-22 01:05:00 +0000375void
Brian Paulb1394fa2000-09-26 20:53:53 +0000376_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000377{
378 if (buffer) {
Brian Paul650cb742000-03-17 15:31:52 +0000379 if (buffer->DepthBuffer) {
380 FREE( buffer->DepthBuffer );
Brian Paul4d053dd2000-01-14 04:45:47 +0000381 }
382 if (buffer->Accum) {
383 FREE( buffer->Accum );
384 }
385 if (buffer->Stencil) {
386 FREE( buffer->Stencil );
387 }
388 if (buffer->FrontLeftAlpha) {
389 FREE( buffer->FrontLeftAlpha );
390 }
391 if (buffer->BackLeftAlpha) {
392 FREE( buffer->BackLeftAlpha );
393 }
394 if (buffer->FrontRightAlpha) {
395 FREE( buffer->FrontRightAlpha );
396 }
397 if (buffer->BackRightAlpha) {
398 FREE( buffer->BackRightAlpha );
399 }
400 FREE(buffer);
401 }
402}
403
404
405
406/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000407/***** Context allocation, initialization, destroying *****/
408/**********************************************************************/
409
410
Brian Paul9560f052000-01-31 23:11:39 +0000411_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
412
413
jtgafb833d1999-08-19 00:55:39 +0000414/*
415 * This function just calls all the various one-time-init functions in Mesa.
416 */
Brian Paul178a1c52000-04-22 01:05:00 +0000417static void
418one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000419{
420 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000421 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000422 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000423 /* do some implementation tests */
424 assert( sizeof(GLbyte) == 1 );
425 assert( sizeof(GLshort) >= 2 );
426 assert( sizeof(GLint) >= 4 );
427 assert( sizeof(GLubyte) == 1 );
428 assert( sizeof(GLushort) >= 2 );
429 assert( sizeof(GLuint) >= 4 );
430
Brian Paul08836342001-03-03 20:33:27 +0000431 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000432
Keith Whitwell23caf202000-11-16 21:05:34 +0000433 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000434 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000435
436 if (getenv("MESA_DEBUG")) {
437 _glapi_noop_enable_warnings(GL_TRUE);
438 }
439 else {
440 _glapi_noop_enable_warnings(GL_FALSE);
441 }
442
jtgafb833d1999-08-19 00:55:39 +0000443#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
444 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
445#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000446
447 alreadyCalled = GL_TRUE;
448 }
Brian Paul9560f052000-01-31 23:11:39 +0000449 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000450}
451
452
Brian Paul4d053dd2000-01-14 04:45:47 +0000453
jtgafb833d1999-08-19 00:55:39 +0000454/*
455 * Allocate and initialize a shared context state structure.
456 */
Brian Paul178a1c52000-04-22 01:05:00 +0000457static struct gl_shared_state *
458alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000459{
jtgafb833d1999-08-19 00:55:39 +0000460 struct gl_shared_state *ss;
461 GLboolean outOfMemory;
462
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000463 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000464 if (!ss)
465 return NULL;
466
Brian Paule4b684c2000-09-12 21:07:40 +0000467 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000468
Brian Paule4b684c2000-09-12 21:07:40 +0000469 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000470 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000471
472 /* Default Texture objects */
473 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000474
475 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
476 if (!ss->Default1D) {
477 outOfMemory = GL_TRUE;
478 }
479 else {
480 ss->Default1D->RefCount++;
jtgafb833d1999-08-19 00:55:39 +0000481 }
482
Brian Paula8523782000-11-19 23:10:25 +0000483 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
484 if (!ss->Default2D) {
485 outOfMemory = GL_TRUE;
486 }
487 else {
488 ss->Default2D->RefCount++;
489 }
490
491 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
492 if (!ss->Default3D) {
493 outOfMemory = GL_TRUE;
494 }
495 else {
496 ss->Default1D->RefCount++;
497 }
498
499 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000500 if (!ss->DefaultCubeMap) {
501 outOfMemory = GL_TRUE;
502 }
503 else {
504 ss->DefaultCubeMap->RefCount++;
505 }
506
jtgafb833d1999-08-19 00:55:39 +0000507 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
508 /* Ran out of memory at some point. Free everything and return NULL */
509 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000510 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000511 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000512 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000513 if (ss->Default1D)
514 _mesa_free_texture_object(ss, ss->Default1D);
515 if (ss->Default2D)
516 _mesa_free_texture_object(ss, ss->Default2D);
517 if (ss->Default3D)
518 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000519 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000520 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000521 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000522 return NULL;
523 }
524 else {
525 return ss;
526 }
527}
528
529
530/*
531 * Deallocate a shared state context and all children structures.
532 */
Brian Paul178a1c52000-04-22 01:05:00 +0000533static void
534free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000535{
536 /* Free display lists */
537 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000538 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000539 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000540 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000541 }
542 else {
543 break;
544 }
545 }
Brian Paulbb797902000-01-24 16:19:54 +0000546 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000547
548 /* Free texture objects */
549 while (ss->TexObjectList)
550 {
551 if (ctx->Driver.DeleteTexture)
552 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
553 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000554 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000555 }
Brian Paulbb797902000-01-24 16:19:54 +0000556 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000557
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000558 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000559}
560
561
562
jtgafb833d1999-08-19 00:55:39 +0000563/*
564 * Initialize the nth light. Note that the defaults for light 0 are
565 * different than the other lights.
566 */
Brian Paul178a1c52000-04-22 01:05:00 +0000567static void
568init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000569{
570 make_empty_list( l );
571
572 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
573 if (n==0) {
574 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
575 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
576 }
577 else {
578 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
579 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
580 }
581 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
582 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
583 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000584 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000585 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000586 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000587 l->ConstantAttenuation = 1.0;
588 l->LinearAttenuation = 0.0;
589 l->QuadraticAttenuation = 0.0;
590 l->Enabled = GL_FALSE;
591}
592
593
594
Brian Paul178a1c52000-04-22 01:05:00 +0000595static void
596init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000597{
598 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
599 lm->LocalViewer = GL_FALSE;
600 lm->TwoSide = GL_FALSE;
601 lm->ColorControl = GL_SINGLE_COLOR;
602}
603
604
Brian Paul178a1c52000-04-22 01:05:00 +0000605static void
606init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000607{
608 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
609 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
610 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
611 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
612 m->Shininess = 0.0;
613 m->AmbientIndex = 0;
614 m->DiffuseIndex = 1;
615 m->SpecularIndex = 1;
616}
617
618
619
Brian Paul178a1c52000-04-22 01:05:00 +0000620static void
621init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000622{
623 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
624
625 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000626 texUnit->CombineModeRGB = GL_MODULATE;
627 texUnit->CombineModeA = GL_MODULATE;
628 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
629 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
630 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
631 texUnit->CombineSourceA[0] = GL_TEXTURE;
632 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
633 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
634 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
635 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
636 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
637 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
638 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
639 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
640 texUnit->CombineScaleShiftRGB = 0;
641 texUnit->CombineScaleShiftA = 0;
642
jtgafb833d1999-08-19 00:55:39 +0000643 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
644 texUnit->TexGenEnabled = 0;
645 texUnit->GenModeS = GL_EYE_LINEAR;
646 texUnit->GenModeT = GL_EYE_LINEAR;
647 texUnit->GenModeR = GL_EYE_LINEAR;
648 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000649 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
650 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
651 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
652 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000653
jtgafb833d1999-08-19 00:55:39 +0000654 /* Yes, these plane coefficients are correct! */
655 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
656 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
657 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
658 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
659 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
660 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
661 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
662 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
663
Brian Paula8523782000-11-19 23:10:25 +0000664 texUnit->Current1D = ctx->Shared->Default1D;
665 texUnit->Current2D = ctx->Shared->Default2D;
666 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000667 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000668}
669
670
jtgafb833d1999-08-19 00:55:39 +0000671
Brian Paul4d053dd2000-01-14 04:45:47 +0000672
jtgafb833d1999-08-19 00:55:39 +0000673/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000674static void
675init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000676{
677 map->Order = 1;
678 map->u1 = 0.0;
679 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000680 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000681 if (map->Points) {
682 GLint i;
683 for (i=0;i<n;i++)
684 map->Points[i] = initial[i];
685 }
jtgafb833d1999-08-19 00:55:39 +0000686}
687
688
689/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000690static void
691init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000692{
693 map->Uorder = 1;
694 map->Vorder = 1;
695 map->u1 = 0.0;
696 map->u2 = 1.0;
697 map->v1 = 0.0;
698 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000699 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000700 if (map->Points) {
701 GLint i;
702 for (i=0;i<n;i++)
703 map->Points[i] = initial[i];
704 }
jtgafb833d1999-08-19 00:55:39 +0000705}
706
707
jtgafb833d1999-08-19 00:55:39 +0000708/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000709 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000710 */
Brian Paul178a1c52000-04-22 01:05:00 +0000711static void
712init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000713{
714 GLuint i, j;
715
Brian Paul4d053dd2000-01-14 04:45:47 +0000716 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000717
Brian Paul539cce52000-02-03 19:40:07 +0000718 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000719 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
720 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000721 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000722 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000723 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul4d053dd2000-01-14 04:45:47 +0000724 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000725 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
726 ctx->Const.MinPointSize = MIN_POINT_SIZE;
727 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
728 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
729 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
730 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
731 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
732 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
733 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
734 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
735 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
736 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000737 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000738 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
739 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000740 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000741 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
742 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000743
Brian Paul4d053dd2000-01-14 04:45:47 +0000744 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000745 _math_matrix_ctr( &ctx->ModelView );
746 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000747
748 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000749 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000750 _math_matrix_ctr( &ctx->ModelViewStack[i] );
751 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000752 }
753
754 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000755 _math_matrix_ctr( &ctx->ProjectionMatrix );
756 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000757
758 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000759 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000760 _math_matrix_ctr( &ctx->ProjectionStack[i] );
761 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000762 }
763
Keith Whitwell23caf202000-11-16 21:05:34 +0000764 /* Derived ModelProject matrix */
765 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
766
Brian Paul4d053dd2000-01-14 04:45:47 +0000767 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000768 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000769 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000770 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000771 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000772 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000773 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000774 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000775 }
jtgafb833d1999-08-19 00:55:39 +0000776
Brian Paul250069d2000-04-08 18:57:45 +0000777 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000778 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000779 ctx->ColorStackDepth = 0;
780 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000781 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000782 }
783
Brian Paul4d053dd2000-01-14 04:45:47 +0000784 /* Accumulate buffer group */
785 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000786
Brian Paul4d053dd2000-01-14 04:45:47 +0000787 /* Color buffer group */
788 ctx->Color.IndexMask = 0xffffffff;
789 ctx->Color.ColorMask[0] = 0xff;
790 ctx->Color.ColorMask[1] = 0xff;
791 ctx->Color.ColorMask[2] = 0xff;
792 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000793 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000794 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000795 ctx->Color.DrawBuffer = GL_FRONT;
796 ctx->Color.AlphaEnabled = GL_FALSE;
797 ctx->Color.AlphaFunc = GL_ALWAYS;
798 ctx->Color.AlphaRef = 0;
799 ctx->Color.BlendEnabled = GL_FALSE;
800 ctx->Color.BlendSrcRGB = GL_ONE;
801 ctx->Color.BlendDstRGB = GL_ZERO;
802 ctx->Color.BlendSrcA = GL_ONE;
803 ctx->Color.BlendDstA = GL_ZERO;
804 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000805 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
806 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
807 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000808 ctx->Color.LogicOp = GL_COPY;
809 ctx->Color.DitherFlag = GL_TRUE;
810 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000811
Brian Paul4d053dd2000-01-14 04:45:47 +0000812 /* Current group */
Brian Paul19300532000-10-29 19:02:23 +0000813 ASSIGN_4V( ctx->Current.Color, CHAN_MAX, CHAN_MAX, CHAN_MAX, CHAN_MAX );
Brian Paul4d053dd2000-01-14 04:45:47 +0000814 ctx->Current.Index = 1;
815 for (i=0; i<MAX_TEXTURE_UNITS; i++)
816 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
817 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
818 ctx->Current.RasterDistance = 0.0;
819 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
820 ctx->Current.RasterIndex = 1;
821 for (i=0; i<MAX_TEXTURE_UNITS; i++)
822 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
823 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
824 ctx->Current.RasterPosValid = GL_TRUE;
825 ctx->Current.EdgeFlag = GL_TRUE;
826 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000827
jtgafb833d1999-08-19 00:55:39 +0000828
Brian Paul4d053dd2000-01-14 04:45:47 +0000829 /* Depth buffer group */
830 ctx->Depth.Test = GL_FALSE;
831 ctx->Depth.Clear = 1.0;
832 ctx->Depth.Func = GL_LESS;
833 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000834 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000835
Brian Paul4d053dd2000-01-14 04:45:47 +0000836 /* Evaluators group */
837 ctx->Eval.Map1Color4 = GL_FALSE;
838 ctx->Eval.Map1Index = GL_FALSE;
839 ctx->Eval.Map1Normal = GL_FALSE;
840 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
841 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
842 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
843 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
844 ctx->Eval.Map1Vertex3 = GL_FALSE;
845 ctx->Eval.Map1Vertex4 = GL_FALSE;
846 ctx->Eval.Map2Color4 = GL_FALSE;
847 ctx->Eval.Map2Index = GL_FALSE;
848 ctx->Eval.Map2Normal = GL_FALSE;
849 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
850 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
851 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
852 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
853 ctx->Eval.Map2Vertex3 = GL_FALSE;
854 ctx->Eval.Map2Vertex4 = GL_FALSE;
855 ctx->Eval.AutoNormal = GL_FALSE;
856 ctx->Eval.MapGrid1un = 1;
857 ctx->Eval.MapGrid1u1 = 0.0;
858 ctx->Eval.MapGrid1u2 = 1.0;
859 ctx->Eval.MapGrid2un = 1;
860 ctx->Eval.MapGrid2vn = 1;
861 ctx->Eval.MapGrid2u1 = 0.0;
862 ctx->Eval.MapGrid2u2 = 1.0;
863 ctx->Eval.MapGrid2v1 = 0.0;
864 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000865
Brian Paul4d053dd2000-01-14 04:45:47 +0000866 /* Evaluator data */
867 {
868 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
869 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
870 static GLfloat index[1] = { 1.0 };
871 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
872 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000873
Brian Paul4d053dd2000-01-14 04:45:47 +0000874 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
875 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
876 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
877 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
878 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
879 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
880 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
881 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
882 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000883
Brian Paul4d053dd2000-01-14 04:45:47 +0000884 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
885 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
886 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
887 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
888 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
889 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
890 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
891 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
892 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
893 }
jtgafb833d1999-08-19 00:55:39 +0000894
Brian Paul4d053dd2000-01-14 04:45:47 +0000895 /* Fog group */
896 ctx->Fog.Enabled = GL_FALSE;
897 ctx->Fog.Mode = GL_EXP;
898 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
899 ctx->Fog.Index = 0.0;
900 ctx->Fog.Density = 1.0;
901 ctx->Fog.Start = 0.0;
902 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000903 ctx->Fog.ColorSumEnabled = GL_FALSE;
904 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000905
Brian Paul4d053dd2000-01-14 04:45:47 +0000906 /* Hint group */
907 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
908 ctx->Hint.PointSmooth = GL_DONT_CARE;
909 ctx->Hint.LineSmooth = GL_DONT_CARE;
910 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
911 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000912 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
913 ctx->Hint.TextureCompression = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000914
Brian Paul0771d152000-04-07 00:19:41 +0000915 /* Histogram group */
916 ctx->Histogram.Width = 0;
917 ctx->Histogram.Format = GL_RGBA;
918 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000919 ctx->Histogram.RedSize = 0;
920 ctx->Histogram.GreenSize = 0;
921 ctx->Histogram.BlueSize = 0;
922 ctx->Histogram.AlphaSize = 0;
923 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000924 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
925 ctx->Histogram.Count[i][0] = 0;
926 ctx->Histogram.Count[i][1] = 0;
927 ctx->Histogram.Count[i][2] = 0;
928 ctx->Histogram.Count[i][3] = 0;
929 }
930
931 /* Min/Max group */
932 ctx->MinMax.Format = GL_RGBA;
933 ctx->MinMax.Sink = GL_FALSE;
934 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
935 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
936 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
937 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
938
Brian Paul4d053dd2000-01-14 04:45:47 +0000939 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000940 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000941
Brian Paul4d053dd2000-01-14 04:45:47 +0000942 /* Lighting group */
943 for (i=0;i<MAX_LIGHTS;i++) {
944 init_light( &ctx->Light.Light[i], i );
945 }
946 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000947
Brian Paul4d053dd2000-01-14 04:45:47 +0000948 init_lightmodel( &ctx->Light.Model );
949 init_material( &ctx->Light.Material[0] );
950 init_material( &ctx->Light.Material[1] );
951 ctx->Light.ShadeModel = GL_SMOOTH;
952 ctx->Light.Enabled = GL_FALSE;
953 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
954 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000955 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
956 GL_FRONT_AND_BACK,
957 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000958
Brian Paul4d053dd2000-01-14 04:45:47 +0000959 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000960
Brian Paul4d053dd2000-01-14 04:45:47 +0000961 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000962 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
963 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000964 for (i = 0 ; i < 10 ; i++) {
965 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
966 s->shininess = -1;
967 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000968 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000969 }
Brian Paul77d61af2000-06-28 04:20:21 +0000970
jtgafb833d1999-08-19 00:55:39 +0000971
Brian Paul4d053dd2000-01-14 04:45:47 +0000972 /* Line group */
973 ctx->Line.SmoothFlag = GL_FALSE;
974 ctx->Line.StippleFlag = GL_FALSE;
975 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +0000976 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000977 ctx->Line.StipplePattern = 0xffff;
978 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000979
Brian Paul4d053dd2000-01-14 04:45:47 +0000980 /* Display List group */
981 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000982
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 /* Pixel group */
984 ctx->Pixel.RedBias = 0.0;
985 ctx->Pixel.RedScale = 1.0;
986 ctx->Pixel.GreenBias = 0.0;
987 ctx->Pixel.GreenScale = 1.0;
988 ctx->Pixel.BlueBias = 0.0;
989 ctx->Pixel.BlueScale = 1.0;
990 ctx->Pixel.AlphaBias = 0.0;
991 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000992 ctx->Pixel.DepthBias = 0.0;
993 ctx->Pixel.DepthScale = 1.0;
994 ctx->Pixel.IndexOffset = 0;
995 ctx->Pixel.IndexShift = 0;
996 ctx->Pixel.ZoomX = 1.0;
997 ctx->Pixel.ZoomY = 1.0;
998 ctx->Pixel.MapColorFlag = GL_FALSE;
999 ctx->Pixel.MapStencilFlag = GL_FALSE;
1000 ctx->Pixel.MapStoSsize = 1;
1001 ctx->Pixel.MapItoIsize = 1;
1002 ctx->Pixel.MapItoRsize = 1;
1003 ctx->Pixel.MapItoGsize = 1;
1004 ctx->Pixel.MapItoBsize = 1;
1005 ctx->Pixel.MapItoAsize = 1;
1006 ctx->Pixel.MapRtoRsize = 1;
1007 ctx->Pixel.MapGtoGsize = 1;
1008 ctx->Pixel.MapBtoBsize = 1;
1009 ctx->Pixel.MapAtoAsize = 1;
1010 ctx->Pixel.MapStoS[0] = 0;
1011 ctx->Pixel.MapItoI[0] = 0;
1012 ctx->Pixel.MapItoR[0] = 0.0;
1013 ctx->Pixel.MapItoG[0] = 0.0;
1014 ctx->Pixel.MapItoB[0] = 0.0;
1015 ctx->Pixel.MapItoA[0] = 0.0;
1016 ctx->Pixel.MapItoR8[0] = 0;
1017 ctx->Pixel.MapItoG8[0] = 0;
1018 ctx->Pixel.MapItoB8[0] = 0;
1019 ctx->Pixel.MapItoA8[0] = 0;
1020 ctx->Pixel.MapRtoR[0] = 0.0;
1021 ctx->Pixel.MapGtoG[0] = 0.0;
1022 ctx->Pixel.MapBtoB[0] = 0.0;
1023 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001024 ctx->Pixel.HistogramEnabled = GL_FALSE;
1025 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1026 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1027 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1028 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001029 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1030 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1031 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1032 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001033 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1034 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1035 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1036 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001037 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1038 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1039 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001040 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1041 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1042 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1043 for (i = 0; i < 3; i++) {
1044 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1045 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1046 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1047 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1048 }
Brian Paul67adba12000-12-09 20:35:54 +00001049 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1050 ctx->Convolution1D.Filter[i] = 0.0;
1051 ctx->Convolution2D.Filter[i] = 0.0;
1052 ctx->Separable2D.Filter[i] = 0.0;
1053 }
Brian Paul82b02f02000-05-07 20:37:40 +00001054 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1055 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001056
Brian Paul4d053dd2000-01-14 04:45:47 +00001057 /* Point group */
1058 ctx->Point.SmoothFlag = GL_FALSE;
1059 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001060 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001061 ctx->Point.Params[0] = 1.0;
1062 ctx->Point.Params[1] = 0.0;
1063 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001064 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001065 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001066 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001067 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001068 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001069
Brian Paul4d053dd2000-01-14 04:45:47 +00001070 /* Polygon group */
1071 ctx->Polygon.CullFlag = GL_FALSE;
1072 ctx->Polygon.CullFaceMode = GL_BACK;
1073 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001074 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001075 ctx->Polygon.FrontMode = GL_FILL;
1076 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001077 ctx->Polygon.SmoothFlag = GL_FALSE;
1078 ctx->Polygon.StippleFlag = GL_FALSE;
1079 ctx->Polygon.OffsetFactor = 0.0F;
1080 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001081 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001082 ctx->Polygon.OffsetPoint = GL_FALSE;
1083 ctx->Polygon.OffsetLine = GL_FALSE;
1084 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001085
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 /* Polygon Stipple group */
1087 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001088
Brian Paul4d053dd2000-01-14 04:45:47 +00001089 /* Scissor group */
1090 ctx->Scissor.Enabled = GL_FALSE;
1091 ctx->Scissor.X = 0;
1092 ctx->Scissor.Y = 0;
1093 ctx->Scissor.Width = 0;
1094 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001095
Brian Paul4d053dd2000-01-14 04:45:47 +00001096 /* Stencil group */
1097 ctx->Stencil.Enabled = GL_FALSE;
1098 ctx->Stencil.Function = GL_ALWAYS;
1099 ctx->Stencil.FailFunc = GL_KEEP;
1100 ctx->Stencil.ZPassFunc = GL_KEEP;
1101 ctx->Stencil.ZFailFunc = GL_KEEP;
1102 ctx->Stencil.Ref = 0;
1103 ctx->Stencil.ValueMask = STENCIL_MAX;
1104 ctx->Stencil.Clear = 0;
1105 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001106
Brian Paul4d053dd2000-01-14 04:45:47 +00001107 /* Texture group */
1108 ctx->Texture.CurrentUnit = 0; /* multitexture */
1109 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001110 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001111 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1112 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001113 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001114 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001115
Brian Paul4d053dd2000-01-14 04:45:47 +00001116 /* Transformation group */
1117 ctx->Transform.MatrixMode = GL_MODELVIEW;
1118 ctx->Transform.Normalize = GL_FALSE;
1119 ctx->Transform.RescaleNormals = GL_FALSE;
1120 for (i=0;i<MAX_CLIP_PLANES;i++) {
1121 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1122 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1123 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001124 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001125
Brian Paul4d053dd2000-01-14 04:45:47 +00001126 /* Viewport group */
1127 ctx->Viewport.X = 0;
1128 ctx->Viewport.Y = 0;
1129 ctx->Viewport.Width = 0;
1130 ctx->Viewport.Height = 0;
1131 ctx->Viewport.Near = 0.0;
1132 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001133 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001134
1135#define Sz 10
1136#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001137 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1138 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001139#undef Sz
1140#undef Tz
1141
Keith Whitwell14940c42000-11-05 18:40:57 +00001142 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1143 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001144
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 /* Vertex arrays */
1146 ctx->Array.Vertex.Size = 4;
1147 ctx->Array.Vertex.Type = GL_FLOAT;
1148 ctx->Array.Vertex.Stride = 0;
1149 ctx->Array.Vertex.StrideB = 0;
1150 ctx->Array.Vertex.Ptr = NULL;
1151 ctx->Array.Vertex.Enabled = GL_FALSE;
1152 ctx->Array.Normal.Type = GL_FLOAT;
1153 ctx->Array.Normal.Stride = 0;
1154 ctx->Array.Normal.StrideB = 0;
1155 ctx->Array.Normal.Ptr = NULL;
1156 ctx->Array.Normal.Enabled = GL_FALSE;
1157 ctx->Array.Color.Size = 4;
1158 ctx->Array.Color.Type = GL_FLOAT;
1159 ctx->Array.Color.Stride = 0;
1160 ctx->Array.Color.StrideB = 0;
1161 ctx->Array.Color.Ptr = NULL;
1162 ctx->Array.Color.Enabled = GL_FALSE;
1163 ctx->Array.Index.Type = GL_FLOAT;
1164 ctx->Array.Index.Stride = 0;
1165 ctx->Array.Index.StrideB = 0;
1166 ctx->Array.Index.Ptr = NULL;
1167 ctx->Array.Index.Enabled = GL_FALSE;
1168 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1169 ctx->Array.TexCoord[i].Size = 4;
1170 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1171 ctx->Array.TexCoord[i].Stride = 0;
1172 ctx->Array.TexCoord[i].StrideB = 0;
1173 ctx->Array.TexCoord[i].Ptr = NULL;
1174 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
1175 }
1176 ctx->Array.TexCoordInterleaveFactor = 1;
1177 ctx->Array.EdgeFlag.Stride = 0;
1178 ctx->Array.EdgeFlag.StrideB = 0;
1179 ctx->Array.EdgeFlag.Ptr = NULL;
1180 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
1181 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1182
1183 /* Pixel transfer */
1184 ctx->Pack.Alignment = 4;
1185 ctx->Pack.RowLength = 0;
1186 ctx->Pack.ImageHeight = 0;
1187 ctx->Pack.SkipPixels = 0;
1188 ctx->Pack.SkipRows = 0;
1189 ctx->Pack.SkipImages = 0;
1190 ctx->Pack.SwapBytes = GL_FALSE;
1191 ctx->Pack.LsbFirst = GL_FALSE;
1192 ctx->Unpack.Alignment = 4;
1193 ctx->Unpack.RowLength = 0;
1194 ctx->Unpack.ImageHeight = 0;
1195 ctx->Unpack.SkipPixels = 0;
1196 ctx->Unpack.SkipRows = 0;
1197 ctx->Unpack.SkipImages = 0;
1198 ctx->Unpack.SwapBytes = GL_FALSE;
1199 ctx->Unpack.LsbFirst = GL_FALSE;
1200
1201 /* Feedback */
1202 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1203 ctx->Feedback.Buffer = NULL;
1204 ctx->Feedback.BufferSize = 0;
1205 ctx->Feedback.Count = 0;
1206
1207 /* Selection/picking */
1208 ctx->Select.Buffer = NULL;
1209 ctx->Select.BufferSize = 0;
1210 ctx->Select.BufferCount = 0;
1211 ctx->Select.Hits = 0;
1212 ctx->Select.NameStackDepth = 0;
1213
Brian Paul4d053dd2000-01-14 04:45:47 +00001214 /* Renderer and client attribute stacks */
1215 ctx->AttribStackDepth = 0;
1216 ctx->ClientAttribStackDepth = 0;
1217
Brian Paul13811372000-04-12 00:27:37 +00001218 /* Display list */
1219 ctx->CallDepth = 0;
1220 ctx->ExecuteFlag = GL_TRUE;
1221 ctx->CompileFlag = GL_FALSE;
1222 ctx->CurrentListPtr = NULL;
1223 ctx->CurrentBlock = NULL;
1224 ctx->CurrentListNum = 0;
1225 ctx->CurrentPos = 0;
1226
1227 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001228 _mesa_init_colortable(&ctx->ColorTable);
1229 _mesa_init_colortable(&ctx->ProxyColorTable);
1230 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1231 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1232 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1233 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001234
Brian Paul4d053dd2000-01-14 04:45:47 +00001235 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001236 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001237 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001238 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001239
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001240 ctx->_NeedNormals = 0;
1241 ctx->_NeedEyeCoords = 0;
1242 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001243
Brian Paul4d053dd2000-01-14 04:45:47 +00001244 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1245
1246 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001247 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001248 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001249
1250 /* For debug/development only */
1251 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1252 ctx->FirstTimeCurrent = GL_TRUE;
1253
1254 /* Dither disable */
1255 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1256 if (ctx->NoDither) {
1257 if (getenv("MESA_DEBUG")) {
1258 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001259 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001260 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001261 }
1262}
1263
1264
1265
1266
jtgafb833d1999-08-19 00:55:39 +00001267/*
1268 * Allocate the proxy textures. If we run out of memory part way through
1269 * the allocations clean up and return GL_FALSE.
1270 * Return: GL_TRUE=success, GL_FALSE=failure
1271 */
Brian Paul178a1c52000-04-22 01:05:00 +00001272static GLboolean
1273alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001274{
1275 GLboolean out_of_memory;
1276 GLint i;
1277
Brian Paula8523782000-11-19 23:10:25 +00001278 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001279 if (!ctx->Texture.Proxy1D) {
1280 return GL_FALSE;
1281 }
1282
Brian Paula8523782000-11-19 23:10:25 +00001283 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001284 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001285 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001286 return GL_FALSE;
1287 }
1288
Brian Paula8523782000-11-19 23:10:25 +00001289 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001290 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001291 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1292 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1293 return GL_FALSE;
1294 }
1295
1296 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1297 if (!ctx->Texture.ProxyCubeMap) {
1298 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1299 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1300 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001301 return GL_FALSE;
1302 }
1303
1304 out_of_memory = GL_FALSE;
1305 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001306 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1307 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1308 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001309 if (!ctx->Texture.Proxy1D->Image[i]
1310 || !ctx->Texture.Proxy2D->Image[i]
1311 || !ctx->Texture.Proxy3D->Image[i]) {
1312 out_of_memory = GL_TRUE;
1313 }
1314 }
1315 if (out_of_memory) {
1316 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1317 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001318 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001319 }
1320 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001321 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001322 }
1323 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001324 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001325 }
1326 }
Brian Paula8523782000-11-19 23:10:25 +00001327 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1328 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1329 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001330 return GL_FALSE;
1331 }
1332 else {
1333 return GL_TRUE;
1334 }
1335}
1336
1337
jtgafb833d1999-08-19 00:55:39 +00001338/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001339 * Initialize a GLcontext struct. This includes allocating all the
1340 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001341 */
Brian Paul178a1c52000-04-22 01:05:00 +00001342GLboolean
1343_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001344 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001345 GLcontext *share_list,
1346 void *driver_ctx,
1347 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001348{
Brian Paul5fb84d22000-05-24 15:04:45 +00001349 GLuint dispatchSize;
1350
jtgafb833d1999-08-19 00:55:39 +00001351 (void) direct; /* not used */
1352
jtgafb833d1999-08-19 00:55:39 +00001353 /* misc one-time initializations */
1354 one_time_init();
1355
Brian Paulb1394fa2000-09-26 20:53:53 +00001356 /**
1357 ** OpenGL SI stuff
1358 **/
1359 if (!ctx->imports.malloc) {
1360 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1361 }
1362 /* exports are setup by the device driver */
1363
jtgafb833d1999-08-19 00:55:39 +00001364 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001365 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001366 ctx->DrawBuffer = NULL;
1367 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001368
jtgafb833d1999-08-19 00:55:39 +00001369 if (share_list) {
1370 /* share the group of display lists of another context */
1371 ctx->Shared = share_list->Shared;
1372 }
1373 else {
1374 /* allocate new group of display lists */
1375 ctx->Shared = alloc_shared_state();
1376 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001377 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001378 }
1379 }
Brian Paul9560f052000-01-31 23:11:39 +00001380 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001381 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001382 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001383
Brian Paul4d053dd2000-01-14 04:45:47 +00001384 init_attrib_groups( ctx );
1385
Brian Paulb6bcae52001-01-23 23:39:36 +00001386 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001387 ctx->Color.DrawBuffer = GL_BACK;
1388 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1389 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1390 ctx->Pixel.ReadBuffer = GL_BACK;
1391 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1392 }
1393 else {
1394 ctx->Color.DrawBuffer = GL_FRONT;
1395 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1396 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1397 ctx->Pixel.ReadBuffer = GL_FRONT;
1398 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1399 }
1400
jtgafb833d1999-08-19 00:55:39 +00001401 if (!alloc_proxy_textures(ctx)) {
1402 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001403 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001404 }
jtgafb833d1999-08-19 00:55:39 +00001405
Brian Paulf59afc92000-05-23 23:23:00 +00001406 /* register the most recent extension functions with libGL */
1407 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1408 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1409 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1410 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1411 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1412 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1413 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1414 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1415
Brian Paul5fb84d22000-05-24 15:04:45 +00001416 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1417 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1418 * Mesa we do this to accomodate different versions of libGL and various
1419 * DRI drivers.
1420 */
1421 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1422 sizeof(struct _glapi_table) / sizeof(void *));
1423
Brian Paulfbd8f211999-11-11 01:22:25 +00001424 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001425 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1426 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001427 if (!ctx->Exec || !ctx->Save) {
1428 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001429 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001430 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001431 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001432 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1433 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001434 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001435
Keith Whitwellad2ac212000-11-24 10:25:05 +00001436 ctx->ExecPrefersFloat = GL_FALSE;
1437 ctx->SavePrefersFloat = GL_FALSE;
1438
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001439 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001440 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001441 ctx->TnlModule.Current = NULL;
1442 ctx->TnlModule.SwapCount = 0;
1443
Brian Paulb6bcae52001-01-23 23:39:36 +00001444 /* Z buffer stuff */
1445 if (ctx->Visual.depthBits == 0) {
1446 /* Special case. Even if we don't have a depth buffer we need
1447 * good values for DepthMax for Z vertex transformation purposes
1448 * and for per-fragment fog computation.
1449 */
1450 ctx->DepthMax = 1 << 16;
1451 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1452 }
1453 else if (ctx->Visual.depthBits < 32) {
1454 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1455 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1456 }
1457 else {
1458 /* Special case since shift values greater than or equal to the
1459 * number of bits in the left hand expression's type are undefined.
1460 */
1461 ctx->DepthMax = 0xffffffff;
1462 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1463 }
1464 ctx->MRD = 2.0; /* XXX temporary value */
1465
1466
Brian Paul3b18a362000-09-26 15:27:20 +00001467#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +00001468 ctx->TraceCtx = CALLOC( sizeof(trace_context_t) );
1469#if 0
1470 /* Brian: do you want to have CreateContext fail here,
1471 or should we just trap in NewTrace (currently done)? */
1472 if (!(ctx->TraceCtx)) {
1473 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001474 FREE( ctx->Exec );
1475 FREE( ctx->Save );
1476 return GL_FALSE;
1477 }
1478#endif
1479 trInitContext(ctx->TraceCtx);
1480
1481 ctx->TraceDispatch = (struct _glapi_table *)
1482 CALLOC(dispatchSize * sizeof(void*));
1483#if 0
1484 if (!(ctx->TraceCtx)) {
1485 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001486 FREE( ctx->Exec );
1487 FREE( ctx->Save );
1488 FREE( ctx->TraceCtx );
1489 return GL_FALSE;
1490 }
1491#endif
1492 trInitDispatch(ctx->TraceDispatch);
1493#endif
1494
Brian Paul4d053dd2000-01-14 04:45:47 +00001495 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001496}
1497
jtgafb833d1999-08-19 00:55:39 +00001498
1499
1500/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001501 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001502 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001503 * sharelist - another context to share display lists with or NULL
1504 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001505 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001506 */
Brian Paul178a1c52000-04-22 01:05:00 +00001507GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001508_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001509 GLcontext *share_list,
1510 void *driver_ctx,
1511 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001512{
1513 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1514 if (!ctx) {
1515 return NULL;
1516 }
1517
Brian Paul178a1c52000-04-22 01:05:00 +00001518 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001519 return ctx;
1520 }
1521 else {
1522 FREE(ctx);
1523 return NULL;
1524 }
1525}
1526
1527
1528
1529/*
1530 * Free the data associated with the given context.
1531 * But don't free() the GLcontext struct itself!
1532 */
Brian Paul178a1c52000-04-22 01:05:00 +00001533void
Brian Paulb1394fa2000-09-26 20:53:53 +00001534_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001535{
Brian Paul4d053dd2000-01-14 04:45:47 +00001536 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001537 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001538
1539 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001540 if (ctx == _mesa_get_current_context()) {
1541 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001542 }
1543
Keith Whitwell23caf202000-11-16 21:05:34 +00001544 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001545 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001546 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001547 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001548 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001549 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001550 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001551 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001552 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001553 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001554 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001555 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001556 }
1557 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001558
Brian Paul9560f052000-01-31 23:11:39 +00001559 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001560 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001561 assert(ctx->Shared->RefCount >= 0);
1562 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1563 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001564 /* free shared state */
1565 free_shared_state( ctx, ctx->Shared );
1566 }
1567
Keith Whitwell14940c42000-11-05 18:40:57 +00001568 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001569 FREE( s );
1570 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001571 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001572
1573 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001574 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1575 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1576 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001577
1578 /* Free evaluator data */
1579 if (ctx->EvalMap.Map1Vertex3.Points)
1580 FREE( ctx->EvalMap.Map1Vertex3.Points );
1581 if (ctx->EvalMap.Map1Vertex4.Points)
1582 FREE( ctx->EvalMap.Map1Vertex4.Points );
1583 if (ctx->EvalMap.Map1Index.Points)
1584 FREE( ctx->EvalMap.Map1Index.Points );
1585 if (ctx->EvalMap.Map1Color4.Points)
1586 FREE( ctx->EvalMap.Map1Color4.Points );
1587 if (ctx->EvalMap.Map1Normal.Points)
1588 FREE( ctx->EvalMap.Map1Normal.Points );
1589 if (ctx->EvalMap.Map1Texture1.Points)
1590 FREE( ctx->EvalMap.Map1Texture1.Points );
1591 if (ctx->EvalMap.Map1Texture2.Points)
1592 FREE( ctx->EvalMap.Map1Texture2.Points );
1593 if (ctx->EvalMap.Map1Texture3.Points)
1594 FREE( ctx->EvalMap.Map1Texture3.Points );
1595 if (ctx->EvalMap.Map1Texture4.Points)
1596 FREE( ctx->EvalMap.Map1Texture4.Points );
1597
1598 if (ctx->EvalMap.Map2Vertex3.Points)
1599 FREE( ctx->EvalMap.Map2Vertex3.Points );
1600 if (ctx->EvalMap.Map2Vertex4.Points)
1601 FREE( ctx->EvalMap.Map2Vertex4.Points );
1602 if (ctx->EvalMap.Map2Index.Points)
1603 FREE( ctx->EvalMap.Map2Index.Points );
1604 if (ctx->EvalMap.Map2Color4.Points)
1605 FREE( ctx->EvalMap.Map2Color4.Points );
1606 if (ctx->EvalMap.Map2Normal.Points)
1607 FREE( ctx->EvalMap.Map2Normal.Points );
1608 if (ctx->EvalMap.Map2Texture1.Points)
1609 FREE( ctx->EvalMap.Map2Texture1.Points );
1610 if (ctx->EvalMap.Map2Texture2.Points)
1611 FREE( ctx->EvalMap.Map2Texture2.Points );
1612 if (ctx->EvalMap.Map2Texture3.Points)
1613 FREE( ctx->EvalMap.Map2Texture3.Points );
1614 if (ctx->EvalMap.Map2Texture4.Points)
1615 FREE( ctx->EvalMap.Map2Texture4.Points );
1616
Brian Paul4bdcfe52000-04-17 17:57:04 +00001617 _mesa_free_colortable_data( &ctx->ColorTable );
1618 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1619 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1620 _mesa_free_colortable_data( &ctx->Texture.Palette );
1621
Brian Paul69755402001-02-26 23:58:12 +00001622 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001623
1624 FREE(ctx->Exec);
1625 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001626}
1627
1628
1629
1630/*
1631 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001632 */
Brian Paul178a1c52000-04-22 01:05:00 +00001633void
Brian Paulb1394fa2000-09-26 20:53:53 +00001634_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001635{
1636 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001637 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001638 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001639 }
1640}
1641
1642
1643
1644/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001645 * Called by the driver after both the context and driver are fully
1646 * initialized. Currently just reads the config file.
jtgafb833d1999-08-19 00:55:39 +00001647 */
Brian Paul178a1c52000-04-22 01:05:00 +00001648void
Brian Paulb1394fa2000-09-26 20:53:53 +00001649_mesa_context_initialize( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001650{
Brian Paul08836342001-03-03 20:33:27 +00001651 _mesa_read_config_file( ctx );
jtgafb833d1999-08-19 00:55:39 +00001652}
1653
1654
1655
1656/*
1657 * Copy attribute groups from one context to another.
1658 * Input: src - source context
1659 * dst - destination context
1660 * mask - bitwise OR of GL_*_BIT flags
1661 */
Brian Paul178a1c52000-04-22 01:05:00 +00001662void
Brian Paulb1394fa2000-09-26 20:53:53 +00001663_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001664{
1665 if (mask & GL_ACCUM_BUFFER_BIT) {
1666 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1667 }
1668 if (mask & GL_COLOR_BUFFER_BIT) {
1669 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1670 }
1671 if (mask & GL_CURRENT_BIT) {
1672 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1673 }
1674 if (mask & GL_DEPTH_BUFFER_BIT) {
1675 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1676 }
1677 if (mask & GL_ENABLE_BIT) {
1678 /* no op */
1679 }
1680 if (mask & GL_EVAL_BIT) {
1681 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1682 }
1683 if (mask & GL_FOG_BIT) {
1684 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1685 }
1686 if (mask & GL_HINT_BIT) {
1687 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1688 }
1689 if (mask & GL_LIGHTING_BIT) {
1690 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001691 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001692 }
1693 if (mask & GL_LINE_BIT) {
1694 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1695 }
1696 if (mask & GL_LIST_BIT) {
1697 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1698 }
1699 if (mask & GL_PIXEL_MODE_BIT) {
1700 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1701 }
1702 if (mask & GL_POINT_BIT) {
1703 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1704 }
1705 if (mask & GL_POLYGON_BIT) {
1706 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1707 }
1708 if (mask & GL_POLYGON_STIPPLE_BIT) {
1709 /* Use loop instead of MEMCPY due to problem with Portland Group's
1710 * C compiler. Reported by John Stone.
1711 */
1712 int i;
1713 for (i=0;i<32;i++) {
1714 dst->PolygonStipple[i] = src->PolygonStipple[i];
1715 }
1716 }
1717 if (mask & GL_SCISSOR_BIT) {
1718 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1719 }
1720 if (mask & GL_STENCIL_BUFFER_BIT) {
1721 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1722 }
1723 if (mask & GL_TEXTURE_BIT) {
1724 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1725 }
1726 if (mask & GL_TRANSFORM_BIT) {
1727 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1728 }
1729 if (mask & GL_VIEWPORT_BIT) {
1730 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1731 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001732 /* XXX FIXME: Call callbacks?
1733 */
1734 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001735}
1736
1737
jtgafb833d1999-08-19 00:55:39 +00001738/*
Brian Paul00037781999-12-17 14:52:35 +00001739 * Set the current context, binding the given frame buffer to the context.
1740 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001741void
1742_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001743{
Brian Paulb1394fa2000-09-26 20:53:53 +00001744 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001745}
1746
1747
Keith Whitwell23caf202000-11-16 21:05:34 +00001748static void print_info( void )
1749{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001750 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001751 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001752 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001753 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001754 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001755 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001756 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001757 (char *) _mesa_GetString(GL_EXTENSIONS));
1758#if defined(THREADS)
1759 fprintf(stderr, "Mesa thread-safe: YES\n");
1760#else
1761 fprintf(stderr, "Mesa thread-safe: NO\n");
1762#endif
1763#if defined(USE_X86_ASM)
1764 fprintf(stderr, "Mesa x86-optimized: YES\n");
1765#else
1766 fprintf(stderr, "Mesa x86-optimized: NO\n");
1767#endif
1768}
1769
1770
Brian Paul00037781999-12-17 14:52:35 +00001771/*
1772 * Bind the given context to the given draw-buffer and read-buffer
1773 * and make it the current context for this thread.
1774 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001775void
1776_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1777 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001778{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001779 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001780 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001781
Brian Paulbe3602d2001-02-28 00:27:48 +00001782 /* Check that the context's and framebuffer's visuals are compatible.
1783 * We could do a lot more checking here but this'll catch obvious
1784 * problems.
1785 */
1786 if (newCtx && drawBuffer && readBuffer) {
1787 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1788 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1789 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1790 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1791 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1792 return; /* incompatible */
1793 }
1794 }
1795
Brian Paul00037781999-12-17 14:52:35 +00001796 /* We call this function periodically (just here for now) in
1797 * order to detect when multithreading has begun.
1798 */
1799 _glapi_check_multithread();
1800
Brian Paulf9b97d92000-01-28 20:17:42 +00001801 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001802 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001803
1804
1805 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001806 _glapi_set_dispatch(NULL); /* none current */
1807 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001808 else {
1809 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001810
Keith Whitwell23caf202000-11-16 21:05:34 +00001811 if (drawBuffer && readBuffer) {
1812 /* TODO: check if newCtx and buffer's visual match??? */
1813 newCtx->DrawBuffer = drawBuffer;
1814 newCtx->ReadBuffer = readBuffer;
1815 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001816 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001817 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001818
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001819 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001820 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1821
1822 /* We can use this to help debug user's problems. Tell them to set
1823 * the MESA_INFO env variable before running their app. Then the
1824 * first time each context is made current we'll print some useful
1825 * information.
1826 */
1827 if (newCtx->FirstTimeCurrent) {
1828 if (getenv("MESA_INFO")) {
1829 print_info();
1830 }
1831 newCtx->FirstTimeCurrent = GL_FALSE;
1832 }
Brian Paul00037781999-12-17 14:52:35 +00001833 }
1834}
1835
1836
1837
1838/*
1839 * Return current context handle for the calling thread.
1840 * This isn't the fastest way to get the current context.
1841 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1842 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001843GLcontext *
1844_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001845{
Brian Paulf9b97d92000-01-28 20:17:42 +00001846 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001847}
1848
1849
1850
1851/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001852 * This should be called by device drivers just before they do a
1853 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001854 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001855void
1856_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001857{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001858 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001859}
1860
1861
Brian Paul00037781999-12-17 14:52:35 +00001862
Brian Paulfbd8f211999-11-11 01:22:25 +00001863/*
1864 * Return pointer to this context's current API dispatch table.
1865 * It'll either be the immediate-mode execute dispatcher or the
1866 * display list compile dispatcher.
1867 */
1868struct _glapi_table *
1869_mesa_get_dispatch(GLcontext *ctx)
1870{
1871 return ctx->CurrentDispatch;
1872}
1873
1874
1875
jtgafb833d1999-08-19 00:55:39 +00001876/**********************************************************************/
1877/***** Miscellaneous functions *****/
1878/**********************************************************************/
1879
1880
1881/*
1882 * This function is called when the Mesa user has stumbled into a code
1883 * path which may not be implemented fully or correctly.
1884 */
Brian Paul08836342001-03-03 20:33:27 +00001885void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001886{
1887 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00001888#ifdef XF86DRI
1889 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
1890#else
1891 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
1892#endif
jtgafb833d1999-08-19 00:55:39 +00001893 (void) ctx;
1894}
1895
1896
1897
1898/*
1899 * This is called to inform the user that he or she has tried to do
1900 * something illogical or if there's likely a bug in their program
1901 * (like enabled depth testing without a depth buffer).
1902 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001903void
1904_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001905{
Brian Paulb1394fa2000-09-26 20:53:53 +00001906 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001907}
1908
1909
1910
Brian Paulfa9df402000-02-02 19:16:46 +00001911/*
1912 * Compile an error into current display list.
1913 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001914void
1915_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001916{
1917 if (ctx->CompileFlag)
Brian Paul08836342001-03-03 20:33:27 +00001918 _mesa_save_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001919
1920 if (ctx->ExecuteFlag)
Brian Paul08836342001-03-03 20:33:27 +00001921 _mesa_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001922}
1923
1924
Brian Paulfa9df402000-02-02 19:16:46 +00001925
jtgafb833d1999-08-19 00:55:39 +00001926/*
1927 * This is Mesa's error handler. Normally, all that's done is the updating
1928 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1929 * environment variable "MESA_DEBUG" is defined then a real error message
1930 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001931 * Input: ctx - the GL context
1932 * error - the error value
1933 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001934 */
Brian Paul7eb06032000-07-14 04:13:40 +00001935void
Brian Paul08836342001-03-03 20:33:27 +00001936_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001937{
Brian Paul7eb06032000-07-14 04:13:40 +00001938 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001939 GLboolean debug;
1940
1941#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001942 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001943 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001944 else
1945 debug = GL_TRUE;
1946#else
1947 if (debugEnv)
1948 debug = GL_TRUE;
1949 else
1950 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001951#endif
1952
1953 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001954 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001955 switch (error) {
1956 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001957 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001958 break;
1959 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001960 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001961 break;
1962 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001963 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001964 break;
1965 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001966 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001967 break;
1968 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001969 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001970 break;
1971 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001972 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00001973 break;
1974 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00001975 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00001976 break;
Brian Paul86586aa2000-06-29 18:55:52 +00001977 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00001978 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00001979 break;
jtgafb833d1999-08-19 00:55:39 +00001980 default:
Brian Paul7eb06032000-07-14 04:13:40 +00001981 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00001982 break;
1983 }
Brian Paul7eb06032000-07-14 04:13:40 +00001984 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00001985 }
1986
Brian Paul7eb06032000-07-14 04:13:40 +00001987 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001988 ctx->ErrorValue = error;
1989 }
1990
1991 /* Call device driver's error handler, if any. This is used on the Mac. */
1992 if (ctx->Driver.Error) {
1993 (*ctx->Driver.Error)( ctx );
1994 }
1995}
1996
1997
1998
Brian Paulfa9df402000-02-02 19:16:46 +00001999void
2000_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002001{
Brian Paulfa9df402000-02-02 19:16:46 +00002002 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002003 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002004 if (ctx->Driver.Finish) {
2005 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002006 }
2007}
2008
2009
2010
Brian Paulfa9df402000-02-02 19:16:46 +00002011void
2012_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002013{
Brian Paulfa9df402000-02-02 19:16:46 +00002014 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002015 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002016 if (ctx->Driver.Flush) {
2017 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002018 }
jtgafb833d1999-08-19 00:55:39 +00002019}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002020
2021
2022
Keith Whitwellcab974c2000-12-26 05:09:27 +00002023const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002024 "GL_POINTS",
2025 "GL_LINES",
2026 "GL_LINE_LOOP",
2027 "GL_LINE_STRIP",
2028 "GL_TRIANGLES",
2029 "GL_TRIANGLE_STRIP",
2030 "GL_TRIANGLE_FAN",
2031 "GL_QUADS",
2032 "GL_QUAD_STRIP",
2033 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002034 "outside begin/end",
2035 "inside unkown primitive",
2036 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002037};